tarinai/PATCH_NOTES.md
2026-06-21 16:26:12 +09:00

1.4 KiB

Patch notes

15.20.3

  • Removed item-effect speech bubbles: ドン, ぐるる, すっきり, Hg xN, ちまっ, でかっ, へにゃ, ムキッ, and mm....
  • Reorganized the tool palette into color-coded collapsible groups: operation, food/water/grass, medicine/effects, habitat/living things, hazards/obstacles.
  • Changed the tool UI ball icon to a soccer-ball emoji preview.
  • Changed time phases: morning 05:00, day 10:00, evening 17:00, night 20:00.
  • Increased genkotsu knockback for Tarinai and ants; genkotsu now also blasts zunchi away.
  • Genkotsu damage now adds fear/stress and decreases Tarinai openness.
  • Rain weather overlay is now diagonal streaks. Fallen rain-water items, zunda juice, and mercury remain horizontal oval item sprites.
  • Tightened mobile operation UI visibility to smartphone-class compact touch devices.
  • Sleep-disease Tarinai can be moved by ant hauling without snapping back to their sleep anchor.

15.20.2 and earlier summary

  • Consolidated documentation into dense English files; left docs/prompt.txt untouched.
  • Restored rain, revised water/zunda/mercury item sprites, added zunchi-slave head zunchi, fight win rate, fight defeat chance, and post-wake lock.
  • Earlier patches added parameter items, persistent item effects, WebP assets, sound categories, push notifications, ant systems, family tree UI, performance manager, event bus, manifest generation, CSS split, and large-file JS split.