2026-06-21 16:26:12 +09:00
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# Patch notes
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2026-06-21 14:09:35 +09:00
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2026-06-21 16:26:12 +09:00
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## 15.20.3
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2026-06-20 23:27:39 +09:00
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2026-06-21 16:26:12 +09:00
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- Removed item-effect speech bubbles: `ドン`, `ぐるる`, `すっきり`, `Hg xN`, `ちまっ`, `でかっ`, `へにゃ`, `ムキッ`, and `mm...`.
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- Reorganized the tool palette into color-coded collapsible groups: operation, food/water/grass, medicine/effects, habitat/living things, hazards/obstacles.
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- Changed the tool UI ball icon to a soccer-ball emoji preview.
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- Changed time phases: morning 05:00, day 10:00, evening 17:00, night 20:00.
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- Increased genkotsu knockback for Tarinai and ants; genkotsu now also blasts zunchi away.
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- Genkotsu damage now adds fear/stress and decreases Tarinai openness.
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- Rain weather overlay is now diagonal streaks. Fallen rain-water items, zunda juice, and mercury remain horizontal oval item sprites.
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- Tightened mobile operation UI visibility to smartphone-class compact touch devices.
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- Sleep-disease Tarinai can be moved by ant hauling without snapping back to their sleep anchor.
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2026-06-20 23:27:39 +09:00
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2026-06-21 16:26:12 +09:00
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## 15.20.2 and earlier summary
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2026-06-20 23:27:39 +09:00
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2026-06-21 16:26:12 +09:00
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- Consolidated documentation into dense English files; left `docs/prompt.txt` untouched.
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- Restored rain, revised water/zunda/mercury item sprites, added zunchi-slave head zunchi, fight win rate, fight defeat chance, and post-wake lock.
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- Earlier patches added parameter items, persistent item effects, WebP assets, sound categories, push notifications, ant systems, family tree UI, performance manager, event bus, manifest generation, CSS split, and large-file JS split.
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