wuggy
25c4eb5efb
[WIP] D3D11 gpu accel
2026-09-12 08:57:32 -07:00
K4sum1
67052bd6bb
Add back Nvidia 3D because why not
2025-09-27 19:36:40 -07:00
trav90
74a22e5c00
Issue #2393 - Part 2 - Add D3D11YCbCrImage type and related methods
...
Will allow to directly upload a YUV420 buffer into a D3D11 texture.
2023-11-30 09:52:46 +08:00
Moonchild
f801bd1847
Issue #80 - Re-unify most of gfx
2022-09-09 10:19:25 +08:00
Brian Smith
13fcc4a046
Issue #1829 - Revert "Issue #1751 "
2022-05-04 09:40:24 +08:00
Moonchild
ba00d14c12
Issue #1751 - Remove Mac code behind MOZ_WIDGET_TOOLKIT == 'cocoa'
2021-06-24 11:09:47 +08:00
Moonchild
753251e54c
Issue #1053 - Part 3a: Remove Android conditionals from /gfx
2021-01-01 10:01:09 +08:00
Moonchild
0cd673d720
Issue #1656 - Part 6: Clean up the build files
2020-09-25 22:04:23 +08:00
Moonchild
b8d9e7b8c0
Issue #80- De-unify gfx/layers
...
Excludes layers/ipc/CompositorBridgeParent and CrossProcessCompositorBridgeParent
because the latter purposely uses functions implemented in the former.
See also code comment in CrossProcessCompositorBridgeParent.cpp
Note: likely dead code for us anyway; likely not worth investing in to solve.
2020-05-23 06:50:13 +08:00
Moonchild
c61d3aa365
Issue #1450 - Remove NVidia 3D-Vision utils
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Legacy, unmaintained and untested D3D9 stereo
output behind a hidden pref that nobody ever uses... :P
'nuf said. Resolves #1450
2020-05-09 06:55:14 +08:00
Roy Tam
dcd9973243
import FIREFOX_52_6_0esr_RELEASE from mozilla-esr52 hg repo
2018-01-19 03:59:58 +08:00