Issue #2393 - Part 2 - Add D3D11YCbCrImage type and related methods

Will allow to directly upload a YUV420 buffer into a D3D11 texture.
This commit is contained in:
trav90 2023-11-28 14:40:11 -06:00 committed by roytam1
commit 74a22e5c00
9 changed files with 568 additions and 69 deletions

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@ -0,0 +1,351 @@
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "D3D11YCbCrImage.h"
#include "gfx2DGlue.h"
#include "YCbCrUtils.h"
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/layers/CompositableClient.h"
#include "mozilla/layers/CompositableForwarder.h"
#include "mozilla/layers/TextureD3D11.h"
using namespace mozilla::gfx;
namespace mozilla {
namespace layers {
D3D11YCbCrImage::D3D11YCbCrImage()
: Image(NULL, ImageFormat::D3D11_YCBCR_IMAGE)
{
}
D3D11YCbCrImage::~D3D11YCbCrImage() { }
bool
D3D11YCbCrImage::SetData(KnowsCompositor* aAllocator,
ImageContainer* aContainer,
const PlanarYCbCrData& aData)
{
mPictureRect = IntRect(
aData.mPicX, aData.mPicY, aData.mPicSize.width, aData.mPicSize.height);
mYSize = aData.mYSize;
mCbCrSize = aData.mCbCrSize;
mColorSpace = aData.mYUVColorSpace;
D3D11YCbCrRecycleAllocator* allocator =
aContainer->GetD3D11YCbCrRecycleAllocator(aAllocator);
if (!allocator) {
return false;
}
allocator->SetSizes(aData.mYSize, aData.mCbCrSize);
mTextureClient = allocator->CreateOrRecycle(SurfaceFormat::A8,
mYSize,
BackendSelector::Content,
TextureFlags::DEFAULT);
if (!mTextureClient) {
return false;
}
DXGIYCbCrTextureData *data =
static_cast<DXGIYCbCrTextureData*>(mTextureClient->GetInternalData());
ID3D11Texture2D* textureY = data->GetD3D11Texture(0);
ID3D11Texture2D* textureCb = data->GetD3D11Texture(1);
ID3D11Texture2D* textureCr = data->GetD3D11Texture(2);
RefPtr<ID3D10Multithread> mt;
HRESULT hr = allocator->GetDevice()->QueryInterface(
(ID3D10Multithread**)getter_AddRefs(mt));
if (FAILED(hr) || !mt) {
gfxCriticalError() << "Multithread safety interface not supported. " << hr;
return false;
}
if (!mt->GetMultithreadProtected()) {
gfxCriticalError() << "Device used not marked as multithread-safe.";
return false;
}
mt->Enter();
RefPtr<ID3D11DeviceContext> ctx;
allocator->GetDevice()->GetImmediateContext(getter_AddRefs(ctx));
AutoLockD3D11Texture lockY(textureY);
AutoLockD3D11Texture lockCb(textureCb);
AutoLockD3D11Texture lockCr(textureCr);
ctx->UpdateSubresource(textureY,
0,
nullptr,
aData.mYChannel,
aData.mYStride,
aData.mYStride * aData.mYSize.height);
ctx->UpdateSubresource(textureCb,
0,
nullptr,
aData.mCbChannel,
aData.mCbCrStride,
aData.mCbCrStride * aData.mCbCrSize.height);
ctx->UpdateSubresource(textureCr,
0,
nullptr,
aData.mCrChannel,
aData.mCbCrStride,
aData.mCbCrStride * aData.mCbCrSize.height);
mt->Leave();
return true;
}
IntSize
D3D11YCbCrImage::GetSize()
{
return mPictureRect.Size();
}
TextureClient*
D3D11YCbCrImage::GetTextureClient(KnowsCompositor* aForwarder)
{
return mTextureClient;
}
already_AddRefed<SourceSurface>
D3D11YCbCrImage::GetAsSourceSurface()
{
if (!mTextureClient) {
gfxWarning()
<< "GetAsSourceSurface() called on uninitialized D3D11YCbCrImage.";
return nullptr;
}
gfx::IntSize size(mPictureRect.Size());
gfx::SurfaceFormat format =
gfx::ImageFormatToSurfaceFormat(gfxVars::OffscreenFormat());
HRESULT hr;
PlanarYCbCrData data;
DXGIYCbCrTextureData *dxgiData =
static_cast<DXGIYCbCrTextureData*>(mTextureClient->GetInternalData());
if (!dxgiData) {
gfxCriticalError() << "Failed to get texture client internal data.";
return nullptr;
}
RefPtr<ID3D11Texture2D> texY = dxgiData->GetD3D11Texture(0);
RefPtr<ID3D11Texture2D> texCb = dxgiData->GetD3D11Texture(1);
RefPtr<ID3D11Texture2D> texCr = dxgiData->GetD3D11Texture(2);
RefPtr<ID3D11Texture2D> softTexY, softTexCb, softTexCr;
D3D11_TEXTURE2D_DESC desc;
RefPtr<ID3D11Device> dev;
texY->GetDevice(getter_AddRefs(dev));
RefPtr<ID3D10Multithread> mt;
hr = dev->QueryInterface((ID3D10Multithread**)getter_AddRefs(mt));
if (FAILED(hr) || !mt) {
gfxCriticalError() << "Multithread safety interface not supported.";
return nullptr;
}
if (!mt->GetMultithreadProtected()) {
gfxCriticalError() << "Device used not marked as multithread-safe.";
return nullptr;
}
class D3D11MTAutoEnter
{
public:
explicit D3D11MTAutoEnter(already_AddRefed<ID3D10Multithread> aMT)
: mMT(aMT)
{
mMT->Enter();
}
~D3D11MTAutoEnter()
{
mMT->Leave();
}
private:
RefPtr<ID3D10Multithread> mMT;
} mtAutoEnter(mt.forget());
texY->GetDesc(&desc);
desc.BindFlags = 0;
desc.MiscFlags = 0;
desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
desc.Usage = D3D11_USAGE_STAGING;
dev->CreateTexture2D(&desc, nullptr, getter_AddRefs(softTexY));
texCb->GetDesc(&desc);
desc.BindFlags = 0;
desc.MiscFlags = 0;
desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
desc.Usage = D3D11_USAGE_STAGING;
dev->CreateTexture2D(&desc, nullptr, getter_AddRefs(softTexCb));
texCr->GetDesc(&desc);
desc.BindFlags = 0;
desc.MiscFlags = 0;
desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
desc.Usage = D3D11_USAGE_STAGING;
dev->CreateTexture2D(&desc, nullptr, getter_AddRefs(softTexCr));
RefPtr<ID3D11DeviceContext> ctx;
dev->GetImmediateContext(getter_AddRefs(ctx));
{
AutoLockD3D11Texture lockY(texY);
AutoLockD3D11Texture lockCb(texCb);
AutoLockD3D11Texture lockCr(texCr);
ctx->CopyResource(softTexY, texY);
ctx->CopyResource(softTexCb, texCb);
ctx->CopyResource(softTexCr, texCr);
}
D3D11_MAPPED_SUBRESOURCE mapY, mapCb, mapCr;
RefPtr<gfx::DataSourceSurface> surface;
mapY.pData = mapCb.pData = mapCr.pData = nullptr;
hr = ctx->Map(softTexY, 0, D3D11_MAP_READ, 0, &mapY);
if (FAILED(hr)) {
gfxCriticalError() << "Failed to map Y plane (" << hr << ")";
return nullptr;
}
hr = ctx->Map(softTexCb, 0, D3D11_MAP_READ, 0, &mapCb);
if (FAILED(hr)) {
gfxCriticalError() << "Failed to map Y plane (" << hr << ")";
return nullptr;
}
hr = ctx->Map(softTexCr, 0, D3D11_MAP_READ, 0, &mapCr);
if (FAILED(hr)) {
gfxCriticalError() << "Failed to map Y plane (" << hr << ")";
return nullptr;
}
MOZ_ASSERT(mapCb.RowPitch == mapCr.RowPitch);
data.mPicX = mPictureRect.x;
data.mPicY = mPictureRect.y;
data.mPicSize = mPictureRect.Size();
data.mStereoMode = StereoMode::MONO;
data.mYUVColorSpace = mColorSpace;
data.mYSkip = data.mCbSkip = data.mCrSkip = 0;
data.mYSize = mYSize;
data.mCbCrSize = mCbCrSize;
data.mYChannel = static_cast<uint8_t*>(mapY.pData);
data.mYStride = mapY.RowPitch;
data.mCbChannel = static_cast<uint8_t*>(mapCb.pData);
data.mCrChannel = static_cast<uint8_t*>(mapCr.pData);
data.mCbCrStride = mapCb.RowPitch;
gfx::GetYCbCrToRGBDestFormatAndSize(data, format, size);
if (size.width > PlanarYCbCrImage::MAX_DIMENSION ||
size.height > PlanarYCbCrImage::MAX_DIMENSION) {
gfxCriticalError() << "Illegal image dest width or height";
return nullptr;
}
surface = gfx::Factory::CreateDataSourceSurface(size, format);
if (!surface) {
gfxCriticalError() << "Failed to create DataSourceSurface for image: "
<< size << " " << format;
return nullptr;
}
DataSourceSurface::ScopedMap mapping(surface, DataSourceSurface::WRITE);
if (!mapping.IsMapped()) {
gfxCriticalError() << "Failed to map DataSourceSurface for D3D11YCbCrImage";
return nullptr;
}
gfx::ConvertYCbCrToRGB(
data, format, size, mapping.GetData(), mapping.GetStride());
ctx->Unmap(softTexY, 0);
ctx->Unmap(softTexCb, 0);
ctx->Unmap(softTexCr, 0);
return surface.forget();
}
void
D3D11YCbCrRecycleAllocator::SetSizes(const gfx::IntSize& aYSize,
const gfx::IntSize& aCbCrSize)
{
mYSize = Some(aYSize);
mCbCrSize = Some(aCbCrSize);
}
already_AddRefed<TextureClient>
D3D11YCbCrRecycleAllocator::Allocate(SurfaceFormat aFormat,
IntSize aSize,
BackendSelector aSelector,
TextureFlags aTextureFlags,
TextureAllocationFlags aAllocFlags)
{
MOZ_ASSERT(aFormat == SurfaceFormat::A8);
gfx::IntSize YSize = mYSize.refOr(aSize);
gfx::IntSize CbCrSize =
mCbCrSize.refOr(gfx::IntSize(YSize.width, YSize.height));
CD3D11_TEXTURE2D_DESC newDesc(DXGI_FORMAT_R8_UNORM, YSize.width, YSize.height,
1, 1);
newDesc.MiscFlags = D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX;
RefPtr<ID3D10Multithread> mt;
HRESULT hr = mDevice->QueryInterface(
(ID3D10Multithread**)getter_AddRefs(mt));
if (FAILED(hr) || !mt) {
gfxCriticalError() << "Multithread safety interface not supported. " << hr;
return nullptr;
}
if (!mt->GetMultithreadProtected()) {
gfxCriticalError() << "Device used not marked as multithread-safe.";
return nullptr;
}
D3D11MTAutoEnter mtAutoEnter(mt.forget());
RefPtr<ID3D11Texture2D> textureY;
hr = mDevice->CreateTexture2D(&newDesc, nullptr, getter_AddRefs(textureY));
NS_ENSURE_TRUE(SUCCEEDED(hr), nullptr);
newDesc.Width = CbCrSize.width;
newDesc.Height = CbCrSize.height;
RefPtr<ID3D11Texture2D> textureCb;
hr = mDevice->CreateTexture2D(&newDesc, nullptr, getter_AddRefs(textureCb));
NS_ENSURE_TRUE(SUCCEEDED(hr), nullptr);
RefPtr<ID3D11Texture2D> textureCr;
hr = mDevice->CreateTexture2D(&newDesc, nullptr, getter_AddRefs(textureCr));
NS_ENSURE_TRUE(SUCCEEDED(hr), nullptr);
return TextureClient::CreateWithData(
DXGIYCbCrTextureData::Create(
textureY,
textureCb,
textureCr,
aSize,
YSize,
CbCrSize),
TextureFlags::DEFAULT,
mSurfaceAllocator->GetTextureForwarder());
}
} // namespace layers
} // namespace mozilla

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@ -0,0 +1,78 @@
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_D3D11_YCBCR_IMAGE_H
#define GFX_D3D11_YCBCR_IMAGE_H
#include "d3d11.h"
#include "mozilla/layers/TextureClientRecycleAllocator.h"
#include "mozilla/Maybe.h"
#include "ImageContainer.h"
namespace mozilla {
namespace layers {
class ImageContainer;
class DXGIYCbCrTextureClient;
class D3D11YCbCrRecycleAllocator : public TextureClientRecycleAllocator
{
public:
explicit D3D11YCbCrRecycleAllocator(KnowsCompositor* aAllocator,
ID3D11Device* aDevice)
: TextureClientRecycleAllocator(aAllocator)
, mDevice(aDevice)
{
}
ID3D11Device* GetDevice() { return mDevice; }
KnowsCompositor* GetAllocator() { return mSurfaceAllocator; }
void SetSizes(const gfx::IntSize& aYSize, const gfx::IntSize& aCbCrSize);
protected:
already_AddRefed<TextureClient>
Allocate(gfx::SurfaceFormat aFormat,
gfx::IntSize aSize,
BackendSelector aSelector,
TextureFlags aTextureFlags,
TextureAllocationFlags aAllocFlags) override;
RefPtr<ID3D11Device> mDevice;
Maybe<gfx::IntSize> mYSize;
Maybe<gfx::IntSize> mCbCrSize;
};
class D3D11YCbCrImage : public Image
{
public:
D3D11YCbCrImage();
virtual ~D3D11YCbCrImage();
// Copies the surface into a sharable texture's surface, and initializes
// the image.
bool SetData(KnowsCompositor* aAllocator,
ImageContainer* aContainer,
const PlanarYCbCrData& aData);
gfx::IntSize GetSize() override;
already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override;
TextureClient* GetTextureClient(KnowsCompositor* aForwarder) override;
gfx::IntRect GetPictureRect() override { return mPictureRect; }
private:
gfx::IntSize mYSize;
gfx::IntSize mCbCrSize;
gfx::IntRect mPictureRect;
YUVColorSpace mColorSpace;
RefPtr<TextureClient> mTextureClient;
};
} // namepace layers
} // namespace mozilla
#endif // GFX_D3D11_YCBCR_IMAGE_H

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@ -34,38 +34,6 @@ IMFYCbCrImage::~IMFYCbCrImage()
}
}
struct AutoLockTexture
{
AutoLockTexture(ID3D11Texture2D* aTexture)
{
aTexture->QueryInterface((IDXGIKeyedMutex**)getter_AddRefs(mMutex));
if (!mMutex) {
return;
}
HRESULT hr = mMutex->AcquireSync(0, 10000);
if (hr == WAIT_TIMEOUT) {
MOZ_CRASH("GFX: IMFYCbCrImage timeout");
}
if (FAILED(hr)) {
NS_WARNING("Failed to lock the texture");
}
}
~AutoLockTexture()
{
if (!mMutex) {
return;
}
HRESULT hr = mMutex->ReleaseSync(0);
if (FAILED(hr)) {
NS_WARNING("Failed to unlock the texture");
}
}
RefPtr<IDXGIKeyedMutex> mMutex;
};
static already_AddRefed<IDirect3DTexture9>
InitTextures(IDirect3DDevice9* aDevice,
const IntSize &aSize,
@ -302,9 +270,9 @@ IMFYCbCrImage::GetTextureClient(KnowsCompositor* aForwarder)
// required but were added for extra security.
{
AutoLockTexture lockY(textureY);
AutoLockTexture lockCr(textureCr);
AutoLockTexture lockCb(textureCb);
AutoLockD3D11Texture lockY(textureY);
AutoLockD3D11Texture lockCr(textureCr);
AutoLockD3D11Texture lockCb(textureCb);
mt->Enter();
@ -327,9 +295,9 @@ IMFYCbCrImage::GetTextureClient(KnowsCompositor* aForwarder)
}
mTextureClient = TextureClient::CreateWithData(
DXGIYCbCrTextureData::Create(TextureFlags::DEFAULT,
textureY, textureCb, textureCr,
GetSize(), mData.mYSize, mData.mCbCrSize),
DXGIYCbCrTextureData::Create(textureY, textureCb, textureCr,
aSize, aData.mYSize, aData.mCbCrSize);
TextureFlags::DEFAULT,
aForwarder->GetTextureForwarder()
);

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@ -35,6 +35,8 @@
#ifdef XP_WIN
#include "gfxWindowsPlatform.h"
#include <d3d10_1.h>
#include "mozilla/gfx/DeviceManagerDx.h"
#include "mozilla/layers/D3D11YCbCrImage.h"
#endif
namespace mozilla {
@ -395,6 +397,40 @@ ImageContainer::NotifyCompositeInternal(const ImageCompositeNotification& aNotif
}
}
#ifdef XP_WIN
D3D11YCbCrRecycleAllocator*
ImageContainer::GetD3D11YCbCrRecycleAllocator(KnowsCompositor* aAllocator)
{
if (mD3D11YCbCrRecycleAllocator &&
aAllocator == mD3D11YCbCrRecycleAllocator->GetAllocator()) {
return mD3D11YCbCrRecycleAllocator;
}
RefPtr<ID3D11Device> device = gfx::DeviceManagerDx::Get()->GetContentDevice();
if (!device) {
device = gfx::DeviceManagerDx::Get()->GetCompositorDevice();
}
LayersBackend backend = aAllocator->GetCompositorBackendType();
if (!device || backend != LayersBackend::LAYERS_D3D11) {
return nullptr;
}
RefPtr<ID3D10Multithread> multi;
HRESULT hr =
device->QueryInterface((ID3D10Multithread**)getter_AddRefs(multi));
if (FAILED(hr) || !multi) {
gfxWarning() << "Multithread safety interface not supported. " << hr;
return nullptr;
}
multi->SetMultithreadProtected(TRUE);
mD3D11YCbCrRecycleAllocator =
new D3D11YCbCrRecycleAllocator(aAllocator, device);
return mD3D11YCbCrRecycleAllocator;
}
#endif
PlanarYCbCrImage::PlanarYCbCrImage()
: Image(nullptr, ImageFormat::PLANAR_YCBCR)
, mOffscreenFormat(SurfaceFormat::UNKNOWN)

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@ -153,6 +153,9 @@ class PlanarYCbCrImage;
class TextureClient;
class KnowsCompositor;
class NVImage;
#ifdef XP_WIN
class D3D11YCbCrRecycleAllocator;
#endif
struct ImageBackendData
{
@ -173,14 +176,14 @@ class MacIOSurfaceImage;
/**
* A class representing a buffer of pixel data. The data can be in one
* of various formats including YCbCr.
*
*
* Create an image using an ImageContainer. Fill the image with data, and
* then call ImageContainer::SetImage to display it. An image must not be
* modified after calling SetImage. Image implementations do not need to
* perform locking; when filling an Image, the Image client is responsible
* for ensuring only one thread accesses the Image at a time, and after
* SetImage the image is immutable.
*
*
* When resampling an Image, only pixels within the buffer should be
* sampled. For example, cairo images should be sampled in EXTEND_PAD mode.
*/
@ -254,7 +257,7 @@ protected:
/**
* A RecycleBin is owned by an ImageContainer. We store buffers in it that we
* want to recycle from one image to the next.It's a separate object from
* want to recycle from one image to the next.It's a separate object from
* ImageContainer because images need to store a strong ref to their RecycleBin
* and we must avoid creating a reference loop between an ImageContainer and
* its active image.
@ -319,7 +322,7 @@ protected:
const gfx::IntSize& aScaleHint,
BufferRecycleBin *aRecycleBin);
};
/**
* A class that manages Images for an ImageLayer. The only reason
* we need a separate class here is that ImageLayers aren't threadsafe
@ -399,7 +402,7 @@ public:
* mProducerID is a unique ID for the stream of images. A change in the
* mProducerID means changing to a new mFrameID namespace. All frames in
* aImages must have the same mProducerID.
*
*
* The Image data must not be modified after this method is called!
* Note that this must not be called if ENABLE_ASYNC has not been set.
*
@ -435,11 +438,11 @@ public:
* Set an Image as the current image to display. The Image must have
* been created by this ImageContainer.
* Must be called on the main thread, within a layers transaction.
*
*
* This method takes mReentrantMonitor
* when accessing thread-shared state.
* aImage can be null. While it's null, nothing will be painted.
*
*
* The Image data must not be modified after this method is called!
* Note that this must not be called if ENABLE_ASYNC been set.
*
@ -521,6 +524,11 @@ public:
return mImageFactory;
}
#ifdef XP_WIN
D3D11YCbCrRecycleAllocator* GetD3D11YCbCrRecycleAllocator(
KnowsCompositor* aAllocator);
#endif
/**
* Returns the delay between the last composited image's presentation
* timestamp and when it was first composited. It's possible for the delay
@ -587,6 +595,10 @@ private:
// image", and any other state which is shared between threads.
ReentrantMonitor mReentrantMonitor;
#ifdef XP_WIN
RefPtr<D3D11YCbCrRecycleAllocator> mD3D11YCbCrRecycleAllocator;
#endif
nsTArray<OwningImage> mCurrentImages;
// Updates every time mActiveImage changes
@ -703,7 +715,7 @@ struct PlanarYCbCrData {
*
* The color format is detected based on the height/width ratios
* defined above.
*
*
* The Image that is rendered is the picture region defined by
* mPicX, mPicY and mPicSize. The size of the rendered image is
* mPicSize, not mYSize or mCbCrSize.

View file

@ -99,6 +99,11 @@ enum class ImageFormat {
*/
TEXTURE_WRAPPER,
/**
* A D3D11 backed YUV image.
*/
D3D11_YCBCR_IMAGE,
/**
* An opaque handle that refers to an Image stored in the GPU
* process.

View file

@ -516,10 +516,9 @@ D3D11TextureData::GetDXGIResource(IDXGIResource** aOutResource)
}
DXGIYCbCrTextureData*
DXGIYCbCrTextureData::Create(TextureFlags aFlags,
IUnknown* aTextureY,
IUnknown* aTextureCb,
IUnknown* aTextureCr,
DXGIYCbCrTextureData::Create(IDirect3DTexture9* aTextureY,
IDirect3DTexture9* aTextureCb,
IDirect3DTexture9* aTextureCr,
HANDLE aHandleY,
HANDLE aHandleCb,
HANDLE aHandleCr,
@ -536,9 +535,9 @@ DXGIYCbCrTextureData::Create(TextureFlags aFlags,
texture->mHandles[0] = aHandleY;
texture->mHandles[1] = aHandleCb;
texture->mHandles[2] = aHandleCr;
texture->mHoldRefs[0] = aTextureY;
texture->mHoldRefs[1] = aTextureCb;
texture->mHoldRefs[2] = aTextureCr;
texture->mD3D9Textures[0] = aTextureY;
texture->mD3D9Textures[1] = aTextureCb;
texture->mD3D9Textures[2] = aTextureCr;
texture->mSize = aSize;
texture->mSizeY = aSizeY;
texture->mSizeCbCr = aSizeCbCr;
@ -547,8 +546,7 @@ DXGIYCbCrTextureData::Create(TextureFlags aFlags,
}
DXGIYCbCrTextureData*
DXGIYCbCrTextureData::Create(TextureFlags aFlags,
ID3D11Texture2D* aTextureY,
DXGIYCbCrTextureData::Create(ID3D11Texture2D* aTextureY,
ID3D11Texture2D* aTextureCb,
ID3D11Texture2D* aTextureCr,
const gfx::IntSize& aSize,
@ -591,10 +589,18 @@ DXGIYCbCrTextureData::Create(TextureFlags aFlags,
return nullptr;
}
return DXGIYCbCrTextureData::Create(aFlags,
aTextureY, aTextureCb, aTextureCr,
handleY, handleCb, handleCr,
aSize, aSizeY, aSizeCbCr);
DXGIYCbCrTextureData* texture = new DXGIYCbCrTextureData();
texture->mHandles[0] = handleY;
texture->mHandles[1] = handleCb;
texture->mHandles[2] = handleCr;
texture->mD3D11Textures[0] = aTextureY;
texture->mD3D11Textures[1] = aTextureCb;
texture->mD3D11Textures[2] = aTextureCr;
texture->mSize = aSize;
texture->mSizeY = aSizeY;
texture->mSizeCbCr = aSizeCbCr;
return texture;
}
void
@ -620,9 +626,12 @@ DXGIYCbCrTextureData::Serialize(SurfaceDescriptor& aOutDescriptor)
void
DXGIYCbCrTextureData::Deallocate(LayersIPCChannel*)
{
mHoldRefs[0] = nullptr;
mHoldRefs[1] = nullptr;
mHoldRefs[2] = nullptr;
mD3D9Textures[0] = nullptr;
mD3D9Textures[1] = nullptr;
mD3D9Textures[2] = nullptr;
mD3D11Textures[0] = nullptr;
mD3D11Textures[1] = nullptr;
mD3D11Textures[2] = nullptr;
}
already_AddRefed<TextureHost>
@ -1282,5 +1291,32 @@ SyncObjectD3D11::FinalizeFrame()
}
}
AutoLockD3D11Texture::AutoLockD3D11Texture(ID3D11Texture2D* aTexture)
{
aTexture->QueryInterface((IDXGIKeyedMutex**)getter_AddRefs(mMutex));
if (!mMutex) {
return;
}
HRESULT hr = mMutex->AcquireSync(0, 10000);
if (hr == WAIT_TIMEOUT) {
MOZ_CRASH("GFX: IMFYCbCrImage timeout");
}
if (FAILED(hr)) {
NS_WARNING("Failed to lock the texture");
}
}
AutoLockD3D11Texture::~AutoLockD3D11Texture()
{
if (!mMutex) {
return;
}
HRESULT hr = mMutex->ReleaseSync(0);
if (FAILED(hr)) {
NS_WARNING("Failed to unlock the texture");
}
}
}
}

View file

@ -127,10 +127,9 @@ class DXGIYCbCrTextureData : public TextureData
{
public:
static DXGIYCbCrTextureData*
Create(TextureFlags aFlags,
IUnknown* aTextureY,
IUnknown* aTextureCb,
IUnknown* aTextureCr,
Create(IDirect3DTexture9* aTextureY,
IDirect3DTexture9* aTextureCb,
IDirect3DTexture9* aTextureCr,
HANDLE aHandleY,
HANDLE aHandleCb,
HANDLE aHandleCr,
@ -139,8 +138,7 @@ public:
const gfx::IntSize& aSizeCbCr);
static DXGIYCbCrTextureData*
Create(TextureFlags aFlags,
ID3D11Texture2D* aTextureCb,
Create(ID3D11Texture2D* aTextureCb,
ID3D11Texture2D* aTextureY,
ID3D11Texture2D* aTextureCr,
const gfx::IntSize& aSize,
@ -166,8 +164,11 @@ public:
return TextureFlags::DEALLOCATE_MAIN_THREAD;
}
ID3D11Texture2D* GetD3D11Texture(size_t index) { return mD3D11Textures[index]; }
protected:
RefPtr<IUnknown> mHoldRefs[3];
RefPtr<ID3D11Texture2D> mD3D11Textures[3];
RefPtr<IDirect3DTexture9> mD3D9Textures[3];
HANDLE mHandles[3];
gfx::IntSize mSize;
gfx::IntSize mSizeY;
@ -450,6 +451,16 @@ inline uint32_t GetMaxTextureSizeForFeatureLevel(D3D_FEATURE_LEVEL aFeatureLevel
return maxTextureSize;
}
class AutoLockD3D11Texture
{
public:
explicit AutoLockD3D11Texture(ID3D11Texture2D* aTexture);
~AutoLockD3D11Texture();
private:
RefPtr<IDXGIKeyedMutex> mMutex;
};
}
}

View file

@ -48,6 +48,7 @@ EXPORTS += [
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
SOURCES += [
'D3D11ShareHandleImage.cpp',
'D3D11YCbCrImage.cpp',
]
UNIFIED_SOURCES += [
'D3D9SurfaceImage.cpp',
@ -153,6 +154,7 @@ EXPORTS.mozilla.layers += [
'Compositor.h',
'CompositorTypes.h',
'D3D11ShareHandleImage.h',
'D3D11YCbCrImage.h',
'D3D9SurfaceImage.h',
'Effects.h',
'ImageDataSerializer.h',