mirror of
https://repo.dactyloidae.xyz/Dactyloidae/UXP.git
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Issue #2393 - Part 2 - Add D3D11YCbCrImage type and related methods
Will allow to directly upload a YUV420 buffer into a D3D11 texture.
This commit is contained in:
parent
1fc1753d4d
commit
74a22e5c00
9 changed files with 568 additions and 69 deletions
351
gfx/layers/D3D11YCbCrImage.cpp
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351
gfx/layers/D3D11YCbCrImage.cpp
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "D3D11YCbCrImage.h"
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#include "gfx2DGlue.h"
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#include "YCbCrUtils.h"
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#include "mozilla/gfx/gfxVars.h"
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#include "mozilla/layers/CompositableClient.h"
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#include "mozilla/layers/CompositableForwarder.h"
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#include "mozilla/layers/TextureD3D11.h"
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using namespace mozilla::gfx;
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namespace mozilla {
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namespace layers {
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D3D11YCbCrImage::D3D11YCbCrImage()
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: Image(NULL, ImageFormat::D3D11_YCBCR_IMAGE)
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{
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}
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D3D11YCbCrImage::~D3D11YCbCrImage() { }
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bool
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D3D11YCbCrImage::SetData(KnowsCompositor* aAllocator,
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ImageContainer* aContainer,
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const PlanarYCbCrData& aData)
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{
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mPictureRect = IntRect(
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aData.mPicX, aData.mPicY, aData.mPicSize.width, aData.mPicSize.height);
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mYSize = aData.mYSize;
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mCbCrSize = aData.mCbCrSize;
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mColorSpace = aData.mYUVColorSpace;
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D3D11YCbCrRecycleAllocator* allocator =
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aContainer->GetD3D11YCbCrRecycleAllocator(aAllocator);
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if (!allocator) {
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return false;
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}
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allocator->SetSizes(aData.mYSize, aData.mCbCrSize);
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mTextureClient = allocator->CreateOrRecycle(SurfaceFormat::A8,
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mYSize,
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BackendSelector::Content,
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TextureFlags::DEFAULT);
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if (!mTextureClient) {
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return false;
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}
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DXGIYCbCrTextureData *data =
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static_cast<DXGIYCbCrTextureData*>(mTextureClient->GetInternalData());
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ID3D11Texture2D* textureY = data->GetD3D11Texture(0);
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ID3D11Texture2D* textureCb = data->GetD3D11Texture(1);
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ID3D11Texture2D* textureCr = data->GetD3D11Texture(2);
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RefPtr<ID3D10Multithread> mt;
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HRESULT hr = allocator->GetDevice()->QueryInterface(
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(ID3D10Multithread**)getter_AddRefs(mt));
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if (FAILED(hr) || !mt) {
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gfxCriticalError() << "Multithread safety interface not supported. " << hr;
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return false;
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}
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if (!mt->GetMultithreadProtected()) {
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gfxCriticalError() << "Device used not marked as multithread-safe.";
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return false;
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}
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mt->Enter();
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RefPtr<ID3D11DeviceContext> ctx;
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allocator->GetDevice()->GetImmediateContext(getter_AddRefs(ctx));
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AutoLockD3D11Texture lockY(textureY);
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AutoLockD3D11Texture lockCb(textureCb);
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AutoLockD3D11Texture lockCr(textureCr);
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ctx->UpdateSubresource(textureY,
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0,
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nullptr,
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aData.mYChannel,
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aData.mYStride,
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aData.mYStride * aData.mYSize.height);
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ctx->UpdateSubresource(textureCb,
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0,
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nullptr,
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aData.mCbChannel,
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aData.mCbCrStride,
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aData.mCbCrStride * aData.mCbCrSize.height);
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ctx->UpdateSubresource(textureCr,
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0,
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nullptr,
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aData.mCrChannel,
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aData.mCbCrStride,
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aData.mCbCrStride * aData.mCbCrSize.height);
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mt->Leave();
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return true;
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}
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IntSize
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D3D11YCbCrImage::GetSize()
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{
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return mPictureRect.Size();
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}
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TextureClient*
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D3D11YCbCrImage::GetTextureClient(KnowsCompositor* aForwarder)
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{
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return mTextureClient;
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}
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already_AddRefed<SourceSurface>
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D3D11YCbCrImage::GetAsSourceSurface()
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{
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if (!mTextureClient) {
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gfxWarning()
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<< "GetAsSourceSurface() called on uninitialized D3D11YCbCrImage.";
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return nullptr;
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}
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gfx::IntSize size(mPictureRect.Size());
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gfx::SurfaceFormat format =
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gfx::ImageFormatToSurfaceFormat(gfxVars::OffscreenFormat());
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HRESULT hr;
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PlanarYCbCrData data;
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DXGIYCbCrTextureData *dxgiData =
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static_cast<DXGIYCbCrTextureData*>(mTextureClient->GetInternalData());
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if (!dxgiData) {
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gfxCriticalError() << "Failed to get texture client internal data.";
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return nullptr;
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}
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RefPtr<ID3D11Texture2D> texY = dxgiData->GetD3D11Texture(0);
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RefPtr<ID3D11Texture2D> texCb = dxgiData->GetD3D11Texture(1);
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RefPtr<ID3D11Texture2D> texCr = dxgiData->GetD3D11Texture(2);
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RefPtr<ID3D11Texture2D> softTexY, softTexCb, softTexCr;
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D3D11_TEXTURE2D_DESC desc;
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RefPtr<ID3D11Device> dev;
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texY->GetDevice(getter_AddRefs(dev));
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RefPtr<ID3D10Multithread> mt;
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hr = dev->QueryInterface((ID3D10Multithread**)getter_AddRefs(mt));
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if (FAILED(hr) || !mt) {
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gfxCriticalError() << "Multithread safety interface not supported.";
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return nullptr;
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}
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if (!mt->GetMultithreadProtected()) {
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gfxCriticalError() << "Device used not marked as multithread-safe.";
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return nullptr;
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}
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class D3D11MTAutoEnter
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{
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public:
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explicit D3D11MTAutoEnter(already_AddRefed<ID3D10Multithread> aMT)
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: mMT(aMT)
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{
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mMT->Enter();
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}
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~D3D11MTAutoEnter()
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{
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mMT->Leave();
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}
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private:
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RefPtr<ID3D10Multithread> mMT;
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} mtAutoEnter(mt.forget());
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texY->GetDesc(&desc);
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desc.BindFlags = 0;
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desc.MiscFlags = 0;
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desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
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desc.Usage = D3D11_USAGE_STAGING;
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dev->CreateTexture2D(&desc, nullptr, getter_AddRefs(softTexY));
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texCb->GetDesc(&desc);
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desc.BindFlags = 0;
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desc.MiscFlags = 0;
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desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
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desc.Usage = D3D11_USAGE_STAGING;
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dev->CreateTexture2D(&desc, nullptr, getter_AddRefs(softTexCb));
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texCr->GetDesc(&desc);
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desc.BindFlags = 0;
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desc.MiscFlags = 0;
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desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
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desc.Usage = D3D11_USAGE_STAGING;
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dev->CreateTexture2D(&desc, nullptr, getter_AddRefs(softTexCr));
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RefPtr<ID3D11DeviceContext> ctx;
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dev->GetImmediateContext(getter_AddRefs(ctx));
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{
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AutoLockD3D11Texture lockY(texY);
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AutoLockD3D11Texture lockCb(texCb);
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AutoLockD3D11Texture lockCr(texCr);
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ctx->CopyResource(softTexY, texY);
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ctx->CopyResource(softTexCb, texCb);
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ctx->CopyResource(softTexCr, texCr);
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}
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D3D11_MAPPED_SUBRESOURCE mapY, mapCb, mapCr;
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RefPtr<gfx::DataSourceSurface> surface;
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mapY.pData = mapCb.pData = mapCr.pData = nullptr;
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hr = ctx->Map(softTexY, 0, D3D11_MAP_READ, 0, &mapY);
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if (FAILED(hr)) {
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gfxCriticalError() << "Failed to map Y plane (" << hr << ")";
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return nullptr;
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}
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hr = ctx->Map(softTexCb, 0, D3D11_MAP_READ, 0, &mapCb);
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if (FAILED(hr)) {
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gfxCriticalError() << "Failed to map Y plane (" << hr << ")";
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return nullptr;
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}
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hr = ctx->Map(softTexCr, 0, D3D11_MAP_READ, 0, &mapCr);
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if (FAILED(hr)) {
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gfxCriticalError() << "Failed to map Y plane (" << hr << ")";
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return nullptr;
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}
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MOZ_ASSERT(mapCb.RowPitch == mapCr.RowPitch);
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data.mPicX = mPictureRect.x;
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data.mPicY = mPictureRect.y;
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data.mPicSize = mPictureRect.Size();
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data.mStereoMode = StereoMode::MONO;
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data.mYUVColorSpace = mColorSpace;
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data.mYSkip = data.mCbSkip = data.mCrSkip = 0;
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data.mYSize = mYSize;
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data.mCbCrSize = mCbCrSize;
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data.mYChannel = static_cast<uint8_t*>(mapY.pData);
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data.mYStride = mapY.RowPitch;
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data.mCbChannel = static_cast<uint8_t*>(mapCb.pData);
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data.mCrChannel = static_cast<uint8_t*>(mapCr.pData);
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data.mCbCrStride = mapCb.RowPitch;
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gfx::GetYCbCrToRGBDestFormatAndSize(data, format, size);
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if (size.width > PlanarYCbCrImage::MAX_DIMENSION ||
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size.height > PlanarYCbCrImage::MAX_DIMENSION) {
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gfxCriticalError() << "Illegal image dest width or height";
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return nullptr;
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}
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surface = gfx::Factory::CreateDataSourceSurface(size, format);
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if (!surface) {
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gfxCriticalError() << "Failed to create DataSourceSurface for image: "
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<< size << " " << format;
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return nullptr;
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}
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DataSourceSurface::ScopedMap mapping(surface, DataSourceSurface::WRITE);
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if (!mapping.IsMapped()) {
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gfxCriticalError() << "Failed to map DataSourceSurface for D3D11YCbCrImage";
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return nullptr;
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}
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gfx::ConvertYCbCrToRGB(
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data, format, size, mapping.GetData(), mapping.GetStride());
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ctx->Unmap(softTexY, 0);
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ctx->Unmap(softTexCb, 0);
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ctx->Unmap(softTexCr, 0);
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return surface.forget();
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}
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void
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D3D11YCbCrRecycleAllocator::SetSizes(const gfx::IntSize& aYSize,
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const gfx::IntSize& aCbCrSize)
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{
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mYSize = Some(aYSize);
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mCbCrSize = Some(aCbCrSize);
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}
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already_AddRefed<TextureClient>
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D3D11YCbCrRecycleAllocator::Allocate(SurfaceFormat aFormat,
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IntSize aSize,
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BackendSelector aSelector,
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TextureFlags aTextureFlags,
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TextureAllocationFlags aAllocFlags)
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{
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MOZ_ASSERT(aFormat == SurfaceFormat::A8);
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gfx::IntSize YSize = mYSize.refOr(aSize);
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gfx::IntSize CbCrSize =
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mCbCrSize.refOr(gfx::IntSize(YSize.width, YSize.height));
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CD3D11_TEXTURE2D_DESC newDesc(DXGI_FORMAT_R8_UNORM, YSize.width, YSize.height,
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1, 1);
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newDesc.MiscFlags = D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX;
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RefPtr<ID3D10Multithread> mt;
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HRESULT hr = mDevice->QueryInterface(
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(ID3D10Multithread**)getter_AddRefs(mt));
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if (FAILED(hr) || !mt) {
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gfxCriticalError() << "Multithread safety interface not supported. " << hr;
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return nullptr;
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}
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if (!mt->GetMultithreadProtected()) {
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gfxCriticalError() << "Device used not marked as multithread-safe.";
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return nullptr;
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}
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D3D11MTAutoEnter mtAutoEnter(mt.forget());
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RefPtr<ID3D11Texture2D> textureY;
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hr = mDevice->CreateTexture2D(&newDesc, nullptr, getter_AddRefs(textureY));
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NS_ENSURE_TRUE(SUCCEEDED(hr), nullptr);
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newDesc.Width = CbCrSize.width;
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newDesc.Height = CbCrSize.height;
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RefPtr<ID3D11Texture2D> textureCb;
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hr = mDevice->CreateTexture2D(&newDesc, nullptr, getter_AddRefs(textureCb));
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NS_ENSURE_TRUE(SUCCEEDED(hr), nullptr);
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RefPtr<ID3D11Texture2D> textureCr;
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hr = mDevice->CreateTexture2D(&newDesc, nullptr, getter_AddRefs(textureCr));
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NS_ENSURE_TRUE(SUCCEEDED(hr), nullptr);
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return TextureClient::CreateWithData(
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DXGIYCbCrTextureData::Create(
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textureY,
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textureCb,
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textureCr,
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aSize,
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YSize,
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CbCrSize),
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TextureFlags::DEFAULT,
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mSurfaceAllocator->GetTextureForwarder());
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}
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} // namespace layers
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} // namespace mozilla
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78
gfx/layers/D3D11YCbCrImage.h
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78
gfx/layers/D3D11YCbCrImage.h
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_D3D11_YCBCR_IMAGE_H
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#define GFX_D3D11_YCBCR_IMAGE_H
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#include "d3d11.h"
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#include "mozilla/layers/TextureClientRecycleAllocator.h"
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#include "mozilla/Maybe.h"
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#include "ImageContainer.h"
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namespace mozilla {
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namespace layers {
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class ImageContainer;
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class DXGIYCbCrTextureClient;
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class D3D11YCbCrRecycleAllocator : public TextureClientRecycleAllocator
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{
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public:
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explicit D3D11YCbCrRecycleAllocator(KnowsCompositor* aAllocator,
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ID3D11Device* aDevice)
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: TextureClientRecycleAllocator(aAllocator)
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, mDevice(aDevice)
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{
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}
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ID3D11Device* GetDevice() { return mDevice; }
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KnowsCompositor* GetAllocator() { return mSurfaceAllocator; }
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void SetSizes(const gfx::IntSize& aYSize, const gfx::IntSize& aCbCrSize);
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protected:
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already_AddRefed<TextureClient>
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Allocate(gfx::SurfaceFormat aFormat,
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gfx::IntSize aSize,
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BackendSelector aSelector,
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TextureFlags aTextureFlags,
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TextureAllocationFlags aAllocFlags) override;
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RefPtr<ID3D11Device> mDevice;
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Maybe<gfx::IntSize> mYSize;
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Maybe<gfx::IntSize> mCbCrSize;
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};
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class D3D11YCbCrImage : public Image
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{
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public:
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D3D11YCbCrImage();
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virtual ~D3D11YCbCrImage();
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// Copies the surface into a sharable texture's surface, and initializes
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// the image.
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bool SetData(KnowsCompositor* aAllocator,
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ImageContainer* aContainer,
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const PlanarYCbCrData& aData);
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gfx::IntSize GetSize() override;
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already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override;
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TextureClient* GetTextureClient(KnowsCompositor* aForwarder) override;
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gfx::IntRect GetPictureRect() override { return mPictureRect; }
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private:
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gfx::IntSize mYSize;
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gfx::IntSize mCbCrSize;
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gfx::IntRect mPictureRect;
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YUVColorSpace mColorSpace;
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RefPtr<TextureClient> mTextureClient;
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};
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} // namepace layers
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} // namespace mozilla
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#endif // GFX_D3D11_YCBCR_IMAGE_H
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@ -34,38 +34,6 @@ IMFYCbCrImage::~IMFYCbCrImage()
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}
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}
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struct AutoLockTexture
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{
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AutoLockTexture(ID3D11Texture2D* aTexture)
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{
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aTexture->QueryInterface((IDXGIKeyedMutex**)getter_AddRefs(mMutex));
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if (!mMutex) {
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return;
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}
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HRESULT hr = mMutex->AcquireSync(0, 10000);
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if (hr == WAIT_TIMEOUT) {
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MOZ_CRASH("GFX: IMFYCbCrImage timeout");
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}
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if (FAILED(hr)) {
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NS_WARNING("Failed to lock the texture");
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}
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}
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|
||||
~AutoLockTexture()
|
||||
{
|
||||
if (!mMutex) {
|
||||
return;
|
||||
}
|
||||
HRESULT hr = mMutex->ReleaseSync(0);
|
||||
if (FAILED(hr)) {
|
||||
NS_WARNING("Failed to unlock the texture");
|
||||
}
|
||||
}
|
||||
|
||||
RefPtr<IDXGIKeyedMutex> mMutex;
|
||||
};
|
||||
|
||||
static already_AddRefed<IDirect3DTexture9>
|
||||
InitTextures(IDirect3DDevice9* aDevice,
|
||||
const IntSize &aSize,
|
||||
|
|
@ -302,9 +270,9 @@ IMFYCbCrImage::GetTextureClient(KnowsCompositor* aForwarder)
|
|||
// required but were added for extra security.
|
||||
|
||||
{
|
||||
AutoLockTexture lockY(textureY);
|
||||
AutoLockTexture lockCr(textureCr);
|
||||
AutoLockTexture lockCb(textureCb);
|
||||
AutoLockD3D11Texture lockY(textureY);
|
||||
AutoLockD3D11Texture lockCr(textureCr);
|
||||
AutoLockD3D11Texture lockCb(textureCb);
|
||||
|
||||
mt->Enter();
|
||||
|
||||
|
|
@ -327,9 +295,9 @@ IMFYCbCrImage::GetTextureClient(KnowsCompositor* aForwarder)
|
|||
}
|
||||
|
||||
mTextureClient = TextureClient::CreateWithData(
|
||||
DXGIYCbCrTextureData::Create(TextureFlags::DEFAULT,
|
||||
textureY, textureCb, textureCr,
|
||||
GetSize(), mData.mYSize, mData.mCbCrSize),
|
||||
DXGIYCbCrTextureData::Create(textureY, textureCb, textureCr,
|
||||
aSize, aData.mYSize, aData.mCbCrSize);
|
||||
|
||||
TextureFlags::DEFAULT,
|
||||
aForwarder->GetTextureForwarder()
|
||||
);
|
||||
|
|
|
|||
|
|
@ -35,6 +35,8 @@
|
|||
#ifdef XP_WIN
|
||||
#include "gfxWindowsPlatform.h"
|
||||
#include <d3d10_1.h>
|
||||
#include "mozilla/gfx/DeviceManagerDx.h"
|
||||
#include "mozilla/layers/D3D11YCbCrImage.h"
|
||||
#endif
|
||||
|
||||
namespace mozilla {
|
||||
|
|
@ -395,6 +397,40 @@ ImageContainer::NotifyCompositeInternal(const ImageCompositeNotification& aNotif
|
|||
}
|
||||
}
|
||||
|
||||
#ifdef XP_WIN
|
||||
D3D11YCbCrRecycleAllocator*
|
||||
ImageContainer::GetD3D11YCbCrRecycleAllocator(KnowsCompositor* aAllocator)
|
||||
{
|
||||
if (mD3D11YCbCrRecycleAllocator &&
|
||||
aAllocator == mD3D11YCbCrRecycleAllocator->GetAllocator()) {
|
||||
return mD3D11YCbCrRecycleAllocator;
|
||||
}
|
||||
|
||||
RefPtr<ID3D11Device> device = gfx::DeviceManagerDx::Get()->GetContentDevice();
|
||||
if (!device) {
|
||||
device = gfx::DeviceManagerDx::Get()->GetCompositorDevice();
|
||||
}
|
||||
|
||||
LayersBackend backend = aAllocator->GetCompositorBackendType();
|
||||
if (!device || backend != LayersBackend::LAYERS_D3D11) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
RefPtr<ID3D10Multithread> multi;
|
||||
HRESULT hr =
|
||||
device->QueryInterface((ID3D10Multithread**)getter_AddRefs(multi));
|
||||
if (FAILED(hr) || !multi) {
|
||||
gfxWarning() << "Multithread safety interface not supported. " << hr;
|
||||
return nullptr;
|
||||
}
|
||||
multi->SetMultithreadProtected(TRUE);
|
||||
|
||||
mD3D11YCbCrRecycleAllocator =
|
||||
new D3D11YCbCrRecycleAllocator(aAllocator, device);
|
||||
return mD3D11YCbCrRecycleAllocator;
|
||||
}
|
||||
#endif
|
||||
|
||||
PlanarYCbCrImage::PlanarYCbCrImage()
|
||||
: Image(nullptr, ImageFormat::PLANAR_YCBCR)
|
||||
, mOffscreenFormat(SurfaceFormat::UNKNOWN)
|
||||
|
|
|
|||
|
|
@ -153,6 +153,9 @@ class PlanarYCbCrImage;
|
|||
class TextureClient;
|
||||
class KnowsCompositor;
|
||||
class NVImage;
|
||||
#ifdef XP_WIN
|
||||
class D3D11YCbCrRecycleAllocator;
|
||||
#endif
|
||||
|
||||
struct ImageBackendData
|
||||
{
|
||||
|
|
@ -173,14 +176,14 @@ class MacIOSurfaceImage;
|
|||
/**
|
||||
* A class representing a buffer of pixel data. The data can be in one
|
||||
* of various formats including YCbCr.
|
||||
*
|
||||
*
|
||||
* Create an image using an ImageContainer. Fill the image with data, and
|
||||
* then call ImageContainer::SetImage to display it. An image must not be
|
||||
* modified after calling SetImage. Image implementations do not need to
|
||||
* perform locking; when filling an Image, the Image client is responsible
|
||||
* for ensuring only one thread accesses the Image at a time, and after
|
||||
* SetImage the image is immutable.
|
||||
*
|
||||
*
|
||||
* When resampling an Image, only pixels within the buffer should be
|
||||
* sampled. For example, cairo images should be sampled in EXTEND_PAD mode.
|
||||
*/
|
||||
|
|
@ -254,7 +257,7 @@ protected:
|
|||
|
||||
/**
|
||||
* A RecycleBin is owned by an ImageContainer. We store buffers in it that we
|
||||
* want to recycle from one image to the next.It's a separate object from
|
||||
* want to recycle from one image to the next.It's a separate object from
|
||||
* ImageContainer because images need to store a strong ref to their RecycleBin
|
||||
* and we must avoid creating a reference loop between an ImageContainer and
|
||||
* its active image.
|
||||
|
|
@ -319,7 +322,7 @@ protected:
|
|||
const gfx::IntSize& aScaleHint,
|
||||
BufferRecycleBin *aRecycleBin);
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* A class that manages Images for an ImageLayer. The only reason
|
||||
* we need a separate class here is that ImageLayers aren't threadsafe
|
||||
|
|
@ -399,7 +402,7 @@ public:
|
|||
* mProducerID is a unique ID for the stream of images. A change in the
|
||||
* mProducerID means changing to a new mFrameID namespace. All frames in
|
||||
* aImages must have the same mProducerID.
|
||||
*
|
||||
*
|
||||
* The Image data must not be modified after this method is called!
|
||||
* Note that this must not be called if ENABLE_ASYNC has not been set.
|
||||
*
|
||||
|
|
@ -435,11 +438,11 @@ public:
|
|||
* Set an Image as the current image to display. The Image must have
|
||||
* been created by this ImageContainer.
|
||||
* Must be called on the main thread, within a layers transaction.
|
||||
*
|
||||
*
|
||||
* This method takes mReentrantMonitor
|
||||
* when accessing thread-shared state.
|
||||
* aImage can be null. While it's null, nothing will be painted.
|
||||
*
|
||||
*
|
||||
* The Image data must not be modified after this method is called!
|
||||
* Note that this must not be called if ENABLE_ASYNC been set.
|
||||
*
|
||||
|
|
@ -521,6 +524,11 @@ public:
|
|||
return mImageFactory;
|
||||
}
|
||||
|
||||
#ifdef XP_WIN
|
||||
D3D11YCbCrRecycleAllocator* GetD3D11YCbCrRecycleAllocator(
|
||||
KnowsCompositor* aAllocator);
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Returns the delay between the last composited image's presentation
|
||||
* timestamp and when it was first composited. It's possible for the delay
|
||||
|
|
@ -587,6 +595,10 @@ private:
|
|||
// image", and any other state which is shared between threads.
|
||||
ReentrantMonitor mReentrantMonitor;
|
||||
|
||||
#ifdef XP_WIN
|
||||
RefPtr<D3D11YCbCrRecycleAllocator> mD3D11YCbCrRecycleAllocator;
|
||||
#endif
|
||||
|
||||
nsTArray<OwningImage> mCurrentImages;
|
||||
|
||||
// Updates every time mActiveImage changes
|
||||
|
|
@ -703,7 +715,7 @@ struct PlanarYCbCrData {
|
|||
*
|
||||
* The color format is detected based on the height/width ratios
|
||||
* defined above.
|
||||
*
|
||||
*
|
||||
* The Image that is rendered is the picture region defined by
|
||||
* mPicX, mPicY and mPicSize. The size of the rendered image is
|
||||
* mPicSize, not mYSize or mCbCrSize.
|
||||
|
|
|
|||
|
|
@ -99,6 +99,11 @@ enum class ImageFormat {
|
|||
*/
|
||||
TEXTURE_WRAPPER,
|
||||
|
||||
/**
|
||||
* A D3D11 backed YUV image.
|
||||
*/
|
||||
D3D11_YCBCR_IMAGE,
|
||||
|
||||
/**
|
||||
* An opaque handle that refers to an Image stored in the GPU
|
||||
* process.
|
||||
|
|
|
|||
|
|
@ -516,10 +516,9 @@ D3D11TextureData::GetDXGIResource(IDXGIResource** aOutResource)
|
|||
}
|
||||
|
||||
DXGIYCbCrTextureData*
|
||||
DXGIYCbCrTextureData::Create(TextureFlags aFlags,
|
||||
IUnknown* aTextureY,
|
||||
IUnknown* aTextureCb,
|
||||
IUnknown* aTextureCr,
|
||||
DXGIYCbCrTextureData::Create(IDirect3DTexture9* aTextureY,
|
||||
IDirect3DTexture9* aTextureCb,
|
||||
IDirect3DTexture9* aTextureCr,
|
||||
HANDLE aHandleY,
|
||||
HANDLE aHandleCb,
|
||||
HANDLE aHandleCr,
|
||||
|
|
@ -536,9 +535,9 @@ DXGIYCbCrTextureData::Create(TextureFlags aFlags,
|
|||
texture->mHandles[0] = aHandleY;
|
||||
texture->mHandles[1] = aHandleCb;
|
||||
texture->mHandles[2] = aHandleCr;
|
||||
texture->mHoldRefs[0] = aTextureY;
|
||||
texture->mHoldRefs[1] = aTextureCb;
|
||||
texture->mHoldRefs[2] = aTextureCr;
|
||||
texture->mD3D9Textures[0] = aTextureY;
|
||||
texture->mD3D9Textures[1] = aTextureCb;
|
||||
texture->mD3D9Textures[2] = aTextureCr;
|
||||
texture->mSize = aSize;
|
||||
texture->mSizeY = aSizeY;
|
||||
texture->mSizeCbCr = aSizeCbCr;
|
||||
|
|
@ -547,8 +546,7 @@ DXGIYCbCrTextureData::Create(TextureFlags aFlags,
|
|||
}
|
||||
|
||||
DXGIYCbCrTextureData*
|
||||
DXGIYCbCrTextureData::Create(TextureFlags aFlags,
|
||||
ID3D11Texture2D* aTextureY,
|
||||
DXGIYCbCrTextureData::Create(ID3D11Texture2D* aTextureY,
|
||||
ID3D11Texture2D* aTextureCb,
|
||||
ID3D11Texture2D* aTextureCr,
|
||||
const gfx::IntSize& aSize,
|
||||
|
|
@ -591,10 +589,18 @@ DXGIYCbCrTextureData::Create(TextureFlags aFlags,
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
return DXGIYCbCrTextureData::Create(aFlags,
|
||||
aTextureY, aTextureCb, aTextureCr,
|
||||
handleY, handleCb, handleCr,
|
||||
aSize, aSizeY, aSizeCbCr);
|
||||
DXGIYCbCrTextureData* texture = new DXGIYCbCrTextureData();
|
||||
texture->mHandles[0] = handleY;
|
||||
texture->mHandles[1] = handleCb;
|
||||
texture->mHandles[2] = handleCr;
|
||||
texture->mD3D11Textures[0] = aTextureY;
|
||||
texture->mD3D11Textures[1] = aTextureCb;
|
||||
texture->mD3D11Textures[2] = aTextureCr;
|
||||
texture->mSize = aSize;
|
||||
texture->mSizeY = aSizeY;
|
||||
texture->mSizeCbCr = aSizeCbCr;
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
@ -620,9 +626,12 @@ DXGIYCbCrTextureData::Serialize(SurfaceDescriptor& aOutDescriptor)
|
|||
void
|
||||
DXGIYCbCrTextureData::Deallocate(LayersIPCChannel*)
|
||||
{
|
||||
mHoldRefs[0] = nullptr;
|
||||
mHoldRefs[1] = nullptr;
|
||||
mHoldRefs[2] = nullptr;
|
||||
mD3D9Textures[0] = nullptr;
|
||||
mD3D9Textures[1] = nullptr;
|
||||
mD3D9Textures[2] = nullptr;
|
||||
mD3D11Textures[0] = nullptr;
|
||||
mD3D11Textures[1] = nullptr;
|
||||
mD3D11Textures[2] = nullptr;
|
||||
}
|
||||
|
||||
already_AddRefed<TextureHost>
|
||||
|
|
@ -1282,5 +1291,32 @@ SyncObjectD3D11::FinalizeFrame()
|
|||
}
|
||||
}
|
||||
|
||||
AutoLockD3D11Texture::AutoLockD3D11Texture(ID3D11Texture2D* aTexture)
|
||||
{
|
||||
aTexture->QueryInterface((IDXGIKeyedMutex**)getter_AddRefs(mMutex));
|
||||
if (!mMutex) {
|
||||
return;
|
||||
}
|
||||
HRESULT hr = mMutex->AcquireSync(0, 10000);
|
||||
if (hr == WAIT_TIMEOUT) {
|
||||
MOZ_CRASH("GFX: IMFYCbCrImage timeout");
|
||||
}
|
||||
|
||||
if (FAILED(hr)) {
|
||||
NS_WARNING("Failed to lock the texture");
|
||||
}
|
||||
}
|
||||
|
||||
AutoLockD3D11Texture::~AutoLockD3D11Texture()
|
||||
{
|
||||
if (!mMutex) {
|
||||
return;
|
||||
}
|
||||
HRESULT hr = mMutex->ReleaseSync(0);
|
||||
if (FAILED(hr)) {
|
||||
NS_WARNING("Failed to unlock the texture");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -127,10 +127,9 @@ class DXGIYCbCrTextureData : public TextureData
|
|||
{
|
||||
public:
|
||||
static DXGIYCbCrTextureData*
|
||||
Create(TextureFlags aFlags,
|
||||
IUnknown* aTextureY,
|
||||
IUnknown* aTextureCb,
|
||||
IUnknown* aTextureCr,
|
||||
Create(IDirect3DTexture9* aTextureY,
|
||||
IDirect3DTexture9* aTextureCb,
|
||||
IDirect3DTexture9* aTextureCr,
|
||||
HANDLE aHandleY,
|
||||
HANDLE aHandleCb,
|
||||
HANDLE aHandleCr,
|
||||
|
|
@ -139,8 +138,7 @@ public:
|
|||
const gfx::IntSize& aSizeCbCr);
|
||||
|
||||
static DXGIYCbCrTextureData*
|
||||
Create(TextureFlags aFlags,
|
||||
ID3D11Texture2D* aTextureCb,
|
||||
Create(ID3D11Texture2D* aTextureCb,
|
||||
ID3D11Texture2D* aTextureY,
|
||||
ID3D11Texture2D* aTextureCr,
|
||||
const gfx::IntSize& aSize,
|
||||
|
|
@ -166,8 +164,11 @@ public:
|
|||
return TextureFlags::DEALLOCATE_MAIN_THREAD;
|
||||
}
|
||||
|
||||
ID3D11Texture2D* GetD3D11Texture(size_t index) { return mD3D11Textures[index]; }
|
||||
|
||||
protected:
|
||||
RefPtr<IUnknown> mHoldRefs[3];
|
||||
RefPtr<ID3D11Texture2D> mD3D11Textures[3];
|
||||
RefPtr<IDirect3DTexture9> mD3D9Textures[3];
|
||||
HANDLE mHandles[3];
|
||||
gfx::IntSize mSize;
|
||||
gfx::IntSize mSizeY;
|
||||
|
|
@ -450,6 +451,16 @@ inline uint32_t GetMaxTextureSizeForFeatureLevel(D3D_FEATURE_LEVEL aFeatureLevel
|
|||
return maxTextureSize;
|
||||
}
|
||||
|
||||
class AutoLockD3D11Texture
|
||||
{
|
||||
public:
|
||||
explicit AutoLockD3D11Texture(ID3D11Texture2D* aTexture);
|
||||
~AutoLockD3D11Texture();
|
||||
|
||||
private:
|
||||
RefPtr<IDXGIKeyedMutex> mMutex;
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -48,6 +48,7 @@ EXPORTS += [
|
|||
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
|
||||
SOURCES += [
|
||||
'D3D11ShareHandleImage.cpp',
|
||||
'D3D11YCbCrImage.cpp',
|
||||
]
|
||||
UNIFIED_SOURCES += [
|
||||
'D3D9SurfaceImage.cpp',
|
||||
|
|
@ -153,6 +154,7 @@ EXPORTS.mozilla.layers += [
|
|||
'Compositor.h',
|
||||
'CompositorTypes.h',
|
||||
'D3D11ShareHandleImage.h',
|
||||
'D3D11YCbCrImage.h',
|
||||
'D3D9SurfaceImage.h',
|
||||
'Effects.h',
|
||||
'ImageDataSerializer.h',
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue