ScrollbarStyles contains values of overflow, (over)scroll-behavior, etc.
The only one which is marginally related to scroll _bars_ is overflow, which can
be used to hide scrollbar (by making an element not scrollable) or enforce the
scrollbar to display.
It makes more sense to be called ScrollStyles as it's mainly concerning behavior
of scrolling, not scrollbars. Also, with the addition of scrollbar width
properties, the current name can be confusing.
Since these are just interpreted comments, there's 0 impact on actual code.
This removes all lines that match /* vim: set(.*)tw=80: */ with S&R -- there are
a few others scattered around which will be removed manually in a second part.
Excludes layers/ipc/CompositorBridgeParent and CrossProcessCompositorBridgeParent
because the latter purposely uses functions implemented in the former.
See also code comment in CrossProcessCompositorBridgeParent.cpp
Note: likely dead code for us anyway; likely not worth investing in to solve.
With de-unified building we have to re-apply the fix-up
for <cstdio>, and additionally the same for <cstring>
to prevent the compiler picking the wrong versions of
standard functions.
This gets rid of platform-dependent hard-coded defaults, but keeps
build-time blocking if there is no GL provider (in which case layers
acceleration almost certainly won't work because it needs a GL
compositor and would likely crash without)
New prefs are
- layers.acceleration.enabled to enable HWA
- layers.acceleration.force to force it enabled (requires .enabled to be
set as well)
This is the platform part of this issue. The rest will be front-end work
(Preference UI integration and pref migration)
- Move header licensing from tri-license to MPL 2.0. MPL-compatible
other licensing has been retained where originally present.
- Remove individual superseded licensing terms.
- Remove patches, outdated readmes & incomplete patch summaries.
- Remove incomplete cairo release notes (only went up to 1.6.4 anyway).
- Rewrite COPYING to indicate the current state of the library in tree.
entire polygon.
This fixes a bug that was introduced three years ago in BZ bug 1268854.
What happened was that the final pass over the polygon assumed that the
current polygon was living in plane[0]. But due to the double buffering,
the "current" polygon alternates between plane[0] and plane[1].
The bug had also introduced an early exit so that we could hit the final
pass at a time where the current, now empty, polygon was in plane[1]. So
we would incorrectly treat all 32 points in plane[0] as part of the
final polygon.
This bug was responsible for intermittently unreasonable numbers in
CompositorOGL's fill rate / overdraw overlay.
This fixes a regression caused by the fix for CVE-2016-5252.