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WebRender preference (gfx.webrender.enable, false by default)
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3 changed files with 7 additions and 1 deletions
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@ -14,6 +14,7 @@
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#include "mozilla/layers/CompositorTypes.h" // for DiagnosticFlags::COLOR
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#include "mozilla/layers/Effects.h" // for Effect, EffectChain, etc
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#include "mozilla/mozalloc.h" // for operator delete, etc
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#include "gfxPrefs.h" // for gfxPrefs::WebRenderEnabled
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namespace mozilla {
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namespace layers {
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@ -34,7 +35,7 @@ ColorLayerComposite::RenderLayer(const IntRect& aClipRect)
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// Masked or 3D layers continue through the established effect path until
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// equivalent WebRender primitives are available for those cases.
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CompositorOGL* compositorOGL = mCompositor->AsCompositorOGL();
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if (compositorOGL &&
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if (gfxPrefs::WebRenderEnabled() && compositorOGL &&
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!effectChain.mSecondaryEffects[EffectTypes::MASK] &&
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GetEffectiveMixBlendMode() == CompositionOp::OP_OVER &&
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transform.Is2D() && !clipRect.IsEmpty()) {
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@ -409,6 +409,8 @@ private:
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DECL_GFX_PREF(Once, "gfx.use-iosurface-textures", UseIOSurfaceTextures, bool, false);
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DECL_GFX_PREF(Live, "gfx.webrender.enabled", WebRenderEnabled, bool, false);
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// These times should be in milliseconds
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DECL_GFX_PREF(Once, "gfx.touch.resample.delay-threshold", TouchResampleVsyncDelayThreshold, int32_t, 20);
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DECL_GFX_PREF(Once, "gfx.touch.resample.max-predict", TouchResampleMaxPredict, int32_t, 8);
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@ -727,6 +727,9 @@ pref("layout.scroll.root-frame-containers", false);
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pref("gfx.layerscope.enabled", false);
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pref("gfx.layerscope.port", 23456);
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// Enable the incremental C WebRender path for supported compositor primitives.
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pref("gfx.webrender.enabled", false);
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// Log severe performance warnings to the error console and profiles.
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// This should be use to quickly find which slow paths are used by test cases.
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pref("gfx.perf-warnings.enabled", false);
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