assaultfish/engine/include/GearSrc/Sound.h
2026-01-27 18:07:48 +09:00

35 lines
1.1 KiB
C

#ifndef __GEARSRC_SOUND_H__
#define __GEARSRC_SOUND_H__
#include <GearSrc/MachDep.h>
#include <GearSrc/TypeDefs.h>
#ifdef __cplusplus
extern "C" {
#endif
/* src/sound/sound.c */
GSDECL GSSound GSSoundNew(GSSoundEngine sengine);
GSDECL GSSound GSSoundOpen(GSSoundEngine sengine, const char* path);
GSDECL void GSSoundClose(GSSound sound);
GSDECL void GSSoundSetLoop(GSSound sound, GSBool toggle);
GSDECL void GSSoundStart(GSSound sound);
GSDECL void GSSoundResume(GSSound sound);
GSDECL void GSSoundPause(GSSound audio);
GSDECL void GSSoundLock(GSSound sound);
GSDECL void GSSoundUnlock(GSSound sound);
GSDECL GSBool GSSoundIsPaused(GSSound sound);
/* you can guess where they are */
GSDECL GSSound GSSoundOpenXM(GSSoundEngine sengine, GSFile file);
GSDECL GSSound GSSoundOpenMOD(GSSoundEngine sengine, GSFile file);
GSDECL GSSound GSSoundOpenMP3(GSSoundEngine sengine, GSFile file);
GSDECL GSSound GSSoundOpenFLAC(GSSoundEngine sengine, GSFile file);
GSDECL GSSound GSSoundOpenVorbis(GSSoundEngine sengine, GSFile file);
GSDECL GSSound GSSoundOpenWAV(GSSoundEngine sengine, GSFile file);
#ifdef __cplusplus
}
#endif
#endif