cascade shadows
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d0f9cf24dc
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7 changed files with 161 additions and 103 deletions
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@ -2,17 +2,21 @@
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varying vec4 vPos;
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varying vec3 vNrm;
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varying vec4 vShadowCoord;
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varying vec4 vShadowCoord0;
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varying vec4 vShadowCoord1;
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varying vec4 vShadowCoord2;
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varying vec4 vColor;
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void main(void){
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vPos = gl_ModelViewMatrix * gl_Vertex;
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vNrm = normalize(gl_NormalMatrix * gl_Normal);
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vShadowCoord = gl_TextureMatrix[7] * gl_ModelViewMatrix * gl_Vertex;
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vShadowCoord0 = gl_TextureMatrix[5] * gl_ModelViewMatrix * gl_Vertex;
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vShadowCoord1 = gl_TextureMatrix[6] * gl_ModelViewMatrix * gl_Vertex;
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vShadowCoord2 = gl_TextureMatrix[7] * gl_ModelViewMatrix * gl_Vertex;
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vColor = gl_Color;
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gl_Position = gl_ProjectionMatrix * vPos;
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gl_FrontColor = gl_Color;
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gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
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}
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}
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