This commit is contained in:
Nishi 2026-02-02 19:26:33 +09:00
commit d0f9cf24dc
Signed by: nishi
GPG key ID: 27EF69B208EB9343
3 changed files with 4 additions and 4 deletions

View file

@ -16,7 +16,7 @@ vec4 PhongShading(void)
vec3 L = normalize(gl_LightSource[0].position.xyz-vPos.xyz);
if(gl_LightSource[0].position.w < 0.5){
L = -normalize(gl_LightSource[0].position.xyz);
L = normalize(gl_LightSource[0].position.xyz);
}
vec4 ambient = gl_FrontLightProduct[0].ambient;

View file

@ -49,8 +49,8 @@ GSClient GSClientCreate(GSEngine engine) {
client->light0[2] = 0;
client->light0[3] = 1;
client->light0[0] = -1;
client->light0[1] = -1;
client->light0[0] = 1;
client->light0[1] = 1;
client->light0[2] = 0;
client->light0[3] = 0;

View file

@ -72,7 +72,7 @@ GSBool GSGLShadowBeforeMapping(GSGL gl) {
GSVector3 n;
int i;
for(i = 0; i < 3; i++) n[i] = -gl->engine->client->light0[i];
for(i = 0; i < 3; i++) n[i] = gl->engine->client->light0[i];
GSMathNormalize3(n);