zunda_shiwake/assets/README_ASSETS_DARK_FACTORY.md
2026-06-11 14:34:37 +09:00

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Assets organization (prepared, not yet wired into the game)

This patch adds a dark factory art set without changing runtime references yet.

Folder guide

  • assets/dark_factory/facilities/ : new factory equipment sprites
  • assets/dark_factory/previews/ : visual overview sheet
  • assets/ui/ : future UI asset buckets (buttons / panels / icons / debug)
  • assets/chicks/ : reserved for user-supplied chick sprites
  • assets/poop/ : reserved for user-supplied poop sprites
  • assets/_legacy/ : copied backup of older loose files
  • assets/images/ : left untouched for compatibility with the current build

Notes

  • Grid base unit: 16x16
  • Non-grid UI object base unit: 32x32
  • Color count intentionally limited for a coarse pixel-art look
  • Sprites are supplied as individual PNG files with transparency
  • This patch does not yet hook the new art into the live game