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assets/README_ASSETS_DARK_FACTORY.md
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assets/README_ASSETS_DARK_FACTORY.md
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# Assets organization (prepared, not yet wired into the game)
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This patch adds a **dark factory** art set without changing runtime references yet.
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## Folder guide
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- `assets/dark_factory/facilities/` : new factory equipment sprites
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- `assets/dark_factory/previews/` : visual overview sheet
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- `assets/ui/` : future UI asset buckets (buttons / panels / icons / debug)
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- `assets/chicks/` : reserved for user-supplied chick sprites
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- `assets/poop/` : reserved for user-supplied poop sprites
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- `assets/_legacy/` : copied backup of older loose files
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- `assets/images/` : left untouched for compatibility with the current build
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## Notes
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- Grid base unit: **16x16**
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- Non-grid UI object base unit: **32x32**
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- Color count intentionally limited for a coarse pixel-art look
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- Sprites are supplied as individual PNG files with transparency
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- This patch **does not yet hook the new art into the live game**
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