1323 lines
53 KiB
JavaScript
1323 lines
53 KiB
JavaScript
import { generateMapAsync } from "./mapGenerator.js";
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import { drawMap } from "./renderer.js";
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import { landuseLabel } from "./landuseCodes.js";
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import { CELL_SIZE, MAP_H, MAP_W } from "./mapUtils.js";
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import { clampCameraToWorld, createInitialCamera, createWorldMap, ensureWorldPaddingForCamera } from "./worldMap.js";
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import { getViewportMap } from "./worldViewport.js";
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import { PATCH_MIN_AREA, PATCH_MIN_HEIGHT, PATCH_MIN_WIDTH, buildPatchRects, generatePatch, validatePatchRect } from "./mapPatch.js";
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const modes = [
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["all", "All"],
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["terrain", "Terrain"],
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["history", "Premodern"],
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["modern", "Modern"],
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["development", "Development"],
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["landuse", "Land Use"],
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["admin", "Municipal Borders"],
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["borders-debug", "Borders Debug"],
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["transport-debug", "Transport Debug"],
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];
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const state = {
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seedText: "114514",
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generationType: "auto",
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mode: "all",
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showFeatures: true,
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showLabels: true,
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map: null,
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world: null,
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camera: { x: 0, y: 0 },
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viewportMap: null,
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viewWidth: MAP_W,
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viewHeight: MAP_H,
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hoverEntities: [],
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selectionRect: null,
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patchVariant: 0,
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zoom: 1,
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lastPatchResult: null,
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pendingPatch: null,
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};
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const canvas = document.getElementById("mapCanvas");
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const canvasShell = document.querySelector(".canvas-shell");
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const seedInput = document.getElementById("seed");
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const generationTypeInput = document.getElementById("generationType");
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const patchTerrainTypeInput = document.getElementById("patchTerrainType");
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const patchVariantInput = document.getElementById("patchVariant");
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const generatePatchButton = document.getElementById("generatePatch");
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const alternativePatchButton = document.getElementById("alternativePatch");
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const patchStatusEl = document.getElementById("patchStatus");
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const randomSeedButton = document.getElementById("randomSeed");
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const showFeaturesInput = document.getElementById("showFeatures");
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const showLabelsInput = document.getElementById("showLabels");
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const modeGrid = document.getElementById("modeGrid");
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const statsEl = document.getElementById("stats");
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const tooltipEl = document.getElementById("mapTooltip");
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const selectionSvgEl = document.getElementById("mapSelectionSvg");
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const selectionEl = document.getElementById("mapSelection");
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const progressEl = document.getElementById("generationProgress");
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const progressStageEl = document.getElementById("generationProgressStage");
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const progressTimingsEl = document.getElementById("generationProgressTimings");
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let generationStartedAt = 0;
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let generationCurrentStage = "";
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let generationTimer = null;
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let zoomRedrawRaf = null;
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let zoomSettledTimer = null;
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let zoomVisualState = null;
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let patchWorker = null;
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let patchJobSeq = 0;
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const dragState = {
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mode: null,
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pointerId: null,
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startClientX: 0,
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startClientY: 0,
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startCameraX: 0,
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startCameraY: 0,
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lastClientX: 0,
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lastClientY: 0,
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panRemainderX: 0,
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panRemainderY: 0,
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selectStart: null,
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selectEnd: null,
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selectPath: null,
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pendingCamera: null,
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panRaf: null,
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};
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function displayWorld() {
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return state.pendingPatch?.world || state.world;
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}
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function displaySourceMap() {
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return displayWorld()?.sourceMap || state.map;
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}
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function activeMap() {
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return state.viewportMap || displaySourceMap();
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}
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function clampZoom(value) {
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const parsed = Number(value);
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if (!Number.isFinite(parsed)) return 1;
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return Math.min(Math.max(parsed, 0.55), 2.8);
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}
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function viewportSizeForZoom(zoom = state.zoom) {
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const z = clampZoom(zoom || 1);
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return {
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width: Math.max(1, Math.ceil(MAP_W / z)),
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height: Math.max(1, Math.ceil(MAP_H / z)),
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};
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}
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function clampCameraForView(camera, size = viewportSizeForZoom(state.zoom), world = displayWorld()) {
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return clampCameraToWorld(camera, world, size?.width || MAP_W, size?.height || MAP_H);
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}
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function syncViewportSize() {
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const size = viewportSizeForZoom(state.zoom);
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state.viewWidth = size.width;
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state.viewHeight = size.height;
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return size;
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}
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function canvasInteractionRect() {
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return zoomVisualState?.baseRect || canvas.getBoundingClientRect();
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}
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function mapCellScreenSize(map = activeMap()) {
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const rect = canvasInteractionRect();
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const mapWidth = Math.max(1, map?.width || state.viewWidth || MAP_W);
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return rect.width ? rect.width / mapWidth : CELL_SIZE * clampZoom(state.zoom || 1);
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}
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function applyCanvasZoom() {
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if (!canvas) return;
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state.zoom = clampZoom(state.zoom || 1);
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// Keep the canvas element at a stable size. Zoom is applied inside the
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// renderer transform, not by resizing the scrollable shell.
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canvas.style.width = `${MAP_W * CELL_SIZE}px`;
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canvas.style.height = `${MAP_H * CELL_SIZE}px`;
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updateSelectionOverlayFromWorldRect();
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}
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function displayedCellSize() {
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return mapCellScreenSize();
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}
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function screenPointToMapPixel(clientX, clientY, sizeOverride = null) {
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const rect = canvasInteractionRect();
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if (!rect.width || !rect.height) return null;
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const map = activeMap();
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const viewWidth = Math.max(1, sizeOverride?.width || map?.width || state.viewWidth || MAP_W);
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const viewHeight = Math.max(1, sizeOverride?.height || map?.height || state.viewHeight || MAP_H);
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const canvasX = (clientX - rect.left) * ((canvas.width || MAP_W * CELL_SIZE) / rect.width);
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const canvasY = (clientY - rect.top) * ((canvas.height || MAP_H * CELL_SIZE) / rect.height);
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const cellX = canvasX / Math.max(1e-6, (canvas.width || MAP_W * CELL_SIZE) / viewWidth);
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const cellY = canvasY / Math.max(1e-6, (canvas.height || MAP_H * CELL_SIZE) / viewHeight);
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return { x: cellX * CELL_SIZE, y: cellY * CELL_SIZE };
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}
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function mapPixelToScreenPoint(px, py) {
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const rect = canvasInteractionRect();
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const map = activeMap();
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const viewWidth = Math.max(1, map?.width || state.viewWidth || MAP_W);
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const viewHeight = Math.max(1, map?.height || state.viewHeight || MAP_H);
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const canvasX = (px / CELL_SIZE) * ((canvas.width || MAP_W * CELL_SIZE) / viewWidth);
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const canvasY = (py / CELL_SIZE) * ((canvas.height || MAP_H * CELL_SIZE) / viewHeight);
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return {
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x: canvas.offsetLeft + canvasX * (rect.width / Math.max(1, canvas.width || MAP_W * CELL_SIZE)),
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y: canvas.offsetTop + canvasY * (rect.height / Math.max(1, canvas.height || MAP_H * CELL_SIZE)),
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};
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}
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function mapClientToCell(event, sizeOverride = null) {
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const map = activeMap();
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if (!map && !sizeOverride) return null;
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const p = screenPointToMapPixel(event.clientX, event.clientY, sizeOverride);
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if (!p) return null;
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return {
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x: Math.floor(p.x / CELL_SIZE),
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y: Math.floor(p.y / CELL_SIZE),
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};
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}
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function viewportCellToWorldCell(cell) {
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if (!cell || !state.camera) return null;
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return {
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x: Math.round(state.camera.x || 0) + cell.x,
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y: Math.round(state.camera.y || 0) + cell.y,
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};
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}
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function clampCanvasPoint(event) {
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const rect = canvasInteractionRect();
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return {
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x: Math.min(Math.max(event.clientX - rect.left, 0), rect.width),
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y: Math.min(Math.max(event.clientY - rect.top, 0), rect.height),
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};
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}
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function screenPointToWorldCell(point) {
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const map = activeMap();
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if (!map || !point) return null;
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const rect = canvasInteractionRect();
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if (!rect.width || !rect.height) return null;
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const viewWidth = Math.max(1, map.width || state.viewWidth || MAP_W);
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const viewHeight = Math.max(1, map.height || state.viewHeight || MAP_H);
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const canvasX = point.x * ((canvas.width || MAP_W * CELL_SIZE) / rect.width);
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const canvasY = point.y * ((canvas.height || MAP_H * CELL_SIZE) / rect.height);
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const localX = Math.floor((canvasX / Math.max(1e-6, (canvas.width || MAP_W * CELL_SIZE) / viewWidth)));
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const localY = Math.floor((canvasY / Math.max(1e-6, (canvas.height || MAP_H * CELL_SIZE) / viewHeight)));
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const cameraX = Math.round(state.camera?.x || 0);
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const cameraY = Math.round(state.camera?.y || 0);
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return {
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x: cameraX + Math.min(Math.max(localX, 0), Math.max(0, map.width - 1)),
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y: cameraY + Math.min(Math.max(localY, 0), Math.max(0, map.height - 1)),
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};
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}
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function worldCellToOverlayPoint(point) {
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const cameraX = Math.round(state.camera?.x || 0);
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const cameraY = Math.round(state.camera?.y || 0);
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const screen = mapPixelToScreenPoint((point.x - cameraX + 0.5) * CELL_SIZE, (point.y - cameraY + 0.5) * CELL_SIZE);
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return { x: screen.x - canvas.offsetLeft, y: screen.y - canvas.offsetTop };
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}
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function simplifySelectionPath(points) {
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const out = [];
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for (const p of points || []) {
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if (!out.length || Math.hypot(out[out.length - 1].x - p.x, out[out.length - 1].y - p.y) >= 6) out.push(p);
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}
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return out;
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}
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function polygonArea(points) {
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let area = 0;
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for (let i = 0; i < points.length; i++) {
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const a = points[i];
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const b = points[(i + 1) % points.length];
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area += a.x * b.y - b.x * a.y;
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}
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return Math.abs(area) * 0.5;
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}
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function selectionPathToShape(points) {
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const simplified = simplifySelectionPath(points || []);
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if (simplified.length < 3) return null;
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const polygon = simplified.map(screenPointToWorldCell).filter(Boolean);
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if (polygon.length < 3) return null;
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const xs = polygon.map((p) => p.x);
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const ys = polygon.map((p) => p.y);
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return {
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kind: "lasso",
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polygon,
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x0: Math.min(...xs),
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y0: Math.min(...ys),
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x1: Math.max(...xs) + 1,
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y1: Math.max(...ys) + 1,
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areaCells: Math.max(1, Math.round(polygonArea(polygon))),
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};
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}
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function syncSelectionSvgToCanvas() {
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if (!selectionSvgEl || !canvas) return null;
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const rect = canvas.getBoundingClientRect();
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const width = Math.max(1, rect.width || canvas.clientWidth || canvas.width || 1);
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const height = Math.max(1, rect.height || canvas.clientHeight || canvas.height || 1);
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selectionSvgEl.style.left = `${canvas.offsetLeft}px`;
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selectionSvgEl.style.top = `${canvas.offsetTop}px`;
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selectionSvgEl.style.width = `${width}px`;
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selectionSvgEl.style.height = `${height}px`;
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selectionSvgEl.setAttribute("width", String(width));
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selectionSvgEl.setAttribute("height", String(height));
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selectionSvgEl.setAttribute("viewBox", `0 0 ${width} ${height}`);
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return { width, height };
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}
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function drawSelectionSvg(points, invalid = false) {
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if (!selectionSvgEl) return;
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const bounds = syncSelectionSvgToCanvas();
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if (!bounds || !points || points.length < 3) {
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selectionSvgEl.style.display = "none";
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selectionSvgEl.innerHTML = "";
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return;
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}
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const pts = points.map((p) => {
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const x = Math.min(Math.max(p.x, 0), bounds.width);
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const y = Math.min(Math.max(p.y, 0), bounds.height);
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return `${x},${y}`;
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}).join(" ");
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selectionSvgEl.innerHTML = `<polygon points="${pts}" />`;
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selectionSvgEl.style.display = "block";
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selectionSvgEl.classList.toggle("invalid", !!invalid);
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}
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function hideSelectionSvg() {
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if (!selectionSvgEl) return;
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selectionSvgEl.style.display = "none";
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selectionSvgEl.innerHTML = "";
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selectionSvgEl.classList.remove("invalid");
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}
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function updateSelectionOverlay() {
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if (!dragState.selectPath?.length) return;
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const liveShape = selectionPathToShape(dragState.selectPath);
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const validation = validatePatchRect(liveShape, state.world);
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drawSelectionSvg(dragState.selectPath, !validation.ok);
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if (selectionEl) selectionEl.style.display = "none";
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if (generatePatchButton) generatePatchButton.disabled = true;
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if (alternativePatchButton) alternativePatchButton.disabled = true;
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if (patchStatusEl) {
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const current = validation.rect || liveShape;
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patchStatusEl.textContent = validation.ok
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? `Selected: ${formatRectSize(validation.rect)}. Release to confirm patch selection.`
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: `${validation.reason} Current: ${formatRectSize(current)}.`;
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patchStatusEl.classList.toggle("invalid", !validation.ok);
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}
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}
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function updateSelectionOverlayFromWorldRect() {
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if (!state.selectionRect || !state.camera || !activeMap()) return;
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const rect = canvas.getBoundingClientRect();
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if (!rect.width || !rect.height) return;
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if (Array.isArray(state.selectionRect.polygon) && state.selectionRect.polygon.length >= 3) {
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const points = state.selectionRect.polygon.map(worldCellToOverlayPoint)
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.map((p) => ({ x: Math.min(Math.max(p.x, 0), rect.width), y: Math.min(Math.max(p.y, 0), rect.height) }));
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drawSelectionSvg(points, !validatePatchRect(state.selectionRect, state.world).ok);
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if (selectionEl) selectionEl.style.display = "none";
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return;
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}
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const cameraX = Math.round(state.camera.x || 0);
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const cameraY = Math.round(state.camera.y || 0);
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const p0 = mapPixelToScreenPoint((state.selectionRect.x0 - cameraX) * CELL_SIZE, (state.selectionRect.y0 - cameraY) * CELL_SIZE);
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const p1 = mapPixelToScreenPoint((state.selectionRect.x1 - cameraX) * CELL_SIZE, (state.selectionRect.y1 - cameraY) * CELL_SIZE);
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const vx0 = p0.x - canvas.offsetLeft;
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const vy0 = p0.y - canvas.offsetTop;
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const vx1 = p1.x - canvas.offsetLeft;
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const vy1 = p1.y - canvas.offsetTop;
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const x0 = Math.min(Math.max(Math.min(vx0, vx1), 0), rect.width);
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const y0 = Math.min(Math.max(Math.min(vy0, vy1), 0), rect.height);
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const x1 = Math.min(Math.max(Math.max(vx0, vx1), 0), rect.width);
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const y1 = Math.min(Math.max(Math.max(vy0, vy1), 0), rect.height);
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if (x1 - x0 < 1 || y1 - y0 < 1) {
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selectionEl.style.display = "none";
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return;
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}
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hideSelectionSvg();
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selectionEl.style.display = "block";
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selectionEl.style.left = `${canvas.offsetLeft + x0}px`;
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selectionEl.style.top = `${canvas.offsetTop + y0}px`;
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selectionEl.style.width = `${Math.max(1, x1 - x0)}px`;
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selectionEl.style.height = `${Math.max(1, y1 - y0)}px`;
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const validation = validatePatchRect(state.selectionRect, state.world);
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selectionEl.classList.toggle("invalid", !validation.ok);
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}
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function formatRectSize(rect) {
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if (!rect) return "-";
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const w = Math.max(0, rect.x1 - rect.x0);
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const h = Math.max(0, rect.y1 - rect.y0);
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const area = Math.max(0, rect.areaCells || (w * h));
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return `${w} x ${h} cells / ${area.toLocaleString()} cells`;
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}
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function normalizePatchVariant(value) {
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const parsed = Number.parseInt(value, 10);
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return Number.isFinite(parsed) ? Math.max(0, parsed) >>> 0 : 0;
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}
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function setPatchVariant(value, { update = true } = {}) {
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state.patchVariant = normalizePatchVariant(value);
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if (patchVariantInput && patchVariantInput.value !== String(state.patchVariant)) {
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patchVariantInput.value = String(state.patchVariant);
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}
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if (update) updatePatchControls();
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return state.patchVariant;
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}
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function readPatchVariant() {
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return setPatchVariant(patchVariantInput?.value ?? state.patchVariant, { update: false });
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}
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function resetPatchVariant({ update = true } = {}) {
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return setPatchVariant(0, { update });
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}
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function updatePatchControls() {
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if (!patchStatusEl && !generatePatchButton) return;
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const validation = validatePatchRect(state.selectionRect, state.world);
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const variant = readPatchVariant();
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if (generatePatchButton) generatePatchButton.disabled = !validation.ok;
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if (alternativePatchButton) alternativePatchButton.disabled = !validation.ok;
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if (!patchStatusEl) return;
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if (!state.selectionRect) {
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patchStatusEl.textContent = `Right-drag a freeform area. Minimum: ${PATCH_MIN_WIDTH} x ${PATCH_MIN_HEIGHT} cells and ${PATCH_MIN_AREA.toLocaleString()} cells. Current variant: ${variant}.`;
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patchStatusEl.classList.toggle("invalid", false);
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return;
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}
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if (!validation.ok) {
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patchStatusEl.textContent = `${validation.reason} Current: ${formatRectSize(validation.rect || state.selectionRect)}.`;
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patchStatusEl.classList.toggle("invalid", true);
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return;
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}
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const rects = buildPatchRects(validation.rect, state.world);
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const shownPatch = state.pendingPatch?.result || state.lastPatchResult;
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const patchText = shownPatch
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? ` ${state.pendingPatch ? "Preview" : "Last applied"}: ${shownPatch.label}, variant ${shownPatch.variant ?? "-"}, mode ${shownPatch.patchGenerationMode || "legacy-full-pipeline"}, terrain ${shownPatch.updatedCells.toLocaleString()} cells, coast ${shownPatch.coastCellsChanged || 0}, natural ${shownPatch.naturalRegionsUpdated || 0}${shownPatch.humanGeography?.ok ? `, connectors ${(shownPatch.humanGeography.roadConnectorsCreated || 0) + (shownPatch.humanGeography.railwayConnectorsCreated || 0)}, admin ${shownPatch.humanGeography.adminCellsReassigned || 0}, invalid ports ${shownPatch.humanGeography.invalidPortsRemoved || 0}` : ""}.${state.pendingPatch ? " Click the map without dragging to apply; generate Alternative to replace the preview." : ""}`
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: "";
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patchStatusEl.textContent = `Variant: ${variant}. Core: ${formatRectSize(rects.coreRect)}. Write: ${formatRectSize(rects.writeRect)}. Context: ${formatRectSize(rects.contextRect)}. Repair: ${formatRectSize(rects.repairRect)}.${patchText}`;
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patchStatusEl.classList.toggle("invalid", false);
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}
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|
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function clearDragMode() {
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dragState.mode = null;
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dragState.pointerId = null;
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dragState.pendingCamera = null;
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dragState.panRemainderX = 0;
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dragState.panRemainderY = 0;
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if (dragState.panRaf != null) {
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cancelAnimationFrame(dragState.panRaf);
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||
dragState.panRaf = null;
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}
|
||
canvasShell?.classList.remove("panning", "selecting");
|
||
}
|
||
|
||
function schedulePanRedraw(camera) {
|
||
dragState.pendingCamera = camera;
|
||
if (dragState.panRaf != null) return;
|
||
dragState.panRaf = requestAnimationFrame(() => {
|
||
dragState.panRaf = null;
|
||
if (!dragState.pendingCamera) return;
|
||
const next = dragState.pendingCamera;
|
||
dragState.pendingCamera = null;
|
||
if (next.x === state.camera.x && next.y === state.camera.y) return;
|
||
state.camera = next;
|
||
// Do not auto-expand the backing world while a pointer drag is active.
|
||
// Expansion shifts world coordinates; doing it mid-drag invalidates the
|
||
// pointer-to-camera baseline and can make the viewport appear to jump.
|
||
redraw({ fastTerrain: true, allowWorldExpand: false });
|
||
});
|
||
}
|
||
|
||
function commitPendingPatch({ redrawAfter = true } = {}) {
|
||
if (!state.pendingPatch?.world) return false;
|
||
state.world = state.pendingPatch.world;
|
||
state.map = state.world.sourceMap || state.map;
|
||
state.lastPatchResult = state.pendingPatch.result || state.world.lastPatchResult || state.lastPatchResult;
|
||
state.pendingPatch = null;
|
||
state.viewportMap = null;
|
||
if (redrawAfter) {
|
||
renderStats(displaySourceMap());
|
||
redraw({ fastTerrain: true, allowWorldExpand: false });
|
||
window.setTimeout(() => redraw({ fastTerrain: false, allowWorldExpand: false }), 80);
|
||
}
|
||
return true;
|
||
}
|
||
|
||
function discardPendingPatch({ redrawAfter = true } = {}) {
|
||
if (!state.pendingPatch) return false;
|
||
state.pendingPatch = null;
|
||
state.viewportMap = null;
|
||
if (redrawAfter) {
|
||
renderStats(displaySourceMap());
|
||
redraw({ fastTerrain: false, allowWorldExpand: false });
|
||
}
|
||
return true;
|
||
}
|
||
|
||
function hideSelectionOverlay(options = {}) {
|
||
const commitPreview = options.commitPreview === true;
|
||
if (commitPreview) commitPendingPatch({ redrawAfter: false });
|
||
else if (options.discardPreview === true) discardPendingPatch({ redrawAfter: false });
|
||
dragState.selectStart = null;
|
||
dragState.selectEnd = null;
|
||
dragState.selectPath = null;
|
||
state.selectionRect = null;
|
||
resetPatchVariant({ update: false });
|
||
hideSelectionSvg();
|
||
if (selectionEl) selectionEl.style.display = "none";
|
||
state.viewportMap = null;
|
||
renderStats(displaySourceMap());
|
||
updatePatchControls();
|
||
if (commitPreview || options.discardPreview === true) redraw({ fastTerrain: false, allowWorldExpand: false });
|
||
}
|
||
|
||
function selectionPixelsToCells(start, end) {
|
||
const a = screenPointToWorldCell(start);
|
||
const b = screenPointToWorldCell(end);
|
||
if (!a || !b) return null;
|
||
return {
|
||
x0: Math.min(a.x, b.x),
|
||
y0: Math.min(a.y, b.y),
|
||
x1: Math.max(a.x, b.x) + 1,
|
||
y1: Math.max(a.y, b.y) + 1,
|
||
};
|
||
}
|
||
|
||
function selectionPixelsToShape(start, end, path = null) {
|
||
if (Array.isArray(path) && path.length >= 3) return selectionPathToShape(path);
|
||
return selectionPixelsToCells(start, end);
|
||
}
|
||
|
||
function handleMapPointerDown(event) {
|
||
if (!state.world || !canvasShell) return;
|
||
if (event.button !== 0 && event.button !== 2) return;
|
||
dragState.pointerId = event.pointerId;
|
||
dragState.startClientX = event.clientX;
|
||
dragState.startClientY = event.clientY;
|
||
dragState.startCameraX = state.camera.x;
|
||
dragState.startCameraY = state.camera.y;
|
||
dragState.lastClientX = event.clientX;
|
||
dragState.lastClientY = event.clientY;
|
||
dragState.panRemainderX = 0;
|
||
dragState.panRemainderY = 0;
|
||
tooltipEl?.classList.remove("visible");
|
||
|
||
if (event.button === 0) {
|
||
dragState.mode = "pan";
|
||
canvasShell.classList.add("panning");
|
||
} else {
|
||
if (state.selectionRect) commitPendingPatch({ redrawAfter: false });
|
||
dragState.mode = "select";
|
||
dragState.selectStart = clampCanvasPoint(event);
|
||
dragState.selectEnd = dragState.selectStart;
|
||
dragState.selectPath = [dragState.selectStart];
|
||
canvasShell.classList.add("selecting");
|
||
updateSelectionOverlay();
|
||
}
|
||
|
||
canvas.setPointerCapture?.(event.pointerId);
|
||
event.preventDefault();
|
||
}
|
||
|
||
function handleMapPointerMove(event) {
|
||
if (!dragState.mode || dragState.pointerId !== event.pointerId || !canvasShell) return;
|
||
tooltipEl?.classList.remove("visible");
|
||
|
||
if (dragState.mode === "pan") {
|
||
const rect = canvas.getBoundingClientRect();
|
||
const maxDeltaX = Math.max(320, rect.width * 0.72);
|
||
const maxDeltaY = Math.max(240, rect.height * 0.72);
|
||
const rawDx = event.clientX - dragState.lastClientX;
|
||
const rawDy = event.clientY - dragState.lastClientY;
|
||
dragState.lastClientX = event.clientX;
|
||
dragState.lastClientY = event.clientY;
|
||
|
||
// Pointer capture can occasionally deliver a stale/outlier coordinate after
|
||
// a tab switch, resize, context-menu gesture, or OS-level event hiccup. A
|
||
// single implausibly large delta would otherwise become a large camera jump.
|
||
if (Math.abs(rawDx) <= maxDeltaX && Math.abs(rawDy) <= maxDeltaY) {
|
||
const cellSize = Math.max(1, displayedCellSize());
|
||
const totalX = dragState.panRemainderX + rawDx / cellSize;
|
||
const totalY = dragState.panRemainderY + rawDy / cellSize;
|
||
const dxCells = totalX < 0 ? Math.ceil(totalX) : Math.floor(totalX);
|
||
const dyCells = totalY < 0 ? Math.ceil(totalY) : Math.floor(totalY);
|
||
dragState.panRemainderX = totalX - dxCells;
|
||
dragState.panRemainderY = totalY - dyCells;
|
||
if (dxCells || dyCells) {
|
||
const base = dragState.pendingCamera || state.camera;
|
||
const nextCamera = clampCameraForView({
|
||
x: base.x - dxCells,
|
||
y: base.y - dyCells,
|
||
}, viewportSizeForZoom(state.zoom));
|
||
schedulePanRedraw(nextCamera);
|
||
}
|
||
}
|
||
} else if (dragState.mode === "select") {
|
||
dragState.selectEnd = clampCanvasPoint(event);
|
||
if (!dragState.selectPath || Math.hypot(dragState.selectEnd.x - dragState.selectPath[dragState.selectPath.length - 1].x, dragState.selectEnd.y - dragState.selectPath[dragState.selectPath.length - 1].y) >= 3) {
|
||
dragState.selectPath = [...(dragState.selectPath || []), dragState.selectEnd];
|
||
}
|
||
updateSelectionOverlay();
|
||
}
|
||
|
||
event.preventDefault();
|
||
}
|
||
|
||
function handleMapPointerUp(event) {
|
||
if (dragState.pointerId !== event.pointerId) return;
|
||
const wasPanning = dragState.mode === "pan";
|
||
if (dragState.mode === "select") {
|
||
dragState.selectEnd = clampCanvasPoint(event);
|
||
if (!dragState.selectPath || dragState.selectPath.length < 2) dragState.selectPath = [dragState.selectStart, dragState.selectEnd];
|
||
else dragState.selectPath = [...dragState.selectPath, dragState.selectEnd];
|
||
const shape = selectionPixelsToShape(dragState.selectStart, dragState.selectEnd, dragState.selectPath);
|
||
const width = Math.abs(dragState.selectEnd.x - dragState.selectStart.x);
|
||
const height = Math.abs(dragState.selectEnd.y - dragState.selectStart.y);
|
||
if (shape && (dragState.selectPath.length >= 3 || (width >= 4 && height >= 4))) {
|
||
state.selectionRect = shape;
|
||
state.lastPatchResult = null;
|
||
resetPatchVariant({ update: false });
|
||
updateSelectionOverlayFromWorldRect();
|
||
updatePatchControls();
|
||
} else {
|
||
hideSelectionOverlay();
|
||
}
|
||
}
|
||
canvas.releasePointerCapture?.(event.pointerId);
|
||
if (wasPanning && dragState.pendingCamera) {
|
||
state.camera = dragState.pendingCamera;
|
||
dragState.pendingCamera = null;
|
||
}
|
||
const clickDistance = Math.hypot(event.clientX - dragState.startClientX, event.clientY - dragState.startClientY);
|
||
const shouldClearSelectionByClick = wasPanning && clickDistance <= 5 && !!state.selectionRect;
|
||
clearDragMode();
|
||
if (shouldClearSelectionByClick) hideSelectionOverlay({ commitPreview: true });
|
||
else if (wasPanning) redraw({ fastTerrain: false });
|
||
event.preventDefault();
|
||
}
|
||
|
||
function parseSeed(seedText) {
|
||
const numeric = Number.parseInt(seedText, 10);
|
||
if (Number.isFinite(numeric)) return numeric >>> 0;
|
||
|
||
let hash = 2166136261;
|
||
for (const ch of seedText) hash = Math.imul(hash ^ ch.charCodeAt(0), 16777619);
|
||
return hash >>> 0;
|
||
}
|
||
|
||
function insideCount(items) {
|
||
return items.filter((item) => item.insidePrefecture).length;
|
||
}
|
||
|
||
function outsideCount(items) {
|
||
return items.length - insideCount(items);
|
||
}
|
||
|
||
function countText(items) {
|
||
return `${insideCount(items)} / outside ${outsideCount(items)}`;
|
||
}
|
||
|
||
function formatMs(ms) {
|
||
if (!Number.isFinite(ms)) return "-";
|
||
return ms >= 1000 ? `${(ms / 1000).toFixed(2)}s` : `${Math.round(ms)}ms`;
|
||
}
|
||
|
||
function renderTimingRows(timings = []) {
|
||
if (!progressTimingsEl) return;
|
||
progressTimingsEl.innerHTML = "";
|
||
for (const row of timings) {
|
||
const item = document.createElement("div");
|
||
item.className = "progress-timing-row";
|
||
const label = document.createElement("span");
|
||
label.textContent = row.label;
|
||
const value = document.createElement("strong");
|
||
value.textContent = formatMs(row.ms);
|
||
item.append(label, value);
|
||
progressTimingsEl.append(item);
|
||
}
|
||
}
|
||
|
||
function updateGenerationProgress(event) {
|
||
if (!progressEl) return;
|
||
progressEl.classList.remove("hidden");
|
||
if (event?.status === "start") generationCurrentStage = event.label || "Preparing";
|
||
if (progressStageEl) {
|
||
const elapsed = generationStartedAt ? ` / elapsed ${formatMs(performance.now() - generationStartedAt)}` : "";
|
||
progressStageEl.textContent = event?.status === "done"
|
||
? `Completed: ${event.label} / ${formatMs(event.ms)}${elapsed}`
|
||
: `Running: ${event?.label || generationCurrentStage || "Preparing"}${elapsed}`;
|
||
}
|
||
renderTimingRows(event?.timings || []);
|
||
}
|
||
|
||
function setProgressVisible(visible, message = "Preparing") {
|
||
if (!progressEl) return;
|
||
progressEl.classList.toggle("hidden", !visible);
|
||
if (visible) {
|
||
generationStartedAt = performance.now();
|
||
generationCurrentStage = message;
|
||
if (generationTimer) window.clearInterval(generationTimer);
|
||
generationTimer = window.setInterval(() => {
|
||
if (progressStageEl && !progressEl.classList.contains("hidden")) {
|
||
progressStageEl.textContent = `Running: ${generationCurrentStage || "Preparing"} / elapsed ${formatMs(performance.now() - generationStartedAt)}`;
|
||
}
|
||
}, 100);
|
||
} else if (generationTimer) {
|
||
window.clearInterval(generationTimer);
|
||
generationTimer = null;
|
||
}
|
||
if (progressStageEl) progressStageEl.textContent = message;
|
||
if (visible) renderTimingRows([]);
|
||
}
|
||
|
||
function nextFrame() {
|
||
return new Promise((resolve) => requestAnimationFrame(() => resolve()));
|
||
}
|
||
|
||
function getStats(map) {
|
||
return [
|
||
["Map Type", map.terrainTemplate?.terrainTypeLabel || map.terrainDebug?.terrainTypeLabel || "-"],
|
||
["Terrain ID", map.terrainTemplate?.terrainType || map.terrainDebug?.terrainType || "-"],
|
||
["Generation Total", map.generationTotalMs ? formatMs(map.generationTotalMs) : "-"],
|
||
["Geography Basis", map.geographyDebug?.version ? `${map.geographyDebug.version} / ${map.geographyDebug.stage || "-"}` : "-"],
|
||
...(map.generationTimings || []).map((row) => [`Time: ${row.label}`, formatMs(row.ms)]),
|
||
["Villages", countText(map.villages)],
|
||
["Market Towns", countText(map.markets)],
|
||
["Castles", countText(map.castles)],
|
||
["Premodern Roads", map.premodernRoads.length],
|
||
["Minor Roads", map.minorRoads.length],
|
||
["Prefecture", map.prefectureName || "-"],
|
||
["Neighbor Prefectures", (map.neighborPrefectures || []).map((p) => p.name).join(" / ") || "-"],
|
||
["Neighbor Features", map.neighborPrefectureDetails ? `${map.neighborPrefectureDetails.cities?.length || 0} cities / ${map.neighborPrefectureDetails.adminCenters?.length || 0} municipalities / ${map.neighborPrefectureDetails.roads?.length || 0} roads` : "-"],
|
||
["Prefectural Capital", map.prefecturalCapital?.name || "-"],
|
||
["Regional Capitals", (map.modernCities || []).filter((p) => p.isRegionalCapital).length],
|
||
["Modern Cities", countText(map.modernCities)],
|
||
["Ports", `${map.ports.filter((p) => p.portClass === "major").length} major / ${map.ports.filter((p) => p.portClass === "regional").length} regional / ${map.ports.filter((p) => p.portClass === "fishing").length} fishing / ${map.ports.filter((p) => p.portClass === "lake").length} lake`],
|
||
["Satellite Cities", countText(map.satelliteCities || [])],
|
||
["Population", (map.totalPopulation || 0).toLocaleString()],
|
||
["Rivers", `${map.mainRivers.length} main / ${(map.tributaryRivers || []).length} tributary / ${(map.smallStreams || []).length} hidden streams`],
|
||
["Neighbor Prefecture Borders", (map.regionalPrefectureBorders || []).length],
|
||
["Rail Lines", map.railways.length + map.branchRailways.length + (map.ringRailways || []).length + map.externalRailways.length],
|
||
["Industrial Zones", countText(map.industrialZones)],
|
||
["National Roads", `${map.nationalRoads.length} / pop cover ${Math.round((map.transportDebug?.nationalRoadPopulationCoverage || 0) * 100)}% / uncovered ${(map.transportDebug?.nationalRoadUncoveredPopulation || 0).toLocaleString()}`],
|
||
["General Ring Roads", (map.ringRoads || []).length],
|
||
["Expressways", map.expressways.length + map.externalExpressways.length],
|
||
["External Gateways", map.externalGateways.length],
|
||
["Interchanges", countText(map.interchanges)],
|
||
["Logistics Parks", countText(map.logisticsParks)],
|
||
["New Towns", countText(map.newTowns)],
|
||
["Municipalities", map.adminCenters.length],
|
||
["Prefecture source", map.regionalDebug?.prefectureSource ?? "-"],
|
||
];
|
||
}
|
||
|
||
function renderStats(map) {
|
||
statsEl.innerHTML = "";
|
||
for (const [labelText, valueText] of getStats(map)) {
|
||
const row = document.createElement("div");
|
||
row.className = "stat-row";
|
||
|
||
const label = document.createElement("span");
|
||
label.textContent = labelText;
|
||
|
||
const value = document.createElement("strong");
|
||
value.textContent = String(valueText);
|
||
|
||
row.append(label, value);
|
||
statsEl.append(row);
|
||
}
|
||
}
|
||
|
||
function buildHoverEntities(map) {
|
||
return [
|
||
...(map.modernCities || []),
|
||
...(map.ports || []),
|
||
...(map.stations || []),
|
||
...(map.interchanges || []),
|
||
...(map.industrialZones || []),
|
||
...(map.logisticsParks || []),
|
||
...(map.newTowns || []),
|
||
...(map.castles || []),
|
||
...(map.markets || []),
|
||
...(map.villages || []),
|
||
...(map.adminCenters || []),
|
||
];
|
||
}
|
||
|
||
function nearestEntity(items, x, y, maxDistance = 5) {
|
||
let best = null;
|
||
let bestD = maxDistance;
|
||
for (const item of items || []) {
|
||
if (!item || !Number.isFinite(item.x) || !Number.isFinite(item.y)) continue;
|
||
const d = Math.hypot(item.x - x, item.y - y);
|
||
if (d < bestD) { best = item; bestD = d; }
|
||
}
|
||
return best;
|
||
}
|
||
|
||
function landuseName(value) {
|
||
return landuseLabel(value);
|
||
}
|
||
|
||
const ADMIN_ID_KEYS = ["adminId", "municipalityId", "adminNumericId", "id", "numericId"];
|
||
const PREFECTURE_ID_KEYS = ["prefectureRegionId", "prefectureId", "id", "numericId"];
|
||
const MUNICIPALITY_NAME_KEYS = ["municipalityName", "name", "canonicalSettlementName", "municipalityRootName", "generatedMunicipalityName", "label"];
|
||
const PREFECTURE_NAME_KEYS = ["prefectureName", "prefectureRegionName", "regionName", "name", "label"];
|
||
const POPULATION_KEYS = ["municipalityPopulation", "adminPopulation", "population", "estimatedPopulation"];
|
||
|
||
function numericIdOf(item, keys = ADMIN_ID_KEYS) {
|
||
for (const key of keys) {
|
||
const value = item?.[key];
|
||
if (Number.isFinite(value)) return Math.floor(value);
|
||
}
|
||
return null;
|
||
}
|
||
|
||
function hasNumericId(item, id, keys = ADMIN_ID_KEYS) {
|
||
if (!item || id == null || id < 0) return false;
|
||
return keys.some((key) => Number.isFinite(item?.[key]) && Math.floor(item[key]) === Math.floor(id));
|
||
}
|
||
|
||
function numericPrefectureId(item) {
|
||
const value = numericIdOf(item, PREFECTURE_ID_KEYS);
|
||
return value == null ? -1 : value;
|
||
}
|
||
|
||
function firstUsableText(item, keys) {
|
||
for (const key of keys) {
|
||
const value = item?.[key];
|
||
if (!looksNumericName(value)) return String(value).trim();
|
||
}
|
||
return "";
|
||
}
|
||
|
||
function firstPopulation(item) {
|
||
for (const key of POPULATION_KEYS) {
|
||
const value = item?.[key];
|
||
if (Number.isFinite(value) && value > 0) return Math.round(value);
|
||
}
|
||
return null;
|
||
}
|
||
|
||
function adminCenterForId(map, adminId) {
|
||
if (!map || adminId == null || adminId < 0) return null;
|
||
const centers = (map.adminCenters || []).filter(Boolean);
|
||
const exact = centers.find((center) => hasNumericId(center, adminId));
|
||
if (exact) return exact;
|
||
// Some legacy/admin debug arrays were once addressed by array index. Keep this
|
||
// only as a guarded fallback so numeric IDs are not mistaken for indexes.
|
||
const direct = map.adminCenters?.[adminId];
|
||
return hasNumericId(direct, adminId) ? direct : null;
|
||
}
|
||
|
||
function looksNumericName(name) {
|
||
if (!name) return true;
|
||
const text = String(name).trim();
|
||
return !text || /^県域\d*$/u.test(text) || /^-?\d+(?:\s*[,,]\s*\d+)*$/u.test(text) || /^(Municipality|Prefecture|Admin|Region)\s*-?\d+/i.test(text);
|
||
}
|
||
|
||
function nearestNamedAdminCenter(map, cellIndex, maxDistance = 36, adminId = null) {
|
||
if (!map || cellIndex < 0) return null;
|
||
const x = cellIndex % map.width;
|
||
const y = Math.floor(cellIndex / map.width);
|
||
let best = null;
|
||
let bestD = maxDistance;
|
||
for (const center of map.adminCenters || []) {
|
||
if (!center || !Number.isFinite(center.x) || !Number.isFinite(center.y)) continue;
|
||
if (adminId != null && adminId >= 0 && !hasNumericId(center, adminId)) continue;
|
||
if (!firstUsableText(center, MUNICIPALITY_NAME_KEYS)) continue;
|
||
const d = Math.hypot(center.x - x, center.y - y);
|
||
if (d < bestD) { best = center; bestD = d; }
|
||
}
|
||
return best;
|
||
}
|
||
|
||
function adminName(map, adminId, cellIndex = -1) {
|
||
const center = adminCenterForId(map, adminId) || nearestNamedAdminCenter(map, cellIndex, 54, adminId);
|
||
const name = firstUsableText(center, MUNICIPALITY_NAME_KEYS);
|
||
if (name) return name;
|
||
return adminId >= 0 ? "Unnamed municipality" : "-";
|
||
}
|
||
|
||
function adminPopulation(map, adminId, cellIndex = -1) {
|
||
const center = adminCenterForId(map, adminId) || nearestNamedAdminCenter(map, cellIndex, 54, adminId);
|
||
const centerPop = firstPopulation(center);
|
||
if (centerPop !== null) return centerPop;
|
||
let sum = 0;
|
||
let found = false;
|
||
for (const key of ["modernCities", "satelliteCities", "ports", "markets", "villages"]) {
|
||
for (const p of map?.[key] || []) {
|
||
if (!hasNumericId(p, adminId)) continue;
|
||
const pop = firstPopulation(p);
|
||
if (pop !== null) { sum += pop; found = true; }
|
||
}
|
||
}
|
||
return found ? sum : null;
|
||
}
|
||
|
||
function worldSourceMap() {
|
||
return displayWorld()?.sourceMap || null;
|
||
}
|
||
|
||
function prefectureRegionById(id, maps = []) {
|
||
if (!Number.isFinite(id) || id < 0) return null;
|
||
for (const source of maps) {
|
||
const region = (source?.prefectureRegions || []).find((p) => hasNumericId(p, id, PREFECTURE_ID_KEYS));
|
||
if (region) return region;
|
||
}
|
||
return null;
|
||
}
|
||
|
||
function prefectureNameForId(id, adminId = -1) {
|
||
if (!Number.isFinite(id) || id < 0) return "";
|
||
const sources = [activeMap(), worldSourceMap()].filter(Boolean);
|
||
const region = prefectureRegionById(id, sources);
|
||
const regionName = firstUsableText(region, PREFECTURE_NAME_KEYS);
|
||
if (regionName) return regionName;
|
||
|
||
for (const source of sources) {
|
||
for (const center of source?.adminCenters || []) {
|
||
if (adminId >= 0 && !hasNumericId(center, adminId)) continue;
|
||
const centerPref = numericPrefectureId(center);
|
||
if (centerPref >= 0 && centerPref !== id) continue;
|
||
const name = firstUsableText(center, ["prefectureName", "prefectureRegionName", "regionName"]);
|
||
if (name) return name;
|
||
}
|
||
}
|
||
return "";
|
||
}
|
||
|
||
function prefectureNameForCell(map, i) {
|
||
const id = map.prefectureRegionId?.[i] ?? -1;
|
||
const direct = prefectureNameForId(id);
|
||
if (direct) return direct;
|
||
const adminId = map.adminId?.[i] ?? -1;
|
||
const mappedPref = adminId >= 0 ? map.municipalityToPrefectureId?.[adminId] ?? state.world?.sourceMap?.municipalityToPrefectureId?.[adminId] ?? -1 : -1;
|
||
const mapped = prefectureNameForId(mappedPref, adminId);
|
||
if (mapped) return mapped;
|
||
const center = mappedPref === id ? nearestNamedAdminCenter(map, i, 90, adminId) : null;
|
||
const fromCenter = firstUsableText(center, ["prefectureName", "prefectureRegionName", "regionName"]);
|
||
return fromCenter || (id >= 0 ? "Unnamed prefecture" : "-");
|
||
}
|
||
|
||
function updateTooltip(event) {
|
||
const map = activeMap();
|
||
if (!map || !tooltipEl || dragState.mode) return;
|
||
const rect = canvas.getBoundingClientRect();
|
||
const cell = mapClientToCell(event);
|
||
if (!cell) return;
|
||
const { x, y } = cell;
|
||
if (x < 0 || y < 0 || x >= map.width || y >= map.height) {
|
||
tooltipEl.classList.remove("visible");
|
||
return;
|
||
}
|
||
const i = y * map.width + x;
|
||
const worldCell = viewportCellToWorldCell({ x, y });
|
||
const entity = nearestEntity(state.hoverEntities, x, y);
|
||
const elevation = map.elevation?.[i] ?? 0;
|
||
const density = map.populationDensity?.[i] ?? map.settlementScore?.[i] ?? 0;
|
||
const hoveredAdminId = map.adminId?.[i] ?? -1;
|
||
const hoveredAdminPopulation = adminPopulation(map, hoveredAdminId, i);
|
||
const coordinateText = worldCell ? `World ${worldCell.x}, ${worldCell.y} / View ${x}, ${y}` : `${x}, ${y}`;
|
||
const entityName = firstUsableText(entity, ["name", "facilityLabel", "municipalityName", "canonicalSettlementName", "kind"]);
|
||
const entityTitle = entity
|
||
? `${entityName || adminName(map, hoveredAdminId, i) || entity.kind || "Feature"} / ${entity.kind || "Feature"}`
|
||
: coordinateText;
|
||
const lines = [
|
||
`<strong>${entityTitle}</strong>`,
|
||
`Prefecture: ${prefectureNameForCell(map, i)}`,
|
||
`Admin: ${adminName(map, hoveredAdminId, i)}`,
|
||
`Admin Pop: ${hoveredAdminPopulation === null ? "-" : hoveredAdminPopulation.toLocaleString()}`,
|
||
`Land: ${map.sea?.[i] ? "Sea" : landuseName(map.landuse?.[i])}`,
|
||
`Elevation: ${elevation.toFixed(3)} / Slope: ${(map.slope?.[i] ?? 0).toFixed(3)}`,
|
||
`River: ${(map.river?.[i] ?? 0).toFixed(2)} / Density: ${density.toFixed(2)}`,
|
||
];
|
||
if (entity?.population) lines.splice(1, 0, `Population: ${entity.population.toLocaleString()}`);
|
||
tooltipEl.innerHTML = lines.join("<br>");
|
||
const margin = 8;
|
||
const offset = 14;
|
||
const maxLeft = Math.max(margin, rect.width - tooltipEl.offsetWidth - margin);
|
||
const maxTop = Math.max(margin, rect.height - tooltipEl.offsetHeight - margin);
|
||
const desiredLeft = event.clientX - rect.left + offset;
|
||
const desiredTop = event.clientY - rect.top + offset;
|
||
tooltipEl.style.left = `${Math.min(Math.max(margin, desiredLeft), maxLeft)}px`;
|
||
tooltipEl.style.top = `${Math.min(Math.max(margin, desiredTop), maxTop)}px`;
|
||
tooltipEl.classList.add("visible");
|
||
}
|
||
|
||
function renderModeButtons() {
|
||
modeGrid.innerHTML = "";
|
||
for (const [key, label] of modes) {
|
||
const button = document.createElement("button");
|
||
button.type = "button";
|
||
button.textContent = label;
|
||
button.className = key === state.mode ? "mode-button active" : "mode-button";
|
||
button.addEventListener("click", () => {
|
||
state.mode = key;
|
||
renderModeButtons();
|
||
redraw();
|
||
});
|
||
modeGrid.append(button);
|
||
}
|
||
}
|
||
|
||
async function regenerate() {
|
||
state.seedText = seedInput.value;
|
||
state.generationType = generationTypeInput?.value || "auto";
|
||
setProgressVisible(true, "Preparing generation...");
|
||
await nextFrame();
|
||
try {
|
||
state.map = await generateMapAsync(parseSeed(state.seedText), { onProgress: updateGenerationProgress, terrainType: state.generationType });
|
||
state.world = createWorldMap(state.map);
|
||
state.camera = createInitialCamera(state.world);
|
||
state.lastPatchResult = null;
|
||
state.pendingPatch = null;
|
||
resetPatchVariant({ update: false });
|
||
hideSelectionOverlay({ discardPreview: true });
|
||
renderStats(state.map);
|
||
redraw();
|
||
if (progressStageEl) progressStageEl.textContent = `Done in ${formatMs(state.map.generationTotalMs || 0)}`;
|
||
renderTimingRows(state.map.generationTimings || []);
|
||
window.setTimeout(() => setProgressVisible(false), 900);
|
||
} catch (error) {
|
||
if (progressStageEl) progressStageEl.textContent = `Generation failed: ${error?.message || error}`;
|
||
throw error;
|
||
}
|
||
}
|
||
|
||
|
||
function derivePatchSeed(rect, terrainType, variant = 0) {
|
||
let h = parseSeed(state.seedText) ^ 0x9e3779b9;
|
||
h = Math.imul(h ^ (rect.x0 | 0), 1664525) >>> 0;
|
||
h = Math.imul(h ^ (rect.y0 | 0), 1013904223) >>> 0;
|
||
h = Math.imul(h ^ (rect.x1 | 0), 2246822519) >>> 0;
|
||
h = Math.imul(h ^ (rect.y1 | 0), 3266489917) >>> 0;
|
||
h = Math.imul(h ^ normalizePatchVariant(variant), 668265263) >>> 0;
|
||
for (const ch of String(terrainType || "auto")) h = Math.imul(h ^ ch.charCodeAt(0), 16777619) >>> 0;
|
||
return h >>> 0;
|
||
}
|
||
|
||
|
||
|
||
function beginZoomVisual(oldZoom, event) {
|
||
if (zoomVisualState) return;
|
||
const rect = canvas.getBoundingClientRect();
|
||
zoomVisualState = {
|
||
baseRect: rect,
|
||
startZoom: clampZoom(oldZoom || state.zoom || 1),
|
||
originX: Math.min(Math.max(event.clientX - rect.left, 0), rect.width),
|
||
originY: Math.min(Math.max(event.clientY - rect.top, 0), rect.height),
|
||
};
|
||
canvas.style.transformOrigin = `${zoomVisualState.originX}px ${zoomVisualState.originY}px`;
|
||
canvas.style.willChange = "transform";
|
||
canvas.classList.add("is-zooming");
|
||
if (selectionSvgEl) selectionSvgEl.style.visibility = "hidden";
|
||
}
|
||
|
||
function scheduleZoomVisualUpdate() {
|
||
if (!zoomVisualState || zoomRedrawRaf != null) return;
|
||
zoomRedrawRaf = requestAnimationFrame(() => {
|
||
zoomRedrawRaf = null;
|
||
if (!zoomVisualState) return;
|
||
const scale = clampZoom(state.zoom || 1) / Math.max(1e-6, zoomVisualState.startZoom || 1);
|
||
canvas.style.transform = `scale(${scale})`;
|
||
});
|
||
}
|
||
|
||
function finishZoomVisual() {
|
||
if (zoomRedrawRaf != null) {
|
||
cancelAnimationFrame(zoomRedrawRaf);
|
||
zoomRedrawRaf = null;
|
||
}
|
||
if (zoomVisualState) {
|
||
canvas.style.transform = "";
|
||
canvas.style.transformOrigin = "";
|
||
canvas.style.willChange = "";
|
||
canvas.classList.remove("is-zooming");
|
||
if (selectionSvgEl) selectionSvgEl.style.visibility = "";
|
||
zoomVisualState = null;
|
||
}
|
||
}
|
||
|
||
function handleCanvasWheel(event) {
|
||
if (!state.world || !activeMap()) return;
|
||
event.preventDefault();
|
||
tooltipEl?.classList.remove("visible");
|
||
const beforeSize = viewportSizeForZoom(state.zoom);
|
||
const beforeCell = mapClientToCell(event, beforeSize);
|
||
const beforeWorld = beforeCell ? viewportCellToWorldCell(beforeCell) : null;
|
||
const oldZoom = clampZoom(state.zoom || 1);
|
||
const delta = event.deltaY < 0 ? 1.10 : 1 / 1.10;
|
||
const nextZoom = clampZoom(oldZoom * delta);
|
||
if (Math.abs(nextZoom - oldZoom) < 0.001) return;
|
||
state.zoom = nextZoom;
|
||
const nextSize = syncViewportSize();
|
||
if (beforeWorld) {
|
||
const afterCell = mapClientToCell(event, nextSize);
|
||
if (afterCell) {
|
||
state.camera = clampCameraForView({
|
||
x: beforeWorld.x - afterCell.x,
|
||
y: beforeWorld.y - afterCell.y,
|
||
}, nextSize);
|
||
}
|
||
}
|
||
|
||
// Wheel events can fire dozens of times per second. During the gesture, keep
|
||
// the last rendered bitmap and only transform it on the GPU; rebuild the
|
||
// viewport and labels once the gesture settles.
|
||
beginZoomVisual(oldZoom, event);
|
||
scheduleZoomVisualUpdate();
|
||
if (zoomSettledTimer != null) clearTimeout(zoomSettledTimer);
|
||
zoomSettledTimer = window.setTimeout(() => {
|
||
zoomSettledTimer = null;
|
||
finishZoomVisual();
|
||
redraw({ fastTerrain: false, allowWorldExpand: false });
|
||
}, 170);
|
||
}
|
||
|
||
function cloneForPatchPreview(value, seen = new Map()) {
|
||
if (value == null || typeof value !== "object") return value;
|
||
if (ArrayBuffer.isView(value)) return new value.constructor(value);
|
||
if (value instanceof ArrayBuffer) return value.slice(0);
|
||
if (seen.has(value)) return seen.get(value);
|
||
if (value instanceof Map) {
|
||
const out = new Map();
|
||
seen.set(value, out);
|
||
for (const [k, v] of value.entries()) out.set(cloneForPatchPreview(k, seen), cloneForPatchPreview(v, seen));
|
||
return out;
|
||
}
|
||
if (Array.isArray(value)) {
|
||
const out = [];
|
||
seen.set(value, out);
|
||
for (const item of value) out.push(cloneForPatchPreview(item, seen));
|
||
return out;
|
||
}
|
||
const out = {};
|
||
seen.set(value, out);
|
||
for (const [key, item] of Object.entries(value)) out[key] = cloneForPatchPreview(item, seen);
|
||
return out;
|
||
}
|
||
|
||
function createPatchWorker() {
|
||
if (patchWorker || typeof Worker === "undefined") return patchWorker;
|
||
try {
|
||
patchWorker = new Worker(new URL("./mapPatchWorker.js", import.meta.url), { type: "module" });
|
||
patchWorker.addEventListener("error", () => {
|
||
patchWorker?.terminate?.();
|
||
patchWorker = null;
|
||
});
|
||
} catch (_) {
|
||
patchWorker = null;
|
||
}
|
||
return patchWorker;
|
||
}
|
||
|
||
function runPatchInWorker(world, rect, options) {
|
||
const worker = createPatchWorker();
|
||
if (!worker) return null;
|
||
const id = ++patchJobSeq;
|
||
return new Promise((resolve, reject) => {
|
||
const cleanup = () => {
|
||
worker.removeEventListener("message", onMessage);
|
||
worker.removeEventListener("error", onError);
|
||
worker.removeEventListener("messageerror", onMessageError);
|
||
};
|
||
const onMessage = (event) => {
|
||
if (event.data?.id !== id) return;
|
||
cleanup();
|
||
if (event.data.ok) resolve({ world: event.data.world, result: event.data.result, worker: true });
|
||
else reject(new Error(event.data.error || "Patch worker failed"));
|
||
};
|
||
const onError = (event) => {
|
||
cleanup();
|
||
reject(new Error(event.message || "Patch worker error"));
|
||
};
|
||
const onMessageError = () => {
|
||
cleanup();
|
||
reject(new Error("Patch worker message clone failed"));
|
||
};
|
||
worker.addEventListener("message", onMessage);
|
||
worker.addEventListener("error", onError);
|
||
worker.addEventListener("messageerror", onMessageError);
|
||
worker.postMessage({ id, world, rect, options });
|
||
});
|
||
}
|
||
|
||
async function generatePatchPreviewWorld(baseWorld, rect, options) {
|
||
const workerPromise = runPatchInWorker(baseWorld, rect, options);
|
||
if (workerPromise) {
|
||
try {
|
||
return await workerPromise;
|
||
} catch (error) {
|
||
console.warn("Patch worker unavailable; falling back to main-thread preview generation.", error);
|
||
patchWorker?.terminate?.();
|
||
patchWorker = null;
|
||
}
|
||
}
|
||
const previewWorld = cloneForPatchPreview(baseWorld);
|
||
const result = generatePatch(previewWorld, rect, options);
|
||
return { world: previewWorld, result, worker: false };
|
||
}
|
||
|
||
async function generateSelectedPatch() {
|
||
const validation = validatePatchRect(state.selectionRect, state.world);
|
||
if (!validation.ok) {
|
||
updatePatchControls();
|
||
return;
|
||
}
|
||
const terrainType = patchTerrainTypeInput?.value || generationTypeInput?.value || "auto";
|
||
const variant = readPatchVariant();
|
||
const seed = derivePatchSeed(validation.rect, terrainType, variant);
|
||
setProgressVisible(true, "Generating preview patch...");
|
||
await nextFrame();
|
||
try {
|
||
const job = await generatePatchPreviewWorld(state.world, validation.rect, { terrainType, seed, variant });
|
||
const result = job.result;
|
||
if (!result.ok) {
|
||
if (progressStageEl) progressStageEl.textContent = `Patch failed: ${result.reason || "invalid selection"}`;
|
||
updatePatchControls();
|
||
window.setTimeout(() => setProgressVisible(false), 1200);
|
||
return;
|
||
}
|
||
state.pendingPatch = { world: job.world, result, rect: validation.rect, terrainType, seed, variant, worker: job.worker };
|
||
// Keep the committed world untouched. The preview world is rendered until
|
||
// the user clicks once without dragging; Alternative replaces this preview
|
||
// from the same committed base, so old candidate artifacts cannot accumulate.
|
||
state.viewportMap = null;
|
||
redraw({ fastTerrain: true, allowWorldExpand: false });
|
||
window.setTimeout(() => redraw({ fastTerrain: false, allowWorldExpand: false }), 80);
|
||
renderStats(displaySourceMap());
|
||
updatePatchControls();
|
||
const human = result.humanGeography;
|
||
const humanText = human?.ok ? ` / human: ${human.modernCities || 0} cities, ${human.ports || 0} ports, ${human.villages || 0} villages, ${(human.roadConnectorsCreated || 0) + (human.railwayConnectorsCreated || 0)} connectors, admin ${human.adminCellsReassigned || 0}, invalid ports ${human.invalidPortsRemoved || 0}` : "";
|
||
if (progressStageEl) progressStageEl.textContent = `Preview generated${job.worker ? " in worker" : ""}: ${result.label} / variant ${result.variant ?? variant} / mode ${result.patchGenerationMode || "legacy-full-pipeline"} / core ${formatRectSize(result.rects.coreRect)} / write ${formatRectSize(result.rects.writeRect)} / terrain ${result.updatedCells.toLocaleString()} cells / coast ${result.coastCellsChanged || 0} / natural ${result.naturalRegionsUpdated || 0}${humanText}. Click the map without dragging to apply.`;
|
||
renderTimingRows(result.patchTimings || []);
|
||
window.setTimeout(() => setProgressVisible(false), 900);
|
||
} catch (error) {
|
||
if (progressStageEl) progressStageEl.textContent = `Patch failed: ${error?.message || error}`;
|
||
throw error;
|
||
}
|
||
}
|
||
|
||
async function generateAlternativePatch() {
|
||
const validation = validatePatchRect(state.selectionRect, state.world);
|
||
if (!validation.ok) {
|
||
updatePatchControls();
|
||
return;
|
||
}
|
||
setPatchVariant(readPatchVariant() + 1, { update: false });
|
||
await generateSelectedPatch();
|
||
}
|
||
|
||
function redraw(options = {}) {
|
||
const renderWorld = displayWorld();
|
||
if (!renderWorld) return;
|
||
const viewSize = syncViewportSize();
|
||
const mayExpand = !state.pendingPatch && options.allowWorldExpand !== false;
|
||
const expansion = mayExpand ? ensureWorldPaddingForCamera(state.world, state.camera, viewSize.width, viewSize.height) : null;
|
||
if (expansion?.expanded) {
|
||
const ex = expansion.dx || 0;
|
||
const ey = expansion.dy || 0;
|
||
state.camera = { x: (state.camera?.x || 0) + ex, y: (state.camera?.y || 0) + ey };
|
||
if (dragState.mode === "pan") {
|
||
dragState.startCameraX += ex;
|
||
dragState.startCameraY += ey;
|
||
if (dragState.pendingCamera) dragState.pendingCamera = { x: dragState.pendingCamera.x + ex, y: dragState.pendingCamera.y + ey };
|
||
}
|
||
if (state.selectionRect) {
|
||
state.selectionRect = {
|
||
...state.selectionRect,
|
||
x0: state.selectionRect.x0 + ex,
|
||
y0: state.selectionRect.y0 + ey,
|
||
x1: state.selectionRect.x1 + ex,
|
||
y1: state.selectionRect.y1 + ey,
|
||
polygon: Array.isArray(state.selectionRect.polygon) ? state.selectionRect.polygon.map((p) => ({ x: p.x + ex, y: p.y + ey })) : state.selectionRect.polygon,
|
||
};
|
||
}
|
||
}
|
||
const activeWorldForRender = displayWorld();
|
||
state.camera = clampCameraForView(state.camera, viewSize, activeWorldForRender);
|
||
state.viewportMap = getViewportMap(activeWorldForRender, state.camera, viewSize.width, viewSize.height, { light: !!options.fastTerrain });
|
||
state.hoverEntities = options.fastTerrain ? [] : buildHoverEntities(state.viewportMap);
|
||
drawMap(canvas, state.viewportMap, {
|
||
mode: state.mode,
|
||
showFeatures: state.showFeatures && !options.fastTerrain,
|
||
showLabels: state.showLabels && !options.fastTerrain,
|
||
continuousTerrain: !options.fastTerrain,
|
||
fastTerrain: !!options.fastTerrain,
|
||
zoom: state.zoom || 1,
|
||
});
|
||
applyCanvasZoom();
|
||
if (state.selectionRect && dragState.mode !== "select") updateSelectionOverlayFromWorldRect();
|
||
}
|
||
|
||
function init() {
|
||
renderModeButtons();
|
||
|
||
seedInput.addEventListener("change", regenerate);
|
||
seedInput.addEventListener("keydown", (event) => {
|
||
if (event.key === "Enter") regenerate();
|
||
});
|
||
|
||
generationTypeInput?.addEventListener("change", regenerate);
|
||
patchTerrainTypeInput?.addEventListener("change", () => {
|
||
discardPendingPatch({ redrawAfter: true });
|
||
state.lastPatchResult = null;
|
||
resetPatchVariant({ update: false });
|
||
updatePatchControls();
|
||
});
|
||
patchVariantInput?.addEventListener("change", () => setPatchVariant(patchVariantInput.value));
|
||
patchVariantInput?.addEventListener("keydown", (event) => {
|
||
if (event.key === "Enter") {
|
||
setPatchVariant(patchVariantInput.value);
|
||
generateSelectedPatch();
|
||
}
|
||
});
|
||
generatePatchButton?.addEventListener("click", generateSelectedPatch);
|
||
alternativePatchButton?.addEventListener("click", generateAlternativePatch);
|
||
|
||
randomSeedButton.addEventListener("click", () => {
|
||
seedInput.value = String(Math.floor(Math.random() * 9999999));
|
||
regenerate();
|
||
});
|
||
|
||
showFeaturesInput.addEventListener("change", () => {
|
||
state.showFeatures = showFeaturesInput.checked;
|
||
redraw();
|
||
});
|
||
|
||
showLabelsInput.addEventListener("change", () => {
|
||
state.showLabels = showLabelsInput.checked;
|
||
redraw();
|
||
});
|
||
|
||
canvasShell?.setAttribute("tabindex", "0");
|
||
canvas.addEventListener("contextmenu", (event) => event.preventDefault());
|
||
canvas.addEventListener("wheel", handleCanvasWheel, { passive: false });
|
||
canvas.addEventListener("pointerdown", handleMapPointerDown);
|
||
canvas.addEventListener("pointermove", handleMapPointerMove);
|
||
canvas.addEventListener("pointerup", handleMapPointerUp);
|
||
canvas.addEventListener("pointercancel", handleMapPointerUp);
|
||
canvas.addEventListener("mousemove", updateTooltip);
|
||
canvas.addEventListener("mouseleave", () => {
|
||
tooltipEl?.classList.remove("visible");
|
||
});
|
||
|
||
updatePatchControls();
|
||
regenerate();
|
||
}
|
||
|
||
init();
|