not baad
This commit is contained in:
parent
4a8aff90b2
commit
6cef9a3abe
11 changed files with 1184 additions and 235 deletions
299
app.js
299
app.js
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@ -35,6 +35,7 @@ const state = {
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patchVariant: 0,
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zoom: 1,
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lastPatchResult: null,
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pendingPatch: null,
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};
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const canvas = document.getElementById("mapCanvas");
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@ -62,6 +63,9 @@ let generationCurrentStage = "";
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let generationTimer = null;
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let zoomRedrawRaf = null;
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let zoomSettledTimer = null;
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let zoomVisualState = null;
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let patchWorker = null;
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let patchJobSeq = 0;
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const dragState = {
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mode: null,
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@ -81,8 +85,16 @@ const dragState = {
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panRaf: null,
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};
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function displayWorld() {
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return state.pendingPatch?.world || state.world;
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}
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function displaySourceMap() {
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return displayWorld()?.sourceMap || state.map;
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}
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function activeMap() {
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return state.viewportMap || state.map;
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return state.viewportMap || displaySourceMap();
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}
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function clampZoom(value) {
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@ -99,8 +111,8 @@ function viewportSizeForZoom(zoom = state.zoom) {
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};
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}
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function clampCameraForView(camera, size = viewportSizeForZoom(state.zoom)) {
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return clampCameraToWorld(camera, state.world, size?.width || MAP_W, size?.height || MAP_H);
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function clampCameraForView(camera, size = viewportSizeForZoom(state.zoom), world = displayWorld()) {
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return clampCameraToWorld(camera, world, size?.width || MAP_W, size?.height || MAP_H);
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}
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function syncViewportSize() {
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@ -110,8 +122,12 @@ function syncViewportSize() {
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return size;
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}
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function canvasInteractionRect() {
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return zoomVisualState?.baseRect || canvas.getBoundingClientRect();
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}
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function mapCellScreenSize(map = activeMap()) {
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const rect = canvas.getBoundingClientRect();
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const rect = canvasInteractionRect();
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const mapWidth = Math.max(1, map?.width || state.viewWidth || MAP_W);
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return rect.width ? rect.width / mapWidth : CELL_SIZE * clampZoom(state.zoom || 1);
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}
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@ -131,7 +147,7 @@ function displayedCellSize() {
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}
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function screenPointToMapPixel(clientX, clientY, sizeOverride = null) {
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const rect = canvas.getBoundingClientRect();
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const rect = canvasInteractionRect();
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if (!rect.width || !rect.height) return null;
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const map = activeMap();
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const viewWidth = Math.max(1, sizeOverride?.width || map?.width || state.viewWidth || MAP_W);
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@ -144,7 +160,7 @@ function screenPointToMapPixel(clientX, clientY, sizeOverride = null) {
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}
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function mapPixelToScreenPoint(px, py) {
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const rect = canvas.getBoundingClientRect();
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const rect = canvasInteractionRect();
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const map = activeMap();
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const viewWidth = Math.max(1, map?.width || state.viewWidth || MAP_W);
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const viewHeight = Math.max(1, map?.height || state.viewHeight || MAP_H);
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@ -176,7 +192,7 @@ function viewportCellToWorldCell(cell) {
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}
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function clampCanvasPoint(event) {
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const rect = canvas.getBoundingClientRect();
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const rect = canvasInteractionRect();
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return {
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x: Math.min(Math.max(event.clientX - rect.left, 0), rect.width),
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y: Math.min(Math.max(event.clientY - rect.top, 0), rect.height),
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@ -186,7 +202,7 @@ function clampCanvasPoint(event) {
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function screenPointToWorldCell(point) {
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const map = activeMap();
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if (!map || !point) return null;
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const rect = canvas.getBoundingClientRect();
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const rect = canvasInteractionRect();
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if (!rect.width || !rect.height) return null;
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const viewWidth = Math.max(1, map.width || state.viewWidth || MAP_W);
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const viewHeight = Math.max(1, map.height || state.viewHeight || MAP_H);
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@ -387,8 +403,9 @@ function updatePatchControls() {
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return;
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}
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const rects = buildPatchRects(validation.rect, state.world);
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const patchText = state.lastPatchResult
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? ` Last patch: ${state.lastPatchResult.label}, variant ${state.lastPatchResult.variant ?? "-"}, mode ${state.lastPatchResult.patchGenerationMode || "legacy-full-pipeline"}, terrain ${state.lastPatchResult.updatedCells.toLocaleString()} cells, coast ${state.lastPatchResult.coastCellsChanged || 0}, natural ${state.lastPatchResult.naturalRegionsUpdated || 0}${state.lastPatchResult.humanGeography?.ok ? `, connectors ${(state.lastPatchResult.humanGeography.roadConnectorsCreated || 0) + (state.lastPatchResult.humanGeography.railwayConnectorsCreated || 0)}, admin ${state.lastPatchResult.humanGeography.adminCellsReassigned || 0}, invalid ports ${state.lastPatchResult.humanGeography.invalidPortsRemoved || 0}` : ""}.`
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const shownPatch = state.pendingPatch?.result || state.lastPatchResult;
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const patchText = shownPatch
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? ` ${state.pendingPatch ? "Preview" : "Last applied"}: ${shownPatch.label}, variant ${shownPatch.variant ?? "-"}, mode ${shownPatch.patchGenerationMode || "legacy-full-pipeline"}, terrain ${shownPatch.updatedCells.toLocaleString()} cells, coast ${shownPatch.coastCellsChanged || 0}, natural ${shownPatch.naturalRegionsUpdated || 0}${shownPatch.humanGeography?.ok ? `, connectors ${(shownPatch.humanGeography.roadConnectorsCreated || 0) + (shownPatch.humanGeography.railwayConnectorsCreated || 0)}, admin ${shownPatch.humanGeography.adminCellsReassigned || 0}, invalid ports ${shownPatch.humanGeography.invalidPortsRemoved || 0}` : ""}.${state.pendingPatch ? " Click the map without dragging to apply; generate Alternative to replace the preview." : ""}`
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: "";
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patchStatusEl.textContent = `Variant: ${variant}. Core: ${formatRectSize(rects.coreRect)}. Write: ${formatRectSize(rects.writeRect)}. Context: ${formatRectSize(rects.contextRect)}. Repair: ${formatRectSize(rects.repairRect)}.${patchText}`;
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patchStatusEl.classList.toggle("invalid", false);
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@ -424,7 +441,36 @@ function schedulePanRedraw(camera) {
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});
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}
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function hideSelectionOverlay() {
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function commitPendingPatch({ redrawAfter = true } = {}) {
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if (!state.pendingPatch?.world) return false;
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state.world = state.pendingPatch.world;
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state.map = state.world.sourceMap || state.map;
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state.lastPatchResult = state.pendingPatch.result || state.world.lastPatchResult || state.lastPatchResult;
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state.pendingPatch = null;
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state.viewportMap = null;
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if (redrawAfter) {
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renderStats(displaySourceMap());
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redraw({ fastTerrain: true, allowWorldExpand: false });
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window.setTimeout(() => redraw({ fastTerrain: false, allowWorldExpand: false }), 80);
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}
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return true;
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}
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function discardPendingPatch({ redrawAfter = true } = {}) {
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if (!state.pendingPatch) return false;
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state.pendingPatch = null;
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state.viewportMap = null;
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if (redrawAfter) {
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renderStats(displaySourceMap());
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redraw({ fastTerrain: false, allowWorldExpand: false });
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}
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return true;
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}
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function hideSelectionOverlay(options = {}) {
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const commitPreview = options.commitPreview === true;
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if (commitPreview) commitPendingPatch({ redrawAfter: false });
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else if (options.discardPreview === true) discardPendingPatch({ redrawAfter: false });
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dragState.selectStart = null;
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dragState.selectEnd = null;
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dragState.selectPath = null;
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@ -432,7 +478,10 @@ function hideSelectionOverlay() {
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resetPatchVariant({ update: false });
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hideSelectionSvg();
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if (selectionEl) selectionEl.style.display = "none";
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state.viewportMap = null;
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renderStats(displaySourceMap());
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updatePatchControls();
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if (commitPreview || options.discardPreview === true) redraw({ fastTerrain: false, allowWorldExpand: false });
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}
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function selectionPixelsToCells(start, end) {
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@ -470,6 +519,7 @@ function handleMapPointerDown(event) {
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dragState.mode = "pan";
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canvasShell.classList.add("panning");
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} else {
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if (state.selectionRect) commitPendingPatch({ redrawAfter: false });
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dragState.mode = "select";
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dragState.selectStart = clampCanvasPoint(event);
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dragState.selectEnd = dragState.selectStart;
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@ -551,8 +601,11 @@ function handleMapPointerUp(event) {
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state.camera = dragState.pendingCamera;
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dragState.pendingCamera = null;
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}
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const clickDistance = Math.hypot(event.clientX - dragState.startClientX, event.clientY - dragState.startClientY);
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const shouldClearSelectionByClick = wasPanning && clickDistance <= 5 && !!state.selectionRect;
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clearDragMode();
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if (wasPanning) redraw({ fastTerrain: false });
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if (shouldClearSelectionByClick) hideSelectionOverlay({ commitPreview: true });
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else if (wasPanning) redraw({ fastTerrain: false });
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event.preventDefault();
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}
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@ -738,6 +791,11 @@ function hasNumericId(item, id, keys = ADMIN_ID_KEYS) {
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return keys.some((key) => Number.isFinite(item?.[key]) && Math.floor(item[key]) === Math.floor(id));
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}
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function numericPrefectureId(item) {
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const value = numericIdOf(item, PREFECTURE_ID_KEYS);
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return value == null ? -1 : value;
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}
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function firstUsableText(item, keys) {
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for (const key of keys) {
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const value = item?.[key];
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@ -768,7 +826,7 @@ function adminCenterForId(map, adminId) {
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function looksNumericName(name) {
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if (!name) return true;
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const text = String(name).trim();
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return !text || /^-?\d+(?:\s*[,,]\s*\d+)*$/u.test(text) || /^(Municipality|Prefecture|Admin|Region)\s*-?\d+/i.test(text);
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return !text || /^県域\d*$/u.test(text) || /^-?\d+(?:\s*[,,]\s*\d+)*$/u.test(text) || /^(Municipality|Prefecture|Admin|Region)\s*-?\d+/i.test(text);
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}
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function nearestNamedAdminCenter(map, cellIndex, maxDistance = 36, adminId = null) {
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@ -810,13 +868,46 @@ function adminPopulation(map, adminId, cellIndex = -1) {
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return found ? sum : null;
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}
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function prefectureNameForCell(map, i) {
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const id = map.prefectureRegionId?.[i] ?? -1;
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const region = (map.prefectureRegions || []).find((p) => hasNumericId(p, id, PREFECTURE_ID_KEYS));
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function worldSourceMap() {
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return displayWorld()?.sourceMap || null;
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}
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function prefectureRegionById(id, maps = []) {
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if (!Number.isFinite(id) || id < 0) return null;
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for (const source of maps) {
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const region = (source?.prefectureRegions || []).find((p) => hasNumericId(p, id, PREFECTURE_ID_KEYS));
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if (region) return region;
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}
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return null;
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}
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function prefectureNameForId(id, adminId = -1) {
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if (!Number.isFinite(id) || id < 0) return "";
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const sources = [activeMap(), worldSourceMap()].filter(Boolean);
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const region = prefectureRegionById(id, sources);
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const regionName = firstUsableText(region, PREFECTURE_NAME_KEYS);
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if (regionName) return regionName;
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for (const source of sources) {
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for (const center of source?.adminCenters || []) {
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if (adminId >= 0 && !hasNumericId(center, adminId)) continue;
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const centerPref = numericPrefectureId(center);
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if (centerPref >= 0 && centerPref !== id) continue;
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const name = firstUsableText(center, ["prefectureName", "prefectureRegionName", "regionName"]);
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if (name) return name;
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}
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}
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return "";
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}
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function prefectureNameForCell(map, i) {
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const id = map.prefectureRegionId?.[i] ?? -1;
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const direct = prefectureNameForId(id);
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if (direct) return direct;
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const adminId = map.adminId?.[i] ?? -1;
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const mappedPref = adminId >= 0 ? map.municipalityToPrefectureId?.[adminId] ?? -1 : -1;
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const mappedPref = adminId >= 0 ? map.municipalityToPrefectureId?.[adminId] ?? state.world?.sourceMap?.municipalityToPrefectureId?.[adminId] ?? -1 : -1;
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const mapped = prefectureNameForId(mappedPref, adminId);
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if (mapped) return mapped;
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const center = mappedPref === id ? nearestNamedAdminCenter(map, i, 90, adminId) : null;
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const fromCenter = firstUsableText(center, ["prefectureName", "prefectureRegionName", "regionName"]);
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return fromCenter || (id >= 0 ? "Unnamed prefecture" : "-");
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@ -893,8 +984,9 @@ async function regenerate() {
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state.world = createWorldMap(state.map);
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state.camera = createInitialCamera(state.world);
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state.lastPatchResult = null;
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state.pendingPatch = null;
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resetPatchVariant({ update: false });
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hideSelectionOverlay();
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hideSelectionOverlay({ discardPreview: true });
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renderStats(state.map);
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redraw();
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if (progressStageEl) progressStageEl.textContent = `Done in ${formatMs(state.map.generationTotalMs || 0)}`;
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@ -919,6 +1011,47 @@ function derivePatchSeed(rect, terrainType, variant = 0) {
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}
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function beginZoomVisual(oldZoom, event) {
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if (zoomVisualState) return;
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const rect = canvas.getBoundingClientRect();
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zoomVisualState = {
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baseRect: rect,
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startZoom: clampZoom(oldZoom || state.zoom || 1),
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originX: Math.min(Math.max(event.clientX - rect.left, 0), rect.width),
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originY: Math.min(Math.max(event.clientY - rect.top, 0), rect.height),
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};
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canvas.style.transformOrigin = `${zoomVisualState.originX}px ${zoomVisualState.originY}px`;
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canvas.style.willChange = "transform";
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canvas.classList.add("is-zooming");
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if (selectionSvgEl) selectionSvgEl.style.visibility = "hidden";
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}
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function scheduleZoomVisualUpdate() {
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if (!zoomVisualState || zoomRedrawRaf != null) return;
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zoomRedrawRaf = requestAnimationFrame(() => {
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zoomRedrawRaf = null;
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if (!zoomVisualState) return;
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const scale = clampZoom(state.zoom || 1) / Math.max(1e-6, zoomVisualState.startZoom || 1);
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canvas.style.transform = `scale(${scale})`;
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});
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}
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function finishZoomVisual() {
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if (zoomRedrawRaf != null) {
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cancelAnimationFrame(zoomRedrawRaf);
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zoomRedrawRaf = null;
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}
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if (zoomVisualState) {
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canvas.style.transform = "";
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canvas.style.transformOrigin = "";
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canvas.style.willChange = "";
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canvas.classList.remove("is-zooming");
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if (selectionSvgEl) selectionSvgEl.style.visibility = "";
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zoomVisualState = null;
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}
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}
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function handleCanvasWheel(event) {
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if (!state.world || !activeMap()) return;
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event.preventDefault();
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@ -942,19 +1075,101 @@ function handleCanvasWheel(event) {
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}
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}
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// Wheel events can fire dozens of times per second. Do one lightweight redraw
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// per frame, then a full labeled/continuous redraw once zooming settles.
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if (zoomRedrawRaf == null) {
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zoomRedrawRaf = requestAnimationFrame(() => {
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zoomRedrawRaf = null;
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redraw({ fastTerrain: true, allowWorldExpand: false });
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});
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}
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// Wheel events can fire dozens of times per second. During the gesture, keep
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// the last rendered bitmap and only transform it on the GPU; rebuild the
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// viewport and labels once the gesture settles.
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beginZoomVisual(oldZoom, event);
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scheduleZoomVisualUpdate();
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if (zoomSettledTimer != null) clearTimeout(zoomSettledTimer);
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zoomSettledTimer = window.setTimeout(() => {
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zoomSettledTimer = null;
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finishZoomVisual();
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redraw({ fastTerrain: false, allowWorldExpand: false });
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}, 140);
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}, 170);
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}
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function cloneForPatchPreview(value, seen = new Map()) {
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if (value == null || typeof value !== "object") return value;
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if (ArrayBuffer.isView(value)) return new value.constructor(value);
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if (value instanceof ArrayBuffer) return value.slice(0);
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if (seen.has(value)) return seen.get(value);
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if (value instanceof Map) {
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const out = new Map();
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seen.set(value, out);
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for (const [k, v] of value.entries()) out.set(cloneForPatchPreview(k, seen), cloneForPatchPreview(v, seen));
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return out;
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}
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if (Array.isArray(value)) {
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const out = [];
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seen.set(value, out);
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for (const item of value) out.push(cloneForPatchPreview(item, seen));
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return out;
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}
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const out = {};
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seen.set(value, out);
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for (const [key, item] of Object.entries(value)) out[key] = cloneForPatchPreview(item, seen);
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return out;
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}
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function createPatchWorker() {
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if (patchWorker || typeof Worker === "undefined") return patchWorker;
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try {
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patchWorker = new Worker(new URL("./mapPatchWorker.js", import.meta.url), { type: "module" });
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patchWorker.addEventListener("error", () => {
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patchWorker?.terminate?.();
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patchWorker = null;
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});
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} catch (_) {
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patchWorker = null;
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}
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return patchWorker;
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}
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function runPatchInWorker(world, rect, options) {
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const worker = createPatchWorker();
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if (!worker) return null;
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const id = ++patchJobSeq;
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return new Promise((resolve, reject) => {
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const cleanup = () => {
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worker.removeEventListener("message", onMessage);
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worker.removeEventListener("error", onError);
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worker.removeEventListener("messageerror", onMessageError);
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};
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const onMessage = (event) => {
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if (event.data?.id !== id) return;
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cleanup();
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if (event.data.ok) resolve({ world: event.data.world, result: event.data.result, worker: true });
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else reject(new Error(event.data.error || "Patch worker failed"));
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};
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const onError = (event) => {
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cleanup();
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reject(new Error(event.message || "Patch worker error"));
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};
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const onMessageError = () => {
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cleanup();
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reject(new Error("Patch worker message clone failed"));
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};
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worker.addEventListener("message", onMessage);
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worker.addEventListener("error", onError);
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worker.addEventListener("messageerror", onMessageError);
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worker.postMessage({ id, world, rect, options });
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});
|
||||
}
|
||||
|
||||
async function generatePatchPreviewWorld(baseWorld, rect, options) {
|
||||
const workerPromise = runPatchInWorker(baseWorld, rect, options);
|
||||
if (workerPromise) {
|
||||
try {
|
||||
return await workerPromise;
|
||||
} catch (error) {
|
||||
console.warn("Patch worker unavailable; falling back to main-thread preview generation.", error);
|
||||
patchWorker?.terminate?.();
|
||||
patchWorker = null;
|
||||
}
|
||||
}
|
||||
const previewWorld = cloneForPatchPreview(baseWorld);
|
||||
const result = generatePatch(previewWorld, rect, options);
|
||||
return { world: previewWorld, result, worker: false };
|
||||
}
|
||||
|
||||
async function generateSelectedPatch() {
|
||||
|
|
@ -966,23 +1181,29 @@ async function generateSelectedPatch() {
|
|||
const terrainType = patchTerrainTypeInput?.value || generationTypeInput?.value || "auto";
|
||||
const variant = readPatchVariant();
|
||||
const seed = derivePatchSeed(validation.rect, terrainType, variant);
|
||||
setProgressVisible(true, "Generating selected patch...");
|
||||
setProgressVisible(true, "Generating preview patch...");
|
||||
await nextFrame();
|
||||
try {
|
||||
const result = generatePatch(state.world, validation.rect, { terrainType, seed, variant });
|
||||
const job = await generatePatchPreviewWorld(state.world, validation.rect, { terrainType, seed, variant });
|
||||
const result = job.result;
|
||||
if (!result.ok) {
|
||||
if (progressStageEl) progressStageEl.textContent = `Patch failed: ${result.reason || "invalid selection"}`;
|
||||
updatePatchControls();
|
||||
window.setTimeout(() => setProgressVisible(false), 1200);
|
||||
return;
|
||||
}
|
||||
state.lastPatchResult = result;
|
||||
redraw();
|
||||
renderStats(state.map);
|
||||
state.pendingPatch = { world: job.world, result, rect: validation.rect, terrainType, seed, variant, worker: job.worker };
|
||||
// Keep the committed world untouched. The preview world is rendered until
|
||||
// the user clicks once without dragging; Alternative replaces this preview
|
||||
// from the same committed base, so old candidate artifacts cannot accumulate.
|
||||
state.viewportMap = null;
|
||||
redraw({ fastTerrain: true, allowWorldExpand: false });
|
||||
window.setTimeout(() => redraw({ fastTerrain: false, allowWorldExpand: false }), 80);
|
||||
renderStats(displaySourceMap());
|
||||
updatePatchControls();
|
||||
const human = result.humanGeography;
|
||||
const humanText = human?.ok ? ` / human: ${human.modernCities || 0} cities, ${human.ports || 0} ports, ${human.villages || 0} villages, ${(human.roadConnectorsCreated || 0) + (human.railwayConnectorsCreated || 0)} connectors, admin ${human.adminCellsReassigned || 0}, invalid ports ${human.invalidPortsRemoved || 0}` : "";
|
||||
if (progressStageEl) progressStageEl.textContent = `Patch generated: ${result.label} / variant ${result.variant ?? variant} / mode ${result.patchGenerationMode || "legacy-full-pipeline"} / core ${formatRectSize(result.rects.coreRect)} / write ${formatRectSize(result.rects.writeRect)} / terrain ${result.updatedCells.toLocaleString()} cells / coast ${result.coastCellsChanged || 0} / natural ${result.naturalRegionsUpdated || 0}${humanText}`;
|
||||
if (progressStageEl) progressStageEl.textContent = `Preview generated${job.worker ? " in worker" : ""}: ${result.label} / variant ${result.variant ?? variant} / mode ${result.patchGenerationMode || "legacy-full-pipeline"} / core ${formatRectSize(result.rects.coreRect)} / write ${formatRectSize(result.rects.writeRect)} / terrain ${result.updatedCells.toLocaleString()} cells / coast ${result.coastCellsChanged || 0} / natural ${result.naturalRegionsUpdated || 0}${humanText}. Click the map without dragging to apply.`;
|
||||
renderTimingRows(result.patchTimings || []);
|
||||
window.setTimeout(() => setProgressVisible(false), 900);
|
||||
} catch (error) {
|
||||
|
|
@ -1002,9 +1223,11 @@ async function generateAlternativePatch() {
|
|||
}
|
||||
|
||||
function redraw(options = {}) {
|
||||
if (!state.world) return;
|
||||
const renderWorld = displayWorld();
|
||||
if (!renderWorld) return;
|
||||
const viewSize = syncViewportSize();
|
||||
const expansion = options.allowWorldExpand === false ? null : ensureWorldPaddingForCamera(state.world, state.camera, viewSize.width, viewSize.height);
|
||||
const mayExpand = !state.pendingPatch && options.allowWorldExpand !== false;
|
||||
const expansion = mayExpand ? ensureWorldPaddingForCamera(state.world, state.camera, viewSize.width, viewSize.height) : null;
|
||||
if (expansion?.expanded) {
|
||||
const ex = expansion.dx || 0;
|
||||
const ey = expansion.dy || 0;
|
||||
|
|
@ -1025,8 +1248,9 @@ function redraw(options = {}) {
|
|||
};
|
||||
}
|
||||
}
|
||||
state.camera = clampCameraForView(state.camera, viewSize);
|
||||
state.viewportMap = getViewportMap(state.world, state.camera, viewSize.width, viewSize.height, { light: !!options.fastTerrain });
|
||||
const activeWorldForRender = displayWorld();
|
||||
state.camera = clampCameraForView(state.camera, viewSize, activeWorldForRender);
|
||||
state.viewportMap = getViewportMap(activeWorldForRender, state.camera, viewSize.width, viewSize.height, { light: !!options.fastTerrain });
|
||||
state.hoverEntities = options.fastTerrain ? [] : buildHoverEntities(state.viewportMap);
|
||||
drawMap(canvas, state.viewportMap, {
|
||||
mode: state.mode,
|
||||
|
|
@ -1050,6 +1274,7 @@ function init() {
|
|||
|
||||
generationTypeInput?.addEventListener("change", regenerate);
|
||||
patchTerrainTypeInput?.addEventListener("change", () => {
|
||||
discardPendingPatch({ redrawAfter: true });
|
||||
state.lastPatchResult = null;
|
||||
resetPatchVariant({ update: false });
|
||||
updatePatchControls();
|
||||
|
|
|
|||
|
|
@ -17,8 +17,10 @@ import { buildCoarseCostGraph, refineCoarsePath, routeCoarsePath } from "./mapTr
|
|||
// 3. make sparse approximate transport paths without full-resolution A*
|
||||
// 4. synthesize population and land-use fields in one raster pass
|
||||
|
||||
export function generateMapFeatures(seed, terrain) {
|
||||
export function generateMapFeatures(seed, terrain, options = {}) {
|
||||
const SPEED_TOLERANCE = 0.90;
|
||||
const patchMode = options?.patchMode === true || options?.generationContext?.hasBoundaryWorld === true;
|
||||
const topCenterSuppression = clamp(Number.isFinite(options?.topCenterSuppression) ? options.topCenterSuppression : (patchMode ? 0.68 : 0), 0, 0.95);
|
||||
const featureTimings = [];
|
||||
const nowMs = () => typeof performance !== "undefined" && performance.now ? performance.now() : Date.now();
|
||||
let timingMark = nowMs();
|
||||
|
|
@ -502,7 +504,11 @@ export function generateMapFeatures(seed, terrain) {
|
|||
// regional pass.
|
||||
|
||||
modernCities.sort((a, b) => b.capacity - a.capacity || b.score - a.score);
|
||||
const regionalCapitalSlots = Math.max(1, Math.min(2, Math.floor(Math.sqrt(Math.max(1, modernCities.length)) / 2)));
|
||||
const baseRegionalCapitalSlots = Math.max(1, Math.min(2, Math.floor(Math.sqrt(Math.max(1, modernCities.length)) / 2)));
|
||||
const regionalCapitalSlots = patchMode
|
||||
? Math.max(0, Math.min(1, Math.round(baseRegionalCapitalSlots * (1 - topCenterSuppression))))
|
||||
: baseRegionalCapitalSlots;
|
||||
const topCenterGeoThreshold = 0.80 + topCenterSuppression * 0.16;
|
||||
for (const [rank, city] of modernCities.entries()) {
|
||||
const i = indexOf(city.x, city.y);
|
||||
const st = regionStats.get(city.regionId);
|
||||
|
|
@ -514,8 +520,12 @@ export function generateMapFeatures(seed, terrain) {
|
|||
fieldValue(geoAccessibility, i, 0) * 0.18 +
|
||||
Math.log10((city.capacity || 26000) + 1) / 7 * 0.26
|
||||
);
|
||||
const isTopCenter = rank < regionalCapitalSlots || geoTierScore > 0.8;
|
||||
const isRegionalCapital = isFirstInRegion && (isTopCenter || (city.capacity || 0) > 210000 || (st?.highCentralityCells || 0) > 220);
|
||||
const slotTopCenter = regionalCapitalSlots > 0 && rank < regionalCapitalSlots;
|
||||
const exceptionalPatchCenter = patchMode && geoTierScore > topCenterGeoThreshold && (city.capacity || 0) > 360000;
|
||||
const isTopCenter = (!patchMode && slotTopCenter) || exceptionalPatchCenter || (!patchMode && geoTierScore > topCenterGeoThreshold);
|
||||
const regionalCapacityThreshold = patchMode ? 300000 : 210000;
|
||||
const regionalCentralityThreshold = patchMode ? 340 : 220;
|
||||
const isRegionalCapital = isFirstInRegion && (isTopCenter || (city.capacity || 0) > regionalCapacityThreshold || (st?.highCentralityCells || 0) > regionalCentralityThreshold);
|
||||
const u = rand(st.seed, city.x, city.y, 9101);
|
||||
const v = rand(st.seed, city.x, city.y, 9102);
|
||||
const w = rand(st.seed, city.x, city.y, 9103);
|
||||
|
|
@ -524,17 +534,20 @@ let rawPop;
|
|||
|
||||
if (isRegionalCapital) {
|
||||
if (isTopCenter) {
|
||||
// largest 3M - 11M
|
||||
// largest 3M - 11M in full generation; patch candidates are suppressed
|
||||
// unless they are exceptionally strong geographic centers.
|
||||
rawPop =
|
||||
3000000 +
|
||||
Math.pow(u, 0.42) * 5200000 +
|
||||
Math.pow(v, 3.2) * 2800000;
|
||||
if (patchMode) rawPop *= (0.42 + (1 - topCenterSuppression) * 0.28);
|
||||
} else {
|
||||
// larger 0.25M - 2.5M
|
||||
rawPop =
|
||||
250000 +
|
||||
Math.pow(u, 0.55) * 1450000 +
|
||||
Math.pow(v, 2.4) * 900000;
|
||||
if (patchMode) rawPop *= 0.72;
|
||||
}
|
||||
} else {
|
||||
// normal 5k - 0.75k
|
||||
|
|
@ -543,9 +556,9 @@ if (isRegionalCapital) {
|
|||
Math.pow(u, 0.72) * 520000 +
|
||||
Math.pow(v, 3.0) * 320000;
|
||||
}
|
||||
const capMultiplier = isRegionalCapital ? (isTopCenter ? 1.66 : 1.42) : 1.20;
|
||||
const capMultiplier = isRegionalCapital ? (isTopCenter ? (patchMode ? 1.22 : 1.66) : (patchMode ? 1.08 : 1.42)) : 1.20;
|
||||
const population = Math.round(Math.min(rawPop, city.capacity * capMultiplier) / 1000) * 1000;
|
||||
const floor = isRegionalCapital ? (isTopCenter ? 210000 : 120000) : 42000;
|
||||
const floor = isRegionalCapital ? (isTopCenter ? (patchMode ? 150000 : 210000) : (patchMode ? 90000 : 120000)) : 42000;
|
||||
city.population = Math.max(floor, population);
|
||||
city.isPrefecturalCapital = isPrefecturalCapital;
|
||||
city.isRegionalCapital = isRegionalCapital;
|
||||
|
|
|
|||
|
|
@ -1,6 +1,24 @@
|
|||
import { INF, MAP_H, MAP_W } from "./mapUtils.js";
|
||||
|
||||
const ADMIN_ID_KEYS = ["adminId", "municipalityId", "adminNumericId"];
|
||||
const PREFECTURE_NAME_KEYS = ["prefectureName", "prefectureRegionName", "regionName", "name", "labelName"];
|
||||
|
||||
function usableName(value) {
|
||||
const text = value == null ? "" : String(value).trim();
|
||||
if (!text) return "";
|
||||
if (/^県域\d*$/u.test(text)) return "";
|
||||
if (/^Unnamed prefecture$/i.test(text)) return "";
|
||||
if (/^Prefecture\s*-?\d+$/i.test(text)) return "";
|
||||
return text;
|
||||
}
|
||||
|
||||
function firstUsableName(obj, keys = PREFECTURE_NAME_KEYS) {
|
||||
for (const key of keys) {
|
||||
const text = usableName(obj?.[key]);
|
||||
if (text) return text;
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
function coordIndex(width, height, x, y) {
|
||||
if (x < 0 || y < 0 || x >= width || y >= height) return -1;
|
||||
|
|
@ -190,6 +208,7 @@ export function refreshPrefectureRegionsMetadata({
|
|||
prefectureRegionId,
|
||||
sea,
|
||||
existing = [],
|
||||
adminCenters = [],
|
||||
fields = {},
|
||||
width = MAP_W,
|
||||
height = MAP_H,
|
||||
|
|
@ -219,6 +238,13 @@ export function refreshPrefectureRegionsMetadata({
|
|||
const id = Number.isFinite(region?.prefectureRegionId) ? Math.floor(region.prefectureRegionId) : Number.isFinite(region?.id) ? Math.floor(region.id) : -1;
|
||||
if (id >= 0 && !existingById.has(id)) existingById.set(id, region);
|
||||
}
|
||||
const nameByPref = new Map();
|
||||
for (const center of adminCenters || []) {
|
||||
const id = Number.isFinite(center?.prefectureRegionId) ? Math.floor(center.prefectureRegionId) : -1;
|
||||
if (id < 0 || nameByPref.has(id)) continue;
|
||||
const name = firstUsableName(center, ["prefectureName", "prefectureRegionName", "regionName"]);
|
||||
if (name) nameByPref.set(id, name);
|
||||
}
|
||||
let fallbackRegionsAdded = 0;
|
||||
const prefectureRegions = [];
|
||||
for (const [id, row] of [...byId.entries()].sort((a, b) => a[0] - b[0])) {
|
||||
|
|
@ -226,6 +252,7 @@ export function refreshPrefectureRegionsMetadata({
|
|||
if (!base) fallbackRegionsAdded++;
|
||||
const x = row.bestI >= 0 ? row.bestI % width : Math.round(row.sx / Math.max(1, row.area));
|
||||
const y = row.bestI >= 0 ? Math.floor(row.bestI / width) : Math.round(row.sy / Math.max(1, row.area));
|
||||
const resolvedName = firstUsableName(base) || nameByPref.get(id) || `県域${id + 1}`;
|
||||
prefectureRegions.push({
|
||||
...(base || {}),
|
||||
id,
|
||||
|
|
@ -235,8 +262,11 @@ export function refreshPrefectureRegionsMetadata({
|
|||
y: y - pointOffsetY,
|
||||
area: row.area,
|
||||
kind: base?.kind || (id === 0 ? "Current Prefecture" : "Prefecture"),
|
||||
name: base?.name || `県域${id + 1}`,
|
||||
labelName: base?.labelName || base?.name || `県域${id + 1}`,
|
||||
name: resolvedName,
|
||||
labelName: firstUsableName(base, ["labelName"]) || resolvedName,
|
||||
prefectureName: firstUsableName(base, ["prefectureName"]) || resolvedName,
|
||||
prefectureRegionName: firstUsableName(base, ["prefectureRegionName"]) || resolvedName,
|
||||
regionName: firstUsableName(base, ["regionName"]) || resolvedName,
|
||||
forceLabel: true,
|
||||
labelPriorityBase: base?.labelPriorityBase || 950 + Math.sqrt(row.area),
|
||||
});
|
||||
|
|
|
|||
19
mapOutput.js
19
mapOutput.js
|
|
@ -441,6 +441,7 @@ export function finishMapOutput({
|
|||
let externalGateways = inputExternalGateways;
|
||||
|
||||
const outputProgress = (step) => options?.onProgress?.({ status: "output-step", key: "output", label: `Output: ${step}`, step });
|
||||
const patchMode = options?.patchMode === true || options?.generationContext?.hasBoundaryWorld === true;
|
||||
outputProgress("final packaging");
|
||||
// Use all generated prefecture regions for human-geography masks, not only
|
||||
// the focused prefecture. Population density itself is already generated in
|
||||
|
|
@ -454,11 +455,19 @@ export function finishMapOutput({
|
|||
// name features.
|
||||
for (const city of modernCities) {
|
||||
const cap = cityPopulationCap(city);
|
||||
if (cap < INF && (city.population || 0) > cap) {
|
||||
city.population = Math.round(cap / 1000) * 1000;
|
||||
city.urbanRadius = clamp(5.0 + Math.sqrt(city.population) / 100, 6, 16);
|
||||
city.coreRadius = clamp(1.8 + Math.sqrt(city.population) / 400, 2.2, 5.2);
|
||||
city.urbanWeight = clamp(0.72 + Math.log10(Math.max(10000, city.population)) * 0.30, 1.0, 2.0);
|
||||
let targetCap = cap;
|
||||
if (patchMode) {
|
||||
// Patch candidates should not regularly introduce a new top-center-scale
|
||||
// metropolis. Existing cities in the world are preserved by mapPatch; this
|
||||
// only affects newly generated candidate cities before they are merged.
|
||||
const patchCap = city.isPrefecturalCapital ? 820000 : city.isRegionalCapital ? 680000 : 540000;
|
||||
targetCap = Math.min(targetCap, patchCap);
|
||||
}
|
||||
if (targetCap < INF && (city.population || 0) > targetCap) {
|
||||
city.population = Math.round(targetCap / 1000) * 1000;
|
||||
city.urbanRadius = clamp(5.0 + Math.sqrt(city.population) / 100, 6, patchMode ? 14 : 16);
|
||||
city.coreRadius = clamp(1.8 + Math.sqrt(city.population) / 400, 2.2, patchMode ? 4.8 : 5.2);
|
||||
city.urbanWeight = clamp(0.72 + Math.log10(Math.max(10000, city.population)) * 0.30, 1.0, patchMode ? 1.86 : 2.0);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
916
mapPatch.js
916
mapPatch.js
File diff suppressed because it is too large
Load diff
11
mapPatchWorker.js
Normal file
11
mapPatchWorker.js
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
import { generatePatch } from "./mapPatch.js";
|
||||
|
||||
self.onmessage = (event) => {
|
||||
const { id, world, rect, options } = event.data || {};
|
||||
try {
|
||||
const result = generatePatch(world, rect, options || {});
|
||||
self.postMessage({ id, ok: true, world, result });
|
||||
} catch (error) {
|
||||
self.postMessage({ id, ok: false, error: error?.message || String(error), stack: error?.stack || "" });
|
||||
}
|
||||
};
|
||||
|
|
@ -160,7 +160,6 @@ const TERRAIN_TYPES = [
|
|||
{
|
||||
id: "tohoku_spine",
|
||||
label: "東北型・長大脊梁",
|
||||
weight: 0.24,
|
||||
coastStyle: "parallel_spine",
|
||||
mountainMode: "range",
|
||||
massifnessRange: [0.06, 0.26],
|
||||
|
|
@ -185,7 +184,6 @@ const TERRAIN_TYPES = [
|
|||
{
|
||||
id: "chubu_mountain",
|
||||
label: "中部型・交差高山地",
|
||||
weight: 0.24,
|
||||
coastStyle: "outer_coast",
|
||||
mountainMode: "massif",
|
||||
massifnessRange: [0.42, 0.74],
|
||||
|
|
@ -210,7 +208,6 @@ const TERRAIN_TYPES = [
|
|||
{
|
||||
id: "oceanic_archipelago",
|
||||
label: "Ocean",
|
||||
weight: 0.00,
|
||||
autoSelectable: false,
|
||||
coastStyle: "oceanic_archipelago",
|
||||
mountainMode: "mixed",
|
||||
|
|
@ -236,24 +233,23 @@ const TERRAIN_TYPES = [
|
|||
{
|
||||
id: "setouchi_inland_sea",
|
||||
label: "瀬戸内型・内海多島",
|
||||
weight: 0.16,
|
||||
coastStyle: "inland_sea",
|
||||
mountainMode: "mixed",
|
||||
massifnessRange: [0.34, 0.62],
|
||||
seaRatioRange: [0.28, 0.43],
|
||||
twoSidedChance: 0.92,
|
||||
seaRatioRange: [0.40, 0.56],
|
||||
twoSidedChance: 0.96,
|
||||
mountainOffsetRange: [0.22, 0.34],
|
||||
baseHeightRange: [0.46, 0.78],
|
||||
primaryLengthRange: [0.52, 0.78],
|
||||
primaryWidthRange: [0.20, 0.38],
|
||||
systemCountRange: [16, 22],
|
||||
beltCountRange: [3, 4],
|
||||
systemCountRange: [20, 28],
|
||||
beltCountRange: [4, 5],
|
||||
angleSpread: 0.34,
|
||||
crossSpread: 0.86,
|
||||
lengthScale: 1.00,
|
||||
widthScale: 1.18,
|
||||
heightScale: 0.82,
|
||||
coastStrength: 1.34,
|
||||
lengthScale: 0.92,
|
||||
widthScale: 1.02,
|
||||
heightScale: 0.78,
|
||||
coastStrength: 1.52,
|
||||
plainBiasRange: [0.26, 0.50],
|
||||
riverRichnessRange: [0.58, 0.96],
|
||||
bigRiverChanceRange: [0.18, 0.42],
|
||||
|
|
@ -261,7 +257,6 @@ const TERRAIN_TYPES = [
|
|||
{
|
||||
id: "kanto_alluvial",
|
||||
label: "関東・濃尾型・大河川平野",
|
||||
weight: 0.16,
|
||||
coastStyle: "open_bay",
|
||||
mountainMode: "range",
|
||||
massifnessRange: [0.10, 0.30],
|
||||
|
|
@ -286,7 +281,6 @@ const TERRAIN_TYPES = [
|
|||
{
|
||||
id: "mixed_archipelago",
|
||||
label: "混合型・列島変化",
|
||||
weight: 0.20,
|
||||
coastStyle: "mixed_archipelago",
|
||||
mountainMode: "mixed",
|
||||
massifnessRange: [0.16, 0.72],
|
||||
|
|
@ -1896,16 +1890,19 @@ export function generateTerrainAndRivers(seed, options = {}) {
|
|||
e -= high * clamp(0.18 + mountainMaskMax * 0.22, 0.18, 0.40);
|
||||
}
|
||||
if (terrainTemplate.terrainType === "setouchi_inland_sea") {
|
||||
// Setouchi maps should have many low hills and island backbones rather
|
||||
// than a few high alpine ridges. Add broad low relief, then cap peaks.
|
||||
const lowHillNoise = clamp((fbm(wx * 0.95 + 17, wy * 0.95 - 23, seed + 571) - 0.38) * 2.9);
|
||||
const lowHillMask = clamp(0.34 + mountainMaskMax * 0.72 + lowHillNoise * 0.50 - coastPressure * 0.12);
|
||||
e += lowHillMask * 0.145;
|
||||
// Do not add the previous fine speckle uplift here: it created too many
|
||||
// tiny islets. Sea amount is controlled by seaRatio/coast pressure.
|
||||
e -= clamp((coastPressure - 0.42) * 1.35) * 0.026;
|
||||
const high = Math.max(0, e - 0.62);
|
||||
e -= high * 0.42;
|
||||
// Setouchi should read as sea-dominant, with many compact wooded island
|
||||
// backbones rather than broad continental ridges. The small-massif term
|
||||
// is band-limited so it forms believable islands, not one-cell speckle.
|
||||
const lowHillNoise = clamp((fbm(wx * 0.95 + 17, wy * 0.95 - 23, seed + 571) - 0.39) * 2.7);
|
||||
const islandMassif = clamp((fbm(wx * 1.85 - 31, wy * 1.85 + 19, seed + 573) - 0.50) * 3.4);
|
||||
const islandBackbone = clamp((valueNoise(wx * 2.8 + 7, wy * 2.8 - 11, seed + 574, 9) - 0.54) * 3.2);
|
||||
const coastalIslandBias = clamp(coastPressure * 0.64 + mountainMaskMax * 0.46 + lowHillNoise * 0.24);
|
||||
e += lowHillNoise * 0.090;
|
||||
e += islandMassif * coastalIslandBias * 0.105;
|
||||
e += islandBackbone * coastalIslandBias * 0.045;
|
||||
e -= clamp((coastPressure - 0.34) * 1.55) * 0.044;
|
||||
const high = Math.max(0, e - 0.60);
|
||||
e -= high * 0.48;
|
||||
}
|
||||
if (terrainTemplate.terrainType === "oceanic_archipelago") {
|
||||
// 海洋型は大きな山塊ではなく、島列を読むための低い起伏を点在させる。
|
||||
|
|
|
|||
17
renderer.js
17
renderer.js
|
|
@ -433,14 +433,25 @@ function terrainColorContinuous(map, fx, fy, mode) {
|
|||
]);
|
||||
}
|
||||
|
||||
const coastBlend = clamp((waterCoverage - 0.36) / 0.28);
|
||||
color = coastBlend > 0 ? mixRgb(landColor, waterColor, coastBlend) : landColor;
|
||||
const centerWater = Boolean(map.sea?.[i]);
|
||||
if (centerWater) {
|
||||
// Keep the visible coastline and the filled water side derived from the same
|
||||
// sea mask. Only a very narrow anti-aliased edge borrows land color; broad
|
||||
// land/sea averaging made coast strokes disagree with the underlying fill.
|
||||
const edgeLand = clamp((0.58 - waterCoverage) / 0.26);
|
||||
color = edgeLand > 0 ? mixRgb(waterColor, landColor, edgeLand * 0.42) : waterColor;
|
||||
} else {
|
||||
const shore = clamp((waterCoverage - 0.10) / 0.42);
|
||||
const shoreColor = [224, 229, 213];
|
||||
color = shore > 0 ? mixRgb(landColor, shoreColor, shore * 0.34) : landColor;
|
||||
}
|
||||
return blendOutside(color, isInside);
|
||||
}
|
||||
|
||||
function terrainShadeContinuous(map, fx, fy) {
|
||||
const i = sampleCellIndex(map, fx, fy);
|
||||
const waterCoverage = seaCoverageSample(map, fx, fy);
|
||||
if (waterCoverage >= 0.50) return waterVisualShade(map, fx, fy);
|
||||
if (map.sea?.[i] || waterCoverage >= 0.82) return waterVisualShade(map, fx, fy);
|
||||
|
||||
const step = 0.50;
|
||||
const eC = fieldSample(map, map.elevation, fx, fy);
|
||||
|
|
|
|||
|
|
@ -90,3 +90,5 @@ code{background:#e8e8e8;border-radius:4px;padding:1px 4px}
|
|||
.secondary-button{border:1px solid rgba(26,115,232,0.35);border-radius:8px;padding:10px 12px;cursor:pointer;font-weight:600;background:#eef4ff;color:#1557b0;transition:background 0.2s,border-color 0.2s}
|
||||
.secondary-button:hover{background:#e1edff;border-color:rgba(26,115,232,0.55)}
|
||||
.secondary-button:disabled{background:#eef1f4;color:#8a98a8;border-color:rgba(0,0,0,0.08);cursor:not-allowed}
|
||||
|
||||
.map-canvas.is-zooming{image-rendering:auto;pointer-events:auto}
|
||||
|
|
|
|||
38
test.js
38
test.js
|
|
@ -11,23 +11,30 @@ import {
|
|||
validateGeneratedName,
|
||||
} from "./names.js";
|
||||
|
||||
const result = document.getElementById("result");
|
||||
const IS_BROWSER = typeof document !== "undefined";
|
||||
const result = IS_BROWSER ? document.getElementById("result") : { className: "", textContent: "" };
|
||||
const logLines = [];
|
||||
let failed = 0;
|
||||
|
||||
async function readLocalText(path) {
|
||||
if (IS_BROWSER) return fetch(path).then((response) => response.text());
|
||||
const { readFile } = await import("node:fs/promises");
|
||||
return readFile(new URL(path, import.meta.url), "utf8");
|
||||
}
|
||||
|
||||
const [namesSource, mapGeneratorSource, mapOutputSource, mapTerrainSource, rendererSource, appSource, mapPipelineSource, mapAdminStageSource, mapPatchSource, worldMapSource, municipalSource, testSource] = await Promise.all([
|
||||
fetch("./names.js").then((response) => response.text()),
|
||||
fetch("./mapGenerator.js").then((response) => response.text()),
|
||||
fetch("./mapOutput.js").then((response) => response.text()),
|
||||
fetch("./mapTerrain.js").then((response) => response.text()),
|
||||
fetch("./renderer.js").then((response) => response.text()),
|
||||
fetch("./app.js").then((response) => response.text()),
|
||||
fetch("./mapPipeline.js").then((response) => response.text()),
|
||||
fetch("./mapAdminStage.js").then((response) => response.text()),
|
||||
fetch("./mapPatch.js").then((response) => response.text()),
|
||||
fetch("./worldMap.js").then((response) => response.text()),
|
||||
fetch("./mapMunicipalCoherence.js").then((response) => response.text()),
|
||||
fetch("./test.js").then((response) => response.text()),
|
||||
readLocalText("./names.js"),
|
||||
readLocalText("./mapGenerator.js"),
|
||||
readLocalText("./mapOutput.js"),
|
||||
readLocalText("./mapTerrain.js"),
|
||||
readLocalText("./renderer.js"),
|
||||
readLocalText("./app.js"),
|
||||
readLocalText("./mapPipeline.js"),
|
||||
readLocalText("./mapAdminStage.js"),
|
||||
readLocalText("./mapPatch.js"),
|
||||
readLocalText("./worldMap.js"),
|
||||
readLocalText("./mapMunicipalCoherence.js"),
|
||||
readLocalText("./test.js"),
|
||||
]);
|
||||
|
||||
function assert(condition, message) {
|
||||
|
|
@ -1023,7 +1030,12 @@ try {
|
|||
|
||||
result.className = failed === 0 ? "ok" : "ng";
|
||||
result.textContent = `${failed === 0 ? "All tests passed." : `${failed} tests failed.`}\n\n${logLines.join("\n")}`;
|
||||
if (!IS_BROWSER) console.log(result.textContent);
|
||||
} catch (error) {
|
||||
result.className = "ng";
|
||||
result.textContent = String(error?.stack || error);
|
||||
if (!IS_BROWSER) {
|
||||
console.error(result.textContent);
|
||||
process.exitCode = 1;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -218,7 +218,14 @@ export function getViewportMap(world, camera, viewWidth = MAP_W, viewHeight = MA
|
|||
viewport[name] = copyViewportField(name, value, world, normalizedCamera, viewWidth, viewHeight);
|
||||
}
|
||||
|
||||
if (options.light) return viewport;
|
||||
if (options.light) {
|
||||
// Light/fast redraws are used while panning and zooming. Do not leave
|
||||
// source-space debug vectors on the viewport; in borders-debug this made
|
||||
// natural compartment lines appear fixed on screen while the map moved.
|
||||
viewport.adminDebug = null;
|
||||
viewport.transportDebug = null;
|
||||
return viewport;
|
||||
}
|
||||
|
||||
const originX = world?.originX || 0;
|
||||
const originY = world?.originY || 0;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue