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185 lines
6.2 KiB
C
185 lines
6.2 KiB
C
/*
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* Copyright (c) 2016, Alliance for Open Media. All rights reserved
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*
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* This source code is subject to the terms of the BSD 2 Clause License and
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* the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
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* was not distributed with this source code in the LICENSE file, you can
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* obtain it at www.aomedia.org/license/software. If the Alliance for Open
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* Media Patent License 1.0 was not distributed with this source code in the
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* PATENTS file, you can obtain it at www.aomedia.org/license/patent.
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*/
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#ifndef AOM_AV1_ENCODER_FIRSTPASS_H_
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#define AOM_AV1_ENCODER_FIRSTPASS_H_
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#include "av1/common/enums.h"
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#include "av1/common/onyxc_int.h"
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#include "av1/encoder/lookahead.h"
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#include "av1/encoder/ratectrl.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define DOUBLE_DIVIDE_CHECK(x) ((x) < 0 ? (x)-0.000001 : (x) + 0.000001)
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#define MIN_ZERO_MOTION 0.95
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#define MAX_SR_CODED_ERROR 40
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#define MAX_RAW_ERR_VAR 2000
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#define MIN_MV_IN_OUT 0.4
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#define VLOW_MOTION_THRESHOLD 950
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typedef struct {
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// Frame number in display order, if stats are for a single frame.
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// No real meaning for a collection of frames.
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double frame;
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// Weight assigned to this frame (or total weight for the collection of
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// frames) currently based on intra factor and brightness factor. This is used
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// to distribute bits betweeen easier and harder frames.
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double weight;
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// Intra prediction error.
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double intra_error;
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// Average wavelet energy computed using Discrete Wavelet Transform (DWT).
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double frame_avg_wavelet_energy;
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// Best of intra pred error and inter pred error using last frame as ref.
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double coded_error;
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// Best of intra pred error and inter pred error using golden frame as ref.
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double sr_coded_error;
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// Percentage of blocks with inter pred error < intra pred error.
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double pcnt_inter;
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// Percentage of blocks using (inter prediction and) non-zero motion vectors.
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double pcnt_motion;
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// Percentage of blocks where golden frame was the best reference. That is:
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// inter pred error using golden frame < inter pred error using last frame and
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// inter pred error using golden frame < intra pred error
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double pcnt_second_ref;
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// Percentage of blocks where intra and inter prediction errors were very
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// close. Note that this is a 'weighted count', that is, the so blocks may be
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// weighted by how close the two errors were.
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double pcnt_neutral;
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// Percentage of blocks that have almost no intra error residual
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// (i.e. are in effect completely flat and untextured in the intra
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// domain). In natural videos this is uncommon, but it is much more
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// common in animations, graphics and screen content, so may be used
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// as a signal to detect these types of content.
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double intra_skip_pct;
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// Image mask rows top and bottom.
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double inactive_zone_rows;
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// Image mask columns at left and right edges.
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double inactive_zone_cols;
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// Average of row motion vectors.
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double MVr;
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// Mean of absolute value of row motion vectors.
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double mvr_abs;
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// Mean of column motion vectors.
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double MVc;
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// Mean of absolute value of column motion vectors.
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double mvc_abs;
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// Variance of row motion vectors.
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double MVrv;
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// Variance of column motion vectors.
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double MVcv;
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// Value in range [-1,1] indicating fraction of row and column motion vectors
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// that point inwards (negative MV value) or outwards (positive MV value).
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// For example, value of 1 indicates, all row/column MVs are inwards.
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double mv_in_out_count;
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// Count of unique non-zero motion vectors.
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double new_mv_count;
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// Duration of the frame / collection of frames.
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double duration;
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// 1.0 if stats are for a single frame, OR
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// Number of frames in this collection for which the stats are accumulated.
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double count;
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// standard deviation for (0, 0) motion prediction error
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double raw_error_stdev;
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} FIRSTPASS_STATS;
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enum {
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KF_UPDATE,
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LF_UPDATE,
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GF_UPDATE,
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ARF_UPDATE,
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OVERLAY_UPDATE,
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INTNL_OVERLAY_UPDATE, // Internal Overlay Frame
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INTNL_ARF_UPDATE, // Internal Altref Frame
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FRAME_UPDATE_TYPES
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} UENUM1BYTE(FRAME_UPDATE_TYPE);
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#define FC_ANIMATION_THRESH 0.15
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enum {
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FC_NORMAL = 0,
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FC_GRAPHICS_ANIMATION = 1,
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FRAME_CONTENT_TYPES = 2
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} UENUM1BYTE(FRAME_CONTENT_TYPE);
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typedef struct {
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unsigned char index;
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FRAME_UPDATE_TYPE update_type[MAX_STATIC_GF_GROUP_LENGTH + 1];
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unsigned char arf_src_offset[MAX_STATIC_GF_GROUP_LENGTH + 1];
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unsigned char arf_update_idx[MAX_STATIC_GF_GROUP_LENGTH + 1];
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unsigned char arf_pos_in_gf[MAX_STATIC_GF_GROUP_LENGTH + 1];
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unsigned char pyramid_level[MAX_STATIC_GF_GROUP_LENGTH + 1];
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unsigned char pyramid_height;
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unsigned char pyramid_lvl_nodes[MAX_PYRAMID_LVL];
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int bit_allocation[MAX_STATIC_GF_GROUP_LENGTH + 1];
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int size;
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} GF_GROUP;
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typedef struct {
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unsigned int section_intra_rating;
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FIRSTPASS_STATS total_stats;
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FIRSTPASS_STATS this_frame_stats;
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const FIRSTPASS_STATS *stats_in;
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const FIRSTPASS_STATS *stats_in_start;
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const FIRSTPASS_STATS *stats_in_end;
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FIRSTPASS_STATS total_left_stats;
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int first_pass_done;
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int64_t bits_left;
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double modified_error_min;
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double modified_error_max;
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double modified_error_left;
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double mb_av_energy;
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double frame_avg_haar_energy;
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// An indication of the content type of the current frame
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FRAME_CONTENT_TYPE fr_content_type;
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// Projected total bits available for a key frame group of frames
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int64_t kf_group_bits;
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// Error score of frames still to be coded in kf group
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int64_t kf_group_error_left;
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// The fraction for a kf groups total bits allocated to the inter frames
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double kfgroup_inter_fraction;
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int sr_update_lag;
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int kf_zeromotion_pct;
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int last_kfgroup_zeromotion_pct;
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int active_worst_quality;
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int baseline_active_worst_quality;
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int extend_minq;
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int extend_maxq;
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int extend_minq_fast;
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GF_GROUP gf_group;
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} TWO_PASS;
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struct AV1_COMP;
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struct EncodeFrameParams;
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struct AV1EncoderConfig;
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void av1_init_first_pass(struct AV1_COMP *cpi);
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void av1_rc_get_first_pass_params(struct AV1_COMP *cpi);
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void av1_first_pass(struct AV1_COMP *cpi, const int64_t ts_duration);
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void av1_end_first_pass(struct AV1_COMP *cpi);
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void av1_twopass_zero_stats(FIRSTPASS_STATS *section);
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#endif // AOM_AV1_ENCODER_FIRSTPASS_H_
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