Dactyloidae/dom/svg/SVGGeometryElement.cpp
Moonchild 824d0cad58 Issue #2736 - Part 2: Pass subject principal to SetAttribute and friends.
In order to tailor certain security checks to the caller that is
attempting to load a particular piece of content, we need to be able to
attach an appropriate triggering principal to the corresponding requests.

Since most HTML content is loaded based on attribute values, this means
capturing the subject principal of the caller who sets those attributes,
which in turn means we need to make it available to `AfterSetAttr` hooks
on all relevant element types.
2025-05-14 14:22:13 +08:00

189 lines
5.4 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "SVGGeometryElement.h"
#include "DOMSVGPoint.h"
#include "gfxPlatform.h"
#include "mozilla/gfx/2D.h"
#include "nsComputedDOMStyle.h"
#include "nsSVGUtils.h"
#include "nsSVGLength2.h"
#include "SVGContentUtils.h"
using namespace mozilla;
using namespace mozilla::gfx;
nsSVGElement::NumberInfo SVGGeometryElement::sNumberInfo =
{ &nsGkAtoms::pathLength, 0, false };
//----------------------------------------------------------------------
// Implementation
SVGGeometryElement::SVGGeometryElement(already_AddRefed<mozilla::dom::NodeInfo>& aNodeInfo)
: SVGGeometryElementBase(aNodeInfo)
{
}
nsSVGElement::NumberAttributesInfo
SVGGeometryElement::GetNumberInfo()
{
return NumberAttributesInfo(&mPathLength, &sNumberInfo, 1);
}
nsresult
SVGGeometryElement::AfterSetAttr(int32_t aNamespaceID, nsIAtom* aName,
const nsAttrValue* aValue,
const nsAttrValue* aOldValue,
nsIPrincipal* aSubjectPrincipal,
bool aNotify)
{
if (mCachedPath &&
aNamespaceID == kNameSpaceID_None &&
AttributeDefinesGeometry(aName)) {
mCachedPath = nullptr;
}
return SVGGeometryElementBase::AfterSetAttr(aNamespaceID, aName,
aValue, aOldValue,
aSubjectPrincipal,
aNotify);
}
bool
SVGGeometryElement::AttributeDefinesGeometry(const nsIAtom *aName)
{
if (aName == nsGkAtoms::pathLength) {
return true;
}
// Check for nsSVGLength2 attribute
LengthAttributesInfo info = GetLengthInfo();
for (uint32_t i = 0; i < info.mLengthCount; i++) {
if (aName == *info.mLengthInfo[i].mName) {
return true;
}
}
return false;
}
bool
SVGGeometryElement::GeometryDependsOnCoordCtx()
{
// Check the nsSVGLength2 attribute
LengthAttributesInfo info = const_cast<SVGGeometryElement*>(this)->GetLengthInfo();
for (uint32_t i = 0; i < info.mLengthCount; i++) {
if (info.mLengths[i].GetSpecifiedUnitType() == nsIDOMSVGLength::SVG_LENGTHTYPE_PERCENTAGE) {
return true;
}
}
return false;
}
bool
SVGGeometryElement::IsMarkable()
{
return false;
}
void
SVGGeometryElement::GetMarkPoints(nsTArray<nsSVGMark> *aMarks)
{
}
already_AddRefed<Path>
SVGGeometryElement::GetOrBuildPath(const DrawTarget& aDrawTarget,
FillRule aFillRule)
{
// We only cache the path if it matches the backend used for screen painting:
bool cacheable = aDrawTarget.GetBackendType() ==
gfxPlatform::GetPlatform()->GetDefaultContentBackend();
// Checking for and returning mCachedPath before checking the pref means
// that the pref is only live on page reload (or app restart for SVG in
// chrome). The benefit is that we avoid causing a CPU memory cache miss by
// looking at the global variable that the pref's stored in.
if (cacheable && mCachedPath) {
if (aDrawTarget.GetBackendType() == mCachedPath->GetBackendType()) {
RefPtr<Path> path(mCachedPath);
return path.forget();
}
}
RefPtr<PathBuilder> builder = aDrawTarget.CreatePathBuilder(aFillRule);
RefPtr<Path> path = BuildPath(builder);
if (cacheable && NS_SVGPathCachingEnabled()) {
mCachedPath = path;
}
return path.forget();
}
already_AddRefed<Path>
SVGGeometryElement::GetOrBuildPathForMeasuring()
{
return nullptr;
}
FillRule
SVGGeometryElement::GetFillRule()
{
FillRule fillRule = FillRule::FILL_WINDING; // Equivalent to StyleFillRule::Nonzero
RefPtr<nsStyleContext> styleContext =
nsComputedDOMStyle::GetStyleContextForElementNoFlush(this, nullptr,
nullptr);
if (styleContext) {
MOZ_ASSERT(styleContext->StyleSVG()->mFillRule == StyleFillRule::Nonzero ||
styleContext->StyleSVG()->mFillRule == StyleFillRule::Evenodd);
if (styleContext->StyleSVG()->mFillRule == StyleFillRule::Evenodd) {
fillRule = FillRule::FILL_EVEN_ODD;
}
} else {
// ReportToConsole
NS_WARNING("Couldn't get style context for content in GetFillRule");
}
return fillRule;
}
float
SVGGeometryElement::GetTotalLength()
{
RefPtr<Path> flat = GetOrBuildPathForMeasuring();
return flat ? flat->ComputeLength() : 0.f;
}
already_AddRefed<nsISVGPoint>
SVGGeometryElement::GetPointAtLength(float distance, ErrorResult& rv)
{
RefPtr<Path> path = GetOrBuildPathForMeasuring();
if (!path) {
rv.Throw(NS_ERROR_FAILURE);
return nullptr;
}
float totalLength = path->ComputeLength();
if (mPathLength.IsExplicitlySet()) {
float pathLength = mPathLength.GetAnimValue();
if (pathLength <= 0) {
rv.Throw(NS_ERROR_FAILURE);
return nullptr;
}
distance *= totalLength / pathLength;
}
distance = std::max(0.f, distance);
distance = std::min(totalLength, distance);
nsCOMPtr<nsISVGPoint> point =
new DOMSVGPoint(path->ComputePointAtLength(distance));
return point.forget();
}
already_AddRefed<SVGAnimatedNumber>
SVGGeometryElement::PathLength()
{
return mPathLength.ToDOMAnimatedNumber(this);
}