mirror of
https://repo.dactyloidae.xyz/Dactyloidae/UXP.git
synced 2026-08-22 04:13:06 +09:00
We already had part of the plumbing for other canvas manipulations, so this is somewhat simplified. This excludes the interface as that is breaking the build at this stage. Some more research is required.
351 lines
13 KiB
C++
351 lines
13 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_DOM_DOMMATRIX_H_
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#define MOZILLA_DOM_DOMMATRIX_H_
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#include "js/StructuredClone.h"
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#include "nsWrapperCache.h"
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#include "nsISupports.h"
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#include "nsCycleCollectionParticipant.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/ErrorResult.h"
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#include "nsCOMPtr.h"
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#include "mozilla/dom/BindingDeclarations.h"
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#include "mozilla/dom/TypedArray.h"
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#include "mozilla/gfx/Matrix.h" // for Matrix4x4
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namespace mozilla {
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namespace dom {
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class GlobalObject;
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class DOMMatrix;
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class DOMPoint;
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class StringOrUnrestrictedDoubleSequence;
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struct DOMPointInit;
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struct DOMMatrixInit;
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struct DOMMatrix2DInit;
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class DOMMatrixReadOnly : public nsWrapperCache
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{
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public:
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explicit DOMMatrixReadOnly(nsISupports* aParent)
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: mParent(aParent), mMatrix2D(new gfx::Matrix())
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{
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}
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DOMMatrixReadOnly(nsISupports* aParent, const DOMMatrixReadOnly& other)
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: mParent(aParent)
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{
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if (other.mMatrix2D) {
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mMatrix2D = new gfx::Matrix(*other.mMatrix2D);
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} else {
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mMatrix3D = new gfx::Matrix4x4(*other.mMatrix3D);
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}
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}
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DOMMatrixReadOnly(nsISupports* aParent, const gfx::Matrix4x4& aMatrix)
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: mParent(aParent)
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{
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mMatrix3D = new gfx::Matrix4x4(aMatrix);
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}
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DOMMatrixReadOnly(nsISupports* aParent, const gfx::Matrix& aMatrix)
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: mParent(aParent) {
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mMatrix2D = new gfx::Matrix(aMatrix);
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}
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NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(DOMMatrixReadOnly)
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NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(DOMMatrixReadOnly)
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nsISupports* GetParentObject() const { return mParent; }
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virtual JSObject* WrapObject(JSContext* cx, JS::Handle<JSObject*> aGivenProto) override;
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static already_AddRefed<DOMMatrixReadOnly>
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FromMatrix(nsISupports* aParent, const DOMMatrix2DInit& aMatrixInit, ErrorResult& aRv);
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static already_AddRefed<DOMMatrixReadOnly>
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FromMatrix(nsISupports* aParent, const DOMMatrixInit& aMatrixInit, ErrorResult& aRv);
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static already_AddRefed<DOMMatrixReadOnly>
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FromMatrix(const GlobalObject& aGlobal, const DOMMatrixInit& aMatrixInit, ErrorResult& aRv);
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static already_AddRefed<DOMMatrixReadOnly>
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FromFloat32Array(const GlobalObject& aGlobal, const Float32Array& aArray32, ErrorResult& aRv);
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static already_AddRefed<DOMMatrixReadOnly>
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FromFloat64Array(const GlobalObject& aGlobal, const Float64Array& aArray64, ErrorResult& aRv);
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static already_AddRefed<DOMMatrixReadOnly>
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Constructor(const GlobalObject& aGlobal, const Optional<StringOrUnrestrictedDoubleSequence>& aArg, ErrorResult& aRv);
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static already_AddRefed<DOMMatrixReadOnly>
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ReadStructuredClone(nsISupports* aParent, JSStructuredCloneReader* aReader);
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static bool
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ReadStructuredCloneElements(JSStructuredCloneReader* aReader, DOMMatrixReadOnly* matrix);
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#define GetMatrixMember(entry2D, entry3D, default) \
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{ \
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if (mMatrix3D) { \
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return mMatrix3D->entry3D; \
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} \
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return mMatrix2D->entry2D; \
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}
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#define Get3DMatrixMember(entry3D, default) \
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{ \
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if (mMatrix3D) { \
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return mMatrix3D->entry3D; \
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} \
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return default; \
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}
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double A() const GetMatrixMember(_11, _11, 1.0)
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double B() const GetMatrixMember(_12, _12, 0)
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double C() const GetMatrixMember(_21, _21, 0)
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double D() const GetMatrixMember(_22, _22, 1.0)
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double E() const GetMatrixMember(_31, _41, 0)
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double F() const GetMatrixMember(_32, _42, 0)
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double M11() const GetMatrixMember(_11, _11, 1.0)
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double M12() const GetMatrixMember(_12, _12, 0)
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double M13() const Get3DMatrixMember(_13, 0)
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double M14() const Get3DMatrixMember(_14, 0)
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double M21() const GetMatrixMember(_21, _21, 0)
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double M22() const GetMatrixMember(_22, _22, 1.0)
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double M23() const Get3DMatrixMember(_23, 0)
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double M24() const Get3DMatrixMember(_24, 0)
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double M31() const Get3DMatrixMember(_31, 0)
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double M32() const Get3DMatrixMember(_32, 0)
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double M33() const Get3DMatrixMember(_33, 1.0)
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double M34() const Get3DMatrixMember(_34, 0)
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double M41() const GetMatrixMember(_31, _41, 0)
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double M42() const GetMatrixMember(_32, _42, 0)
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double M43() const Get3DMatrixMember(_43, 0)
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double M44() const Get3DMatrixMember(_44, 1.0)
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#undef GetMatrixMember
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#undef Get3DMatrixMember
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// Defined here so we can construct DOMMatrixReadOnly objects.
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#define Set2DMatrixMember(entry2D, entry3D) \
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{ \
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if (mMatrix3D) { \
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mMatrix3D->entry3D = v; \
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} else { \
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mMatrix2D->entry2D = v; \
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} \
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}
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#define Set3DMatrixMember(entry3D, default) \
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{ \
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if (mMatrix3D || (v != default)) { \
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Ensure3DMatrix(); \
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mMatrix3D->entry3D = v; \
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} \
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}
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void SetA(double v) Set2DMatrixMember(_11, _11)
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void SetB(double v) Set2DMatrixMember(_12, _12)
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void SetC(double v) Set2DMatrixMember(_21, _21)
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void SetD(double v) Set2DMatrixMember(_22, _22)
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void SetE(double v) Set2DMatrixMember(_31, _41)
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void SetF(double v) Set2DMatrixMember(_32, _42)
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void SetM11(double v) Set2DMatrixMember(_11, _11)
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void SetM12(double v) Set2DMatrixMember(_12, _12)
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void SetM13(double v) Set3DMatrixMember(_13, 0)
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void SetM14(double v) Set3DMatrixMember(_14, 0)
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void SetM21(double v) Set2DMatrixMember(_21, _21)
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void SetM22(double v) Set2DMatrixMember(_22, _22)
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void SetM23(double v) Set3DMatrixMember(_23, 0)
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void SetM24(double v) Set3DMatrixMember(_24, 0)
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void SetM31(double v) Set3DMatrixMember(_31, 0)
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void SetM32(double v) Set3DMatrixMember(_32, 0)
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void SetM33(double v) Set3DMatrixMember(_33, 1.0)
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void SetM34(double v) Set3DMatrixMember(_34, 0)
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void SetM41(double v) Set2DMatrixMember(_31, _41)
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void SetM42(double v) Set2DMatrixMember(_32, _42)
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void SetM43(double v) Set3DMatrixMember(_43, 0)
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void SetM44(double v) Set3DMatrixMember(_44, 1.0)
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#undef Set2DMatrixMember
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#undef Set3DMatrixMember
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already_AddRefed<DOMMatrix> Translate(double aTx,
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double aTy,
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double aTz = 0) const;
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already_AddRefed<DOMMatrix> Scale(double aScale,
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double aOriginX = 0,
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double aOriginY = 0) const;
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already_AddRefed<DOMMatrix> Scale3d(double aScale,
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double aOriginX = 0,
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double aOriginY = 0,
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double aOriginZ = 0) const;
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already_AddRefed<DOMMatrix> ScaleNonUniform(double aScaleX,
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double aScaleY = 1.0,
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double aScaleZ = 1.0,
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double aOriginX = 0,
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double aOriginY = 0,
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double aOriginZ = 0) const;
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already_AddRefed<DOMMatrix> Rotate(double aAngle,
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double aOriginX = 0,
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double aOriginY = 0) const;
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already_AddRefed<DOMMatrix> RotateFromVector(double aX,
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double aY) const;
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already_AddRefed<DOMMatrix> RotateAxisAngle(double aX,
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double aY,
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double aZ,
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double aAngle) const;
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already_AddRefed<DOMMatrix> SkewX(double aSx) const;
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already_AddRefed<DOMMatrix> SkewY(double aSy) const;
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already_AddRefed<DOMMatrix> Multiply(const DOMMatrixInit& aOther,
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ErrorResult& aRv) const;
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already_AddRefed<DOMMatrix> FlipX() const;
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already_AddRefed<DOMMatrix> FlipY() const;
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already_AddRefed<DOMMatrix> Inverse() const;
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bool Is2D() const;
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bool Identity() const;
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already_AddRefed<DOMPoint> TransformPoint(const DOMPointInit& aPoint) const;
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void ToFloat32Array(JSContext* aCx,
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JS::MutableHandle<JSObject*> aResult,
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ErrorResult& aRv) const;
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void ToFloat64Array(JSContext* aCx,
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JS::MutableHandle<JSObject*> aResult,
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ErrorResult& aRv) const;
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void Stringify(nsAString& aResult);
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bool WriteStructuredClone(JSStructuredCloneWriter* aWriter) const;
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const gfx::Matrix* GetInternal2D() const {
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if (Is2D()) {
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return mMatrix2D;
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}
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return nullptr;
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}
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protected:
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nsCOMPtr<nsISupports> mParent;
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nsAutoPtr<gfx::Matrix> mMatrix2D;
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nsAutoPtr<gfx::Matrix4x4> mMatrix3D;
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virtual ~DOMMatrixReadOnly() {}
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/**
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* Sets data from a fully validated and fixed-up matrix init,
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* where all of its members are properly defined.
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* The init dictionary's dimension must match the matrix one.
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*/
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void SetDataFromMatrix2DInit(const DOMMatrix2DInit& aMatrixInit);
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void SetDataFromMatrixInit(const DOMMatrixInit& aMatrixInit);
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DOMMatrixReadOnly* SetMatrixValue(const nsAString& aTransformList, ErrorResult& aRv);
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void Ensure3DMatrix();
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DOMMatrixReadOnly(nsISupports* aParent, bool is2D) : mParent(aParent) {
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if (is2D) {
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mMatrix2D = new gfx::Matrix();
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} else {
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mMatrix3D = new gfx::Matrix4x4();
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}
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}
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private:
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DOMMatrixReadOnly() = delete;
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DOMMatrixReadOnly(const DOMMatrixReadOnly&) = delete;
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DOMMatrixReadOnly& operator=(const DOMMatrixReadOnly&) = delete;
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};
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class DOMMatrix : public DOMMatrixReadOnly
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{
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public:
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explicit DOMMatrix(nsISupports* aParent)
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: DOMMatrixReadOnly(aParent)
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{}
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DOMMatrix(nsISupports* aParent, const DOMMatrixReadOnly& other)
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: DOMMatrixReadOnly(aParent, other)
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{}
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DOMMatrix(nsISupports* aParent, const gfx::Matrix4x4& aMatrix)
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: DOMMatrixReadOnly(aParent, aMatrix)
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{}
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DOMMatrix(nsISupports* aParent, const gfx::Matrix& aMatrix)
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: DOMMatrixReadOnly(aParent, aMatrix)
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{}
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static already_AddRefed<DOMMatrix>
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FromMatrix(nsISupports* aParent, const DOMMatrixInit& aMatrixInit, ErrorResult& aRv);
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static already_AddRefed<DOMMatrix>
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FromMatrix(const GlobalObject& aGlobal, const DOMMatrixInit& aMatrixInit, ErrorResult& aRv);
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static already_AddRefed<DOMMatrix>
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FromFloat32Array(const GlobalObject& aGlobal, const Float32Array& aArray32, ErrorResult& aRv);
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static already_AddRefed<DOMMatrix>
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FromFloat64Array(const GlobalObject& aGlobal, const Float64Array& aArray64, ErrorResult& aRv);
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static already_AddRefed<DOMMatrix>
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Constructor(const GlobalObject& aGlobal, ErrorResult& aRv);
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static already_AddRefed<DOMMatrix>
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Constructor(const GlobalObject& aGlobal, const nsAString& aTransformList, ErrorResult& aRv);
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static already_AddRefed<DOMMatrix>
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Constructor(const GlobalObject& aGlobal, const DOMMatrixReadOnly& aOther, ErrorResult& aRv);
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static already_AddRefed<DOMMatrix>
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Constructor(const GlobalObject& aGlobal, const Float32Array& aArray32, ErrorResult& aRv);
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static already_AddRefed<DOMMatrix>
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Constructor(const GlobalObject& aGlobal, const Float64Array& aArray64, ErrorResult& aRv);
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static already_AddRefed<DOMMatrix>
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Constructor(const GlobalObject& aGlobal, const Sequence<double>& aNumberSequence, ErrorResult& aRv);
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static already_AddRefed<DOMMatrix>
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ReadStructuredClone(nsISupports* aParent, JSStructuredCloneReader* aReader);
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virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
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DOMMatrix* MultiplySelf(const DOMMatrixInit& aOther, ErrorResult& aRv);
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DOMMatrix* PreMultiplySelf(const DOMMatrixInit& aOther, ErrorResult& aRv);
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DOMMatrix* TranslateSelf(double aTx,
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double aTy,
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double aTz = 0);
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DOMMatrix* ScaleSelf(double aScale,
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double aOriginX = 0,
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double aOriginY = 0);
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DOMMatrix* Scale3dSelf(double aScale,
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double aOriginX = 0,
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double aOriginY = 0,
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double aOriginZ = 0);
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DOMMatrix* ScaleNonUniformSelf(double aScaleX,
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double aScaleY = 1,
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double aScaleZ = 1,
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double aOriginX = 0,
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double aOriginY = 0,
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double aOriginZ = 0);
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DOMMatrix* RotateSelf(double aAngle,
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double aOriginX = 0,
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double aOriginY = 0);
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DOMMatrix* RotateFromVectorSelf(double aX,
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double aY);
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DOMMatrix* RotateAxisAngleSelf(double aX,
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double aY,
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double aZ,
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double aAngle);
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DOMMatrix* SkewXSelf(double aSx);
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DOMMatrix* SkewYSelf(double aSy);
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DOMMatrix* InvertSelf();
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DOMMatrix* SetMatrixValue(const nsAString& aTransformList, ErrorResult& aRv);
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virtual ~DOMMatrix() {}
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private:
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DOMMatrix(nsISupports* aParent, bool is2D)
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: DOMMatrixReadOnly(aParent, is2D) {}
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};
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} // namespace dom
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} // namespace mozilla
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#endif /*MOZILLA_DOM_DOMMATRIX_H_*/
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