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Suspected "use after free" in nsMsgLineStreamBuffer::ReadNextLine() leading to crash since object may be destroyed while still in use on another thread. Tag #1273
110 lines
4.6 KiB
C++
110 lines
4.6 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef _nsMsgLineBuffer_H
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#define _nsMsgLineBuffer_H
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#include "msgCore.h" // precompiled header...
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// I can't believe I have to have this stupid class, but I can't find
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// anything suitable (nsStrImpl might be, when it's done). nsIByteBuffer
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// would do, if I had a stream for input, which I don't.
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class NS_MSG_BASE nsByteArray
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{
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public:
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nsByteArray();
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virtual ~nsByteArray();
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uint32_t GetSize() {return m_bufferSize;}
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uint32_t GetBufferPos() {return m_bufferPos;}
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nsresult GrowBuffer(uint32_t desired_size, uint32_t quantum = 1024);
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nsresult AppendString(const char *string);
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nsresult AppendBuffer(const char *buffer, uint32_t length);
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void ResetWritePos() {m_bufferPos = 0;}
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char *GetBuffer() {return m_buffer;}
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protected:
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char *m_buffer;
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uint32_t m_bufferSize;
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uint32_t m_bufferPos; // write Pos in m_buffer - where the next byte should go.
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};
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class NS_MSG_BASE nsMsgLineBufferHandler : public nsByteArray
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{
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public:
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virtual nsresult HandleLine(const char *line, uint32_t line_length) = 0;
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};
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class NS_MSG_BASE nsMsgLineBuffer : public nsMsgLineBufferHandler
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{
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public:
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nsMsgLineBuffer(nsMsgLineBufferHandler *handler, bool convertNewlinesP);
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virtual ~nsMsgLineBuffer();
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nsresult BufferInput(const char *net_buffer, int32_t net_buffer_size);
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// Not sure why anyone cares, by NNTPHost seems to want to know the buf pos.
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uint32_t GetBufferPos() {return m_bufferPos;}
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virtual nsresult HandleLine(const char *line, uint32_t line_length);
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// flush last line, though it won't be CRLF terminated.
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virtual nsresult FlushLastLine();
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protected:
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explicit nsMsgLineBuffer(bool convertNewlinesP);
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nsresult ConvertAndSendBuffer();
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void SetLookingForCRLF(bool b);
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nsMsgLineBufferHandler *m_handler;
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bool m_convertNewlinesP;
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bool m_lookingForCRLF;
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};
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// I'm adding this utility class here for lack of a better place. This utility class is similar to nsMsgLineBuffer
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// except it works from an input stream. It is geared towards efficiently parsing new lines out of a stream by storing
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// read but unprocessed bytes in a buffer. I envision the primary use of this to be our mail protocols such as imap, news and
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// pop which need to process line by line data being returned in the form of a proxied stream from the server.
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class nsIInputStream;
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class NS_MSG_BASE nsMsgLineStreamBuffer
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{
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public:
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NS_INLINE_DECL_REFCOUNTING(nsMsgLineStreamBuffer)
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// aBufferSize -- size of the buffer you want us to use for buffering stream data
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// aEndOfLinetoken -- The delimiter string to be used for determining the end of line. This
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// allows us to parse platform specific end of line endings by making it
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// a parameter.
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// aAllocateNewLines -- true if you want calls to ReadNextLine to allocate new memory for the line.
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// if false, the char * returned is just a ptr into the buffer. Subsequent calls to
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// ReadNextLine will alter the data so your ptr only has a life time of a per call.
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// aEatCRLFs -- true if you don't want to see the CRLFs on the lines returned by ReadNextLine.
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// false if you do want to see them.
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// aLineToken -- Specify the line token to look for, by default is LF ('\n') which cover as well CRLF. If
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// lines are terminated with a CR only, you need to set aLineToken to CR ('\r')
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nsMsgLineStreamBuffer(uint32_t aBufferSize, bool aAllocateNewLines,
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bool aEatCRLFs = true, char aLineToken = '\n'); // specify the size of the buffer you want the class to use....
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// Caller must free the line returned using PR_Free
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// aEndOfLinetoken -- delimiter used to denote the end of a line.
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// aNumBytesInLine -- The number of bytes in the line returned
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// aPauseForMoreData -- There is not enough data in the stream to make a line at this time...
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char * ReadNextLine(nsIInputStream * aInputStream, uint32_t &anumBytesInLine, bool &aPauseForMoreData, nsresult *rv = nullptr, bool addLineTerminator = false);
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nsresult GrowBuffer(int32_t desiredSize);
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void ClearBuffer();
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bool NextLineAvailable();
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private:
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virtual ~nsMsgLineStreamBuffer();
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protected:
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bool m_eatCRLFs;
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bool m_allocateNewLines;
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char * m_dataBuffer;
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uint32_t m_dataBufferSize;
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uint32_t m_startPos;
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uint32_t m_numBytesInBuffer;
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char m_lineToken;
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};
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#endif
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