Dactyloidae/gfx/layers/ipc/LayerTransactionChild.cpp
Moonchild 2f117eecaa Issue #1656 - Remove more vim control lines.
Vim control lines were re-introduced or not entirely cleaned up.
This nukes them again.
Removing from embedding, extensions, gfx, hal, ipc, layout, mailnews,
media and memory. More to come.
2023-05-05 22:57:19 +08:00

76 lines
2 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "LayerTransactionChild.h"
#include "mozilla/gfx/Logging.h"
#include "mozilla/layers/CompositableChild.h"
#include "mozilla/layers/PCompositableChild.h" // for PCompositableChild
#include "mozilla/layers/PLayerChild.h" // for PLayerChild
#include "mozilla/layers/PImageContainerChild.h"
#include "mozilla/layers/ShadowLayers.h" // for ShadowLayerForwarder
#include "mozilla/mozalloc.h" // for operator delete, etc
#include "nsDebug.h" // for NS_RUNTIMEABORT, etc
#include "nsTArray.h" // for nsTArray
#include "mozilla/layers/TextureClient.h"
namespace mozilla {
namespace layers {
void
LayerTransactionChild::Destroy()
{
if (!IPCOpen()) {
return;
}
// mDestroyed is used to prevent calling Send__delete__() twice.
// When this function is called from CompositorBridgeChild::Destroy(),
// under Send__delete__() call, this function is called from
// ShadowLayerForwarder's destructor.
// When it happens, IPCOpen() is still true.
// See bug 1004191.
mDestroyed = true;
SendShutdown();
}
PLayerChild*
LayerTransactionChild::AllocPLayerChild()
{
// we always use the "power-user" ctor
NS_RUNTIMEABORT("not reached");
return nullptr;
}
bool
LayerTransactionChild::DeallocPLayerChild(PLayerChild* actor)
{
delete actor;
return true;
}
PCompositableChild*
LayerTransactionChild::AllocPCompositableChild(const TextureInfo& aInfo)
{
MOZ_ASSERT(!mDestroyed);
return CompositableChild::CreateActor();
}
bool
LayerTransactionChild::DeallocPCompositableChild(PCompositableChild* actor)
{
CompositableChild::DestroyActor(actor);
return true;
}
void
LayerTransactionChild::ActorDestroy(ActorDestroyReason why)
{
mDestroyed = true;
}
} // namespace layers
} // namespace mozilla