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https://repo.dactyloidae.xyz/Dactyloidae/UXP.git
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261 lines
9.4 KiB
C
261 lines
9.4 KiB
C
/*
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* Copyright (c) 2016, Alliance for Open Media. All rights reserved
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*
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* This source code is subject to the terms of the BSD 2 Clause License and
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* the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
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* was not distributed with this source code in the LICENSE file, you can
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* obtain it at www.aomedia.org/license/software. If the Alliance for Open
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* Media Patent License 1.0 was not distributed with this source code in the
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* PATENTS file, you can obtain it at www.aomedia.org/license/patent.
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*/
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#include "av1/encoder/encodeframe.h"
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#include "av1/encoder/encoder.h"
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#include "av1/encoder/ethread.h"
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#include "aom_dsp/aom_dsp_common.h"
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static void accumulate_rd_opt(ThreadData *td, ThreadData *td_t) {
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for (int i = 0; i < REFERENCE_MODES; i++)
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td->rd_counts.comp_pred_diff[i] += td_t->rd_counts.comp_pred_diff[i];
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for (int i = 0; i < REF_FRAMES; i++)
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td->rd_counts.global_motion_used[i] +=
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td_t->rd_counts.global_motion_used[i];
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td->rd_counts.compound_ref_used_flag |=
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td_t->rd_counts.compound_ref_used_flag;
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td->rd_counts.skip_mode_used_flag |= td_t->rd_counts.skip_mode_used_flag;
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}
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static int enc_worker_hook(void *arg1, void *unused) {
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EncWorkerData *const thread_data = (EncWorkerData *)arg1;
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AV1_COMP *const cpi = thread_data->cpi;
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const AV1_COMMON *const cm = &cpi->common;
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const int tile_cols = cm->tile_cols;
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const int tile_rows = cm->tile_rows;
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int t;
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(void)unused;
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for (t = thread_data->start; t < tile_rows * tile_cols;
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t += cpi->num_workers) {
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int tile_row = t / tile_cols;
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int tile_col = t % tile_cols;
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av1_encode_tile(cpi, thread_data->td, tile_row, tile_col);
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}
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return 1;
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}
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static void create_enc_workers(AV1_COMP *cpi, int num_workers) {
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AV1_COMMON *const cm = &cpi->common;
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const AVxWorkerInterface *const winterface = aom_get_worker_interface();
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CHECK_MEM_ERROR(cm, cpi->workers,
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aom_malloc(num_workers * sizeof(*cpi->workers)));
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CHECK_MEM_ERROR(cm, cpi->tile_thr_data,
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aom_calloc(num_workers, sizeof(*cpi->tile_thr_data)));
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for (int i = 0; i < num_workers; i++) {
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AVxWorker *const worker = &cpi->workers[i];
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EncWorkerData *const thread_data = &cpi->tile_thr_data[i];
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++cpi->num_workers;
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winterface->init(worker);
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thread_data->cpi = cpi;
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if (i < num_workers - 1) {
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// Allocate thread data.
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CHECK_MEM_ERROR(cm, thread_data->td,
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aom_memalign(32, sizeof(*thread_data->td)));
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av1_zero(*thread_data->td);
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// Set up pc_tree.
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thread_data->td->pc_tree = NULL;
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av1_setup_pc_tree(cm, thread_data->td);
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CHECK_MEM_ERROR(cm, thread_data->td->above_pred_buf,
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(uint8_t *)aom_memalign(
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16, MAX_MB_PLANE * MAX_SB_SQUARE *
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sizeof(*thread_data->td->above_pred_buf)));
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CHECK_MEM_ERROR(cm, thread_data->td->left_pred_buf,
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(uint8_t *)aom_memalign(
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16, MAX_MB_PLANE * MAX_SB_SQUARE *
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sizeof(*thread_data->td->left_pred_buf)));
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CHECK_MEM_ERROR(
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cm, thread_data->td->wsrc_buf,
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(int32_t *)aom_memalign(
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16, MAX_SB_SQUARE * sizeof(*thread_data->td->wsrc_buf)));
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for (int x = 0; x < 2; x++)
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for (int y = 0; y < 2; y++)
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CHECK_MEM_ERROR(
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cm, thread_data->td->hash_value_buffer[x][y],
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(uint32_t *)aom_malloc(
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AOM_BUFFER_SIZE_FOR_BLOCK_HASH *
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sizeof(*thread_data->td->hash_value_buffer[0][0])));
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CHECK_MEM_ERROR(
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cm, thread_data->td->mask_buf,
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(int32_t *)aom_memalign(
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16, MAX_SB_SQUARE * sizeof(*thread_data->td->mask_buf)));
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// Allocate frame counters in thread data.
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CHECK_MEM_ERROR(cm, thread_data->td->counts,
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aom_calloc(1, sizeof(*thread_data->td->counts)));
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// Allocate buffers used by palette coding mode.
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CHECK_MEM_ERROR(
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cm, thread_data->td->palette_buffer,
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aom_memalign(16, sizeof(*thread_data->td->palette_buffer)));
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CHECK_MEM_ERROR(
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cm, thread_data->td->tmp_conv_dst,
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aom_memalign(32, MAX_SB_SIZE * MAX_SB_SIZE *
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sizeof(*thread_data->td->tmp_conv_dst)));
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for (int j = 0; j < 2; ++j) {
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CHECK_MEM_ERROR(
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cm, thread_data->td->tmp_obmc_bufs[j],
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aom_memalign(16, 2 * MAX_MB_PLANE * MAX_SB_SQUARE *
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sizeof(*thread_data->td->tmp_obmc_bufs[j])));
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}
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// Create threads
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if (!winterface->reset(worker))
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aom_internal_error(&cm->error, AOM_CODEC_ERROR,
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"Tile encoder thread creation failed");
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} else {
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// Main thread acts as a worker and uses the thread data in cpi.
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thread_data->td = &cpi->td;
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}
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winterface->sync(worker);
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}
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}
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static void launch_enc_workers(AV1_COMP *cpi, int num_workers) {
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const AVxWorkerInterface *const winterface = aom_get_worker_interface();
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// Encode a frame
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for (int i = 0; i < num_workers; i++) {
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AVxWorker *const worker = &cpi->workers[i];
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EncWorkerData *const thread_data = (EncWorkerData *)worker->data1;
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// Set the starting tile for each thread.
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thread_data->start = i;
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if (i == cpi->num_workers - 1)
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winterface->execute(worker);
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else
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winterface->launch(worker);
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}
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}
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static void sync_enc_workers(AV1_COMP *cpi, int num_workers) {
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const AVxWorkerInterface *const winterface = aom_get_worker_interface();
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// Encoding ends.
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for (int i = 0; i < num_workers; i++) {
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AVxWorker *const worker = &cpi->workers[i];
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winterface->sync(worker);
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}
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}
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static void accumulate_counters_enc_workers(AV1_COMP *cpi, int num_workers) {
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for (int i = 0; i < num_workers; i++) {
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AVxWorker *const worker = &cpi->workers[i];
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EncWorkerData *const thread_data = (EncWorkerData *)worker->data1;
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cpi->intrabc_used |= thread_data->td->intrabc_used_this_tile;
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// Accumulate counters.
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if (i < cpi->num_workers - 1) {
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av1_accumulate_frame_counts(&cpi->counts, thread_data->td->counts);
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accumulate_rd_opt(&cpi->td, thread_data->td);
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cpi->td.mb.txb_split_count += thread_data->td->mb.txb_split_count;
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}
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}
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}
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static void prepare_enc_workers(AV1_COMP *cpi, AVxWorkerHook hook,
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int num_workers) {
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for (int i = 0; i < num_workers; i++) {
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AVxWorker *const worker = &cpi->workers[i];
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EncWorkerData *const thread_data = &cpi->tile_thr_data[i];
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worker->hook = hook;
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worker->data1 = thread_data;
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worker->data2 = NULL;
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// Before encoding a frame, copy the thread data from cpi.
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if (thread_data->td != &cpi->td) {
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thread_data->td->mb = cpi->td.mb;
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thread_data->td->rd_counts = cpi->td.rd_counts;
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thread_data->td->mb.above_pred_buf = thread_data->td->above_pred_buf;
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thread_data->td->mb.left_pred_buf = thread_data->td->left_pred_buf;
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thread_data->td->mb.wsrc_buf = thread_data->td->wsrc_buf;
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for (int x = 0; x < 2; x++) {
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for (int y = 0; y < 2; y++) {
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memcpy(thread_data->td->hash_value_buffer[x][y],
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cpi->td.mb.hash_value_buffer[x][y],
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AOM_BUFFER_SIZE_FOR_BLOCK_HASH *
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sizeof(*thread_data->td->hash_value_buffer[0][0]));
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thread_data->td->mb.hash_value_buffer[x][y] =
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thread_data->td->hash_value_buffer[x][y];
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}
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}
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thread_data->td->mb.mask_buf = thread_data->td->mask_buf;
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}
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if (thread_data->td->counts != &cpi->counts) {
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memcpy(thread_data->td->counts, &cpi->counts, sizeof(cpi->counts));
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}
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if (i < num_workers - 1) {
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thread_data->td->mb.palette_buffer = thread_data->td->palette_buffer;
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thread_data->td->mb.tmp_conv_dst = thread_data->td->tmp_conv_dst;
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for (int j = 0; j < 2; ++j) {
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thread_data->td->mb.tmp_obmc_bufs[j] =
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thread_data->td->tmp_obmc_bufs[j];
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}
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thread_data->td->mb.e_mbd.tmp_conv_dst = thread_data->td->mb.tmp_conv_dst;
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for (int j = 0; j < 2; ++j) {
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thread_data->td->mb.e_mbd.tmp_obmc_bufs[j] =
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thread_data->td->mb.tmp_obmc_bufs[j];
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}
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}
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}
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}
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void av1_encode_tiles_mt(AV1_COMP *cpi) {
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AV1_COMMON *const cm = &cpi->common;
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const int tile_cols = cm->tile_cols;
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const int tile_rows = cm->tile_rows;
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int num_workers = AOMMIN(cpi->oxcf.max_threads, tile_cols * tile_rows);
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if (cpi->tile_data == NULL || cpi->allocated_tiles < tile_cols * tile_rows)
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av1_alloc_tile_data(cpi);
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av1_init_tile_data(cpi);
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// Only run once to create threads and allocate thread data.
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if (cpi->num_workers == 0) {
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create_enc_workers(cpi, num_workers);
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} else {
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num_workers = AOMMIN(num_workers, cpi->num_workers);
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}
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prepare_enc_workers(cpi, enc_worker_hook, num_workers);
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launch_enc_workers(cpi, num_workers);
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sync_enc_workers(cpi, num_workers);
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accumulate_counters_enc_workers(cpi, num_workers);
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}
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// Accumulate frame counts. FRAME_COUNTS consist solely of 'unsigned int'
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// members, so we treat it as an array, and sum over the whole length.
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void av1_accumulate_frame_counts(FRAME_COUNTS *acc_counts,
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const FRAME_COUNTS *counts) {
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unsigned int *const acc = (unsigned int *)acc_counts;
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const unsigned int *const cnt = (const unsigned int *)counts;
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const unsigned int n_counts = sizeof(FRAME_COUNTS) / sizeof(unsigned int);
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for (unsigned int i = 0; i < n_counts; i++) acc[i] += cnt[i];
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}
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