mirror of
https://repo.dactyloidae.xyz/Dactyloidae/UXP.git
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534 lines
16 KiB
JavaScript
534 lines
16 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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// Eye-dropper tool. This is implemented as a highlighter so it can be displayed in the
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// content page.
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// It basically displays a magnifier that tracks mouse moves and shows a magnified version
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// of the page. On click, it samples the color at the pixel being hovered.
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const {Ci, Cc} = require("chrome");
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const {CanvasFrameAnonymousContentHelper, createNode} = require("./utils/markup");
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const Services = require("Services");
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const EventEmitter = require("devtools/shared/event-emitter");
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const {rgbToHsl, rgbToColorName} = require("devtools/shared/css/color").colorUtils;
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const {getCurrentZoom, getFrameOffsets} = require("devtools/shared/layout/utils");
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loader.lazyGetter(this, "clipboardHelper",
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() => Cc["@mozilla.org/widget/clipboardhelper;1"].getService(Ci.nsIClipboardHelper));
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loader.lazyGetter(this, "l10n",
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() => Services.strings.createBundle("chrome://devtools/locale/eyedropper.properties"));
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const ZOOM_LEVEL_PREF = "devtools.eyedropper.zoom";
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const FORMAT_PREF = "devtools.defaultColorUnit";
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// Width of the canvas.
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const MAGNIFIER_WIDTH = 96;
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// Height of the canvas.
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const MAGNIFIER_HEIGHT = 96;
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// Start position, when the tool is first shown. This should match the top/left position
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// defined in CSS.
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const DEFAULT_START_POS_X = 100;
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const DEFAULT_START_POS_Y = 100;
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// How long to wait before closing after copy.
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const CLOSE_DELAY = 750;
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/**
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* The EyeDropper is the class that draws the gradient line and
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* color stops as an overlay on top of a linear-gradient background-image.
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*/
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function EyeDropper(highlighterEnv) {
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EventEmitter.decorate(this);
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this.highlighterEnv = highlighterEnv;
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this.markup = new CanvasFrameAnonymousContentHelper(this.highlighterEnv,
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this._buildMarkup.bind(this));
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// Get a couple of settings from prefs.
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this.format = Services.prefs.getCharPref(FORMAT_PREF);
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this.eyeDropperZoomLevel = Services.prefs.getIntPref(ZOOM_LEVEL_PREF);
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}
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EyeDropper.prototype = {
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typeName: "EyeDropper",
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ID_CLASS_PREFIX: "eye-dropper-",
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get win() {
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return this.highlighterEnv.window;
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},
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_buildMarkup() {
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// Highlighter main container.
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let container = createNode(this.win, {
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attributes: {"class": "highlighter-container"}
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});
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// Wrapper element.
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let wrapper = createNode(this.win, {
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parent: container,
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attributes: {
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"id": "root",
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"class": "root",
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"hidden": "true"
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},
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prefix: this.ID_CLASS_PREFIX
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});
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// The magnifier canvas element.
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createNode(this.win, {
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parent: wrapper,
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nodeType: "canvas",
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attributes: {
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"id": "canvas",
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"class": "canvas",
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"width": MAGNIFIER_WIDTH,
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"height": MAGNIFIER_HEIGHT
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},
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prefix: this.ID_CLASS_PREFIX
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});
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// The color label element.
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let colorLabelContainer = createNode(this.win, {
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parent: wrapper,
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attributes: {"class": "color-container"},
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prefix: this.ID_CLASS_PREFIX
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});
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createNode(this.win, {
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nodeType: "div",
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parent: colorLabelContainer,
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attributes: {"id": "color-preview", "class": "color-preview"},
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prefix: this.ID_CLASS_PREFIX
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});
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createNode(this.win, {
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nodeType: "div",
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parent: colorLabelContainer,
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attributes: {"id": "color-value", "class": "color-value"},
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prefix: this.ID_CLASS_PREFIX
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});
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return container;
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},
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destroy() {
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this.hide();
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this.markup.destroy();
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},
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getElement(id) {
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return this.markup.getElement(this.ID_CLASS_PREFIX + id);
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},
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/**
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* Show the eye-dropper highlighter.
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* @param {DOMNode} node The node which document the highlighter should be inserted in.
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* @param {Object} options The options object may contain the following properties:
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* - {Boolean} copyOnSelect Whether selecting a color should copy it to the clipboard.
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*/
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show(node, options = {}) {
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if (this.highlighterEnv.isXUL) {
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return false;
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}
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this.options = options;
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// Get the page's current zoom level.
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this.pageZoom = getCurrentZoom(this.win);
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// Take a screenshot of the viewport. This needs to be done first otherwise the
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// eyedropper UI will appear in the screenshot itself (since the UI is injected as
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// native anonymous content in the page).
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// Once the screenshot is ready, the magnified area will be drawn.
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this.prepareImageCapture();
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// Start listening for user events.
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let {pageListenerTarget} = this.highlighterEnv;
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pageListenerTarget.addEventListener("mousemove", this);
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pageListenerTarget.addEventListener("click", this, true);
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pageListenerTarget.addEventListener("keydown", this);
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pageListenerTarget.addEventListener("DOMMouseScroll", this);
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pageListenerTarget.addEventListener("FullZoomChange", this);
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// Show the eye-dropper.
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this.getElement("root").removeAttribute("hidden");
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// Prepare the canvas context on which we're drawing the magnified page portion.
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this.ctx = this.getElement("canvas").getCanvasContext();
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this.ctx.imageSmoothingEnabled = false;
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this.magnifiedArea = {width: MAGNIFIER_WIDTH, height: MAGNIFIER_HEIGHT,
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x: DEFAULT_START_POS_X, y: DEFAULT_START_POS_Y};
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this.moveTo(DEFAULT_START_POS_X, DEFAULT_START_POS_Y);
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// Focus the content so the keyboard can be used.
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this.win.focus();
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return true;
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},
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/**
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* Hide the eye-dropper highlighter.
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*/
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hide() {
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if (this.highlighterEnv.isXUL) {
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return;
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}
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this.pageImage = null;
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let {pageListenerTarget} = this.highlighterEnv;
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pageListenerTarget.removeEventListener("mousemove", this);
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pageListenerTarget.removeEventListener("click", this, true);
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pageListenerTarget.removeEventListener("keydown", this);
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pageListenerTarget.removeEventListener("DOMMouseScroll", this);
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pageListenerTarget.removeEventListener("FullZoomChange", this);
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this.getElement("root").setAttribute("hidden", "true");
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this.getElement("root").removeAttribute("drawn");
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this.emit("hidden");
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},
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prepareImageCapture() {
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// Get the image data from the content window.
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let imageData = getWindowAsImageData(this.win);
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// We need to transform imageData to something drawWindow will consume. An ImageBitmap
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// works well. We could have used an Image, but doing so results in errors if the page
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// defines CSP headers.
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this.win.createImageBitmap(imageData).then(image => {
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this.pageImage = image;
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// We likely haven't drawn anything yet (no mousemove events yet), so start now.
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this.draw();
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// Set an attribute on the root element to be able to run tests after the first draw
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// was done.
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this.getElement("root").setAttribute("drawn", "true");
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});
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},
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/**
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* Get the number of cells (blown-up pixels) per direction in the grid.
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*/
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get cellsWide() {
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// Canvas will render whole "pixels" (cells) only, and an even number at that. Round
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// up to the nearest even number of pixels.
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let cellsWide = Math.ceil(this.magnifiedArea.width / this.eyeDropperZoomLevel);
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cellsWide += cellsWide % 2;
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return cellsWide;
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},
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/**
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* Get the size of each cell (blown-up pixel) in the grid.
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*/
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get cellSize() {
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return this.magnifiedArea.width / this.cellsWide;
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},
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/**
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* Get index of cell in the center of the grid.
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*/
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get centerCell() {
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return Math.floor(this.cellsWide / 2);
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},
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/**
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* Get color of center cell in the grid.
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*/
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get centerColor() {
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let pos = (this.centerCell * this.cellSize) + (this.cellSize / 2);
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let rgb = this.ctx.getImageData(pos, pos, 1, 1).data;
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return rgb;
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},
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draw() {
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// If the image of the page isn't ready yet, bail out, we'll draw later on mousemove.
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if (!this.pageImage) {
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return;
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}
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let {width, height, x, y} = this.magnifiedArea;
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let zoomedWidth = width / this.eyeDropperZoomLevel;
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let zoomedHeight = height / this.eyeDropperZoomLevel;
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let sx = x - (zoomedWidth / 2);
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let sy = y - (zoomedHeight / 2);
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let sw = zoomedWidth;
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let sh = zoomedHeight;
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this.ctx.drawImage(this.pageImage, sx, sy, sw, sh, 0, 0, width, height);
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// Draw the grid on top, but only at 3x or more, otherwise it's too busy.
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if (this.eyeDropperZoomLevel > 2) {
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this.drawGrid();
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}
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this.drawCrosshair();
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// Update the color preview and value.
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let rgb = this.centerColor;
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this.getElement("color-preview").setAttribute("style",
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`background-color:${toColorString(rgb, "rgb")};`);
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this.getElement("color-value").setTextContent(toColorString(rgb, this.format));
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},
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/**
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* Draw a grid on the canvas representing pixel boundaries.
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*/
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drawGrid() {
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let {width, height} = this.magnifiedArea;
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this.ctx.lineWidth = 1;
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this.ctx.strokeStyle = "rgba(143, 143, 143, 0.2)";
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for (let i = 0; i < width; i += this.cellSize) {
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this.ctx.beginPath();
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this.ctx.moveTo(i - .5, 0);
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this.ctx.lineTo(i - .5, height);
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this.ctx.stroke();
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this.ctx.beginPath();
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this.ctx.moveTo(0, i - .5);
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this.ctx.lineTo(width, i - .5);
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this.ctx.stroke();
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}
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},
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/**
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* Draw a box on the canvas to highlight the center cell.
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*/
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drawCrosshair() {
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let pos = this.centerCell * this.cellSize;
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this.ctx.lineWidth = 1;
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this.ctx.lineJoin = "miter";
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this.ctx.strokeStyle = "rgba(0, 0, 0, 1)";
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this.ctx.strokeRect(pos - 1.5, pos - 1.5, this.cellSize + 2, this.cellSize + 2);
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this.ctx.strokeStyle = "rgba(255, 255, 255, 1)";
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this.ctx.strokeRect(pos - 0.5, pos - 0.5, this.cellSize, this.cellSize);
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},
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handleEvent(e) {
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switch (e.type) {
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case "mousemove":
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// We might be getting an event from a child frame, so account for the offset.
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let [xOffset, yOffset] = getFrameOffsets(this.win, e.target);
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let x = xOffset + e.pageX - this.win.scrollX;
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let y = yOffset + e.pageY - this.win.scrollY;
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// Update the zoom area.
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this.magnifiedArea.x = x * this.pageZoom;
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this.magnifiedArea.y = y * this.pageZoom;
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// Redraw the portion of the screenshot that is now under the mouse.
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this.draw();
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// And move the eye-dropper's UI so it follows the mouse.
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this.moveTo(x, y);
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break;
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case "click":
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this.selectColor();
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break;
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case "keydown":
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this.handleKeyDown(e);
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break;
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case "DOMMouseScroll":
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// Prevent scrolling. That's because we only took a screenshot of the viewport, so
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// scrolling out of the viewport wouldn't draw the expected things. In the future
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// we can take the screenshot again on scroll, but for now it doesn't seem
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// important.
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e.preventDefault();
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break;
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case "FullZoomChange":
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this.hide();
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this.show();
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break;
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}
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},
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moveTo(x, y) {
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let root = this.getElement("root");
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root.setAttribute("style", `top:${y}px;left:${x}px;`);
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// Move the label container to the top if the magnifier is close to the bottom edge.
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if (y >= this.win.innerHeight - MAGNIFIER_HEIGHT) {
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root.setAttribute("top", "");
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} else {
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root.removeAttribute("top");
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}
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// Also offset the label container to the right or left if the magnifier is close to
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// the edge.
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root.removeAttribute("left");
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root.removeAttribute("right");
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if (x <= MAGNIFIER_WIDTH) {
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root.setAttribute("right", "");
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} else if (x >= this.win.innerWidth - MAGNIFIER_WIDTH) {
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root.setAttribute("left", "");
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}
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},
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/**
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* Select the current color that's being previewed. Depending on the current options,
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* selecting might mean copying to the clipboard and closing the
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*/
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selectColor() {
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let onColorSelected = Promise.resolve();
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if (this.options.copyOnSelect) {
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onColorSelected = this.copyColor();
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}
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this.emit("selected", toColorString(this.centerColor, this.format));
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onColorSelected.then(() => this.hide(), e => console.error(e));
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},
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/**
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* Handler for the keydown event. Either select the color or move the panel in a
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* direction depending on the key pressed.
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*/
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handleKeyDown(e) {
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// Bail out early if any unsupported modifier is used, so that we let
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// keyboard shortcuts through.
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if (e.metaKey || e.ctrlKey || e.altKey) {
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return;
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}
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if (e.keyCode === e.DOM_VK_RETURN) {
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this.selectColor();
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e.preventDefault();
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return;
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}
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if (e.keyCode === e.DOM_VK_ESCAPE) {
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this.emit("canceled");
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this.hide();
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e.preventDefault();
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return;
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}
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let offsetX = 0;
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let offsetY = 0;
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let modifier = 1;
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if (e.keyCode === e.DOM_VK_LEFT) {
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offsetX = -1;
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} else if (e.keyCode === e.DOM_VK_RIGHT) {
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offsetX = 1;
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} else if (e.keyCode === e.DOM_VK_UP) {
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offsetY = -1;
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} else if (e.keyCode === e.DOM_VK_DOWN) {
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offsetY = 1;
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}
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if (e.shiftKey) {
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modifier = 10;
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}
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offsetY *= modifier;
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offsetX *= modifier;
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if (offsetX !== 0 || offsetY !== 0) {
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this.magnifiedArea.x = cap(this.magnifiedArea.x + offsetX,
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0, this.win.innerWidth * this.pageZoom);
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this.magnifiedArea.y = cap(this.magnifiedArea.y + offsetY, 0,
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this.win.innerHeight * this.pageZoom);
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this.draw();
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this.moveTo(this.magnifiedArea.x / this.pageZoom,
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this.magnifiedArea.y / this.pageZoom);
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e.preventDefault();
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}
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},
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/**
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* Copy the currently inspected color to the clipboard.
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* @return {Promise} Resolves when the copy has been done (after a delay that is used to
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* let users know that something was copied).
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*/
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copyColor() {
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// Copy to the clipboard.
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let color = toColorString(this.centerColor, this.format);
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clipboardHelper.copyString(color);
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// Provide some feedback.
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this.getElement("color-value").setTextContent(
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"✓ " + l10n.GetStringFromName("colorValue.copied"));
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// Hide the tool after a delay.
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clearTimeout(this._copyTimeout);
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return new Promise(resolve => {
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this._copyTimeout = setTimeout(resolve, CLOSE_DELAY);
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});
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}
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};
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exports.EyeDropper = EyeDropper;
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/**
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* Draw the visible portion of the window on a canvas and get the resulting ImageData.
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* @param {Window} win
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* @return {ImageData} The image data for the window.
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*/
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function getWindowAsImageData(win) {
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let canvas = win.document.createElementNS("http://www.w3.org/1999/xhtml", "canvas");
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let scale = getCurrentZoom(win);
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let width = win.innerWidth;
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let height = win.innerHeight;
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canvas.width = width * scale;
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canvas.height = height * scale;
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canvas.mozOpaque = true;
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let ctx = canvas.getContext("2d");
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ctx.scale(scale, scale);
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ctx.drawWindow(win, win.scrollX, win.scrollY, width, height, "#fff");
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return ctx.getImageData(0, 0, canvas.width, canvas.height);
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}
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/**
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* Get a formatted CSS color string from a color value.
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* @param {array} rgb Rgb values of a color to format.
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* @param {string} format Format of string. One of "hex", "rgb", "hsl", "name".
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* @return {string} Formatted color value, e.g. "#FFF" or "hsl(20, 10%, 10%)".
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*/
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function toColorString(rgb, format) {
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let [r, g, b] = rgb;
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switch (format) {
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case "hex":
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return hexString(rgb);
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case "rgb":
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return "rgb(" + r + ", " + g + ", " + b + ")";
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case "hsl":
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let [h, s, l] = rgbToHsl(rgb);
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return "hsl(" + h + ", " + s + "%, " + l + "%)";
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case "name":
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let str;
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try {
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str = rgbToColorName(r, g, b);
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} catch (e) {
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str = hexString(rgb);
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}
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return str;
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default:
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return hexString(rgb);
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}
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}
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/**
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* Produce a hex-formatted color string from rgb values.
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* @param {array} rgb Rgb values of color to stringify.
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* @return {string} Hex formatted string for color, e.g. "#FFEE00".
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*/
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function hexString([r, g, b]) {
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let val = (1 << 24) + (r << 16) + (g << 8) + (b << 0);
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return "#" + val.toString(16).substr(-6).toUpperCase();
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}
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function cap(value, min, max) {
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return Math.max(min, Math.min(value, max));
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}
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