Dactyloidae/db/mork/src/morkProbeMap.cpp

1234 lines
38 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1999
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
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* decision by deleting the provisions above and replace them with the notice
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// This code is a port to NS Mork from public domain Mithril C++ sources.
// Note many code comments here come verbatim from cut-and-pasted Mithril.
// In many places, code is identical; Mithril versions stay public domain.
// Changes in porting are mainly class type and scalar type name changes.
#include "nscore.h"
#ifndef _MDB_
#include "mdb.h"
#endif
#ifndef _MORK_
#include "mork.h"
#endif
#ifndef _MORKNODE_
#include "morkNode.h"
#endif
#ifndef _MORKPROBEMAP_
#include "morkProbeMap.h"
#endif
#ifndef _MORKENV_
#include "morkEnv.h"
#endif
/*============================================================================*/
/* morkMapScratch */
void morkMapScratch::halt_map_scratch(morkEnv* ev)
{
nsIMdbHeap* heap = sMapScratch_Heap;
if ( heap )
{
if ( sMapScratch_Keys )
heap->Free(ev->AsMdbEnv(), sMapScratch_Keys);
if ( sMapScratch_Vals )
heap->Free(ev->AsMdbEnv(), sMapScratch_Vals);
}
}
//3456789_123456789_123456789_123456789_123456789_123456789_123456789_123456789
/*============================================================================*/
/* morkProbeMap */
void morkProbeMap::ProbeMapBadTagError(morkEnv* ev) const
{
ev->NewError("bad sProbeMap_Tag");
}
void morkProbeMap::WrapWithNoVoidSlotError(morkEnv* ev) const
{
ev->NewError("wrap without void morkProbeMap slot");
}
void morkProbeMap::GrowFailsMaxFillError(morkEnv* ev) const
{
ev->NewError("grow fails morkEnv > sMap_Fill");
}
void morkProbeMap::MapKeyIsNotIPError(morkEnv* ev) const
{
ev->NewError("not sMap_KeyIsIP");
}
void morkProbeMap::MapValIsNotIPError(morkEnv* ev) const
{
ev->NewError("not sMap_ValIsIP");
}
void morkProbeMap::rehash_old_map(morkEnv* ev, morkMapScratch* ioScratch)
{
mork_size keySize = sMap_KeySize; // size of every key bucket
mork_size valSize = sMap_ValSize; // size of every associated value
mork_count slots = sMap_Slots; // number of new buckets
mork_u1* keys = sMap_Keys; // destination for rehashed keys
mork_u1* vals = sMap_Vals; // destination for any copied values
mork_bool keyIsIP = ( keys && keySize == sizeof(mork_ip) && sMap_KeyIsIP );
mork_bool valIsIP = ( vals && valSize == sizeof(mork_ip) && sMap_ValIsIP );
mork_count oldSlots = ioScratch->sMapScratch_Slots; // sMap_Slots
mork_u1* oldKeys = ioScratch->sMapScratch_Keys; // sMap_Keys
mork_u1* oldVals = ioScratch->sMapScratch_Vals; // sMap_Vals
mork_u1* end = oldKeys + (keySize * oldSlots); // one byte past last key
mork_fill fill = 0; // let's count the actual fill for a double check
while ( oldKeys < end ) // another old key bucket to rehash if non-nil?
{
if ( !this->ProbeMapIsKeyNil(ev, oldKeys) ) // need to rehash?
{
++fill; // this had better match sMap_Fill when we are all done
mork_u4 hash = this->ProbeMapHashMapKey(ev, oldKeys);
mork_pos i = hash % slots; // target hash bucket
mork_pos startPos = i; // remember start to detect
mork_u1* k = keys + (i * keySize);
while ( !this->ProbeMapIsKeyNil(ev, k) )
{
if ( ++i >= (mork_pos)slots ) // advanced past end? need to wrap around now?
i = 0; // wrap around to first slot in map's hash table
if ( i == startPos ) // no void slots were found anywhere in map?
{
this->WrapWithNoVoidSlotError(ev); // should never happen
return; // this is bad, and we can't go on with the rehash
}
k = keys + (i * keySize);
}
if ( keyIsIP ) // int special case?
*((mork_ip*) k) = *((const mork_ip*) oldKeys); // fast bitwise copy
else
MORK_MEMCPY(k, oldKeys, keySize); // slow bitwise copy
if ( oldVals ) // need to copy values as well?
{
mork_size valOffset = (i * valSize);
mork_u1* v = vals + valOffset;
mork_u1* ov = oldVals + valOffset;
if ( valIsIP ) // int special case?
*((mork_ip*) v) = *((const mork_ip*) ov); // fast bitwise copy
else
MORK_MEMCPY(v, ov, valSize); // slow bitwise copy
}
}
oldKeys += keySize; // advance to next key bucket in old map
}
if ( fill != sMap_Fill ) // is the recorded value of sMap_Fill wrong?
{
ev->NewWarning("fill != sMap_Fill");
sMap_Fill = fill;
}
}
mork_bool morkProbeMap::grow_probe_map(morkEnv* ev)
{
if ( sMap_Heap ) // can we grow the map?
{
mork_num newSlots = ((sMap_Slots * 4) / 3) + 1; // +25%
morkMapScratch old; // a place to temporarily hold all the old arrays
if ( this->new_slots(ev, &old, newSlots) ) // have more?
{
++sMap_Seed; // note the map has changed
this->rehash_old_map(ev, &old);
if ( ev->Good() )
{
mork_count slots = sMap_Slots;
mork_num emptyReserve = (slots / 7) + 1; // keep this many empty
mork_fill maxFill = slots - emptyReserve; // new max occupancy
if ( maxFill > sMap_Fill ) // new max is bigger than old occupancy?
sProbeMap_MaxFill = maxFill; // we can install new max for fill
else
this->GrowFailsMaxFillError(ev); // we have invariant failure
}
if ( ev->Bad() ) // rehash failed? need to revert map to last state?
this->revert_map(ev, &old); // swap the vectors back again
old.halt_map_scratch(ev); // remember to free the old arrays
}
}
else ev->OutOfMemoryError();
return ev->Good();
}
void morkProbeMap::revert_map(morkEnv* ev, morkMapScratch* ioScratch)
{
mork_count tempSlots = ioScratch->sMapScratch_Slots; // sMap_Slots
mork_u1* tempKeys = ioScratch->sMapScratch_Keys; // sMap_Keys
mork_u1* tempVals = ioScratch->sMapScratch_Vals; // sMap_Vals
ioScratch->sMapScratch_Slots = sMap_Slots;
ioScratch->sMapScratch_Keys = sMap_Keys;
ioScratch->sMapScratch_Vals = sMap_Vals;
sMap_Slots = tempSlots;
sMap_Keys = tempKeys;
sMap_Vals = tempVals;
}
void morkProbeMap::put_probe_kv(morkEnv* ev,
const void* inAppKey, const void* inAppVal, mork_pos inPos)
{
mork_u1* mapVal = 0;
mork_u1* mapKey = 0;
mork_num valSize = sMap_ValSize;
if ( valSize && inAppVal ) // map holds values? caller sends value?
{
mork_u1* val = sMap_Vals + (valSize * inPos);
if ( valSize == sizeof(mork_ip) && sMap_ValIsIP ) // int special case?
*((mork_ip*) val) = *((const mork_ip*) inAppVal);
else
mapVal = val; // show possible need to call ProbeMapPushIn()
}
if ( inAppKey ) // caller sends the key?
{
mork_num keySize = sMap_KeySize;
mork_u1* key = sMap_Keys + (keySize * inPos);
if ( keySize == sizeof(mork_ip) && sMap_KeyIsIP ) // int special case?
*((mork_ip*) key) = *((const mork_ip*) inAppKey);
else
mapKey = key; // show possible need to call ProbeMapPushIn()
}
else
ev->NilPointerError();
if ( ( inAppVal && mapVal ) || ( inAppKey && mapKey ) )
this->ProbeMapPushIn(ev, inAppKey, inAppVal, mapKey, mapVal);
if ( sMap_Fill > sProbeMap_MaxFill )
this->grow_probe_map(ev);
}
void morkProbeMap::get_probe_kv(morkEnv* ev,
void* outAppKey, void* outAppVal, mork_pos inPos) const
{
const mork_u1* mapVal = 0;
const mork_u1* mapKey = 0;
mork_num valSize = sMap_ValSize;
if ( valSize && outAppVal ) // map holds values? caller wants value?
{
const mork_u1* val = sMap_Vals + (valSize * inPos);
if ( valSize == sizeof(mork_ip) && sMap_ValIsIP ) // int special case?
*((mork_ip*) outAppVal) = *((const mork_ip*) val);
else
mapVal = val; // show possible need to call ProbeMapPullOut()
}
if ( outAppKey ) // caller wants the key?
{
mork_num keySize = sMap_KeySize;
const mork_u1* key = sMap_Keys + (keySize * inPos);
if ( keySize == sizeof(mork_ip) && sMap_KeyIsIP ) // int special case?
*((mork_ip*) outAppKey) = *((const mork_ip*) key);
else
mapKey = key; // show possible need to call ProbeMapPullOut()
}
if ( ( outAppVal && mapVal ) || ( outAppKey && mapKey ) )
this->ProbeMapPullOut(ev, mapKey, mapVal, outAppKey, outAppVal);
}
mork_test
morkProbeMap::find_key_pos(morkEnv* ev, const void* inAppKey,
mork_u4 inHash, mork_pos* outPos) const
{
mork_u1* k = sMap_Keys; // array of keys, each of size sMap_KeySize
mork_num size = sMap_KeySize; // number of bytes in each key
mork_count slots = sMap_Slots; // total number of key buckets
mork_pos i = inHash % slots; // target hash bucket
mork_pos startPos = i; // remember start to detect
mork_test outTest = this->MapTest(ev, k + (i * size), inAppKey);
while ( outTest == morkTest_kMiss )
{
if ( ++i >= (mork_pos)slots ) // advancing goes beyond end? need to wrap around now?
i = 0; // wrap around to first slot in map's hash table
if ( i == startPos ) // no void slots were found anywhere in map?
{
this->WrapWithNoVoidSlotError(ev); // should never happen
break; // end loop on kMiss; note caller expects either kVoid or kHit
}
outTest = this->MapTest(ev, k + (i * size), inAppKey);
}
*outPos = i;
return outTest;
}
void morkProbeMap::probe_map_lazy_init(morkEnv* ev)
{
if ( this->need_lazy_init() && sMap_Fill == 0 ) // pending lazy action?
{
// The constructor cannot successfully call virtual ProbeMapClearKey(),
// so we lazily do so now, when we add the first member to the map.
mork_u1* keys = sMap_Keys;
if ( keys ) // okay to call lazy virtual clear method on new map keys?
{
if ( sProbeMap_ZeroIsClearKey ) // zero is good enough to clear keys?
{
mork_num keyVolume = sMap_Slots * sMap_KeySize;
if ( keyVolume )
MORK_MEMSET(keys, 0, keyVolume);
}
else
this->ProbeMapClearKey(ev, keys, sMap_Slots);
}
else
this->MapNilKeysError(ev);
}
sProbeMap_LazyClearOnAdd = 0; // don't do this ever again
}
mork_bool
morkProbeMap::MapAtPut(morkEnv* ev,
const void* inAppKey, const void* inAppVal,
void* outAppKey, void* outAppVal)
{
mork_bool outPut = morkBool_kFalse;
if ( this->GoodProbeMap() ) /* looks good? */
{
if ( this->need_lazy_init() && sMap_Fill == 0 ) // pending lazy action?
this->probe_map_lazy_init(ev);
if ( ev->Good() )
{
mork_pos slotPos = 0;
mork_u4 hash = this->MapHash(ev, inAppKey);
mork_test test = this->find_key_pos(ev, inAppKey, hash, &slotPos);
outPut = ( test == morkTest_kHit );
if ( outPut ) // replacing an old assoc? no change in member count?
{
if ( outAppKey || outAppVal ) /* copy old before cobber? */
this->get_probe_kv(ev, outAppKey, outAppVal, slotPos);
}
else // adding a new assoc increases membership by one
{
++sMap_Fill; /* one more member in the collection */
}
if ( test != morkTest_kMiss ) /* found slot to hold new assoc? */
{
++sMap_Seed; /* note the map has changed */
this->put_probe_kv(ev, inAppKey, inAppVal, slotPos);
}
}
}
else this->ProbeMapBadTagError(ev);
return outPut;
}
mork_bool
morkProbeMap::MapAt(morkEnv* ev, const void* inAppKey,
void* outAppKey, void* outAppVal)
{
if ( this->GoodProbeMap() ) /* looks good? */
{
if ( this->need_lazy_init() && sMap_Fill == 0 ) // pending lazy action?
this->probe_map_lazy_init(ev);
mork_pos slotPos = 0;
mork_u4 hash = this->MapHash(ev, inAppKey);
mork_test test = this->find_key_pos(ev, inAppKey, hash, &slotPos);
if ( test == morkTest_kHit ) /* found an assoc pair for inAppKey? */
{
this->get_probe_kv(ev, outAppKey, outAppVal, slotPos);
return morkBool_kTrue;
}
}
else this->ProbeMapBadTagError(ev);
return morkBool_kFalse;
}
mork_num
morkProbeMap::MapCutAll(morkEnv* ev)
{
mork_num outCutAll = 0;
if ( this->GoodProbeMap() ) /* looks good? */
{
outCutAll = sMap_Fill; /* number of members cut, which is all of them */
if ( sMap_Keys && !sProbeMap_ZeroIsClearKey )
this->ProbeMapClearKey(ev, sMap_Keys, sMap_Slots);
sMap_Fill = 0; /* map now has no members */
}
else this->ProbeMapBadTagError(ev);
return outCutAll;
}
// { ===== node interface =====
/*virtual*/
morkProbeMap::~morkProbeMap() // assert NodeStop() finished earlier
{
MORK_ASSERT(sMap_Keys==0);
MORK_ASSERT(sProbeMap_Tag==0);
}
/*public virtual*/ void
morkProbeMap::CloseMorkNode(morkEnv* ev) // CloseMap() only if open
{
if ( this->IsOpenNode() )
{
this->MarkClosing();
this->CloseProbeMap(ev);
this->MarkShut();
}
}
void morkProbeMap::CloseProbeMap(morkEnv* ev)
{
if ( this->IsNode() )
{
nsIMdbHeap* heap = sMap_Heap;
if ( heap ) // able to free map arrays?
{
void* block = sMap_Keys;
if ( block )
{
heap->Free(ev->AsMdbEnv(), block);
sMap_Keys = 0;
}
block = sMap_Vals;
if ( block )
{
heap->Free(ev->AsMdbEnv(), block);
sMap_Vals = 0;
}
}
sMap_Keys = 0;
sMap_Vals = 0;
this->CloseNode(ev);
sProbeMap_Tag = 0;
sProbeMap_MaxFill = 0;
this->MarkShut();
}
else
this->NonNodeError(ev);
}
void*
morkProbeMap::clear_alloc(morkEnv* ev, mork_size inSize)
{
void* p = 0;
nsIMdbHeap* heap = sMap_Heap;
if ( heap )
{
if (NS_SUCCEEDED(heap->Alloc(ev->AsMdbEnv(), inSize, (void**) &p)) && p )
{
MORK_MEMSET(p, 0, inSize);
return p;
}
}
else
ev->NilPointerError();
return (void*) 0;
}
/*| map_new_keys: allocate an array of inSlots new keys filled with zero.
**| (cf IronDoc's FeHashTable_new_keys())
|*/
mork_u1*
morkProbeMap::map_new_keys(morkEnv* ev, mork_num inSlots)
{
mork_num size = inSlots * sMap_KeySize;
return (mork_u1*) this->clear_alloc(ev, size);
}
/*| map_new_vals: allocate an array of inSlots new values filled with zero.
**| When values are zero sized, we just return a null pointer.
**|
**| (cf IronDoc's FeHashTable_new_values())
|*/
mork_u1*
morkProbeMap::map_new_vals(morkEnv* ev, mork_num inSlots)
{
mork_u1* values = 0;
mork_num size = inSlots * sMap_ValSize;
if ( size )
values = (mork_u1*) this->clear_alloc(ev, size);
return values;
}
void morkProbeMap::MapSeedOutOfSyncError(morkEnv* ev)
{
ev->NewError("sMap_Seed out of sync");
}
void morkProbeMap::MapFillUnderflowWarning(morkEnv* ev)
{
ev->NewWarning("sMap_Fill underflow");
}
void morkProbeMap::MapNilKeysError(morkEnv* ev)
{
ev->NewError("nil sMap_Keys");
}
void morkProbeMap::MapZeroKeySizeError(morkEnv* ev)
{
ev->NewError("zero sMap_KeySize");
}
/*static*/
void morkProbeMap::ProbeMapCutError(morkEnv* ev)
{
ev->NewError("morkProbeMap cannot cut");
}
void morkProbeMap::init_probe_map(morkEnv* ev, mork_size inSlots)
{
// Note we cannot successfully call virtual ProbeMapClearKey() when we
// call init_probe_map() inside the constructor; so we leave this problem
// to the caller. (The constructor will call ProbeMapClearKey() later
// after setting a suitable lazy flag to show this action is pending.)
if ( ev->Good() )
{
morkMapScratch old;
if ( inSlots < 7 ) // capacity too small?
inSlots = 7; // increase to reasonable minimum
else if ( inSlots > (128 * 1024) ) // requested capacity too big?
inSlots = (128 * 1024); // decrease to reasonable maximum
if ( this->new_slots(ev, &old, inSlots) )
sProbeMap_Tag = morkProbeMap_kTag;
mork_count slots = sMap_Slots;
mork_num emptyReserve = (slots / 7) + 1; // keep this many empty
sProbeMap_MaxFill = slots - emptyReserve;
MORK_MEMSET(&old, 0, sizeof(morkMapScratch)); // don't bother halting
}
}
mork_bool
morkProbeMap::new_slots(morkEnv* ev, morkMapScratch* old, mork_num inSlots)
{
mork_bool outNew = morkBool_kFalse;
// Note we cannot successfully call virtual ProbeMapClearKey() when we
// call new_slots() inside the constructor; so we leave this problem
// to the caller. (The constructor will call ProbeMapClearKey() later
// after setting a suitable lazy flag to show this action is pending.)
// allocate every new array before we continue:
mork_u1* newKeys = this->map_new_keys(ev, inSlots);
mork_u1* newVals = this->map_new_vals(ev, inSlots);
// okay for newVals to be null when values are zero sized?
mork_bool okayValues = ( newVals || !sMap_ValSize );
if ( newKeys && okayValues )
{
outNew = morkBool_kTrue; // we created every array needed
// init mapScratch using slots from current map:
old->sMapScratch_Heap = sMap_Heap;
old->sMapScratch_Slots = sMap_Slots;
old->sMapScratch_Keys = sMap_Keys;
old->sMapScratch_Vals = sMap_Vals;
// replace all map array slots using the newly allocated members:
++sMap_Seed; // the map has changed
sMap_Keys = newKeys;
sMap_Vals = newVals;
sMap_Slots = inSlots;
}
else // free any allocations if only partially successful
{
nsIMdbHeap* heap = sMap_Heap;
if ( newKeys )
heap->Free(ev->AsMdbEnv(), newKeys);
if ( newVals )
heap->Free(ev->AsMdbEnv(), newVals);
MORK_MEMSET(old, 0, sizeof(morkMapScratch)); // zap scratch space
}
return outNew;
}
void
morkProbeMap::clear_probe_map(morkEnv* ev, nsIMdbHeap* ioMapHeap)
{
sProbeMap_Tag = 0;
sMap_Seed = 0;
sMap_Slots = 0;
sMap_Fill = 0;
sMap_Keys = 0;
sMap_Vals = 0;
sProbeMap_MaxFill = 0;
sMap_Heap = ioMapHeap;
if ( !ioMapHeap )
ev->NilPointerError();
}
morkProbeMap::morkProbeMap(morkEnv* ev, const morkUsage& inUsage,
nsIMdbHeap* ioNodeHeap,
mork_size inKeySize, mork_size inValSize,
nsIMdbHeap* ioMapHeap, mork_size inSlots,
mork_bool inZeroIsClearKey)
: morkNode(ev, inUsage, ioNodeHeap)
, sMap_Heap( ioMapHeap )
, sMap_Keys( 0 )
, sMap_Vals( 0 )
, sMap_Seed( 0 ) // change count of members or structure
, sMap_Slots( 0 ) // count of slots in the hash table
, sMap_Fill( 0 ) // number of used slots in the hash table
, sMap_KeySize( 0 ) // size of each key (cannot be zero)
, sMap_ValSize( 0 ) // size of each val (zero allowed)
, sMap_KeyIsIP( morkBool_kFalse ) // sMap_KeySize == sizeof(mork_ip)
, sMap_ValIsIP( morkBool_kFalse ) // sMap_ValSize == sizeof(mork_ip)
, sProbeMap_MaxFill( 0 )
, sProbeMap_LazyClearOnAdd( 0 )
, sProbeMap_ZeroIsClearKey( inZeroIsClearKey )
, sProbeMap_Tag( 0 )
{
// Note we cannot successfully call virtual ProbeMapClearKey() when we
// call init_probe_map() inside the constructor; so we leave this problem
// to the caller. (The constructor will call ProbeMapClearKey() later
// after setting a suitable lazy flag to show this action is pending.)
if ( ev->Good() )
{
this->clear_probe_map(ev, ioMapHeap);
if ( ev->Good() )
{
sMap_KeySize = inKeySize;
sMap_ValSize = inValSize;
sMap_KeyIsIP = ( inKeySize == sizeof(mork_ip) );
sMap_ValIsIP = ( inValSize == sizeof(mork_ip) );
this->init_probe_map(ev, inSlots);
if ( ev->Good() )
{
if ( !inZeroIsClearKey ) // must lazy clear later with virtual method?
sProbeMap_LazyClearOnAdd = morkProbeMap_kLazyClearOnAdd;
mNode_Derived = morkDerived_kProbeMap;
}
}
}
}
/*============================================================================*/
/*virtual*/ mork_test // hit(a,b) implies hash(a) == hash(b)
morkProbeMap::MapTest(morkEnv* ev,
const void* inMapKey, const void* inAppKey) const
// Note inMapKey is always a key already stored in the map, while inAppKey
// is always a method argument parameter from a client method call.
// This matters the most in morkProbeMap subclasses, which have the
// responsibility of putting 'app' keys into slots for 'map' keys, and
// the bit pattern representation might be different in such cases.
// morkTest_kHit means that inMapKey equals inAppKey (and this had better
// also imply that hash(inMapKey) == hash(inAppKey)).
// morkTest_kMiss means that inMapKey does NOT equal inAppKey (but this
// implies nothing at all about hash(inMapKey) and hash(inAppKey)).
// morkTest_kVoid means that inMapKey is not a valid key bit pattern,
// which means that key slot in the map is not being used. Note that
// kVoid is only expected as a return value in morkProbeMap subclasses,
// because morkProbeMap must ask whether a key slot is used or not.
// morkChainMap however, always knows when a key slot is used, so only
// key slots expected to have valid bit patterns will be presented to
// the MapTest() methods for morkChainMap subclasses.
//
// NOTE: it is very important that subclasses correctly return the value
// morkTest_kVoid whenever the slot for inMapKey contains a bit pattern
// that means the slot is not being used, because this is the only way a
// probe map can terminate an unsuccessful search for a key in the map.
{
mork_size keySize = sMap_KeySize;
if ( keySize == sizeof(mork_ip) && sMap_KeyIsIP )
{
mork_ip mapKey = *((const mork_ip*) inMapKey);
if ( mapKey == *((const mork_ip*) inAppKey) )
return morkTest_kHit;
else
{
return ( mapKey )? morkTest_kMiss : morkTest_kVoid;
}
}
else
{
mork_bool allSame = morkBool_kTrue;
mork_bool allZero = morkBool_kTrue;
const mork_u1* ak = (const mork_u1*) inAppKey;
const mork_u1* mk = (const mork_u1*) inMapKey;
const mork_u1* end = mk + keySize;
--mk; // prepare for preincrement:
while ( ++mk < end )
{
mork_u1 byte = *mk;
if ( byte ) // any nonzero byte in map key means slot is not nil?
allZero = morkBool_kFalse;
if ( byte != *ak++ ) // bytes differ in map and app keys?
allSame = morkBool_kFalse;
}
if ( allSame )
return morkTest_kHit;
else
return ( allZero )? morkTest_kVoid : morkTest_kMiss;
}
}
/*virtual*/ mork_u4 // hit(a,b) implies hash(a) == hash(b)
morkProbeMap::MapHash(morkEnv* ev, const void* inAppKey) const
{
mork_size keySize = sMap_KeySize;
if ( keySize == sizeof(mork_ip) && sMap_KeyIsIP )
{
return *((const mork_ip*) inAppKey);
}
else
{
const mork_u1* key = (const mork_u1*) inAppKey;
const mork_u1* end = key + keySize;
--key; // prepare for preincrement:
while ( ++key < end )
{
if ( *key ) // any nonzero byte in map key means slot is not nil?
return morkBool_kFalse;
}
return morkBool_kTrue;
}
return (mork_u4) NS_PTR_TO_INT32(inAppKey);
}
/*============================================================================*/
/*virtual*/ mork_u4
morkProbeMap::ProbeMapHashMapKey(morkEnv* ev, const void* inMapKey) const
// ProbeMapHashMapKey() does logically the same thing as MapHash(), and
// the default implementation actually calls virtual MapHash(). However,
// Subclasses must override this method whenever the formats of keys in
// the map differ from app keys outside the map, because MapHash() only
// works on keys in 'app' format, while ProbeMapHashMapKey() only works
// on keys in 'map' format. This method is called in order to rehash all
// map keys when a map is grown, and this causes all old map members to
// move into new slot locations.
//
// Note it is absolutely imperative that a hash for a key in 'map' format
// be exactly the same the hash of the same key in 'app' format, or else
// maps will seem corrupt later when keys in 'app' format cannot be found.
{
return this->MapHash(ev, inMapKey);
}
/*virtual*/ mork_bool
morkProbeMap::ProbeMapIsKeyNil(morkEnv* ev, void* ioMapKey)
// ProbeMapIsKeyNil() must say whether the representation of logical 'nil'
// is currently found inside the key at ioMapKey, for a key found within
// the map. The the map iterator uses this method to find map keys that
// are actually being used for valid map associations; otherwise the
// iterator cannot determine which map slots actually denote used keys.
// The default method version returns true if all the bits equal zero.
{
if ( sMap_KeySize == sizeof(mork_ip) && sMap_KeyIsIP )
{
return !*((const mork_ip*) ioMapKey);
}
else
{
const mork_u1* key = (const mork_u1*) ioMapKey;
const mork_u1* end = key + sMap_KeySize;
--key; // prepare for preincrement:
while ( ++key < end )
{
if ( *key ) // any nonzero byte in map key means slot is not nil?
return morkBool_kFalse;
}
return morkBool_kTrue;
}
}
/*virtual*/ void
morkProbeMap::ProbeMapClearKey(morkEnv* ev, // put 'nil' alls keys inside map
void* ioMapKey, mork_count inKeyCount) // array of keys inside map
// ProbeMapClearKey() must put some representation of logical 'nil' into
// every key slot in the map, such that MapTest() will later recognize
// that this bit pattern shows each key slot is not actually being used.
//
// This method is typically called whenever the map is either created or
// grown into a larger size, where ioMapKey is a pointer to an array of
// inKeyCount keys, where each key is this->MapKeySize() bytes in size.
// Note that keys are assumed immediately adjacent with no padding, so
// if any alignment requirements must be met, then subclasses should have
// already accounted for this when specifying a key size in the map.
//
// Since this method will be called when a map is being grown in size,
// nothing should be assumed about the state slots of the map, since the
// ioMapKey array might not yet live in sMap_Keys, and the array length
// inKeyCount might not yet live in sMap_Slots. However, the value kept
// in sMap_KeySize never changes, so this->MapKeySize() is always correct.
{
if ( ioMapKey && inKeyCount )
{
MORK_MEMSET(ioMapKey, 0, (inKeyCount * sMap_KeySize));
}
else
ev->NilPointerWarning();
}
/*virtual*/ void
morkProbeMap::ProbeMapPushIn(morkEnv* ev, // move (key,val) into the map
const void* inAppKey, const void* inAppVal, // (key,val) outside map
void* outMapKey, void* outMapVal) // (key,val) inside map
// This method actually puts keys and vals in the map in suitable format.
//
// ProbeMapPushIn() must copy a caller key and value in 'app' format
// into the map slots provided, which are in 'map' format. When the
// 'app' and 'map' formats are identical, then this is just a bitwise
// copy of this->MapKeySize() key bytes and this->MapValSize() val bytes,
// and this is exactly what the default implementation performs. However,
// if 'app' and 'map' formats are different, and MapTest() depends on this
// difference in format, then subclasses must override this method to do
// whatever is necessary to store the input app key in output map format.
//
// Do NOT write more than this->MapKeySize() bytes of a map key, or more
// than this->MapValSize() bytes of a map val, or corruption might ensue.
//
// The inAppKey and inAppVal parameters are the same ones passed into a
// call to MapAtPut(), and the outMapKey and outMapVal parameters are ones
// determined by how the map currently positions key inAppKey in the map.
//
// Note any key or val parameter can be a null pointer, in which case
// this method must do nothing with those parameters. In particular, do
// no key move at all when either inAppKey or outMapKey is nil, and do
// no val move at all when either inAppVal or outMapVal is nil. Note that
// outMapVal should always be nil when this->MapValSize() is nil.
{
}
/*virtual*/ void
morkProbeMap::ProbeMapPullOut(morkEnv* ev, // move (key,val) out from the map
const void* inMapKey, const void* inMapVal, // (key,val) inside map
void* outAppKey, void* outAppVal) const // (key,val) outside map
// This method actually gets keys and vals from the map in suitable format.
//
// ProbeMapPullOut() must copy a key and val in 'map' format into the
// caller key and val slots provided, which are in 'app' format. When the
// 'app' and 'map' formats are identical, then this is just a bitwise
// copy of this->MapKeySize() key bytes and this->MapValSize() val bytes,
// and this is exactly what the default implementation performs. However,
// if 'app' and 'map' formats are different, and MapTest() depends on this
// difference in format, then subclasses must override this method to do
// whatever is necessary to store the input map key in output app format.
//
// The outAppKey and outAppVal parameters are the same ones passed into a
// call to either MapAtPut() or MapAt(), while inMapKey and inMapVal are
// determined by how the map currently positions the target key in the map.
//
// Note any key or val parameter can be a null pointer, in which case
// this method must do nothing with those parameters. In particular, do
// no key move at all when either inMapKey or outAppKey is nil, and do
// no val move at all when either inMapVal or outAppVal is nil. Note that
// inMapVal should always be nil when this->MapValSize() is nil.
{
}
/*============================================================================*/
/* morkProbeMapIter */
morkProbeMapIter::morkProbeMapIter(morkEnv* ev, morkProbeMap* ioMap)
: sProbeMapIter_Map( 0 )
, sProbeMapIter_Seed( 0 )
, sProbeMapIter_HereIx( morkProbeMapIter_kBeforeIx )
{
if ( ioMap )
{
if ( ioMap->GoodProbeMap() )
{
if ( ioMap->need_lazy_init() ) // pending lazy action?
ioMap->probe_map_lazy_init(ev);
sProbeMapIter_Map = ioMap;
sProbeMapIter_Seed = ioMap->sMap_Seed;
}
else ioMap->ProbeMapBadTagError(ev);
}
else ev->NilPointerError();
}
void morkProbeMapIter::CloseMapIter(morkEnv* ev)
{
MORK_USED_1(ev);
sProbeMapIter_Map = 0;
sProbeMapIter_Seed = 0;
sProbeMapIter_HereIx = morkProbeMapIter_kAfterIx;
}
morkProbeMapIter::morkProbeMapIter( )
// zero most slots; caller must call InitProbeMapIter()
{
sProbeMapIter_Map = 0;
sProbeMapIter_Seed = 0;
sProbeMapIter_HereIx = morkProbeMapIter_kBeforeIx;
}
void morkProbeMapIter::InitProbeMapIter(morkEnv* ev, morkProbeMap* ioMap)
{
sProbeMapIter_Map = 0;
sProbeMapIter_Seed = 0;
sProbeMapIter_HereIx = morkProbeMapIter_kBeforeIx;
if ( ioMap )
{
if ( ioMap->GoodProbeMap() )
{
if ( ioMap->need_lazy_init() ) // pending lazy action?
ioMap->probe_map_lazy_init(ev);
sProbeMapIter_Map = ioMap;
sProbeMapIter_Seed = ioMap->sMap_Seed;
}
else ioMap->ProbeMapBadTagError(ev);
}
else ev->NilPointerError();
}
mork_bool morkProbeMapIter::IterFirst(morkEnv* ev,
void* outAppKey, void* outAppVal)
{
sProbeMapIter_HereIx = morkProbeMapIter_kAfterIx; // default to done
morkProbeMap* map = sProbeMapIter_Map;
if ( map && map->GoodProbeMap() ) /* looks good? */
{
sProbeMapIter_Seed = map->sMap_Seed; /* sync the seeds */
mork_u1* k = map->sMap_Keys; // array of keys, each of size sMap_KeySize
mork_num size = map->sMap_KeySize; // number of bytes in each key
mork_count slots = map->sMap_Slots; // total number of key buckets
mork_pos here = 0; // first hash bucket
while ( here < (mork_pos)slots )
{
if ( !map->ProbeMapIsKeyNil(ev, k + (here * size)) )
{
map->get_probe_kv(ev, outAppKey, outAppVal, here);
sProbeMapIter_HereIx = (mork_i4) here;
return morkBool_kTrue;
}
++here; // next bucket
}
}
else map->ProbeMapBadTagError(ev);
return morkBool_kFalse;
}
mork_bool morkProbeMapIter::IterNext(morkEnv* ev,
void* outAppKey, void* outAppVal)
{
morkProbeMap* map = sProbeMapIter_Map;
if ( map && map->GoodProbeMap() ) /* looks good? */
{
if ( sProbeMapIter_Seed == map->sMap_Seed ) /* in sync? */
{
if ( sProbeMapIter_HereIx != morkProbeMapIter_kAfterIx )
{
mork_pos here = (mork_pos) sProbeMapIter_HereIx;
if ( sProbeMapIter_HereIx < 0 )
here = 0;
else
++here;
sProbeMapIter_HereIx = morkProbeMapIter_kAfterIx; // default to done
mork_u1* k = map->sMap_Keys; // key array, each of size sMap_KeySize
mork_num size = map->sMap_KeySize; // number of bytes in each key
mork_count slots = map->sMap_Slots; // total number of key buckets
while ( here < (mork_pos)slots )
{
if ( !map->ProbeMapIsKeyNil(ev, k + (here * size)) )
{
map->get_probe_kv(ev, outAppKey, outAppVal, here);
sProbeMapIter_HereIx = (mork_i4) here;
return morkBool_kTrue;
}
++here; // next bucket
}
}
}
else map->MapSeedOutOfSyncError(ev);
}
else map->ProbeMapBadTagError(ev);
return morkBool_kFalse;
}
mork_bool morkProbeMapIter::IterHere(morkEnv* ev,
void* outAppKey, void* outAppVal)
{
morkProbeMap* map = sProbeMapIter_Map;
if ( map && map->GoodProbeMap() ) /* looks good? */
{
if ( sProbeMapIter_Seed == map->sMap_Seed ) /* in sync? */
{
mork_pos here = (mork_pos) sProbeMapIter_HereIx;
mork_count slots = map->sMap_Slots; // total number of key buckets
if ( sProbeMapIter_HereIx >= 0 && (here < (mork_pos)slots))
{
mork_u1* k = map->sMap_Keys; // key array, each of size sMap_KeySize
mork_num size = map->sMap_KeySize; // number of bytes in each key
if ( !map->ProbeMapIsKeyNil(ev, k + (here * size)) )
{
map->get_probe_kv(ev, outAppKey, outAppVal, here);
return morkBool_kTrue;
}
}
}
else map->MapSeedOutOfSyncError(ev);
}
else map->ProbeMapBadTagError(ev);
return morkBool_kFalse;
}
mork_change*
morkProbeMapIter::First(morkEnv* ev, void* outKey, void* outVal)
{
if ( this->IterFirst(ev, outKey, outVal) )
return &sProbeMapIter_Change;
return (mork_change*) 0;
}
mork_change*
morkProbeMapIter::Next(morkEnv* ev, void* outKey, void* outVal)
{
if ( this->IterNext(ev, outKey, outVal) )
return &sProbeMapIter_Change;
return (mork_change*) 0;
}
mork_change*
morkProbeMapIter::Here(morkEnv* ev, void* outKey, void* outVal)
{
if ( this->IterHere(ev, outKey, outVal) )
return &sProbeMapIter_Change;
return (mork_change*) 0;
}
mork_change*
morkProbeMapIter::CutHere(morkEnv* ev, void* outKey, void* outVal)
{
morkProbeMap::ProbeMapCutError(ev);
return (mork_change*) 0;
}
//3456789_123456789_123456789_123456789_123456789_123456789_123456789_123456789
// NOTE: the following methods ONLY work for sMap_ValIsIP pointer values.
// (Note the implied assumption that zero is never a good value pattern.)
void* morkProbeMapIter::IterFirstVal(morkEnv* ev, void* outKey)
// equivalent to { void* v=0; this->IterFirst(ev, outKey, &v); return v; }
{
morkProbeMap* map = sProbeMapIter_Map;
if ( map )
{
if ( map->sMap_ValIsIP )
{
void* v = 0;
this->IterFirst(ev, outKey, &v);
return v;
}
else
map->MapValIsNotIPError(ev);
}
return (void*) 0;
}
void* morkProbeMapIter::IterNextVal(morkEnv* ev, void* outKey)
// equivalent to { void* v=0; this->IterNext(ev, outKey, &v); return v; }
{
morkProbeMap* map = sProbeMapIter_Map;
if ( map )
{
if ( map->sMap_ValIsIP )
{
void* v = 0;
this->IterNext(ev, outKey, &v);
return v;
}
else
map->MapValIsNotIPError(ev);
}
return (void*) 0;
}
void* morkProbeMapIter::IterHereVal(morkEnv* ev, void* outKey)
// equivalent to { void* v=0; this->IterHere(ev, outKey, &v); return v; }
{
morkProbeMap* map = sProbeMapIter_Map;
if ( map )
{
if ( map->sMap_ValIsIP )
{
void* v = 0;
this->IterHere(ev, outKey, &v);
return v;
}
else
map->MapValIsNotIPError(ev);
}
return (void*) 0;
}
// NOTE: the following methods ONLY work for sMap_KeyIsIP pointer values.
// (Note the implied assumption that zero is never a good key pattern.)
void* morkProbeMapIter::IterFirstKey(morkEnv* ev)
// equivalent to { void* k=0; this->IterFirst(ev, &k, 0); return k; }
{
morkProbeMap* map = sProbeMapIter_Map;
if ( map )
{
if ( map->sMap_KeyIsIP )
{
void* k = 0;
this->IterFirst(ev, &k, (void*) 0);
return k;
}
else
map->MapKeyIsNotIPError(ev);
}
return (void*) 0;
}
void* morkProbeMapIter::IterNextKey(morkEnv* ev)
// equivalent to { void* k=0; this->IterNext(ev, &k, 0); return k; }
{
morkProbeMap* map = sProbeMapIter_Map;
if ( map )
{
if ( map->sMap_KeyIsIP )
{
void* k = 0;
this->IterNext(ev, &k, (void*) 0);
return k;
}
else
map->MapKeyIsNotIPError(ev);
}
return (void*) 0;
}
void* morkProbeMapIter::IterHereKey(morkEnv* ev)
// equivalent to { void* k=0; this->IterHere(ev, &k, 0); return k; }
{
morkProbeMap* map = sProbeMapIter_Map;
if ( map )
{
if ( map->sMap_KeyIsIP )
{
void* k = 0;
this->IterHere(ev, &k, (void*) 0);
return k;
}
else
map->MapKeyIsNotIPError(ev);
}
return (void*) 0;
}
//3456789_123456789_123456789_123456789_123456789_123456789_123456789_123456789