This is a B2G leftover, was proprietary, and is causing issues
because `AudioContext` can now have a parameter that is a property bag,
per spec (we do not do anything with the property bag now; the audio
back-end will use automatic values for everything).
This resolves#924.
This increases the thread size for the platform decoder threads (to prevent stack overflows, particularly when decoding av1), while leaving the others at their default values.
Adding partial support for 10/12-bit video images seems to have broken the native pixel-stride support we were using to pass 8-bit AV1 frame data formatted in 16-bit pixel values, resulting in vertical green lines.
Revert to the earlier behavior of always downsampling to 8 bit data. This is slower, but at least displays correctly.
This reflects the API changes to the aom_codec_decode function and the removal of I440. It also sets allow_lowbitdepth to give proper support for 8 bit video, and removes the git version from the mime type.
The libaom av1 decoder will return 16 bit per channel aom_image_t structures with only 8 significant bits.
Detect this case and use the mSkip fields of PlanarYCbCrImage to handle the extra data instead of allocating and performing an extra copy to obtain the necessary 8 bit representation.
The libaom av1 decoder can return high bit depth frame data now. Handle those frames by downsampling them to 8 bits per channel so they can be passed to our normal playback pipeline.
When av1 video playback is enabled, declare it as supported in the webm container in MediaSource.IsTypeSupported.
Also support special mime types of the form video/webm; codecs=vp9.experimental.<git-commit-id> so test sites can verify playback support of particular encodings while the av1 bitstream is under development.
Call AOMDecoder to handle AV1 video tracks from the WebM container. The new decoder is very similar to VPXDecoder so we can use parallel calls. This codec is still build-time conditional.