This patch fixes two related issues.
1. The AutoStopwatch uses a stack-allocated `mozilla::Vector` to
communicate with its callback during each compartment switch.
This vector was designed to allow its contents to be stack-allocated
but they turned out to be accidentally heap-allocated.
2. During each tick, the stopwatch fills a vector `recentGroups_`.
This vector always started with minimal capacity and had to grow
repeatedly as groups were added, causing repeated reallocations.
This patch preallocates `recentGroups_` to have the same capacity as the
previous tick. We expect that this should eventually reach a stable size
that closely matches the actual needs of the process.
This patch fixes two related issues.
1. The AutoStopwatch uses a stack-allocated `mozilla::Vector` to
communicate with its callback during each compartment switch.
This vector was designed to allow its contents to be stack-allocated
but they turned out to be accidentally heap-allocated.
2. During each tick, the stopwatch fills a vector `recentGroups_`.
This vector always started with minimal capacity and had to grow
repeatedly as groups were added, causing repeated reallocations.
This patch preallocates `recentGroups_` to have the same capacity as the
previous tick. We expect that this should eventually reach a stable size
that closely matches the actual needs of the process.
Standard std::copy and std::copy_n are readily optimized to the same thing, and they don't have a non-obvious requirement that the type being copied be trivial.
This creates a number of stubs and leaves some surrounding code that may be irrelevant (eg. recorded time stamps, status variables).
Stub resolution/removal should be a follow-up to this.
|entryCount| tracks -- in fast-to-check manner -- the number of entries in the hashtable. But to actually enumerate entries, we have to loop through all of |table|, checking for entries that are actually live. A live entry is indicated by a zero |hash| in the entry. The |memset| would properly zero that; removing the memset will not.
It's not entirely clear whether a memset that overwrites a lot of stuff but is maybe simpler, is faster than compiler-generated likely-SIMD code that zeroes out *just* |hash| fields in all the entries. But I am going to guess that SIMD is good enough. For now, we should just do the simple and thing: don't distinguish POD and non-POD, and know that the compiler is going to recognize that |mem.addr()->~T()| is a no-op when T is trivial. So with POD, the loop should degenerate to just zeroing |hash| at consistent offset, and SIMD will eat that up, and it can't be *that* different from the memset in performance (if it is at all).
This removes the constructors, which were never called since we allocate arrays of HeapSlot with pod_malloc. The destructor is only ever called explicitly since we free this memory with js_free so it has been renamed to destroy(). Also removed is an unused manual barrier.