Update NSS to 3.36.4-RTM

This commit is contained in:
JustOff 2018-06-09 15:11:22 +03:00 • committed by Roy Tam
commit fe96962962
148 changed files with 5550 additions and 5825 deletions

View file

@ -33,6 +33,8 @@ nssSlot_Destroy(
if (PR_ATOMIC_DECREMENT(&slot->base.refCount) == 0) {
PK11_FreeSlot(slot->pk11slot);
PZ_DestroyLock(slot->base.lock);
PZ_DestroyCondVar(slot->isPresentCondition);
PZ_DestroyLock(slot->isPresentLock);
return nssArena_Destroy(slot->base.arena);
}
}
@ -88,20 +90,28 @@ NSS_IMPLEMENT void
nssSlot_ResetDelay(
NSSSlot *slot)
{
slot->lastTokenPing = 0;
PZ_Lock(slot->isPresentLock);
slot->lastTokenPingState = nssSlotLastPingState_Reset;
PZ_Unlock(slot->isPresentLock);
}
static PRBool
within_token_delay_period(const NSSSlot *slot)
token_status_checked(const NSSSlot *slot)
{
PRIntervalTime time, lastTime;
PRIntervalTime time;
int lastPingState = slot->lastTokenPingState;
/* When called from the same thread, that means
* nssSlot_IsTokenPresent() is called recursively through
* nssSlot_Refresh(). Return immediately in that case. */
if (slot->isPresentThread == PR_GetCurrentThread()) {
return PR_TRUE;
}
/* Set the delay time for checking the token presence */
if (s_token_delay_time == 0) {
s_token_delay_time = PR_SecondsToInterval(NSSSLOT_TOKEN_DELAY_TIME);
}
time = PR_IntervalNow();
lastTime = slot->lastTokenPing;
if ((lastTime) && ((time - lastTime) < s_token_delay_time)) {
if ((lastPingState == nssSlotLastPingState_Valid) && ((time - slot->lastTokenPingTime) < s_token_delay_time)) {
return PR_TRUE;
}
return PR_FALSE;
@ -117,35 +127,63 @@ nssSlot_IsTokenPresent(
nssSession *session;
CK_SLOT_INFO slotInfo;
void *epv;
PRBool isPresent = PR_FALSE;
/* permanent slots are always present unless they're disabled */
if (nssSlot_IsPermanent(slot)) {
return !PK11_IsDisabled(slot->pk11slot);
}
/* avoid repeated calls to check token status within set interval */
if (within_token_delay_period(slot)) {
return ((slot->ckFlags & CKF_TOKEN_PRESENT) != 0);
}
/* First obtain the slot info */
/* avoid repeated calls to check token status within set interval */
PZ_Lock(slot->isPresentLock);
if (token_status_checked(slot)) {
CK_FLAGS ckFlags = slot->ckFlags;
PZ_Unlock(slot->isPresentLock);
return ((ckFlags & CKF_TOKEN_PRESENT) != 0);
}
PZ_Unlock(slot->isPresentLock);
/* First obtain the slot epv before we set up the condition
* variable, so we can just return if we couldn't get it. */
epv = slot->epv;
if (!epv) {
return PR_FALSE;
}
/* set up condition so only one thread is active in this part of the code at a time */
PZ_Lock(slot->isPresentLock);
while (slot->isPresentThread) {
PR_WaitCondVar(slot->isPresentCondition, PR_INTERVAL_NO_TIMEOUT);
}
/* if we were one of multiple threads here, the first thread will have
* given us the answer, no need to make more queries of the token. */
if (token_status_checked(slot)) {
CK_FLAGS ckFlags = slot->ckFlags;
PZ_Unlock(slot->isPresentLock);
return ((ckFlags & CKF_TOKEN_PRESENT) != 0);
}
/* this is the winning thread, block all others until we've determined
* if the token is present and that it needs initialization. */
slot->lastTokenPingState = nssSlotLastPingState_Update;
slot->isPresentThread = PR_GetCurrentThread();
PZ_Unlock(slot->isPresentLock);
nssSlot_EnterMonitor(slot);
ckrv = CKAPI(epv)->C_GetSlotInfo(slot->slotID, &slotInfo);
nssSlot_ExitMonitor(slot);
if (ckrv != CKR_OK) {
slot->token->base.name[0] = 0; /* XXX */
slot->lastTokenPing = PR_IntervalNow();
return PR_FALSE;
isPresent = PR_FALSE;
goto done;
}
slot->ckFlags = slotInfo.flags;
/* check for the presence of the token */
if ((slot->ckFlags & CKF_TOKEN_PRESENT) == 0) {
if (!slot->token) {
/* token was never present */
slot->lastTokenPing = PR_IntervalNow();
return PR_FALSE;
isPresent = PR_FALSE;
goto done;
}
session = nssToken_GetDefaultSession(slot->token);
if (session) {
@ -167,15 +205,15 @@ nssSlot_IsTokenPresent(
slot->token->base.name[0] = 0; /* XXX */
/* clear the token cache */
nssToken_Remove(slot->token);
slot->lastTokenPing = PR_IntervalNow();
return PR_FALSE;
isPresent = PR_FALSE;
goto done;
}
/* token is present, use the session info to determine if the card
* has been removed and reinserted.
*/
session = nssToken_GetDefaultSession(slot->token);
if (session) {
PRBool isPresent = PR_FALSE;
PRBool tokenRemoved;
nssSession_EnterMonitor(session);
if (session->handle != CK_INVALID_SESSION) {
CK_SESSION_INFO sessionInfo;
@ -187,12 +225,12 @@ nssSlot_IsTokenPresent(
session->handle = CK_INVALID_SESSION;
}
}
isPresent = session->handle != CK_INVALID_SESSION;
tokenRemoved = (session->handle == CK_INVALID_SESSION);
nssSession_ExitMonitor(session);
/* token not removed, finished */
if (isPresent) {
slot->lastTokenPing = PR_IntervalNow();
return PR_TRUE;
if (!tokenRemoved) {
isPresent = PR_TRUE;
goto done;
}
}
/* the token has been removed, and reinserted, or the slot contains
@ -203,15 +241,32 @@ nssSlot_IsTokenPresent(
nssToken_Remove(slot->token);
/* token has been removed, need to refresh with new session */
nssrv = nssSlot_Refresh(slot);
isPresent = PR_TRUE;
if (nssrv != PR_SUCCESS) {
slot->token->base.name[0] = 0; /* XXX */
slot->ckFlags &= ~CKF_TOKEN_PRESENT;
/* TODO: insert a barrier here to avoid reordering of the assingments */
slot->lastTokenPing = PR_IntervalNow();
return PR_FALSE;
isPresent = PR_FALSE;
}
slot->lastTokenPing = PR_IntervalNow();
return PR_TRUE;
done:
/* Once we've set up the condition variable,
* Before returning, it's necessary to:
* 1) Set the lastTokenPingTime so that any other threads waiting on this
* initialization and any future calls within the initialization window
* return the just-computed status.
* 2) Indicate we're complete, waking up all other threads that may still
* be waiting on initialization can progress.
*/
PZ_Lock(slot->isPresentLock);
/* don't update the time if we were reset while we were
* getting the token state */
if (slot->lastTokenPingState == nssSlotLastPingState_Update) {
slot->lastTokenPingTime = PR_IntervalNow();
slot->lastTokenPingState = nssSlotLastPingState_Valid;
}
slot->isPresentThread = NULL;
PR_NotifyAllCondVar(slot->isPresentCondition);
PZ_Unlock(slot->isPresentLock);
return isPresent;
}
NSS_IMPLEMENT void *
@ -229,7 +284,7 @@ nssSlot_GetToken(
if (nssSlot_IsTokenPresent(slot)) {
/* Even if a token should be present, check `slot->token` too as it
* might be gone already. This would happen mostly on shutdown. */
* might be gone already. This would happen mostly on shutdown. */
nssSlot_EnterMonitor(slot);
if (slot->token)
rvToken = nssToken_AddRef(slot->token);

View file

@ -70,6 +70,14 @@ struct nssSlotAuthInfoStr {
PRIntervalTime askPasswordTimeout;
};
/* values for lastTokenPingState */
typedef enum {
nssSlotLastPingState_Reset = 0, /* the state has just been reset, discard
* our cache */
nssSlotLastPingState_Update = 1, /* we are updating the lastTokenPingTime */
nssSlotLastPingState_Valid = 2, /* lastTokenPingTime is valid */
} nssSlotLastPingState;
struct NSSSlotStr {
struct nssDeviceBaseStr base;
NSSModule *module; /* Parent */
@ -77,10 +85,14 @@ struct NSSSlotStr {
CK_SLOT_ID slotID;
CK_FLAGS ckFlags; /* from CK_SLOT_INFO.flags */
struct nssSlotAuthInfoStr authInfo;
PRIntervalTime lastTokenPing;
PRIntervalTime lastTokenPingTime;
nssSlotLastPingState lastTokenPingState;
PZLock *lock;
void *epv;
PK11SlotInfo *pk11slot;
PZLock *isPresentLock;
PRCondVar *isPresentCondition;
PRThread *isPresentThread;
};
struct nssSessionStr {

View file

@ -32,7 +32,7 @@ nssCryptokiObject_Create(
/* a failure here indicates a device error */
return (nssCryptokiObject *)NULL;
}
if (cert_template[0].ulValueLen == 0) {
if (cert_template[0].ulValueLen == 0 || !cert_template[0].pValue) {
nss_ZFreeIf(cert_template[1].pValue);
return (nssCryptokiObject *)NULL;
}