Bug 1405821 - Move microtask handling to CycleCollectedJSContext

Tag UXP Issue #1344
This commit is contained in:
Gaming4JC 2020-01-22 19:28:33 -05:00 committed by Roy Tam
commit fb6f6ec903
11 changed files with 100 additions and 84 deletions

View file

@ -402,6 +402,37 @@ public:
// Queue an async microtask to the current main or worker thread.
virtual void DispatchToMicroTask(already_AddRefed<nsIRunnable> aRunnable);
// Call EnterMicroTask when you're entering JS execution.
// Usually the best way to do this is to use nsAutoMicroTask.
void EnterMicroTask()
{
++mMicroTaskLevel;
}
void LeaveMicroTask()
{
if (--mMicroTaskLevel == 0) {
PerformMainThreadMicroTaskCheckpoint();
}
}
bool IsInMicroTask()
{
return mMicroTaskLevel != 0;
}
uint32_t MicroTaskLevel()
{
return mMicroTaskLevel;
}
void SetMicroTaskLevel(uint32_t aLevel)
{
mMicroTaskLevel = aLevel;
}
void PerformMainThreadMicroTaskCheckpoint();
// Storage for watching rejected promises waiting for some client to
// consume their rejection.
@ -452,6 +483,7 @@ private:
bool mDisableMicroTaskCheckpoint;
uint32_t mMicroTaskLevel;
OOMState mOutOfMemoryState;
OOMState mLargeAllocationFailureState;
@ -470,6 +502,25 @@ private:
EnvironmentPreparer mEnvironmentPreparer;
};
class MOZ_STACK_CLASS nsAutoMicroTask
{
public:
nsAutoMicroTask()
{
CycleCollectedJSContext* ccjs = CycleCollectedJSContext::Get();
if (ccjs) {
ccjs->EnterMicroTask();
}
}
~nsAutoMicroTask()
{
CycleCollectedJSContext* ccjs = CycleCollectedJSContext::Get();
if (ccjs) {
ccjs->LeaveMicroTask();
}
}
};
void TraceScriptHolder(nsISupports* aHolder, JSTracer* aTracer);
// Returns true if the JS::TraceKind is one the cycle collector cares about.