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Issue #2364 - Only use HWA AlphaBoxBlur when targets are large enough.
There's considerable cost associated with creating HWA draw targets which would negate and regress the performance won by it if used for too small targets (like small spans of text). This only uses HWA if >= 8K SurfaceAllocationSize to balance HWA draw target cost with box blur cost.
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2 changed files with 6 additions and 1 deletions
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@ -26,7 +26,7 @@ fuzzy-if(OSX==1010,1,24) fuzzy-if(d2d,16,908) == boxshadow-large-border-radius.h
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fuzzy(3,500) fuzzy-if(d2d,2,1080) == boxshadow-border-radius-int.html boxshadow-border-radius-int-ref.html
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== boxshadow-inset-neg-spread.html about:blank
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== boxshadow-inset-neg-spread2.html boxshadow-inset-neg-spread2-ref.html
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fuzzy(26,3610) == boxshadow-rotated.html boxshadow-rotated-ref.html # Bug 1211264
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fuzzy(26,3610) fuzzy-if(d2d,26,5910) == boxshadow-rotated.html boxshadow-rotated-ref.html # Bug 1211264
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== boxshadow-inset-large-border-radius.html boxshadow-inset-large-border-radius-ref.html
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# fuzzy due to blur going inside, but as long as it's essentially black instead of a light gray its ok.
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