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1325254 - optimize TimerThread data structures
1325254 P1 Make TimerThread::mTimers store RefPtr<nsTimerImpl> objects. 1325254 P2 Make TimerThread list store an entry struct and just drop nsTimerImpl ref on cancel. 1325254 P3 Sort TimerThread list as a binary heap. 1325254 P4 Dynamically allocate Entry structs stored in TimerThread::mTimers. 1325254 P5 Make nsITimer::Cancel() O(c).
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f109b02bc3
4 changed files with 157 additions and 43 deletions
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@ -335,7 +335,7 @@ TimerThread::Shutdown()
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return NS_ERROR_NOT_INITIALIZED;
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}
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nsTArray<nsTimerImpl*> timers;
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nsTArray<UniquePtr<Entry>> timers;
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{
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// lock scope
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MonitorAutoLock lock(mMonitor);
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@ -354,14 +354,15 @@ TimerThread::Shutdown()
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// might potentially call some code reentering the same lock
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// that leads to unexpected behavior or deadlock.
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// See bug 422472.
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timers.SwapElements(mTimers);
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mTimers.SwapElements(timers);
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}
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uint32_t timersCount = timers.Length();
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for (uint32_t i = 0; i < timersCount; i++) {
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nsTimerImpl* timer = timers[i];
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timer->Cancel();
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ReleaseTimerInternal(timer);
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RefPtr<nsTimerImpl> timer = timers[i]->Take();
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if (timer) {
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timer->Cancel();
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}
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}
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mThread->Shutdown(); // wait for the thread to die
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@ -432,12 +433,11 @@ TimerThread::Run()
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} else {
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waitFor = PR_INTERVAL_NO_TIMEOUT;
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TimeStamp now = TimeStamp::Now();
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nsTimerImpl* timer = nullptr;
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RemoveLeadingCanceledTimersInternal();
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if (!mTimers.IsEmpty()) {
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timer = mTimers[0];
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if (now >= timer->mTimeout || forceRunThisTimer) {
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if (now >= mTimers[0]->Value()->mTimeout || forceRunThisTimer) {
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next:
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// NB: AddRef before the Release under RemoveTimerInternal to avoid
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// mRefCnt passing through zero, in case all other refs than the one
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@ -445,9 +445,8 @@ TimerThread::Run()
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// must be racing with us, blocked in gThread->RemoveTimer waiting
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// for TimerThread::mMonitor, under nsTimerImpl::Release.
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RefPtr<nsTimerImpl> timerRef(timer);
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RemoveTimerInternal(timer);
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timer = nullptr;
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RefPtr<nsTimerImpl> timerRef(mTimers[0]->Take());
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RemoveFirstTimerInternal();
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MOZ_LOG(GetTimerLog(), LogLevel::Debug,
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("Timer thread woke up %fms from when it was supposed to\n",
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@ -489,10 +488,10 @@ TimerThread::Run()
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}
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}
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if (!mTimers.IsEmpty()) {
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timer = mTimers[0];
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RemoveLeadingCanceledTimersInternal();
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TimeStamp timeout = timer->mTimeout;
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if (!mTimers.IsEmpty()) {
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TimeStamp timeout = mTimers[0]->Value()->mTimeout;
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// Don't wait at all (even for PR_INTERVAL_NO_WAIT) if the next timer
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// is due now or overdue.
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@ -558,13 +557,12 @@ TimerThread::AddTimer(nsTimerImpl* aTimer)
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}
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// Add the timer to our list.
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int32_t i = AddTimerInternal(aTimer);
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if (i < 0) {
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if(!AddTimerInternal(aTimer)) {
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return NS_ERROR_OUT_OF_MEMORY;
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}
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// Awaken the timer thread.
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if (mWaiting && i == 0) {
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if (mWaiting && mTimers[0]->Value() == aTimer) {
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mNotified = true;
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mMonitor.Notify();
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}
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@ -640,24 +638,23 @@ TimerThread::FindNextFireTimeForCurrentThread(TimeStamp aDefault, uint32_t aSear
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}
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// This function must be called from within a lock
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int32_t
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bool
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TimerThread::AddTimerInternal(nsTimerImpl* aTimer)
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{
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mMonitor.AssertCurrentThreadOwns();
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if (mShutdown) {
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return -1;
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return false;
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}
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TimeStamp now = TimeStamp::Now();
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TimerAdditionComparator c(now, aTimer);
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nsTimerImpl** insertSlot = mTimers.InsertElementSorted(aTimer, c);
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if (!insertSlot) {
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return -1;
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UniquePtr<Entry>* entry = mTimers.AppendElement(
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MakeUnique<Entry>(now, aTimer->mTimeout, aTimer), mozilla::fallible);
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if (!entry) {
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return false;
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}
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NS_ADDREF(aTimer);
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std::push_heap(mTimers.begin(), mTimers.end(), Entry::UniquePtrLessThan);
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#ifdef MOZ_TASK_TRACER
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// Caller of AddTimer is the parent task of its timer event, so we store the
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@ -665,30 +662,55 @@ TimerThread::AddTimerInternal(nsTimerImpl* aTimer)
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aTimer->GetTLSTraceInfo();
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#endif
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return insertSlot - mTimers.Elements();
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return true;
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}
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// Note: this function must be called from within a lock.
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bool
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TimerThread::RemoveTimerInternal(nsTimerImpl* aTimer)
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{
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mMonitor.AssertCurrentThreadOwns();
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if (!mTimers.RemoveElement(aTimer)) {
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if (!aTimer || !aTimer->mHolder) {
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return false;
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}
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ReleaseTimerInternal(aTimer);
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aTimer->mHolder->Forget(aTimer);
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return true;
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}
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void
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TimerThread::ReleaseTimerInternal(nsTimerImpl* aTimer)
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TimerThread::RemoveLeadingCanceledTimersInternal()
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{
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if (!mShutdown) {
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// copied to a local array before releasing in shutdown
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mMonitor.AssertCurrentThreadOwns();
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mMonitor.AssertCurrentThreadOwns();
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// Move all canceled timers from the front of the list to
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// the back of the list using std::pop_heap(). We do this
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// without actually removing them from the list so we can
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// modify the nsTArray in a single bulk operation.
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auto sortedEnd = mTimers.end();
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while (sortedEnd != mTimers.begin() && !mTimers[0]->Value()) {
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std::pop_heap(mTimers.begin(), sortedEnd, Entry::UniquePtrLessThan);
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--sortedEnd;
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}
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NS_RELEASE(aTimer);
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// If there were no canceled timers then we are done.
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if (sortedEnd == mTimers.end()) {
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return;
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}
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// Finally, remove the canceled timers from the back of the
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// nsTArray. Note, since std::pop_heap() uses iterators
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// we must convert to nsTArray indices and number of
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// elements here.
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mTimers.RemoveElementsAt(sortedEnd - mTimers.begin(),
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mTimers.end() - sortedEnd);
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}
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void
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TimerThread::RemoveFirstTimerInternal()
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{
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mMonitor.AssertCurrentThreadOwns();
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MOZ_ASSERT(!mTimers.IsEmpty());
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std::pop_heap(mTimers.begin(), mTimers.end(), Entry::UniquePtrLessThan);
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mTimers.RemoveElementAt(mTimers.Length() - 1);
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}
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already_AddRefed<nsTimerImpl>
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