Import aom library

This is the reference implementation for the Alliance for Open Media's av1 video code.

The commit used was 4d668d7feb1f8abd809d1bca0418570a7f142a36.
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trav90 2018-10-15 21:45:30 -05:00 • committed by Roy Tam
commit edc8d83307
989 changed files with 470949 additions and 0 deletions

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##
## Copyright (c) 2017, Alliance for Open Media. All rights reserved
##
## This source code is subject to the terms of the BSD 2 Clause License and
## the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
## was not distributed with this source code in the LICENSE file, you can
## obtain it at www.aomedia.org/license/software. If the Alliance for Open
## Media Patent License 1.0 was not distributed with this source code in the
## PATENTS file, you can obtain it at www.aomedia.org/license/patent.
##
if (NOT AOM_BUILD_CMAKE_TOOLCHAINS_X86_IOS_SIMULATOR_CMAKE_)
set(AOM_BUILD_CMAKE_TOOLCHAINS_X86_IOS_SIMULATOR_CMAKE_ 1)
if (XCODE)
# TODO(tomfinegan): Handle ios sim builds in Xcode.
message(FATAL_ERROR "This toolchain does not support Xcode.")
endif ()
set(CMAKE_SYSTEM_PROCESSOR "i386")
set(CMAKE_OSX_ARCHITECTURES "i386")
# Avoid noisy PIC/PIE warnings.
set(CONFIG_PIC 1 CACHE BOOL "")
include("${CMAKE_CURRENT_LIST_DIR}/ios-simulator-common.cmake")
endif () # AOM_BUILD_CMAKE_TOOLCHAINS_X86_IOS_SIMULATOR_CMAKE_