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Import aom library
This is the reference implementation for the Alliance for Open Media's av1 video code. The commit used was 4d668d7feb1f8abd809d1bca0418570a7f142a36.
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73
third_party/aom/aom_dsp/add_noise.c
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third_party/aom/aom_dsp/add_noise.c
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/*
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* Copyright (c) 2016, Alliance for Open Media. All rights reserved
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*
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* This source code is subject to the terms of the BSD 2 Clause License and
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* the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
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* was not distributed with this source code in the LICENSE file, you can
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* obtain it at www.aomedia.org/license/software. If the Alliance for Open
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* Media Patent License 1.0 was not distributed with this source code in the
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* PATENTS file, you can obtain it at www.aomedia.org/license/patent.
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*/
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#include <math.h>
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#include <stdlib.h>
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#include "./aom_config.h"
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#include "./aom_dsp_rtcd.h"
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#include "aom/aom_integer.h"
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#include "aom_ports/mem.h"
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void aom_plane_add_noise_c(uint8_t *start, char *noise, char blackclamp[16],
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char whiteclamp[16], char bothclamp[16],
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unsigned int width, unsigned int height, int pitch) {
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unsigned int i, j;
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for (i = 0; i < height; ++i) {
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uint8_t *pos = start + i * pitch;
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char *ref = (char *)(noise + (rand() & 0xff)); // NOLINT
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for (j = 0; j < width; ++j) {
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int v = pos[j];
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v = clamp(v - blackclamp[0], 0, 255);
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v = clamp(v + bothclamp[0], 0, 255);
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v = clamp(v - whiteclamp[0], 0, 255);
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pos[j] = v + ref[j];
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}
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}
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}
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static double gaussian(double sigma, double mu, double x) {
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return 1 / (sigma * sqrt(2.0 * 3.14159265)) *
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(exp(-(x - mu) * (x - mu) / (2 * sigma * sigma)));
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}
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int aom_setup_noise(double sigma, int size, char *noise) {
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char char_dist[256];
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int next = 0, i, j;
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// set up a 256 entry lookup that matches gaussian distribution
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for (i = -32; i < 32; ++i) {
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const int a_i = (int)(0.5 + 256 * gaussian(sigma, 0, i));
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if (a_i) {
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for (j = 0; j < a_i; ++j) {
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char_dist[next + j] = (char)i;
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}
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next = next + j;
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}
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}
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// Rounding error - might mean we have less than 256.
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for (; next < 256; ++next) {
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char_dist[next] = 0;
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}
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for (i = 0; i < size; ++i) {
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noise[i] = char_dist[rand() & 0xff]; // NOLINT
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}
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// Returns the highest non 0 value used in distribution.
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return -char_dist[0];
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}
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