Issue #2073 - m-c 1343341: Infrastructure necessary to allow discarding of animated images (squashed)

Includes squashed changes of:
 - m-c 1317907: Refactor FrameAnimator::GetCompositedFrame to be a bit simpler
 - m-c 1351434: bugfix
 - m-c 686905: Enable the pref image.mem.animated.discardable to allow discarding of animated images
This commit is contained in:
Martok 2022-12-30 23:47:18 +01:00 • committed by roytam1
commit eac8afce35
14 changed files with 368 additions and 96 deletions

View file

@ -437,6 +437,7 @@ private:
DECL_GFX_PREF(Once, "image.layerize.always", ImageLayerizeAlways, bool, false);
DECL_GFX_PREF(Once, "image.mem.decode_bytes_at_a_time", ImageMemDecodeBytesAtATime, uint32_t, 200000);
DECL_GFX_PREF(Live, "image.mem.discardable", ImageMemDiscardable, bool, false);
DECL_GFX_PREF(Once, "image.mem.animated.discardable", ImageMemAnimatedDiscardable, bool, false);
DECL_GFX_PREF(Once, "image.mem.surfacecache.discard_factor", ImageMemSurfaceCacheDiscardFactor, uint32_t, 1);
DECL_GFX_PREF(Once, "image.mem.surfacecache.max_size_kb", ImageMemSurfaceCacheMaxSizeKB, uint32_t, 100 * 1024);
DECL_GFX_PREF(Once, "image.mem.surfacecache.min_expiration_ms", ImageMemSurfaceCacheMinExpirationMS, uint32_t, 60*1000);