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Issue #2073 - m-c 1343341: Infrastructure necessary to allow discarding of animated images (squashed)
Includes squashed changes of: - m-c 1317907: Refactor FrameAnimator::GetCompositedFrame to be a bit simpler - m-c 1351434: bugfix - m-c 686905: Enable the pref image.mem.animated.discardable to allow discarding of animated images
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14 changed files with 368 additions and 96 deletions
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@ -437,6 +437,7 @@ private:
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DECL_GFX_PREF(Once, "image.layerize.always", ImageLayerizeAlways, bool, false);
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DECL_GFX_PREF(Once, "image.mem.decode_bytes_at_a_time", ImageMemDecodeBytesAtATime, uint32_t, 200000);
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DECL_GFX_PREF(Live, "image.mem.discardable", ImageMemDiscardable, bool, false);
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DECL_GFX_PREF(Once, "image.mem.animated.discardable", ImageMemAnimatedDiscardable, bool, false);
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DECL_GFX_PREF(Once, "image.mem.surfacecache.discard_factor", ImageMemSurfaceCacheDiscardFactor, uint32_t, 1);
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DECL_GFX_PREF(Once, "image.mem.surfacecache.max_size_kb", ImageMemSurfaceCacheMaxSizeKB, uint32_t, 100 * 1024);
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DECL_GFX_PREF(Once, "image.mem.surfacecache.min_expiration_ms", ImageMemSurfaceCacheMinExpirationMS, uint32_t, 60*1000);
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