Issue #2073 - m-c 523950: Discard decoded frames of very large GIF animations (squashed)

Controlled by image.animated.decode-on-demand.threshold-kb, default 256MB

Includes squashed bugfixes/regressions:
 - m-c 1444537: Shutting down the decode pool should make animated decoders bail early
 - m-c 1628606: Make sure to mark the surface cache entry available before sending the frame complete notification
 - m-c 1502275: Skip recreating the decoder after redecode errors if an animated image is reset
 - m-c 1443232: Don't insert frames into our AnimationFrameBuffer that we consider in error and unusable
This commit is contained in:
Martok 2022-12-31 22:55:46 +01:00 • committed by roytam1
commit e96122ede2
25 changed files with 925 additions and 63 deletions

View file

@ -187,6 +187,12 @@ public:
/// @return a count of the bytes in all chunks we've advanced through.
size_t ByteCount() const { return mByteCount; }
/// @return the source buffer which owns the iterator.
SourceBuffer* Owner() const {
MOZ_ASSERT(mOwner);
return mOwner;
}
private:
friend class SourceBuffer;