mirror of
https://repo.dactyloidae.xyz/Dactyloidae/UXP.git
synced 2026-09-05 15:28:39 +09:00
import FIREFOX_52_6_0esr_RELEASE from mozilla-esr52 hg repo
This commit is contained in:
commit
dcd9973243
150858 changed files with 23884658 additions and 0 deletions
645
xpcom/io/Base64.cpp
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645
xpcom/io/Base64.cpp
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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||||
|
||||
#include "Base64.h"
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#include "mozilla/UniquePtrExtensions.h"
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#include "nsIInputStream.h"
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#include "nsString.h"
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#include "nsTArray.h"
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#include "plbase64.h"
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namespace {
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|
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// BEGIN base64 encode code copied and modified from NSPR
|
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const unsigned char* base =
|
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(unsigned char*)"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
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"abcdefghijklmnopqrstuvwxyz"
|
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"0123456789+/";
|
||||
|
||||
template<typename T>
|
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static void
|
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Encode3to4(const unsigned char* aSrc, T* aDest)
|
||||
{
|
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uint32_t b32 = (uint32_t)0;
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int i, j = 18;
|
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|
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for (i = 0; i < 3; ++i) {
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b32 <<= 8;
|
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b32 |= (uint32_t)aSrc[i];
|
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}
|
||||
|
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for (i = 0; i < 4; ++i) {
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aDest[i] = base[(uint32_t)((b32 >> j) & 0x3F)];
|
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j -= 6;
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||||
}
|
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}
|
||||
|
||||
template<typename T>
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static void
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Encode2to4(const unsigned char* aSrc, T* aDest)
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||||
{
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aDest[0] = base[(uint32_t)((aSrc[0] >> 2) & 0x3F)];
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aDest[1] = base[(uint32_t)(((aSrc[0] & 0x03) << 4) | ((aSrc[1] >> 4) & 0x0F))];
|
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aDest[2] = base[(uint32_t)((aSrc[1] & 0x0F) << 2)];
|
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aDest[3] = (unsigned char)'=';
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}
|
||||
|
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template<typename T>
|
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static void
|
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Encode1to4(const unsigned char* aSrc, T* aDest)
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||||
{
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aDest[0] = base[(uint32_t)((aSrc[0] >> 2) & 0x3F)];
|
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aDest[1] = base[(uint32_t)((aSrc[0] & 0x03) << 4)];
|
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aDest[2] = (unsigned char)'=';
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aDest[3] = (unsigned char)'=';
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}
|
||||
|
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template<typename T>
|
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static void
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Encode(const unsigned char* aSrc, uint32_t aSrcLen, T* aDest)
|
||||
{
|
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while (aSrcLen >= 3) {
|
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Encode3to4(aSrc, aDest);
|
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aSrc += 3;
|
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aDest += 4;
|
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aSrcLen -= 3;
|
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}
|
||||
|
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switch (aSrcLen) {
|
||||
case 2:
|
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Encode2to4(aSrc, aDest);
|
||||
break;
|
||||
case 1:
|
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Encode1to4(aSrc, aDest);
|
||||
break;
|
||||
case 0:
|
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break;
|
||||
default:
|
||||
NS_NOTREACHED("coding error");
|
||||
}
|
||||
}
|
||||
|
||||
// END base64 encode code copied and modified from NSPR.
|
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|
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template<typename T>
|
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struct EncodeInputStream_State
|
||||
{
|
||||
unsigned char c[3];
|
||||
uint8_t charsOnStack;
|
||||
typename T::char_type* buffer;
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
nsresult
|
||||
EncodeInputStream_Encoder(nsIInputStream* aStream,
|
||||
void* aClosure,
|
||||
const char* aFromSegment,
|
||||
uint32_t aToOffset,
|
||||
uint32_t aCount,
|
||||
uint32_t* aWriteCount)
|
||||
{
|
||||
NS_ASSERTION(aCount > 0, "Er, what?");
|
||||
|
||||
EncodeInputStream_State<T>* state =
|
||||
static_cast<EncodeInputStream_State<T>*>(aClosure);
|
||||
|
||||
// If we have any data left from last time, encode it now.
|
||||
uint32_t countRemaining = aCount;
|
||||
const unsigned char* src = (const unsigned char*)aFromSegment;
|
||||
if (state->charsOnStack) {
|
||||
unsigned char firstSet[4];
|
||||
if (state->charsOnStack == 1) {
|
||||
firstSet[0] = state->c[0];
|
||||
firstSet[1] = src[0];
|
||||
firstSet[2] = (countRemaining > 1) ? src[1] : '\0';
|
||||
firstSet[3] = '\0';
|
||||
} else /* state->charsOnStack == 2 */ {
|
||||
firstSet[0] = state->c[0];
|
||||
firstSet[1] = state->c[1];
|
||||
firstSet[2] = src[0];
|
||||
firstSet[3] = '\0';
|
||||
}
|
||||
Encode(firstSet, 3, state->buffer);
|
||||
state->buffer += 4;
|
||||
countRemaining -= (3 - state->charsOnStack);
|
||||
src += (3 - state->charsOnStack);
|
||||
state->charsOnStack = 0;
|
||||
}
|
||||
|
||||
// Encode the bulk of the
|
||||
uint32_t encodeLength = countRemaining - countRemaining % 3;
|
||||
MOZ_ASSERT(encodeLength % 3 == 0,
|
||||
"Should have an exact number of triplets!");
|
||||
Encode(src, encodeLength, state->buffer);
|
||||
state->buffer += (encodeLength / 3) * 4;
|
||||
src += encodeLength;
|
||||
countRemaining -= encodeLength;
|
||||
|
||||
// We must consume all data, so if there's some data left stash it
|
||||
*aWriteCount = aCount;
|
||||
|
||||
if (countRemaining) {
|
||||
// We should never have a full triplet left at this point.
|
||||
MOZ_ASSERT(countRemaining < 3, "We should have encoded more!");
|
||||
state->c[0] = src[0];
|
||||
state->c[1] = (countRemaining == 2) ? src[1] : '\0';
|
||||
state->charsOnStack = countRemaining;
|
||||
}
|
||||
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
nsresult
|
||||
EncodeInputStream(nsIInputStream* aInputStream,
|
||||
T& aDest,
|
||||
uint32_t aCount,
|
||||
uint32_t aOffset)
|
||||
{
|
||||
nsresult rv;
|
||||
uint64_t count64 = aCount;
|
||||
|
||||
if (!aCount) {
|
||||
rv = aInputStream->Available(&count64);
|
||||
if (NS_WARN_IF(NS_FAILED(rv))) {
|
||||
return rv;
|
||||
}
|
||||
// if count64 is over 4GB, it will be failed at the below condition,
|
||||
// then will return NS_ERROR_OUT_OF_MEMORY
|
||||
aCount = (uint32_t)count64;
|
||||
}
|
||||
|
||||
uint64_t countlong =
|
||||
(count64 + 2) / 3 * 4; // +2 due to integer math.
|
||||
if (countlong + aOffset > UINT32_MAX) {
|
||||
return NS_ERROR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
uint32_t count = uint32_t(countlong);
|
||||
|
||||
if (!aDest.SetLength(count + aOffset, mozilla::fallible)) {
|
||||
return NS_ERROR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
EncodeInputStream_State<T> state;
|
||||
state.charsOnStack = 0;
|
||||
state.c[2] = '\0';
|
||||
state.buffer = aOffset + aDest.BeginWriting();
|
||||
|
||||
while (1) {
|
||||
uint32_t read = 0;
|
||||
|
||||
rv = aInputStream->ReadSegments(&EncodeInputStream_Encoder<T>,
|
||||
(void*)&state,
|
||||
aCount,
|
||||
&read);
|
||||
if (NS_FAILED(rv)) {
|
||||
if (rv == NS_BASE_STREAM_WOULD_BLOCK) {
|
||||
NS_RUNTIMEABORT("Not implemented for async streams!");
|
||||
}
|
||||
if (rv == NS_ERROR_NOT_IMPLEMENTED) {
|
||||
NS_RUNTIMEABORT("Requires a stream that implements ReadSegments!");
|
||||
}
|
||||
return rv;
|
||||
}
|
||||
|
||||
if (!read) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Finish encoding if anything is left
|
||||
if (state.charsOnStack) {
|
||||
Encode(state.c, state.charsOnStack, state.buffer);
|
||||
}
|
||||
|
||||
if (aDest.Length()) {
|
||||
// May belong to an nsCString with an unallocated buffer, so only null
|
||||
// terminate if there is a need to.
|
||||
*aDest.EndWriting() = '\0';
|
||||
}
|
||||
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
static const char kBase64URLAlphabet[] =
|
||||
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_";
|
||||
|
||||
// Maps an encoded character to a value in the Base64 URL alphabet, per
|
||||
// RFC 4648, Table 2. Invalid input characters map to UINT8_MAX.
|
||||
static const uint8_t kBase64URLDecodeTable[] = {
|
||||
255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255,
|
||||
62 /* - */,
|
||||
255, 255,
|
||||
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, /* 0 - 9 */
|
||||
255, 255, 255, 255, 255, 255, 255,
|
||||
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
|
||||
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, /* A - Z */
|
||||
255, 255, 255, 255,
|
||||
63 /* _ */,
|
||||
255,
|
||||
26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41,
|
||||
42, 43, 44, 45, 46, 47, 48, 49, 50, 51, /* a - z */
|
||||
255, 255, 255, 255,
|
||||
};
|
||||
|
||||
bool
|
||||
Base64URLCharToValue(char aChar, uint8_t* aValue) {
|
||||
uint8_t index = static_cast<uint8_t>(aChar);
|
||||
*aValue = kBase64URLDecodeTable[index & 0x7f];
|
||||
return (*aValue != 255) && !(index & ~0x7f);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
namespace mozilla {
|
||||
|
||||
nsresult
|
||||
Base64EncodeInputStream(nsIInputStream* aInputStream,
|
||||
nsACString& aDest,
|
||||
uint32_t aCount,
|
||||
uint32_t aOffset)
|
||||
{
|
||||
return EncodeInputStream<nsACString>(aInputStream, aDest, aCount, aOffset);
|
||||
}
|
||||
|
||||
nsresult
|
||||
Base64EncodeInputStream(nsIInputStream* aInputStream,
|
||||
nsAString& aDest,
|
||||
uint32_t aCount,
|
||||
uint32_t aOffset)
|
||||
{
|
||||
return EncodeInputStream<nsAString>(aInputStream, aDest, aCount, aOffset);
|
||||
}
|
||||
|
||||
nsresult
|
||||
Base64Encode(const char* aBinary, uint32_t aBinaryLen, char** aBase64)
|
||||
{
|
||||
// Check for overflow.
|
||||
if (aBinaryLen > (UINT32_MAX / 4) * 3) {
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
|
||||
// Don't ask PR_Base64Encode to encode empty strings.
|
||||
if (aBinaryLen == 0) {
|
||||
*aBase64 = (char*)moz_xmalloc(1);
|
||||
(*aBase64)[0] = '\0';
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
*aBase64 = nullptr;
|
||||
uint32_t base64Len = ((aBinaryLen + 2) / 3) * 4;
|
||||
|
||||
// Add one byte for null termination.
|
||||
UniqueFreePtr<char[]> base64((char*)malloc(base64Len + 1));
|
||||
if (!base64) {
|
||||
return NS_ERROR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
if (!PL_Base64Encode(aBinary, aBinaryLen, base64.get())) {
|
||||
return NS_ERROR_INVALID_ARG;
|
||||
}
|
||||
|
||||
// PL_Base64Encode doesn't null terminate the buffer for us when we pass
|
||||
// the buffer in. Do that manually.
|
||||
base64[base64Len] = '\0';
|
||||
|
||||
*aBase64 = base64.release();
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
nsresult
|
||||
Base64Encode(const nsACString& aBinary, nsACString& aBase64)
|
||||
{
|
||||
// Check for overflow.
|
||||
if (aBinary.Length() > (UINT32_MAX / 4) * 3) {
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
|
||||
// Don't ask PR_Base64Encode to encode empty strings.
|
||||
if (aBinary.IsEmpty()) {
|
||||
aBase64.Truncate();
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
uint32_t base64Len = ((aBinary.Length() + 2) / 3) * 4;
|
||||
|
||||
// Add one byte for null termination.
|
||||
if (!aBase64.SetCapacity(base64Len + 1, fallible)) {
|
||||
return NS_ERROR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
char* base64 = aBase64.BeginWriting();
|
||||
if (!PL_Base64Encode(aBinary.BeginReading(), aBinary.Length(), base64)) {
|
||||
aBase64.Truncate();
|
||||
return NS_ERROR_INVALID_ARG;
|
||||
}
|
||||
|
||||
// PL_Base64Encode doesn't null terminate the buffer for us when we pass
|
||||
// the buffer in. Do that manually.
|
||||
base64[base64Len] = '\0';
|
||||
|
||||
aBase64.SetLength(base64Len);
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
nsresult
|
||||
Base64Encode(const nsAString& aBinary, nsAString& aBase64)
|
||||
{
|
||||
NS_LossyConvertUTF16toASCII binary(aBinary);
|
||||
nsAutoCString base64;
|
||||
|
||||
nsresult rv = Base64Encode(binary, base64);
|
||||
if (NS_SUCCEEDED(rv)) {
|
||||
CopyASCIItoUTF16(base64, aBase64);
|
||||
} else {
|
||||
aBase64.Truncate();
|
||||
}
|
||||
|
||||
return rv;
|
||||
}
|
||||
|
||||
static nsresult
|
||||
Base64DecodeHelper(const char* aBase64, uint32_t aBase64Len, char* aBinary,
|
||||
uint32_t* aBinaryLen)
|
||||
{
|
||||
MOZ_ASSERT(aBinary);
|
||||
if (!PL_Base64Decode(aBase64, aBase64Len, aBinary)) {
|
||||
return NS_ERROR_INVALID_ARG;
|
||||
}
|
||||
|
||||
// PL_Base64Decode doesn't null terminate the buffer for us when we pass
|
||||
// the buffer in. Do that manually, taking into account the number of '='
|
||||
// characters we were passed.
|
||||
if (aBase64Len != 0 && aBase64[aBase64Len - 1] == '=') {
|
||||
if (aBase64Len > 1 && aBase64[aBase64Len - 2] == '=') {
|
||||
*aBinaryLen -= 2;
|
||||
} else {
|
||||
*aBinaryLen -= 1;
|
||||
}
|
||||
}
|
||||
aBinary[*aBinaryLen] = '\0';
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
nsresult
|
||||
Base64Decode(const char* aBase64, uint32_t aBase64Len, char** aBinary,
|
||||
uint32_t* aBinaryLen)
|
||||
{
|
||||
// Check for overflow.
|
||||
if (aBase64Len > UINT32_MAX / 3) {
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
|
||||
// Don't ask PR_Base64Decode to decode the empty string.
|
||||
if (aBase64Len == 0) {
|
||||
*aBinary = (char*)moz_xmalloc(1);
|
||||
(*aBinary)[0] = '\0';
|
||||
*aBinaryLen = 0;
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
*aBinary = nullptr;
|
||||
*aBinaryLen = (aBase64Len * 3) / 4;
|
||||
|
||||
// Add one byte for null termination.
|
||||
UniqueFreePtr<char[]> binary((char*)malloc(*aBinaryLen + 1));
|
||||
if (!binary) {
|
||||
return NS_ERROR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
nsresult rv =
|
||||
Base64DecodeHelper(aBase64, aBase64Len, binary.get(), aBinaryLen);
|
||||
if (NS_FAILED(rv)) {
|
||||
return rv;
|
||||
}
|
||||
|
||||
*aBinary = binary.release();
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
nsresult
|
||||
Base64Decode(const nsACString& aBase64, nsACString& aBinary)
|
||||
{
|
||||
// Check for overflow.
|
||||
if (aBase64.Length() > UINT32_MAX / 3) {
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
|
||||
// Don't ask PR_Base64Decode to decode the empty string
|
||||
if (aBase64.IsEmpty()) {
|
||||
aBinary.Truncate();
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
uint32_t binaryLen = ((aBase64.Length() * 3) / 4);
|
||||
|
||||
// Add one byte for null termination.
|
||||
if (!aBinary.SetCapacity(binaryLen + 1, fallible)) {
|
||||
return NS_ERROR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
char* binary = aBinary.BeginWriting();
|
||||
nsresult rv = Base64DecodeHelper(aBase64.BeginReading(), aBase64.Length(),
|
||||
binary, &binaryLen);
|
||||
if (NS_FAILED(rv)) {
|
||||
aBinary.Truncate();
|
||||
return rv;
|
||||
}
|
||||
|
||||
aBinary.SetLength(binaryLen);
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
nsresult
|
||||
Base64Decode(const nsAString& aBase64, nsAString& aBinary)
|
||||
{
|
||||
NS_LossyConvertUTF16toASCII base64(aBase64);
|
||||
nsAutoCString binary;
|
||||
|
||||
nsresult rv = Base64Decode(base64, binary);
|
||||
if (NS_SUCCEEDED(rv)) {
|
||||
CopyASCIItoUTF16(binary, aBinary);
|
||||
} else {
|
||||
aBinary.Truncate();
|
||||
}
|
||||
|
||||
return rv;
|
||||
}
|
||||
|
||||
nsresult
|
||||
Base64URLDecode(const nsACString& aBase64,
|
||||
Base64URLDecodePaddingPolicy aPaddingPolicy,
|
||||
FallibleTArray<uint8_t>& aBinary)
|
||||
{
|
||||
// Don't decode empty strings.
|
||||
if (aBase64.IsEmpty()) {
|
||||
aBinary.Clear();
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
// Check for overflow.
|
||||
uint32_t base64Len = aBase64.Length();
|
||||
if (base64Len > UINT32_MAX / 3) {
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
const char* base64 = aBase64.BeginReading();
|
||||
|
||||
// The decoded length may be 1-2 bytes over, depending on the final quantum.
|
||||
uint32_t binaryLen = (base64Len * 3) / 4;
|
||||
|
||||
// Determine whether to check for and ignore trailing padding.
|
||||
bool maybePadded = false;
|
||||
switch (aPaddingPolicy) {
|
||||
case Base64URLDecodePaddingPolicy::Require:
|
||||
if (base64Len % 4) {
|
||||
// Padded input length must be a multiple of 4.
|
||||
return NS_ERROR_INVALID_ARG;
|
||||
}
|
||||
maybePadded = true;
|
||||
break;
|
||||
|
||||
case Base64URLDecodePaddingPolicy::Ignore:
|
||||
// Check for padding only if the length is a multiple of 4.
|
||||
maybePadded = !(base64Len % 4);
|
||||
break;
|
||||
|
||||
// If we're expecting unpadded input, no need for additional checks.
|
||||
// `=` isn't in the decode table, so padded strings will fail to decode.
|
||||
default:
|
||||
MOZ_FALLTHROUGH_ASSERT("Invalid decode padding policy");
|
||||
case Base64URLDecodePaddingPolicy::Reject:
|
||||
break;
|
||||
}
|
||||
if (maybePadded && base64[base64Len - 1] == '=') {
|
||||
if (base64[base64Len - 2] == '=') {
|
||||
base64Len -= 2;
|
||||
} else {
|
||||
base64Len -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (NS_WARN_IF(!aBinary.SetCapacity(binaryLen, mozilla::fallible))) {
|
||||
return NS_ERROR_OUT_OF_MEMORY;
|
||||
}
|
||||
aBinary.SetLengthAndRetainStorage(binaryLen);
|
||||
uint8_t* binary = aBinary.Elements();
|
||||
|
||||
for (; base64Len >= 4; base64Len -= 4) {
|
||||
uint8_t w, x, y, z;
|
||||
if (!Base64URLCharToValue(*base64++, &w) ||
|
||||
!Base64URLCharToValue(*base64++, &x) ||
|
||||
!Base64URLCharToValue(*base64++, &y) ||
|
||||
!Base64URLCharToValue(*base64++, &z)) {
|
||||
return NS_ERROR_INVALID_ARG;
|
||||
}
|
||||
*binary++ = w << 2 | x >> 4;
|
||||
*binary++ = x << 4 | y >> 2;
|
||||
*binary++ = y << 6 | z;
|
||||
}
|
||||
|
||||
if (base64Len == 3) {
|
||||
uint8_t w, x, y;
|
||||
if (!Base64URLCharToValue(*base64++, &w) ||
|
||||
!Base64URLCharToValue(*base64++, &x) ||
|
||||
!Base64URLCharToValue(*base64++, &y)) {
|
||||
return NS_ERROR_INVALID_ARG;
|
||||
}
|
||||
*binary++ = w << 2 | x >> 4;
|
||||
*binary++ = x << 4 | y >> 2;
|
||||
} else if (base64Len == 2) {
|
||||
uint8_t w, x;
|
||||
if (!Base64URLCharToValue(*base64++, &w) ||
|
||||
!Base64URLCharToValue(*base64++, &x)) {
|
||||
return NS_ERROR_INVALID_ARG;
|
||||
}
|
||||
*binary++ = w << 2 | x >> 4;
|
||||
} else if (base64Len) {
|
||||
return NS_ERROR_INVALID_ARG;
|
||||
}
|
||||
|
||||
// Set the length to the actual number of decoded bytes.
|
||||
aBinary.TruncateLength(binary - aBinary.Elements());
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
nsresult
|
||||
Base64URLEncode(uint32_t aBinaryLen, const uint8_t* aBinary,
|
||||
Base64URLEncodePaddingPolicy aPaddingPolicy,
|
||||
nsACString& aBase64)
|
||||
{
|
||||
// Don't encode empty strings.
|
||||
if (aBinaryLen == 0) {
|
||||
aBase64.Truncate();
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
// Check for overflow.
|
||||
if (aBinaryLen > (UINT32_MAX / 4) * 3) {
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
|
||||
// Allocate a buffer large enough to hold the encoded string with padding.
|
||||
// Add one byte for null termination.
|
||||
uint32_t base64Len = ((aBinaryLen + 2) / 3) * 4;
|
||||
if (NS_WARN_IF(!aBase64.SetCapacity(base64Len + 1, fallible))) {
|
||||
aBase64.Truncate();
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
|
||||
char* base64 = aBase64.BeginWriting();
|
||||
|
||||
uint32_t index = 0;
|
||||
for (; index + 3 <= aBinaryLen; index += 3) {
|
||||
*base64++ = kBase64URLAlphabet[aBinary[index] >> 2];
|
||||
*base64++ = kBase64URLAlphabet[((aBinary[index] & 0x3) << 4) |
|
||||
(aBinary[index + 1] >> 4)];
|
||||
*base64++ = kBase64URLAlphabet[((aBinary[index + 1] & 0xf) << 2) |
|
||||
(aBinary[index + 2] >> 6)];
|
||||
*base64++ = kBase64URLAlphabet[aBinary[index + 2] & 0x3f];
|
||||
}
|
||||
|
||||
uint32_t remaining = aBinaryLen - index;
|
||||
if (remaining == 1) {
|
||||
*base64++ = kBase64URLAlphabet[aBinary[index] >> 2];
|
||||
*base64++ = kBase64URLAlphabet[((aBinary[index] & 0x3) << 4)];
|
||||
} else if (remaining == 2) {
|
||||
*base64++ = kBase64URLAlphabet[aBinary[index] >> 2];
|
||||
*base64++ = kBase64URLAlphabet[((aBinary[index] & 0x3) << 4) |
|
||||
(aBinary[index + 1] >> 4)];
|
||||
*base64++ = kBase64URLAlphabet[((aBinary[index + 1] & 0xf) << 2)];
|
||||
}
|
||||
|
||||
uint32_t length = base64 - aBase64.BeginWriting();
|
||||
if (aPaddingPolicy == Base64URLEncodePaddingPolicy::Include) {
|
||||
if (length % 4 == 2) {
|
||||
*base64++ = '=';
|
||||
*base64++ = '=';
|
||||
length += 2;
|
||||
} else if (length % 4 == 3) {
|
||||
*base64++ = '=';
|
||||
length += 1;
|
||||
}
|
||||
} else {
|
||||
MOZ_ASSERT(aPaddingPolicy == Base64URLEncodePaddingPolicy::Omit,
|
||||
"Invalid encode padding policy");
|
||||
}
|
||||
|
||||
// Null terminate and truncate to the actual number of characters.
|
||||
*base64 = '\0';
|
||||
aBase64.SetLength(length);
|
||||
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
} // namespace mozilla
|
||||
Loading…
Add table
Add a link
Reference in a new issue