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https://repo.dactyloidae.xyz/Dactyloidae/UXP.git
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import FIREFOX_52_6_0esr_RELEASE from mozilla-esr52 hg repo
This commit is contained in:
commit
dcd9973243
150858 changed files with 23884658 additions and 0 deletions
473
xpcom/glue/nsCOMArray.h
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473
xpcom/glue/nsCOMArray.h
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#ifndef nsCOMArray_h__
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#define nsCOMArray_h__
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|
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#include "mozilla/Attributes.h"
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#include "mozilla/MemoryReporting.h"
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|
||||
#include "nsCycleCollectionNoteChild.h"
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#include "nsTArray.h"
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#include "nsISupports.h"
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|
||||
// See below for the definition of nsCOMArray<T>
|
||||
|
||||
// a class that's nsISupports-specific, so that we can contain the
|
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// work of this class in the XPCOM dll
|
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class nsCOMArray_base
|
||||
{
|
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friend class nsArrayBase;
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protected:
|
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nsCOMArray_base() {}
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explicit nsCOMArray_base(int32_t aCount) : mArray(aCount) {}
|
||||
nsCOMArray_base(const nsCOMArray_base& aOther);
|
||||
~nsCOMArray_base();
|
||||
|
||||
int32_t IndexOf(nsISupports* aObject, uint32_t aStartIndex = 0) const;
|
||||
bool Contains(nsISupports* aObject) const
|
||||
{
|
||||
return IndexOf(aObject) != -1;
|
||||
}
|
||||
|
||||
int32_t IndexOfObject(nsISupports* aObject) const;
|
||||
bool ContainsObject(nsISupports* aObject) const
|
||||
{
|
||||
return IndexOfObject(aObject) != -1;
|
||||
}
|
||||
|
||||
typedef bool (*nsBaseArrayEnumFunc)(void* aElement, void* aData);
|
||||
|
||||
// enumerate through the array with a callback.
|
||||
bool EnumerateForwards(nsBaseArrayEnumFunc aFunc, void* aData) const;
|
||||
|
||||
bool EnumerateBackwards(nsBaseArrayEnumFunc aFunc, void* aData) const;
|
||||
|
||||
typedef int (*nsBaseArrayComparatorFunc)(nsISupports* aElement1,
|
||||
nsISupports* aElement2,
|
||||
void* aData);
|
||||
|
||||
struct nsCOMArrayComparatorContext
|
||||
{
|
||||
nsBaseArrayComparatorFunc mComparatorFunc;
|
||||
void* mData;
|
||||
};
|
||||
|
||||
static int nsCOMArrayComparator(const void* aElement1, const void* aElement2,
|
||||
void* aData);
|
||||
void Sort(nsBaseArrayComparatorFunc aFunc, void* aData);
|
||||
|
||||
bool InsertObjectAt(nsISupports* aObject, int32_t aIndex);
|
||||
void InsertElementAt(uint32_t aIndex, nsISupports* aElement);
|
||||
void InsertElementAt(uint32_t aIndex, already_AddRefed<nsISupports> aElement);
|
||||
bool InsertObjectsAt(const nsCOMArray_base& aObjects, int32_t aIndex);
|
||||
void InsertElementsAt(uint32_t aIndex, const nsCOMArray_base& aElements);
|
||||
void InsertElementsAt(uint32_t aIndex, nsISupports* const* aElements,
|
||||
uint32_t aCount);
|
||||
void ReplaceObjectAt(nsISupports* aObject, int32_t aIndex);
|
||||
void ReplaceElementAt(uint32_t aIndex, nsISupports* aElement)
|
||||
{
|
||||
nsISupports* oldElement = mArray[aIndex];
|
||||
NS_IF_ADDREF(mArray[aIndex] = aElement);
|
||||
NS_IF_RELEASE(oldElement);
|
||||
}
|
||||
bool AppendObject(nsISupports* aObject)
|
||||
{
|
||||
return InsertObjectAt(aObject, Count());
|
||||
}
|
||||
void AppendElement(nsISupports* aElement)
|
||||
{
|
||||
InsertElementAt(Length(), aElement);
|
||||
}
|
||||
void AppendElement(already_AddRefed<nsISupports> aElement)
|
||||
{
|
||||
InsertElementAt(Length(), mozilla::Move(aElement));
|
||||
}
|
||||
|
||||
bool AppendObjects(const nsCOMArray_base& aObjects)
|
||||
{
|
||||
return InsertObjectsAt(aObjects, Count());
|
||||
}
|
||||
void AppendElements(const nsCOMArray_base& aElements)
|
||||
{
|
||||
return InsertElementsAt(Length(), aElements);
|
||||
}
|
||||
void AppendElements(nsISupports* const* aElements, uint32_t aCount)
|
||||
{
|
||||
return InsertElementsAt(Length(), aElements, aCount);
|
||||
}
|
||||
bool RemoveObject(nsISupports* aObject);
|
||||
nsISupports** Elements() { return mArray.Elements(); }
|
||||
void SwapElements(nsCOMArray_base& aOther)
|
||||
{
|
||||
mArray.SwapElements(aOther.mArray);
|
||||
}
|
||||
|
||||
void Adopt(nsISupports** aElements, uint32_t aCount);
|
||||
uint32_t Forget(nsISupports*** aElements);
|
||||
public:
|
||||
// elements in the array (including null elements!)
|
||||
int32_t Count() const { return mArray.Length(); }
|
||||
// nsTArray-compatible version
|
||||
uint32_t Length() const { return mArray.Length(); }
|
||||
bool IsEmpty() const { return mArray.IsEmpty(); }
|
||||
|
||||
// If the array grows, the newly created entries will all be null;
|
||||
// if the array shrinks, the excess entries will all be released.
|
||||
bool SetCount(int32_t aNewCount);
|
||||
// nsTArray-compatible version
|
||||
void TruncateLength(uint32_t aNewLength)
|
||||
{
|
||||
if (mArray.Length() > aNewLength) {
|
||||
RemoveElementsAt(aNewLength, mArray.Length() - aNewLength);
|
||||
}
|
||||
}
|
||||
|
||||
// remove all elements in the array, and call NS_RELEASE on each one
|
||||
void Clear();
|
||||
|
||||
nsISupports* ObjectAt(int32_t aIndex) const { return mArray[aIndex]; }
|
||||
// nsTArray-compatible version
|
||||
nsISupports* ElementAt(uint32_t aIndex) const { return mArray[aIndex]; }
|
||||
|
||||
nsISupports* SafeObjectAt(int32_t aIndex) const
|
||||
{
|
||||
return mArray.SafeElementAt(aIndex, nullptr);
|
||||
}
|
||||
// nsTArray-compatible version
|
||||
nsISupports* SafeElementAt(uint32_t aIndex) const
|
||||
{
|
||||
return mArray.SafeElementAt(aIndex, nullptr);
|
||||
}
|
||||
|
||||
nsISupports* operator[](int32_t aIndex) const { return mArray[aIndex]; }
|
||||
|
||||
// remove an element at a specific position, shrinking the array
|
||||
// as necessary
|
||||
bool RemoveObjectAt(int32_t aIndex);
|
||||
// nsTArray-compatible version
|
||||
void RemoveElementAt(uint32_t aIndex);
|
||||
|
||||
// remove a range of elements at a specific position, shrinking the array
|
||||
// as necessary
|
||||
bool RemoveObjectsAt(int32_t aIndex, int32_t aCount);
|
||||
// nsTArray-compatible version
|
||||
void RemoveElementsAt(uint32_t aIndex, uint32_t aCount);
|
||||
|
||||
void SwapElementsAt(uint32_t aIndex1, uint32_t aIndex2)
|
||||
{
|
||||
nsISupports* tmp = mArray[aIndex1];
|
||||
mArray[aIndex1] = mArray[aIndex2];
|
||||
mArray[aIndex2] = tmp;
|
||||
}
|
||||
|
||||
// Ensures there is enough space to store a total of aCapacity objects.
|
||||
// This method never deletes any objects.
|
||||
void SetCapacity(uint32_t aCapacity) { mArray.SetCapacity(aCapacity); }
|
||||
uint32_t Capacity() { return mArray.Capacity(); }
|
||||
|
||||
// Measures the size of the array's element storage. If you want to measure
|
||||
// anything hanging off the array, you must iterate over the elements and
|
||||
// measure them individually; hence the "Shallow" prefix. Note that because
|
||||
// each element in an nsCOMArray<T> is actually a T* any such iteration
|
||||
// should use a SizeOfIncludingThis() function on each element rather than a
|
||||
// SizeOfExcludingThis() function, so that the memory taken by the T itself
|
||||
// is included as well as anything it points to.
|
||||
size_t ShallowSizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
|
||||
{
|
||||
return mArray.ShallowSizeOfExcludingThis(aMallocSizeOf);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
// the actual storage
|
||||
nsTArray<nsISupports*> mArray;
|
||||
|
||||
// don't implement these, defaults will muck with refcounts!
|
||||
nsCOMArray_base& operator=(const nsCOMArray_base& aOther) = delete;
|
||||
};
|
||||
|
||||
inline void
|
||||
ImplCycleCollectionUnlink(nsCOMArray_base& aField)
|
||||
{
|
||||
aField.Clear();
|
||||
}
|
||||
|
||||
inline void
|
||||
ImplCycleCollectionTraverse(nsCycleCollectionTraversalCallback& aCallback,
|
||||
nsCOMArray_base& aField,
|
||||
const char* aName,
|
||||
uint32_t aFlags = 0)
|
||||
{
|
||||
aFlags |= CycleCollectionEdgeNameArrayFlag;
|
||||
int32_t length = aField.Count();
|
||||
for (int32_t i = 0; i < length; ++i) {
|
||||
CycleCollectionNoteChild(aCallback, aField[i], aName, aFlags);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// a non-XPCOM, refcounting array of XPCOM objects
|
||||
// used as a member variable or stack variable - this object is NOT
|
||||
// refcounted, but the objects that it holds are
|
||||
//
|
||||
// most of the read-only accessors like ObjectAt()/etc do NOT refcount
|
||||
// on the way out. This means that you can do one of two things:
|
||||
//
|
||||
// * does an addref, but holds onto a reference
|
||||
// nsCOMPtr<T> foo = array[i];
|
||||
//
|
||||
// * avoids the refcount, but foo might go stale if array[i] is ever
|
||||
// * modified/removed. Be careful not to NS_RELEASE(foo)!
|
||||
// T* foo = array[i];
|
||||
//
|
||||
// This array will accept null as an argument for any object, and will store
|
||||
// null in the array. But that also means that methods like ObjectAt() may
|
||||
// return null when referring to an existing, but null entry in the array.
|
||||
template<class T>
|
||||
class nsCOMArray : public nsCOMArray_base
|
||||
{
|
||||
public:
|
||||
nsCOMArray() {}
|
||||
explicit nsCOMArray(int32_t aCount) : nsCOMArray_base(aCount) {}
|
||||
explicit nsCOMArray(const nsCOMArray<T>& aOther) : nsCOMArray_base(aOther) {}
|
||||
nsCOMArray(nsCOMArray<T>&& aOther) { SwapElements(aOther); }
|
||||
~nsCOMArray() {}
|
||||
|
||||
// We have a move assignment operator, but no copy assignment operator.
|
||||
nsCOMArray<T>& operator=(nsCOMArray<T> && aOther)
|
||||
{
|
||||
SwapElements(aOther);
|
||||
return *this;
|
||||
}
|
||||
|
||||
// these do NOT refcount on the way out, for speed
|
||||
T* ObjectAt(int32_t aIndex) const
|
||||
{
|
||||
return static_cast<T*>(nsCOMArray_base::ObjectAt(aIndex));
|
||||
}
|
||||
// nsTArray-compatible version
|
||||
T* ElementAt(uint32_t aIndex) const
|
||||
{
|
||||
return static_cast<T*>(nsCOMArray_base::ElementAt(aIndex));
|
||||
}
|
||||
|
||||
// these do NOT refcount on the way out, for speed
|
||||
T* SafeObjectAt(int32_t aIndex) const
|
||||
{
|
||||
return static_cast<T*>(nsCOMArray_base::SafeObjectAt(aIndex));
|
||||
}
|
||||
// nsTArray-compatible version
|
||||
T* SafeElementAt(uint32_t aIndex) const
|
||||
{
|
||||
return static_cast<T*>(nsCOMArray_base::SafeElementAt(aIndex));
|
||||
}
|
||||
|
||||
// indexing operator for syntactic sugar
|
||||
T* operator[](int32_t aIndex) const { return ObjectAt(aIndex); }
|
||||
|
||||
// index of the element in question.. does NOT refcount
|
||||
// note: this does not check COM object identity. Use
|
||||
// IndexOfObject() for that purpose
|
||||
int32_t IndexOf(T* aObject, uint32_t aStartIndex = 0) const
|
||||
{
|
||||
return nsCOMArray_base::IndexOf(aObject, aStartIndex);
|
||||
}
|
||||
bool Contains(T* aObject) const
|
||||
{
|
||||
return nsCOMArray_base::Contains(aObject);
|
||||
}
|
||||
|
||||
// index of the element in question.. be careful!
|
||||
// this is much slower than IndexOf() because it uses
|
||||
// QueryInterface to determine actual COM identity of the object
|
||||
// if you need to do this frequently then consider enforcing
|
||||
// COM object identity before adding/comparing elements
|
||||
int32_t IndexOfObject(T* aObject) const
|
||||
{
|
||||
return nsCOMArray_base::IndexOfObject(aObject);
|
||||
}
|
||||
bool ContainsObject(nsISupports* aObject) const
|
||||
{
|
||||
return nsCOMArray_base::ContainsObject(aObject);
|
||||
}
|
||||
|
||||
// inserts aObject at aIndex, shifting the objects at aIndex and
|
||||
// later to make space
|
||||
bool InsertObjectAt(T* aObject, int32_t aIndex)
|
||||
{
|
||||
return nsCOMArray_base::InsertObjectAt(aObject, aIndex);
|
||||
}
|
||||
// nsTArray-compatible version
|
||||
void InsertElementAt(uint32_t aIndex, T* aElement)
|
||||
{
|
||||
nsCOMArray_base::InsertElementAt(aIndex, aElement);
|
||||
}
|
||||
|
||||
// inserts the objects from aObject at aIndex, shifting the
|
||||
// objects at aIndex and later to make space
|
||||
bool InsertObjectsAt(const nsCOMArray<T>& aObjects, int32_t aIndex)
|
||||
{
|
||||
return nsCOMArray_base::InsertObjectsAt(aObjects, aIndex);
|
||||
}
|
||||
// nsTArray-compatible version
|
||||
void InsertElementsAt(uint32_t aIndex, const nsCOMArray<T>& aElements)
|
||||
{
|
||||
nsCOMArray_base::InsertElementsAt(aIndex, aElements);
|
||||
}
|
||||
void InsertElementsAt(uint32_t aIndex, T* const* aElements, uint32_t aCount)
|
||||
{
|
||||
nsCOMArray_base::InsertElementsAt(
|
||||
aIndex, reinterpret_cast<nsISupports* const*>(aElements), aCount);
|
||||
}
|
||||
|
||||
// replaces an existing element. Warning: if the array grows,
|
||||
// the newly created entries will all be null
|
||||
void ReplaceObjectAt(T* aObject, int32_t aIndex)
|
||||
{
|
||||
nsCOMArray_base::ReplaceObjectAt(aObject, aIndex);
|
||||
}
|
||||
// nsTArray-compatible version
|
||||
void ReplaceElementAt(uint32_t aIndex, T* aElement)
|
||||
{
|
||||
nsCOMArray_base::ReplaceElementAt(aIndex, aElement);
|
||||
}
|
||||
|
||||
// Enumerator callback function. Return false to stop
|
||||
// Here's a more readable form:
|
||||
// bool enumerate(T* aElement, void* aData)
|
||||
typedef bool (*nsCOMArrayEnumFunc)(T* aElement, void* aData);
|
||||
|
||||
// enumerate through the array with a callback.
|
||||
bool EnumerateForwards(nsCOMArrayEnumFunc aFunc, void* aData)
|
||||
{
|
||||
return nsCOMArray_base::EnumerateForwards(nsBaseArrayEnumFunc(aFunc),
|
||||
aData);
|
||||
}
|
||||
|
||||
bool EnumerateBackwards(nsCOMArrayEnumFunc aFunc, void* aData)
|
||||
{
|
||||
return nsCOMArray_base::EnumerateBackwards(nsBaseArrayEnumFunc(aFunc),
|
||||
aData);
|
||||
}
|
||||
|
||||
typedef int (*nsCOMArrayComparatorFunc)(T* aElement1, T* aElement2,
|
||||
void* aData);
|
||||
|
||||
void Sort(nsCOMArrayComparatorFunc aFunc, void* aData)
|
||||
{
|
||||
nsCOMArray_base::Sort(nsBaseArrayComparatorFunc(aFunc), aData);
|
||||
}
|
||||
|
||||
// append an object, growing the array as necessary
|
||||
bool AppendObject(T* aObject)
|
||||
{
|
||||
return nsCOMArray_base::AppendObject(aObject);
|
||||
}
|
||||
// nsTArray-compatible version
|
||||
void AppendElement(T* aElement)
|
||||
{
|
||||
nsCOMArray_base::AppendElement(aElement);
|
||||
}
|
||||
void AppendElement(already_AddRefed<T> aElement)
|
||||
{
|
||||
nsCOMArray_base::AppendElement(mozilla::Move(aElement));
|
||||
}
|
||||
|
||||
// append objects, growing the array as necessary
|
||||
bool AppendObjects(const nsCOMArray<T>& aObjects)
|
||||
{
|
||||
return nsCOMArray_base::AppendObjects(aObjects);
|
||||
}
|
||||
// nsTArray-compatible version
|
||||
void AppendElements(const nsCOMArray<T>& aElements)
|
||||
{
|
||||
return nsCOMArray_base::AppendElements(aElements);
|
||||
}
|
||||
void AppendElements(T* const* aElements, uint32_t aCount)
|
||||
{
|
||||
InsertElementsAt(Length(), aElements, aCount);
|
||||
}
|
||||
|
||||
// remove the first instance of the given object and shrink the
|
||||
// array as necessary
|
||||
// Warning: if you pass null here, it will remove the first null element
|
||||
bool RemoveObject(T* aObject)
|
||||
{
|
||||
return nsCOMArray_base::RemoveObject(aObject);
|
||||
}
|
||||
// nsTArray-compatible version
|
||||
bool RemoveElement(T* aElement)
|
||||
{
|
||||
return nsCOMArray_base::RemoveObject(aElement);
|
||||
}
|
||||
|
||||
T** Elements()
|
||||
{
|
||||
return reinterpret_cast<T**>(nsCOMArray_base::Elements());
|
||||
}
|
||||
void SwapElements(nsCOMArray<T>& aOther)
|
||||
{
|
||||
nsCOMArray_base::SwapElements(aOther);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adopt parameters that resulted from an XPIDL outparam. The aElements
|
||||
* parameter will be freed as a result of the call.
|
||||
*
|
||||
* Example usage:
|
||||
* nsCOMArray<nsISomeInterface> array;
|
||||
* nsISomeInterface** elements;
|
||||
* uint32_t length;
|
||||
* ptr->GetSomeArray(&elements, &length);
|
||||
* array.Adopt(elements, length);
|
||||
*/
|
||||
void Adopt(T** aElements, uint32_t aSize)
|
||||
{
|
||||
nsCOMArray_base::Adopt(reinterpret_cast<nsISupports**>(aElements), aSize);
|
||||
}
|
||||
|
||||
/**
|
||||
* Export the contents of this array to an XPIDL outparam. The array will be
|
||||
* Clear()'d after this operation.
|
||||
*
|
||||
* Example usage:
|
||||
* nsCOMArray<nsISomeInterface> array;
|
||||
* *length = array.Forget(retval);
|
||||
*/
|
||||
uint32_t Forget(T*** aElements)
|
||||
{
|
||||
return nsCOMArray_base::Forget(reinterpret_cast<nsISupports***>(aElements));
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
// don't implement these!
|
||||
nsCOMArray<T>& operator=(const nsCOMArray<T>& aOther) = delete;
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
inline void
|
||||
ImplCycleCollectionUnlink(nsCOMArray<T>& aField)
|
||||
{
|
||||
aField.Clear();
|
||||
}
|
||||
|
||||
template<typename E>
|
||||
inline void
|
||||
ImplCycleCollectionTraverse(nsCycleCollectionTraversalCallback& aCallback,
|
||||
nsCOMArray<E>& aField,
|
||||
const char* aName,
|
||||
uint32_t aFlags = 0)
|
||||
{
|
||||
aFlags |= CycleCollectionEdgeNameArrayFlag;
|
||||
int32_t length = aField.Count();
|
||||
for (int32_t i = 0; i < length; ++i) {
|
||||
CycleCollectionNoteChild(aCallback, aField[i], aName, aFlags);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue