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import FIREFOX_52_6_0esr_RELEASE from mozilla-esr52 hg repo
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layout/mathml/tests/test_bug330964.html
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98
layout/mathml/tests/test_bug330964.html
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<!DOCTYPE HTML>
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<html>
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<!--
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https://bugzilla.mozilla.org/show_bug.cgi?id=330964
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-->
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<head>
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<title>Test for Bug 706406</title>
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<script type="application/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
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</head>
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<body>
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<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=330964">Mozilla Bug 330964</a>
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<p id="display"></p>
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<math>
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<mtable framespacing="7px 20px" frame="solid" rowspacing="11px 27px" columnspacing="5px 16px"
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style="border-width: 2px;" id="mtable0">
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<mtr>
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<mtd id="mtd0">
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<mn>X</mn>
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</mtd>
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<mtd id="mtd1">
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<mn>X</mn>
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</mtd>
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<mtd id="mtd2">
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<mn>X</mn>
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</mtd>
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</mtr>
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<mtr>
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<mtd id="mtd3">
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<mn>X</mn>
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</mtd>
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<mtd id="mtd4">
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<mn>X</mn>
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</mtd>
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<mtd id="mtd5">
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<mn>X</mn>
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</mtd>
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</mtr>
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<mtr>
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<mtd id="mtd6">
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<mn>X</mn>
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</mtd>
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<mtd id="mtd7">
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<mn>X</mn>
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</mtd>
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<mtd id="mtd8">
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<mn>X</mn>
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</mtd>
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</mtr>
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</mtable>
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</math>
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<pre id="test">
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<script type="application/javascript">
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var epsilon = 2;
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function almostEqual(x, y) { return Math.abs(x - y) < epsilon; }
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rectTable = $("mtable0").getBoundingClientRect();
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rect0 = $("mtd0").getBoundingClientRect();
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rect1 = $("mtd1").getBoundingClientRect();
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rect2 = $("mtd2").getBoundingClientRect();
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rect3 = $("mtd3").getBoundingClientRect();
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rect4 = $("mtd4").getBoundingClientRect();
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rect5 = $("mtd5").getBoundingClientRect();
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rect6 = $("mtd6").getBoundingClientRect();
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rect7 = $("mtd7").getBoundingClientRect();
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rect8 = $("mtd8").getBoundingClientRect();
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ok(almostEqual(rect1.left - rect0.right, 5), "columnspacing wonky");
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ok(almostEqual(rect2.left - rect1.right, 16), "columnspacing wonky");
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ok(almostEqual(rect4.left - rect3.right, 5), "columnspacing wonky");
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ok(almostEqual(rect5.left - rect4.right, 16), "columnspacing wonky");
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ok(almostEqual(rect7.left - rect6.right, 5), "columnspacing wonky");
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ok(almostEqual(rect8.left - rect7.right, 16), "columnspacing wonky");
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ok(almostEqual(rect3.top - rect0.bottom, 11), "rowspacing wonky");
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ok(almostEqual(rect4.top - rect1.bottom, 11), "rowspacing wonky");
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ok(almostEqual(rect5.top - rect2.bottom, 11), "rowspacing wonky");
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ok(almostEqual(rect6.top - rect3.bottom, 27), "rowspacing wonky");
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ok(almostEqual(rect7.top - rect4.bottom, 27), "rowspacing wonky");
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ok(almostEqual(rect8.top - rect5.bottom, 27), "rowspacing wonky");
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// Remember to subtract border
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ok(almostEqual(rect0.left - rectTable.left - 2, 7), "framespacing left wonky");
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ok(almostEqual(rect3.left - rectTable.left - 2, 7), "framespacing left wonky");
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ok(almostEqual(rect6.left - rectTable.left - 2, 7), "framespacing left wonky");
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ok(almostEqual(rect0.top - rectTable.top - 2, 20), "framespacing top wonky");
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ok(almostEqual(rect1.top - rectTable.top - 2, 20), "framespacing top wonky");
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ok(almostEqual(rect2.top - rectTable.top - 2, 20), "framespacing top wonky");
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ok(almostEqual(rectTable.bottom - rect6.bottom - 2, 20), "framespacing bottom wonky");
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ok(almostEqual(rectTable.bottom - rect7.bottom - 2, 20), "framespacing bottom wonky");
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ok(almostEqual(rectTable.bottom - rect8.bottom - 2, 20), "framespacing bottom wonky");
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ok(almostEqual(rectTable.right - rect2.right - 2, 7), "framespacing right wonky");
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ok(almostEqual(rectTable.right - rect5.right - 2, 7), "framespacing right wonky");
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ok(almostEqual(rectTable.right - rect8.right - 2, 7), "framespacing right wonky");
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</script>
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</pre>
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</body>
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</html>
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