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intl/icu/source/i18n/collationiterator.h
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321
intl/icu/source/i18n/collationiterator.h
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// Copyright (C) 2016 and later: Unicode, Inc. and others.
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// License & terms of use: http://www.unicode.org/copyright.html
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/*
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*******************************************************************************
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* Copyright (C) 2010-2014, International Business Machines
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* Corporation and others. All Rights Reserved.
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*******************************************************************************
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* collationiterator.h
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*
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* created on: 2010oct27
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* created by: Markus W. Scherer
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*/
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#ifndef __COLLATIONITERATOR_H__
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#define __COLLATIONITERATOR_H__
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#include "unicode/utypes.h"
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#if !UCONFIG_NO_COLLATION
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#include "cmemory.h"
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#include "collation.h"
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#include "collationdata.h"
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U_NAMESPACE_BEGIN
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class SkippedState;
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class UCharsTrie;
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class UVector32;
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/**
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* Collation element iterator and abstract character iterator.
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*
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* When a method returns a code point value, it must be in 0..10FFFF,
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* except it can be negative as a sentinel value.
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*/
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class U_I18N_API CollationIterator : public UObject {
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private:
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class CEBuffer {
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private:
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/** Large enough for CEs of most short strings. */
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static const int32_t INITIAL_CAPACITY = 40;
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public:
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CEBuffer() : length(0) {}
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~CEBuffer();
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inline void append(int64_t ce, UErrorCode &errorCode) {
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if(length < INITIAL_CAPACITY || ensureAppendCapacity(1, errorCode)) {
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buffer[length++] = ce;
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}
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}
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inline void appendUnsafe(int64_t ce) {
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buffer[length++] = ce;
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}
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UBool ensureAppendCapacity(int32_t appCap, UErrorCode &errorCode);
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inline UBool incLength(UErrorCode &errorCode) {
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// Use INITIAL_CAPACITY for a very simple fastpath.
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// (Rather than buffer.getCapacity().)
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if(length < INITIAL_CAPACITY || ensureAppendCapacity(1, errorCode)) {
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++length;
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return TRUE;
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} else {
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return FALSE;
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}
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}
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inline int64_t set(int32_t i, int64_t ce) {
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return buffer[i] = ce;
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}
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inline int64_t get(int32_t i) const { return buffer[i]; }
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const int64_t *getCEs() const { return buffer.getAlias(); }
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int32_t length;
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private:
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CEBuffer(const CEBuffer &);
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void operator=(const CEBuffer &);
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MaybeStackArray<int64_t, INITIAL_CAPACITY> buffer;
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};
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public:
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CollationIterator(const CollationData *d, UBool numeric)
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: trie(d->trie),
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data(d),
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cesIndex(0),
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skipped(NULL),
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numCpFwd(-1),
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isNumeric(numeric) {}
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virtual ~CollationIterator();
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virtual UBool operator==(const CollationIterator &other) const;
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inline UBool operator!=(const CollationIterator &other) const {
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return !operator==(other);
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}
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/**
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* Resets the iterator state and sets the position to the specified offset.
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* Subclasses must implement, and must call the parent class method,
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* or CollationIterator::reset().
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*/
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virtual void resetToOffset(int32_t newOffset) = 0;
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virtual int32_t getOffset() const = 0;
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/**
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* Returns the next collation element.
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*/
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inline int64_t nextCE(UErrorCode &errorCode) {
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if(cesIndex < ceBuffer.length) {
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// Return the next buffered CE.
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return ceBuffer.get(cesIndex++);
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}
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// assert cesIndex == ceBuffer.length;
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if(!ceBuffer.incLength(errorCode)) {
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return Collation::NO_CE;
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}
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UChar32 c;
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uint32_t ce32 = handleNextCE32(c, errorCode);
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uint32_t t = ce32 & 0xff;
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if(t < Collation::SPECIAL_CE32_LOW_BYTE) { // Forced-inline of isSpecialCE32(ce32).
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// Normal CE from the main data.
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// Forced-inline of ceFromSimpleCE32(ce32).
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return ceBuffer.set(cesIndex++,
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((int64_t)(ce32 & 0xffff0000) << 32) | ((ce32 & 0xff00) << 16) | (t << 8));
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}
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const CollationData *d;
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// The compiler should be able to optimize the previous and the following
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// comparisons of t with the same constant.
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if(t == Collation::SPECIAL_CE32_LOW_BYTE) {
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if(c < 0) {
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return ceBuffer.set(cesIndex++, Collation::NO_CE);
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}
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d = data->base;
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ce32 = d->getCE32(c);
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t = ce32 & 0xff;
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if(t < Collation::SPECIAL_CE32_LOW_BYTE) {
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// Normal CE from the base data.
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return ceBuffer.set(cesIndex++,
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((int64_t)(ce32 & 0xffff0000) << 32) | ((ce32 & 0xff00) << 16) | (t << 8));
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}
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} else {
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d = data;
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}
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if(t == Collation::LONG_PRIMARY_CE32_LOW_BYTE) {
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// Forced-inline of ceFromLongPrimaryCE32(ce32).
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return ceBuffer.set(cesIndex++,
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((int64_t)(ce32 - t) << 32) | Collation::COMMON_SEC_AND_TER_CE);
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}
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return nextCEFromCE32(d, c, ce32, errorCode);
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}
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/**
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* Fetches all CEs.
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* @return getCEsLength()
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*/
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int32_t fetchCEs(UErrorCode &errorCode);
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/**
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* Overwrites the current CE (the last one returned by nextCE()).
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*/
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void setCurrentCE(int64_t ce) {
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// assert cesIndex > 0;
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ceBuffer.set(cesIndex - 1, ce);
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}
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/**
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* Returns the previous collation element.
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*/
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int64_t previousCE(UVector32 &offsets, UErrorCode &errorCode);
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inline int32_t getCEsLength() const {
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return ceBuffer.length;
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}
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inline int64_t getCE(int32_t i) const {
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return ceBuffer.get(i);
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}
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const int64_t *getCEs() const {
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return ceBuffer.getCEs();
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}
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void clearCEs() {
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cesIndex = ceBuffer.length = 0;
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}
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void clearCEsIfNoneRemaining() {
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if(cesIndex == ceBuffer.length) { clearCEs(); }
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}
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/**
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* Returns the next code point (with post-increment).
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* Public for identical-level comparison and for testing.
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*/
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virtual UChar32 nextCodePoint(UErrorCode &errorCode) = 0;
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/**
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* Returns the previous code point (with pre-decrement).
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* Public for identical-level comparison and for testing.
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*/
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virtual UChar32 previousCodePoint(UErrorCode &errorCode) = 0;
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protected:
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CollationIterator(const CollationIterator &other);
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void reset();
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/**
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* Returns the next code point and its local CE32 value.
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* Returns Collation::FALLBACK_CE32 at the end of the text (c<0)
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* or when c's CE32 value is to be looked up in the base data (fallback).
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*
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* The code point is used for fallbacks, context and implicit weights.
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* It is ignored when the returned CE32 is not special (e.g., FFFD_CE32).
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*/
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virtual uint32_t handleNextCE32(UChar32 &c, UErrorCode &errorCode);
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/**
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* Called when handleNextCE32() returns a LEAD_SURROGATE_TAG for a lead surrogate code unit.
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* Returns the trail surrogate in that case and advances past it,
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* if a trail surrogate follows the lead surrogate.
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* Otherwise returns any other code unit and does not advance.
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*/
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virtual UChar handleGetTrailSurrogate();
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/**
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* Called when handleNextCE32() returns with c==0, to see whether it is a NUL terminator.
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* (Not needed in Java.)
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*/
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virtual UBool foundNULTerminator();
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/**
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* @return FALSE if surrogate code points U+D800..U+DFFF
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* map to their own implicit primary weights (for UTF-16),
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* or TRUE if they map to CE(U+FFFD) (for UTF-8)
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*/
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virtual UBool forbidSurrogateCodePoints() const;
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virtual void forwardNumCodePoints(int32_t num, UErrorCode &errorCode) = 0;
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virtual void backwardNumCodePoints(int32_t num, UErrorCode &errorCode) = 0;
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/**
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* Returns the CE32 from the data trie.
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* Normally the same as data->getCE32(), but overridden in the builder.
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* Call this only when the faster data->getCE32() cannot be used.
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*/
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virtual uint32_t getDataCE32(UChar32 c) const;
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virtual uint32_t getCE32FromBuilderData(uint32_t ce32, UErrorCode &errorCode);
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void appendCEsFromCE32(const CollationData *d, UChar32 c, uint32_t ce32,
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UBool forward, UErrorCode &errorCode);
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// Main lookup trie of the data object.
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const UTrie2 *trie;
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const CollationData *data;
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private:
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int64_t nextCEFromCE32(const CollationData *d, UChar32 c, uint32_t ce32,
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UErrorCode &errorCode);
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uint32_t getCE32FromPrefix(const CollationData *d, uint32_t ce32,
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UErrorCode &errorCode);
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UChar32 nextSkippedCodePoint(UErrorCode &errorCode);
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void backwardNumSkipped(int32_t n, UErrorCode &errorCode);
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uint32_t nextCE32FromContraction(
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const CollationData *d, uint32_t contractionCE32,
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const UChar *p, uint32_t ce32, UChar32 c,
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UErrorCode &errorCode);
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uint32_t nextCE32FromDiscontiguousContraction(
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const CollationData *d, UCharsTrie &suffixes, uint32_t ce32,
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int32_t lookAhead, UChar32 c,
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UErrorCode &errorCode);
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/**
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* Returns the previous CE when data->isUnsafeBackward(c, isNumeric).
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*/
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int64_t previousCEUnsafe(UChar32 c, UVector32 &offsets, UErrorCode &errorCode);
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/**
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* Turns a string of digits (bytes 0..9)
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* into a sequence of CEs that will sort in numeric order.
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*
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* Starts from this ce32's digit value and consumes the following/preceding digits.
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* The digits string must not be empty and must not have leading zeros.
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*/
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void appendNumericCEs(uint32_t ce32, UBool forward, UErrorCode &errorCode);
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/**
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* Turns 1..254 digits into a sequence of CEs.
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* Called by appendNumericCEs() for each segment of at most 254 digits.
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*/
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void appendNumericSegmentCEs(const char *digits, int32_t length, UErrorCode &errorCode);
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CEBuffer ceBuffer;
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int32_t cesIndex;
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SkippedState *skipped;
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// Number of code points to read forward, or -1.
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// Used as a forward iteration limit in previousCEUnsafe().
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int32_t numCpFwd;
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// Numeric collation (CollationSettings::NUMERIC).
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UBool isNumeric;
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};
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U_NAMESPACE_END
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#endif // !UCONFIG_NO_COLLATION
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#endif // __COLLATIONITERATOR_H__
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