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import FIREFOX_52_6_0esr_RELEASE from mozilla-esr52 hg repo
This commit is contained in:
commit
dcd9973243
150858 changed files with 23884658 additions and 0 deletions
562
image/Decoder.h
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562
image/Decoder.h
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
|
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_image_Decoder_h
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#define mozilla_image_Decoder_h
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#include "FrameAnimator.h"
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#include "RasterImage.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/NotNull.h"
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#include "mozilla/RefPtr.h"
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#include "DecodePool.h"
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#include "DecoderFlags.h"
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#include "Downscaler.h"
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#include "ImageMetadata.h"
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#include "Orientation.h"
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#include "SourceBuffer.h"
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#include "StreamingLexer.h"
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#include "SurfaceFlags.h"
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namespace mozilla {
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namespace Telemetry {
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enum ID : uint32_t;
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} // namespace Telemetry
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namespace image {
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struct DecoderFinalStatus final
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{
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DecoderFinalStatus(bool aWasMetadataDecode,
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bool aFinished,
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bool aHadError,
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bool aShouldReportError)
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: mWasMetadataDecode(aWasMetadataDecode)
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, mFinished(aFinished)
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, mHadError(aHadError)
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, mShouldReportError(aShouldReportError)
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{ }
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||||
|
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/// True if this was a metadata decode.
|
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const bool mWasMetadataDecode : 1;
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||||
|
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/// True if this decoder finished, whether successfully or due to failure.
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const bool mFinished : 1;
|
||||
|
||||
/// True if this decoder encountered an error.
|
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const bool mHadError : 1;
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|
||||
/// True if this decoder encountered the kind of error that should be reported
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/// to the console.
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const bool mShouldReportError : 1;
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||||
};
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|
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struct DecoderTelemetry final
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{
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DecoderTelemetry(Maybe<Telemetry::ID> aSpeedHistogram,
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size_t aBytesDecoded,
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uint32_t aChunkCount,
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TimeDuration aDecodeTime)
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: mSpeedHistogram(aSpeedHistogram)
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, mBytesDecoded(aBytesDecoded)
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, mChunkCount(aChunkCount)
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, mDecodeTime(aDecodeTime)
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{ }
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|
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/// @return our decoder's speed, in KBps.
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int32_t Speed() const
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{
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return mBytesDecoded / (1024 * mDecodeTime.ToSeconds());
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}
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|
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/// @return our decoder's decode time, in microseconds.
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int32_t DecodeTimeMicros() { return mDecodeTime.ToMicroseconds(); }
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/// The per-image-format telemetry ID for recording our decoder's speed, or
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/// Nothing() if we don't record speed telemetry for this kind of decoder.
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const Maybe<Telemetry::ID> mSpeedHistogram;
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/// The number of bytes of input our decoder processed.
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const size_t mBytesDecoded;
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|
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/// The number of chunks our decoder's input was divided into.
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const uint32_t mChunkCount;
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/// The amount of time our decoder spent inside DoDecode().
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const TimeDuration mDecodeTime;
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};
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|
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class Decoder
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{
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(Decoder)
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explicit Decoder(RasterImage* aImage);
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|
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/**
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* Initialize an image decoder. Decoders may not be re-initialized.
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*
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* @return NS_OK if the decoder could be initialized successfully.
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*/
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nsresult Init();
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/**
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* Decodes, reading all data currently available in the SourceBuffer.
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*
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||||
* If more data is needed and @aOnResume is non-null, Decode() will schedule
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* @aOnResume to be called when more data is available.
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||||
*
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* @return a LexerResult which may indicate:
|
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* - the image has been successfully decoded (TerminalState::SUCCESS), or
|
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* - the image has failed to decode (TerminalState::FAILURE), or
|
||||
* - the decoder is yielding until it gets more data (Yield::NEED_MORE_DATA), or
|
||||
* - the decoder is yielding to allow the caller to access intermediate
|
||||
* output (Yield::OUTPUT_AVAILABLE).
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||||
*/
|
||||
LexerResult Decode(IResumable* aOnResume = nullptr);
|
||||
|
||||
/**
|
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* Terminate this decoder in a failure state, just as if the decoder
|
||||
* implementation had returned TerminalState::FAILURE from DoDecode().
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*
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* XXX(seth): This method should be removed ASAP; it exists only because
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* RasterImage::FinalizeDecoder() requires an actual Decoder object as an
|
||||
* argument, so we can't simply tell RasterImage a decode failed except via an
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||||
* intervening decoder. We'll fix this in bug 1291071.
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||||
*/
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LexerResult TerminateFailure();
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||||
|
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/**
|
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* Given a maximum number of bytes we're willing to decode, @aByteLimit,
|
||||
* returns true if we should attempt to run this decoder synchronously.
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*/
|
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bool ShouldSyncDecode(size_t aByteLimit);
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|
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/**
|
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* Gets the invalidation region accumulated by the decoder so far, and clears
|
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* the decoder's invalidation region. This means that each call to
|
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* TakeInvalidRect() returns only the invalidation region accumulated since
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* the last call to TakeInvalidRect().
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*/
|
||||
nsIntRect TakeInvalidRect()
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{
|
||||
nsIntRect invalidRect = mInvalidRect;
|
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mInvalidRect.SetEmpty();
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||||
return invalidRect;
|
||||
}
|
||||
|
||||
/**
|
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* Gets the progress changes accumulated by the decoder so far, and clears
|
||||
* them. This means that each call to TakeProgress() returns only the changes
|
||||
* accumulated since the last call to TakeProgress().
|
||||
*/
|
||||
Progress TakeProgress()
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{
|
||||
Progress progress = mProgress;
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mProgress = NoProgress;
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return progress;
|
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}
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|
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/**
|
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* Returns true if there's any progress to report.
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*/
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bool HasProgress() const
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{
|
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return mProgress != NoProgress || !mInvalidRect.IsEmpty() || mFinishedNewFrame;
|
||||
}
|
||||
|
||||
/*
|
||||
* State.
|
||||
*/
|
||||
|
||||
/**
|
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* If we're doing a metadata decode, we only decode the image's headers, which
|
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* is enough to determine the image's intrinsic size. A metadata decode is
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* enabled by calling SetMetadataDecode() *before* calling Init().
|
||||
*/
|
||||
void SetMetadataDecode(bool aMetadataDecode)
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{
|
||||
MOZ_ASSERT(!mInitialized, "Shouldn't be initialized yet");
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mMetadataDecode = aMetadataDecode;
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||||
}
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||||
bool IsMetadataDecode() const { return mMetadataDecode; }
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||||
|
||||
/**
|
||||
* Sets the output size of this decoder. If this is smaller than the intrinsic
|
||||
* size of the image, we'll downscale it while decoding. For memory usage
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* reasons, upscaling is forbidden and will trigger assertions in debug
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* builds.
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*
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* Not calling SetOutputSize() means that we should just decode at the
|
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* intrinsic size, whatever it is.
|
||||
*
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* If SetOutputSize() was called, ExplicitOutputSize() can be used to
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* determine the value that was passed to it.
|
||||
*
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||||
* This must be called before Init() is called.
|
||||
*/
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void SetOutputSize(const gfx::IntSize& aSize);
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|
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/**
|
||||
* @return the output size of this decoder. If this is smaller than the
|
||||
* intrinsic size, then the image will be downscaled during the decoding
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* process.
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||||
*
|
||||
* Illegal to call if HasSize() returns false.
|
||||
*/
|
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gfx::IntSize OutputSize() const { MOZ_ASSERT(HasSize()); return *mOutputSize; }
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|
||||
/**
|
||||
* @return either the size passed to SetOutputSize() or Nothing(), indicating
|
||||
* that SetOutputSize() was not explicitly called.
|
||||
*/
|
||||
Maybe<gfx::IntSize> ExplicitOutputSize() const;
|
||||
|
||||
/**
|
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* Set the requested sample size for this decoder. Used to implement the
|
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* -moz-sample-size media fragment.
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*
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* XXX(seth): Support for -moz-sample-size will be removed in bug 1120056.
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||||
*/
|
||||
virtual void SetSampleSize(int aSampleSize) { }
|
||||
|
||||
/**
|
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* Set an iterator to the SourceBuffer which will feed data to this decoder.
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* This must always be called before calling Init(). (And only before Init().)
|
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*
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* XXX(seth): We should eliminate this method and pass a SourceBufferIterator
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||||
* to the various decoder constructors instead.
|
||||
*/
|
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void SetIterator(SourceBufferIterator&& aIterator)
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{
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MOZ_ASSERT(!mInitialized, "Shouldn't be initialized yet");
|
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mIterator.emplace(Move(aIterator));
|
||||
}
|
||||
|
||||
/**
|
||||
* Should this decoder send partial invalidations?
|
||||
*/
|
||||
bool ShouldSendPartialInvalidations() const
|
||||
{
|
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return !(mDecoderFlags & DecoderFlags::IS_REDECODE);
|
||||
}
|
||||
|
||||
/**
|
||||
* Should we stop decoding after the first frame?
|
||||
*/
|
||||
bool IsFirstFrameDecode() const
|
||||
{
|
||||
return bool(mDecoderFlags & DecoderFlags::FIRST_FRAME_ONLY);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the number of complete animation frames which have been decoded so
|
||||
* far, if it has changed since the last call to TakeCompleteFrameCount();
|
||||
* otherwise, returns Nothing().
|
||||
*/
|
||||
Maybe<uint32_t> TakeCompleteFrameCount();
|
||||
|
||||
// The number of frames we have, including anything in-progress. Thus, this
|
||||
// is only 0 if we haven't begun any frames.
|
||||
uint32_t GetFrameCount() { return mFrameCount; }
|
||||
|
||||
// Did we discover that the image we're decoding is animated?
|
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bool HasAnimation() const { return mImageMetadata.HasAnimation(); }
|
||||
|
||||
// Error tracking
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bool HasError() const { return mError; }
|
||||
bool ShouldReportError() const { return mShouldReportError; }
|
||||
|
||||
/// Did we finish decoding enough that calling Decode() again would be useless?
|
||||
bool GetDecodeDone() const
|
||||
{
|
||||
return mReachedTerminalState || mDecodeDone ||
|
||||
(mMetadataDecode && HasSize()) || HasError();
|
||||
}
|
||||
|
||||
/// Are we in the middle of a frame right now? Used for assertions only.
|
||||
bool InFrame() const { return mInFrame; }
|
||||
|
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enum DecodeStyle {
|
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PROGRESSIVE, // produce intermediate frames representing the partial
|
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// state of the image
|
||||
SEQUENTIAL // decode to final image immediately
|
||||
};
|
||||
|
||||
/**
|
||||
* Get or set the DecoderFlags that influence the behavior of this decoder.
|
||||
*/
|
||||
void SetDecoderFlags(DecoderFlags aDecoderFlags)
|
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{
|
||||
MOZ_ASSERT(!mInitialized);
|
||||
mDecoderFlags = aDecoderFlags;
|
||||
}
|
||||
DecoderFlags GetDecoderFlags() const { return mDecoderFlags; }
|
||||
|
||||
/**
|
||||
* Get or set the SurfaceFlags that select the kind of output this decoder
|
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* will produce.
|
||||
*/
|
||||
void SetSurfaceFlags(SurfaceFlags aSurfaceFlags)
|
||||
{
|
||||
MOZ_ASSERT(!mInitialized);
|
||||
mSurfaceFlags = aSurfaceFlags;
|
||||
}
|
||||
SurfaceFlags GetSurfaceFlags() const { return mSurfaceFlags; }
|
||||
|
||||
/// @return true if we know the intrinsic size of the image we're decoding.
|
||||
bool HasSize() const { return mImageMetadata.HasSize(); }
|
||||
|
||||
/**
|
||||
* @return the intrinsic size of the image we're decoding.
|
||||
*
|
||||
* Illegal to call if HasSize() returns false.
|
||||
*/
|
||||
gfx::IntSize Size() const
|
||||
{
|
||||
MOZ_ASSERT(HasSize());
|
||||
return mImageMetadata.GetSize();
|
||||
}
|
||||
|
||||
/**
|
||||
* @return an IntRect which covers the entire area of this image at its
|
||||
* intrinsic size, appropriate for use as a frame rect when the image itself
|
||||
* does not specify one.
|
||||
*
|
||||
* Illegal to call if HasSize() returns false.
|
||||
*/
|
||||
gfx::IntRect FullFrame() const
|
||||
{
|
||||
return gfx::IntRect(gfx::IntPoint(), Size());
|
||||
}
|
||||
|
||||
/**
|
||||
* @return an IntRect which covers the entire area of this image at its size
|
||||
* after scaling - that is, at its output size.
|
||||
*
|
||||
* XXX(seth): This is only used for decoders which are using the old
|
||||
* Downscaler code instead of SurfacePipe, since the old AllocateFrame() and
|
||||
* Downscaler APIs required that the frame rect be specified in output space.
|
||||
* We should remove this once all decoders use SurfacePipe.
|
||||
*
|
||||
* Illegal to call if HasSize() returns false.
|
||||
*/
|
||||
gfx::IntRect FullOutputFrame() const
|
||||
{
|
||||
return gfx::IntRect(gfx::IntPoint(), OutputSize());
|
||||
}
|
||||
|
||||
/// @return final status information about this decoder. Should be called
|
||||
/// after we decide we're not going to run the decoder anymore.
|
||||
DecoderFinalStatus FinalStatus() const;
|
||||
|
||||
/// @return the metadata we collected about this image while decoding.
|
||||
const ImageMetadata& GetImageMetadata() { return mImageMetadata; }
|
||||
|
||||
/// @return performance telemetry we collected while decoding.
|
||||
DecoderTelemetry Telemetry() const;
|
||||
|
||||
/**
|
||||
* @return a weak pointer to the image associated with this decoder. Illegal
|
||||
* to call if this decoder is not associated with an image.
|
||||
*/
|
||||
NotNull<RasterImage*> GetImage() const { return WrapNotNull(mImage.get()); }
|
||||
|
||||
/**
|
||||
* @return a possibly-null weak pointer to the image associated with this
|
||||
* decoder. May be called even if this decoder is not associated with an
|
||||
* image.
|
||||
*/
|
||||
RasterImage* GetImageMaybeNull() const { return mImage.get(); }
|
||||
|
||||
RawAccessFrameRef GetCurrentFrameRef()
|
||||
{
|
||||
return mCurrentFrame ? mCurrentFrame->RawAccessRef()
|
||||
: RawAccessFrameRef();
|
||||
}
|
||||
|
||||
|
||||
protected:
|
||||
friend class AutoRecordDecoderTelemetry;
|
||||
friend class nsICODecoder;
|
||||
friend class PalettedSurfaceSink;
|
||||
friend class SurfaceSink;
|
||||
|
||||
virtual ~Decoder();
|
||||
|
||||
/*
|
||||
* Internal hooks. Decoder implementations may override these and
|
||||
* only these methods.
|
||||
*
|
||||
* BeforeFinishInternal() can be used to detect if decoding is in an
|
||||
* incomplete state, e.g. due to file truncation, in which case it should
|
||||
* return a failing nsresult.
|
||||
*/
|
||||
virtual nsresult InitInternal();
|
||||
virtual LexerResult DoDecode(SourceBufferIterator& aIterator,
|
||||
IResumable* aOnResume) = 0;
|
||||
virtual nsresult BeforeFinishInternal();
|
||||
virtual nsresult FinishInternal();
|
||||
virtual nsresult FinishWithErrorInternal();
|
||||
|
||||
/**
|
||||
* @return the per-image-format telemetry ID for recording this decoder's
|
||||
* speed, or Nothing() if we don't record speed telemetry for this kind of
|
||||
* decoder.
|
||||
*/
|
||||
virtual Maybe<Telemetry::ID> SpeedHistogram() const { return Nothing(); }
|
||||
|
||||
|
||||
/*
|
||||
* Progress notifications.
|
||||
*/
|
||||
|
||||
// Called by decoders when they determine the size of the image. Informs
|
||||
// the image of its size and sends notifications.
|
||||
void PostSize(int32_t aWidth,
|
||||
int32_t aHeight,
|
||||
Orientation aOrientation = Orientation());
|
||||
|
||||
// Called by decoders if they determine that the image has transparency.
|
||||
//
|
||||
// This should be fired as early as possible to allow observers to do things
|
||||
// that affect content, so it's necessarily pessimistic - if there's a
|
||||
// possibility that the image has transparency, for example because its header
|
||||
// specifies that it has an alpha channel, we fire PostHasTransparency
|
||||
// immediately. PostFrameStop's aFrameOpacity argument, on the other hand, is
|
||||
// only used internally to ImageLib. Because PostFrameStop isn't delivered
|
||||
// until the entire frame has been decoded, decoders may take into account the
|
||||
// actual contents of the frame and give a more accurate result.
|
||||
void PostHasTransparency();
|
||||
|
||||
// Called by decoders if they determine that the image is animated.
|
||||
//
|
||||
// @param aTimeout The time for which the first frame should be shown before
|
||||
// we advance to the next frame.
|
||||
void PostIsAnimated(FrameTimeout aFirstFrameTimeout);
|
||||
|
||||
// Called by decoders when they end a frame. Informs the image, sends
|
||||
// notifications, and does internal book-keeping.
|
||||
// Specify whether this frame is opaque as an optimization.
|
||||
// For animated images, specify the disposal, blend method and timeout for
|
||||
// this frame.
|
||||
void PostFrameStop(Opacity aFrameOpacity = Opacity::SOME_TRANSPARENCY,
|
||||
DisposalMethod aDisposalMethod = DisposalMethod::KEEP,
|
||||
FrameTimeout aTimeout = FrameTimeout::Forever(),
|
||||
BlendMethod aBlendMethod = BlendMethod::OVER,
|
||||
const Maybe<nsIntRect>& aBlendRect = Nothing());
|
||||
|
||||
/**
|
||||
* Called by the decoders when they have a region to invalidate. We may not
|
||||
* actually pass these invalidations on right away.
|
||||
*
|
||||
* @param aRect The invalidation rect in the coordinate system of the unscaled
|
||||
* image (that is, the image at its intrinsic size).
|
||||
* @param aRectAtOutputSize If not Nothing(), the invalidation rect in the
|
||||
* coordinate system of the scaled image (that is,
|
||||
* the image at our output size). This must
|
||||
* be supplied if we're downscaling during decode.
|
||||
*/
|
||||
void PostInvalidation(const gfx::IntRect& aRect,
|
||||
const Maybe<gfx::IntRect>& aRectAtOutputSize = Nothing());
|
||||
|
||||
// Called by the decoders when they have successfully decoded the image. This
|
||||
// may occur as the result of the decoder getting to the appropriate point in
|
||||
// the stream, or by us calling FinishInternal().
|
||||
//
|
||||
// May not be called mid-frame.
|
||||
//
|
||||
// For animated images, specify the loop count. -1 means loop forever, 0
|
||||
// means a single iteration, stopping on the last frame.
|
||||
void PostDecodeDone(int32_t aLoopCount = 0);
|
||||
|
||||
/**
|
||||
* Allocates a new frame, making it our current frame if successful.
|
||||
*
|
||||
* The @aFrameNum parameter only exists as a sanity check; it's illegal to
|
||||
* create a new frame anywhere but immediately after the existing frames.
|
||||
*
|
||||
* If a non-paletted frame is desired, pass 0 for aPaletteDepth.
|
||||
*/
|
||||
nsresult AllocateFrame(uint32_t aFrameNum,
|
||||
const gfx::IntSize& aOutputSize,
|
||||
const gfx::IntRect& aFrameRect,
|
||||
gfx::SurfaceFormat aFormat,
|
||||
uint8_t aPaletteDepth = 0);
|
||||
|
||||
private:
|
||||
/// Report that an error was encountered while decoding.
|
||||
void PostError();
|
||||
|
||||
/**
|
||||
* CompleteDecode() finishes up the decoding process after Decode() determines
|
||||
* that we're finished. It records final progress and does all the cleanup
|
||||
* that's possible off-main-thread.
|
||||
*/
|
||||
void CompleteDecode();
|
||||
|
||||
/// @return the number of complete frames we have. Does not include the
|
||||
/// current frame if it's unfinished.
|
||||
uint32_t GetCompleteFrameCount()
|
||||
{
|
||||
if (mFrameCount == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return mInFrame ? mFrameCount - 1 : mFrameCount;
|
||||
}
|
||||
|
||||
RawAccessFrameRef AllocateFrameInternal(uint32_t aFrameNum,
|
||||
const gfx::IntSize& aOutputSize,
|
||||
const gfx::IntRect& aFrameRect,
|
||||
gfx::SurfaceFormat aFormat,
|
||||
uint8_t aPaletteDepth,
|
||||
imgFrame* aPreviousFrame);
|
||||
|
||||
protected:
|
||||
Maybe<Downscaler> mDownscaler;
|
||||
|
||||
uint8_t* mImageData; // Pointer to image data in either Cairo or 8bit format
|
||||
uint32_t mImageDataLength;
|
||||
uint32_t* mColormap; // Current colormap to be used in Cairo format
|
||||
uint32_t mColormapSize;
|
||||
|
||||
private:
|
||||
RefPtr<RasterImage> mImage;
|
||||
Maybe<SourceBufferIterator> mIterator;
|
||||
RawAccessFrameRef mCurrentFrame;
|
||||
ImageMetadata mImageMetadata;
|
||||
gfx::IntRect mInvalidRect; // Tracks an invalidation region in the current frame.
|
||||
Maybe<gfx::IntSize> mOutputSize; // The size of our output surface.
|
||||
Progress mProgress;
|
||||
|
||||
uint32_t mFrameCount; // Number of frames, including anything in-progress
|
||||
FrameTimeout mLoopLength; // Length of a single loop of this image.
|
||||
gfx::IntRect mFirstFrameRefreshArea; // The area of the image that needs to
|
||||
// be invalidated when the animation loops.
|
||||
|
||||
// Telemetry data for this decoder.
|
||||
TimeDuration mDecodeTime;
|
||||
|
||||
DecoderFlags mDecoderFlags;
|
||||
SurfaceFlags mSurfaceFlags;
|
||||
|
||||
bool mInitialized : 1;
|
||||
bool mMetadataDecode : 1;
|
||||
bool mHaveExplicitOutputSize : 1;
|
||||
bool mInFrame : 1;
|
||||
bool mFinishedNewFrame : 1; // True if PostFrameStop() has been called since
|
||||
// the last call to TakeCompleteFrameCount().
|
||||
bool mReachedTerminalState : 1;
|
||||
bool mDecodeDone : 1;
|
||||
bool mError : 1;
|
||||
bool mShouldReportError : 1;
|
||||
};
|
||||
|
||||
} // namespace image
|
||||
} // namespace mozilla
|
||||
|
||||
#endif // mozilla_image_Decoder_h
|
||||
Loading…
Add table
Add a link
Reference in a new issue