mirror of
https://repo.dactyloidae.xyz/Dactyloidae/UXP.git
synced 2026-10-06 15:27:30 +09:00
import FIREFOX_52_6_0esr_RELEASE from mozilla-esr52 hg repo
This commit is contained in:
commit
dcd9973243
150858 changed files with 23884658 additions and 0 deletions
84
dom/media/gmp/gmp-api/gmp-audio-decode.h
Normal file
84
dom/media/gmp/gmp-api/gmp-audio-decode.h
Normal file
|
|
@ -0,0 +1,84 @@
|
|||
/*
|
||||
* Copyright 2013, Mozilla Foundation and contributors
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef GMP_AUDIO_DECODE_h_
|
||||
#define GMP_AUDIO_DECODE_h_
|
||||
|
||||
#include "gmp-errors.h"
|
||||
#include "gmp-audio-samples.h"
|
||||
#include "gmp-audio-codec.h"
|
||||
#include <stdint.h>
|
||||
|
||||
// ALL METHODS MUST BE CALLED ON THE MAIN THREAD
|
||||
class GMPAudioDecoderCallback
|
||||
{
|
||||
public:
|
||||
virtual ~GMPAudioDecoderCallback() {}
|
||||
|
||||
virtual void Decoded(GMPAudioSamples* aDecodedSamples) = 0;
|
||||
|
||||
virtual void InputDataExhausted() = 0;
|
||||
|
||||
virtual void DrainComplete() = 0;
|
||||
|
||||
virtual void ResetComplete() = 0;
|
||||
|
||||
// Called when the decoder encounters a catestrophic error and cannot
|
||||
// continue. Gecko will not send any more input for decoding.
|
||||
virtual void Error(GMPErr aError) = 0;
|
||||
};
|
||||
|
||||
#define GMP_API_AUDIO_DECODER "decode-audio"
|
||||
|
||||
// Audio decoding for a single stream. A GMP may be asked to create multiple
|
||||
// decoders concurrently.
|
||||
//
|
||||
// API name macro: GMP_API_AUDIO_DECODER
|
||||
// Host API: GMPAudioHost
|
||||
//
|
||||
// ALL METHODS MUST BE CALLED ON THE MAIN THREAD
|
||||
class GMPAudioDecoder
|
||||
{
|
||||
public:
|
||||
virtual ~GMPAudioDecoder() {}
|
||||
|
||||
// aCallback: Subclass should retain reference to it until DecodingComplete
|
||||
// is called. Do not attempt to delete it, host retains ownership.
|
||||
// TODO: Pass AudioHost so decoder can create GMPAudioEncodedFrame objects?
|
||||
virtual void InitDecode(const GMPAudioCodec& aCodecSettings,
|
||||
GMPAudioDecoderCallback* aCallback) = 0;
|
||||
|
||||
// Decode encoded audio frames (as a part of an audio stream). The decoded
|
||||
// frames must be returned to the user through the decode complete callback.
|
||||
virtual void Decode(GMPAudioSamples* aEncodedSamples) = 0;
|
||||
|
||||
// Reset decoder state and prepare for a new call to Decode(...).
|
||||
// Flushes the decoder pipeline.
|
||||
// The decoder should enqueue a task to run ResetComplete() on the main
|
||||
// thread once the reset has finished.
|
||||
virtual void Reset() = 0;
|
||||
|
||||
// Output decoded frames for any data in the pipeline, regardless of ordering.
|
||||
// All remaining decoded frames should be immediately returned via callback.
|
||||
// The decoder should enqueue a task to run DrainComplete() on the main
|
||||
// thread once the reset has finished.
|
||||
virtual void Drain() = 0;
|
||||
|
||||
// May free decoder memory.
|
||||
virtual void DecodingComplete() = 0;
|
||||
};
|
||||
|
||||
#endif // GMP_VIDEO_DECODE_h_
|
||||
Loading…
Add table
Add a link
Reference in a new issue