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import FIREFOX_52_6_0esr_RELEASE from mozilla-esr52 hg repo
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commit
dcd9973243
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/* Any copyright is dedicated to the Public Domain.
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http://creativecommons.org/publicdomain/zero/1.0/ */
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/**
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* Tests that the correct framebuffer, renderbuffer and textures are re-bound
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* after generating screenshots using the actor.
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*/
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function* ifTestingSupported() {
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let { target, front } = yield initCanvasDebuggerBackend(WEBGL_BINDINGS_URL);
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loadFrameScripts();
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let navigated = once(target, "navigate");
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yield front.setup({ reload: true });
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ok(true, "The front was setup up successfully.");
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yield navigated;
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ok(true, "Target automatically navigated when the front was set up.");
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let snapshotActor = yield front.recordAnimationFrame();
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let animationOverview = yield snapshotActor.getOverview();
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let functionCalls = animationOverview.calls;
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let firstScreenshot = yield snapshotActor.generateScreenshotFor(functionCalls[0]);
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is(firstScreenshot.index, -1,
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"The first screenshot didn't encounter any draw call.");
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is(firstScreenshot.scaling, 0.25,
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"The first screenshot has the correct scaling.");
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is(firstScreenshot.width, CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT,
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"The first screenshot has the correct width.");
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is(firstScreenshot.height, CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT,
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"The first screenshot has the correct height.");
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is(firstScreenshot.flipped, true,
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"The first screenshot has the correct 'flipped' flag.");
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is(firstScreenshot.pixels.length, 0,
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"The first screenshot should be empty.");
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is((yield evalInDebuggee("gl.getParameter(gl.FRAMEBUFFER_BINDING) === customFramebuffer")),
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true,
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"The debuggee's gl context framebuffer wasn't changed.");
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is((yield evalInDebuggee("gl.getParameter(gl.RENDERBUFFER_BINDING) === customRenderbuffer")),
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true,
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"The debuggee's gl context renderbuffer wasn't changed.");
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is((yield evalInDebuggee("gl.getParameter(gl.TEXTURE_BINDING_2D) === customTexture")),
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true,
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"The debuggee's gl context texture binding wasn't changed.");
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is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[0]")),
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128,
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"The debuggee's gl context viewport's left coord. wasn't changed.");
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is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[1]")),
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256,
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"The debuggee's gl context viewport's left coord. wasn't changed.");
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is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[2]")),
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384,
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"The debuggee's gl context viewport's left coord. wasn't changed.");
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is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[3]")),
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512,
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"The debuggee's gl context viewport's left coord. wasn't changed.");
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let secondScreenshot = yield snapshotActor.generateScreenshotFor(functionCalls[1]);
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is(secondScreenshot.index, 1,
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"The second screenshot has the correct index.");
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is(secondScreenshot.width, CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT,
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"The second screenshot has the correct width.");
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is(secondScreenshot.height, CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT,
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"The second screenshot has the correct height.");
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is(secondScreenshot.scaling, 0.25,
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"The second screenshot has the correct scaling.");
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is(secondScreenshot.flipped, true,
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"The second screenshot has the correct 'flipped' flag.");
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is(secondScreenshot.pixels.length, Math.pow(CanvasFront.WEBGL_SCREENSHOT_MAX_HEIGHT, 2) * 4,
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"The second screenshot should not be empty.");
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is(secondScreenshot.pixels[0], 0,
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"The second screenshot has the correct red component.");
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is(secondScreenshot.pixels[1], 0,
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"The second screenshot has the correct green component.");
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is(secondScreenshot.pixels[2], 255,
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"The second screenshot has the correct blue component.");
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is(secondScreenshot.pixels[3], 255,
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"The second screenshot has the correct alpha component.");
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is((yield evalInDebuggee("gl.getParameter(gl.FRAMEBUFFER_BINDING) === customFramebuffer")),
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true,
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"The debuggee's gl context framebuffer still wasn't changed.");
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is((yield evalInDebuggee("gl.getParameter(gl.RENDERBUFFER_BINDING) === customRenderbuffer")),
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true,
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"The debuggee's gl context renderbuffer still wasn't changed.");
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is((yield evalInDebuggee("gl.getParameter(gl.TEXTURE_BINDING_2D) === customTexture")),
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true,
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"The debuggee's gl context texture binding still wasn't changed.");
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is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[0]")),
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128,
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"The debuggee's gl context viewport's left coord. still wasn't changed.");
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is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[1]")),
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256,
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"The debuggee's gl context viewport's left coord. still wasn't changed.");
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is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[2]")),
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384,
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"The debuggee's gl context viewport's left coord. still wasn't changed.");
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is((yield evalInDebuggee("gl.getParameter(gl.VIEWPORT)[3]")),
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512,
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"The debuggee's gl context viewport's left coord. still wasn't changed.");
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yield removeTab(target.tab);
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finish();
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}
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