Rename "MozMap" to "record" in our IDL parser and IDL files

This commit is contained in:
JustOff 2019-03-13 19:37:03 +02:00 committed by Roy Tam
commit d9eeac26ef
8 changed files with 83 additions and 78 deletions

View file

@ -25,7 +25,7 @@ NS_INTERFACE_MAP_END
// static
already_AddRefed<Headers>
Headers::Constructor(const GlobalObject& aGlobal,
const Optional<HeadersOrByteStringSequenceSequenceOrByteStringMozMap>& aInit,
const Optional<HeadersOrByteStringSequenceSequenceOrByteStringByteStringRecord>& aInit,
ErrorResult& aRv)
{
RefPtr<InternalHeaders> ih = new InternalHeaders();
@ -39,8 +39,8 @@ Headers::Constructor(const GlobalObject& aGlobal,
ih->Fill(*aInit.Value().GetAsHeaders().mInternalHeaders, aRv);
} else if (aInit.Value().IsByteStringSequenceSequence()) {
ih->Fill(aInit.Value().GetAsByteStringSequenceSequence(), aRv);
} else if (aInit.Value().IsByteStringMozMap()) {
ih->Fill(aInit.Value().GetAsByteStringMozMap(), aRv);
} else if (aInit.Value().IsByteStringByteStringRecord()) {
ih->Fill(aInit.Value().GetAsByteStringByteStringRecord(), aRv);
}
if (aRv.Failed()) {
@ -53,7 +53,7 @@ Headers::Constructor(const GlobalObject& aGlobal,
// static
already_AddRefed<Headers>
Headers::Constructor(const GlobalObject& aGlobal,
const OwningHeadersOrByteStringSequenceSequenceOrByteStringMozMap& aInit,
const OwningHeadersOrByteStringSequenceSequenceOrByteStringByteStringRecord& aInit,
ErrorResult& aRv)
{
nsCOMPtr<nsIGlobalObject> global = do_QueryInterface(aGlobal.GetAsSupports());
@ -62,7 +62,7 @@ Headers::Constructor(const GlobalObject& aGlobal,
/* static */ already_AddRefed<Headers>
Headers::Create(nsIGlobalObject* aGlobal,
const OwningHeadersOrByteStringSequenceSequenceOrByteStringMozMap& aInit,
const OwningHeadersOrByteStringSequenceSequenceOrByteStringByteStringRecord& aInit,
ErrorResult& aRv)
{
RefPtr<InternalHeaders> ih = new InternalHeaders();
@ -72,8 +72,8 @@ Headers::Create(nsIGlobalObject* aGlobal,
ih->Fill(*(aInit.GetAsHeaders().get()->mInternalHeaders), aRv);
} else if (aInit.IsByteStringSequenceSequence()) {
ih->Fill(aInit.GetAsByteStringSequenceSequence(), aRv);
} else if (aInit.IsByteStringMozMap()) {
ih->Fill(aInit.GetAsByteStringMozMap(), aRv);
} else if (aInit.IsByteStringByteStringRecord()) {
ih->Fill(aInit.GetAsByteStringByteStringRecord(), aRv);
}
if (NS_WARN_IF(aRv.Failed())) {