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Update dimensions early in ClearTarget.
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014062bb24
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2 changed files with 13 additions and 6 deletions
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@ -1862,8 +1862,6 @@ CanvasRenderingContext2D::GetHeight() const
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NS_IMETHODIMP
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CanvasRenderingContext2D::SetDimensions(int32_t aWidth, int32_t aHeight)
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{
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ClearTarget();
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// Zero sized surfaces can cause problems.
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mZero = false;
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if (aHeight == 0) {
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@ -1874,14 +1872,14 @@ CanvasRenderingContext2D::SetDimensions(int32_t aWidth, int32_t aHeight)
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aWidth = 1;
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mZero = true;
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}
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mWidth = aWidth;
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mHeight = aHeight;
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ClearTarget(aWidth, aHeight);
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return NS_OK;
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}
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void
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CanvasRenderingContext2D::ClearTarget()
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CanvasRenderingContext2D::ClearTarget(int32_t aWidth, int32_t aHeight)
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{
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Reset();
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@ -1889,6 +1887,12 @@ CanvasRenderingContext2D::ClearTarget()
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SetInitialState();
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// Update dimensions only if new (strictly positive) values were passed.
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if (aWidth > 0 && aHeight > 0) {
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mWidth = aWidth;
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mHeight = aHeight;
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}
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// For vertical writing-mode, unless text-orientation is sideways,
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// we'll modify the initial value of textBaseline to 'middle'.
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RefPtr<nsStyleContext> canvasStyle;
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@ -669,8 +669,11 @@ protected:
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/**
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* Disposes an old target and prepares to lazily create a new target.
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*
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* Parameters are the new dimensions to be used, or if either is negative,
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* existing dimensions will be left unchanged.
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*/
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void ClearTarget();
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void ClearTarget(int32_t aWidth = -1, int32_t aHeight = -1);
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/*
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* Returns the target to the buffer provider. i.e. this will queue a frame for
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