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pt 1 in reviving the android build (copied from pm 28a1, wish me luck)
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mobile/android/thirdparty/ch/boye/httpclientandroidlib/conn/ManagedClientConnection.java
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mobile/android/thirdparty/ch/boye/httpclientandroidlib/conn/ManagedClientConnection.java
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/*
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* ====================================================================
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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* ====================================================================
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*
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* This software consists of voluntary contributions made by many
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* individuals on behalf of the Apache Software Foundation. For more
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* information on the Apache Software Foundation, please see
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* <http://www.apache.org/>.
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*
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*/
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package ch.boye.httpclientandroidlib.conn;
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import java.io.IOException;
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import java.util.concurrent.TimeUnit;
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import javax.net.ssl.SSLSession;
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import ch.boye.httpclientandroidlib.HttpClientConnection;
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import ch.boye.httpclientandroidlib.HttpHost;
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import ch.boye.httpclientandroidlib.conn.routing.HttpRoute;
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import ch.boye.httpclientandroidlib.params.HttpParams;
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import ch.boye.httpclientandroidlib.protocol.HttpContext;
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/**
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* A client-side connection with advanced connection logic.
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* Instances are typically obtained from a connection manager.
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*
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* @since 4.0
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*
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* @deprecated (4.3) replaced by {@link HttpClientConnectionManager}.
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*/
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@Deprecated
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public interface ManagedClientConnection extends
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HttpClientConnection, HttpRoutedConnection, ManagedHttpClientConnection, ConnectionReleaseTrigger {
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/**
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* Indicates whether this connection is secure.
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* The return value is well-defined only while the connection is open.
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* It may change even while the connection is open.
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*
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* @return <code>true</code> if this connection is secure,
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* <code>false</code> otherwise
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*/
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boolean isSecure();
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/**
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* Obtains the current route of this connection.
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*
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* @return the route established so far, or
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* <code>null</code> if not connected
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*/
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HttpRoute getRoute();
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/**
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* Obtains the SSL session of the underlying connection, if any.
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* If this connection is open, and the underlying socket is an
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* {@link javax.net.ssl.SSLSocket SSLSocket}, the SSL session of
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* that socket is obtained. This is a potentially blocking operation.
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* <br/>
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* <b>Note:</b> Whether the underlying socket is an SSL socket
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* can not necessarily be determined via {@link #isSecure}.
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* Plain sockets may be considered secure, for example if they are
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* connected to a known host in the same network segment.
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* On the other hand, SSL sockets may be considered insecure,
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* for example depending on the chosen cipher suite.
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*
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* @return the underlying SSL session if available,
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* <code>null</code> otherwise
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*/
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SSLSession getSSLSession();
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/**
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* Opens this connection according to the given route.
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*
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* @param route the route along which to open. It will be opened to
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* the first proxy if present, or directly to the target.
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* @param context the context for opening this connection
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* @param params the parameters for opening this connection
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*
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* @throws IOException in case of a problem
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*/
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void open(HttpRoute route, HttpContext context, HttpParams params)
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throws IOException;
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/**
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* Indicates that a tunnel to the target has been established.
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* The route is the one previously passed to {@link #open open}.
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* Subsequently, {@link #layerProtocol layerProtocol} can be called
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* to layer the TLS/SSL protocol on top of the tunnelled connection.
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* <br/>
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* <b>Note:</b> In HttpClient 3, a call to the corresponding method
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* would automatically trigger the layering of the TLS/SSL protocol.
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* This is not the case anymore, you can establish a tunnel without
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* layering a new protocol over the connection.
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*
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* @param secure <code>true</code> if the tunnel should be considered
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* secure, <code>false</code> otherwise
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* @param params the parameters for tunnelling this connection
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*
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* @throws IOException in case of a problem
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*/
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void tunnelTarget(boolean secure, HttpParams params)
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throws IOException;
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/**
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* Indicates that a tunnel to an intermediate proxy has been established.
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* This is used exclusively for so-called <i>proxy chains</i>, where
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* a request has to pass through multiple proxies before reaching the
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* target. In that case, all proxies but the last need to be tunnelled
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* when establishing the connection. Tunnelling of the last proxy to the
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* target is optional and would be indicated via {@link #tunnelTarget}.
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*
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* @param next the proxy to which the tunnel was established.
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* This is <i>not</i> the proxy <i>through</i> which
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* the tunnel was established, but the new end point
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* of the tunnel. The tunnel does <i>not</i> yet
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* reach to the target, use {@link #tunnelTarget}
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* to indicate an end-to-end tunnel.
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* @param secure <code>true</code> if the connection should be
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* considered secure, <code>false</code> otherwise
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* @param params the parameters for tunnelling this connection
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*
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* @throws IOException in case of a problem
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*/
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void tunnelProxy(HttpHost next, boolean secure, HttpParams params)
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throws IOException;
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/**
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* Layers a new protocol on top of a {@link #tunnelTarget tunnelled}
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* connection. This is typically used to create a TLS/SSL connection
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* through a proxy.
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* The route is the one previously passed to {@link #open open}.
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* It is not guaranteed that the layered connection is
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* {@link #isSecure secure}.
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*
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* @param context the context for layering on top of this connection
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* @param params the parameters for layering on top of this connection
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*
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* @throws IOException in case of a problem
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*/
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void layerProtocol(HttpContext context, HttpParams params)
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throws IOException;
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/**
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* Marks this connection as being in a reusable communication state.
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* The checkpoints for reuseable communication states (in the absence
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* of pipelining) are before sending a request and after receiving
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* the response in its entirety.
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* The connection will automatically clear the checkpoint when
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* used for communication. A call to this method indicates that
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* the next checkpoint has been reached.
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* <br/>
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* A reusable communication state is necessary but not sufficient
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* for the connection to be reused.
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* A {@link #getRoute route} mismatch, the connection being closed,
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* or other circumstances might prevent reuse.
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*/
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void markReusable();
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/**
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* Marks this connection as not being in a reusable state.
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* This can be used immediately before releasing this connection
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* to prevent its reuse. Reasons for preventing reuse include
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* error conditions and the evaluation of a
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* {@link ch.boye.httpclientandroidlib.ConnectionReuseStrategy reuse strategy}.
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* <br/>
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* <b>Note:</b>
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* It is <i>not</i> necessary to call here before writing to
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* or reading from this connection. Communication attempts will
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* automatically unmark the state as non-reusable. It can then
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* be switched back using {@link #markReusable markReusable}.
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*/
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void unmarkReusable();
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/**
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* Indicates whether this connection is in a reusable communication state.
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* See {@link #markReusable markReusable} and
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* {@link #unmarkReusable unmarkReusable} for details.
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*
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* @return <code>true</code> if this connection is marked as being in
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* a reusable communication state,
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* <code>false</code> otherwise
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*/
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boolean isMarkedReusable();
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/**
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* Assigns a state object to this connection. Connection managers may make
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* use of the connection state when allocating persistent connections.
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*
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* @param state The state object
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*/
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void setState(Object state);
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/**
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* Returns the state object associated with this connection.
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*
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* @return The state object
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*/
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Object getState();
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/**
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* Sets the duration that this connection can remain idle before it is
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* reused. The connection should not be used again if this time elapses. The
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* idle duration must be reset after each request sent over this connection.
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* The elapsed time starts counting when the connection is released, which
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* is typically after the headers (and any response body, if present) is
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* fully consumed.
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*/
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void setIdleDuration(long duration, TimeUnit unit);
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}
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