Remove unboxed object code from jit, Part 1

This commit is contained in:
wolfbeast 2019-05-16 19:54:19 +00:00 • committed by Roy Tam
commit cc936df2e5
15 changed files with 26 additions and 627 deletions

View file

@ -148,8 +148,6 @@ class CodeGenerator final : public CodeGeneratorSpecific
void visitMaybeCopyElementsForWrite(LMaybeCopyElementsForWrite* lir);
void visitGuardObjectIdentity(LGuardObjectIdentity* guard);
void visitGuardReceiverPolymorphic(LGuardReceiverPolymorphic* lir);
void visitGuardUnboxedExpando(LGuardUnboxedExpando* lir);
void visitLoadUnboxedExpando(LLoadUnboxedExpando* lir);
void visitTypeBarrierV(LTypeBarrierV* lir);
void visitTypeBarrierO(LTypeBarrierO* lir);
void visitMonitorTypes(LMonitorTypes* lir);
@ -310,7 +308,6 @@ class CodeGenerator final : public CodeGeneratorSpecific
void visitFallibleStoreElementV(LFallibleStoreElementV* lir);
void visitFallibleStoreElementT(LFallibleStoreElementT* lir);
void visitStoreUnboxedPointer(LStoreUnboxedPointer* lir);
void visitConvertUnboxedObjectToNative(LConvertUnboxedObjectToNative* lir);
void emitArrayPopShift(LInstruction* lir, const MArrayPopShift* mir, Register obj,
Register elementsTemp, Register lengthTemp, TypedOrValueRegister out);
void visitArrayPopShiftV(LArrayPopShiftV* lir);