Issue #1257 - Part 2: Remove watch/unwatch and JS watchpoint class.

This commit is contained in:
wolfbeast 2019-10-27 02:51:11 +02:00 • committed by Roy Tam
commit ca9e376e55
25 changed files with 65 additions and 677 deletions

View file

@ -4053,9 +4053,6 @@ TryAttachSetValuePropStub(JSContext* cx, HandleScript script, jsbytecode* pc, IC
{
MOZ_ASSERT(!*attached);
if (obj->watched())
return true;
RootedShape shape(cx);
RootedObject holder(cx);
if (!EffectlesslyLookupProperty(cx, obj, id, &holder, &shape))
@ -4151,9 +4148,6 @@ TryAttachSetAccessorPropStub(JSContext* cx, HandleScript script, jsbytecode* pc,
MOZ_ASSERT(!*attached);
MOZ_ASSERT(!*isTemporarilyUnoptimizable);
if (obj->watched())
return true;
RootedShape shape(cx);
RootedObject holder(cx);
if (!EffectlesslyLookupProperty(cx, obj, id, &holder, &shape))

View file

@ -3232,7 +3232,7 @@ SetPropertyIC::tryAttachStub(JSContext* cx, HandleScript outerScript, IonScript*
MOZ_ASSERT(!*emitted);
MOZ_ASSERT(!*tryNativeAddSlot);
if (!canAttachStub() || obj->watched())
if (!canAttachStub())
return true;
// Fail cache emission if the object is frozen
@ -3897,9 +3897,6 @@ IsDenseElementSetInlineable(JSObject* obj, const Value& idval, const ConstantOrR
if (!obj->is<ArrayObject>())
return false;
if (obj->watched())
return false;
if (!idval.isInt32())
return false;