Issue #1450 - Remove NVidia 3D-Vision utils

Legacy, unmaintained and untested D3D9 stereo
output behind a hidden pref that nobody ever uses... :P
'nuf said. Resolves #1450
This commit is contained in:
Moonchild 2020-05-04 20:49:56 +00:00 committed by Roy Tam
commit c61d3aa365
7 changed files with 0 additions and 308 deletions

View file

@ -18,7 +18,6 @@ namespace mozilla {
namespace layers {
class DeviceManagerD3D9;
class Nv3DVUtils;
class Layer;
class TextureSourceD3D9;
@ -179,11 +178,6 @@ public:
// returns the register to be used for the mask texture, if appropriate
uint32_t SetShaderMode(ShaderMode aMode, MaskType aMaskType);
/**
* Return pointer to the Nv3DVUtils instance
*/
Nv3DVUtils *GetNv3DVUtils() { return mNv3DVUtils; }
/**
* Returns true if this device was removed.
*/
@ -338,9 +332,6 @@ private:
/* If this device was removed */
bool mDeviceWasRemoved;
/* Nv3DVUtils instance */
nsAutoPtr<Nv3DVUtils> mNv3DVUtils;
/**
* Verifies all required device capabilities are present.
*/