Issue #1338 - Part 2: Update NSS to 3.48-RTM

This commit is contained in:
wolfbeast 2020-01-02 21:06:40 +01:00 • committed by Roy Tam
commit c57cac24e8
885 changed files with 1650639 additions and 59530 deletions

View file

@ -45,11 +45,40 @@ TEST_P(TlsConnectTls13, ZeroRttServerRejectByOption) {
SendReceive();
}
TEST_P(TlsConnectTls13, ZeroRttApplicationReject) {
SetupForZeroRtt();
client_->Set0RttEnabled(true);
server_->Set0RttEnabled(true);
ExpectResumption(RESUME_TICKET);
auto reject_0rtt = [](PRBool firstHello, const PRUint8* clientToken,
unsigned int clientTokenLen, PRUint8* appToken,
unsigned int* appTokenLen, unsigned int appTokenMax,
void* arg) {
auto* called = reinterpret_cast<bool*>(arg);
*called = true;
EXPECT_TRUE(firstHello);
EXPECT_EQ(0U, clientTokenLen);
return ssl_hello_retry_reject_0rtt;
};
bool cb_run = false;
EXPECT_EQ(SECSuccess, SSL_HelloRetryRequestCallback(server_->ssl_fd(),
reject_0rtt, &cb_run));
ZeroRttSendReceive(true, false);
Handshake();
EXPECT_TRUE(cb_run);
CheckConnected();
SendReceive();
}
TEST_P(TlsConnectTls13, ZeroRttApparentReplayAfterRestart) {
// The test fixtures call SSL_SetupAntiReplay() in SetUp(). This results in
// 0-RTT being rejected until at least one window passes. SetupFor0Rtt()
// forces a rollover of the anti-replay filters, which clears this state.
// Here, we do the setup manually here without that forced rollover.
// The test fixtures enable anti-replay in SetUp(). This results in 0-RTT
// being rejected until at least one window passes. SetupFor0Rtt() forces a
// rollover of the anti-replay filters, which clears that state and allows
// 0-RTT to work. Make the first connection manually to avoid that rollover
// and cause 0-RTT to be rejected.
ConfigureSessionCache(RESUME_BOTH, RESUME_TICKET);
ConfigureVersion(SSL_LIBRARY_VERSION_TLS_1_3);
@ -106,7 +135,7 @@ class TlsZeroRttReplayTest : public TlsConnectTls13 {
SendReceive();
if (rollover) {
SSLInt_RolloverAntiReplay();
RolloverAntiReplay();
}
// Now replay that packet against the server.
@ -184,20 +213,21 @@ TEST_P(TlsConnectTls13, ZeroRttServerOnly) {
CheckKeys();
}
// A small sleep after sending the ClientHello means that the ticket age that
// arrives at the server is too low. With a small tolerance for variation in
// ticket age (which is determined by the |window| parameter that is passed to
// SSL_SetupAntiReplay()), the server then rejects early data.
// Advancing time after sending the ClientHello means that the ticket age that
// arrives at the server is too low. The server then rejects early data if this
// delay exceeds half the anti-replay window.
TEST_P(TlsConnectTls13, ZeroRttRejectOldTicket) {
static const PRTime kWindow = 10 * PR_USEC_PER_SEC;
ResetAntiReplay(kWindow);
SetupForZeroRtt();
Reset();
StartConnect();
client_->Set0RttEnabled(true);
server_->Set0RttEnabled(true);
EXPECT_EQ(SECSuccess, SSL_SetupAntiReplay(1, 1, 3));
SSLInt_RolloverAntiReplay(); // Make sure to flush replay state.
SSLInt_RolloverAntiReplay();
ExpectResumption(RESUME_TICKET);
ZeroRttSendReceive(true, false, []() {
PR_Sleep(PR_MillisecondsToInterval(10));
ZeroRttSendReceive(true, false, [this]() {
AdvanceTime(1 + kWindow / 2);
return true;
});
Handshake();
@ -212,13 +242,15 @@ TEST_P(TlsConnectTls13, ZeroRttRejectOldTicket) {
// small tolerance for variation in ticket age and the ticket will appear to
// arrive prematurely, causing the server to reject early data.
TEST_P(TlsConnectTls13, ZeroRttRejectPrematureTicket) {
static const PRTime kWindow = 10 * PR_USEC_PER_SEC;
ResetAntiReplay(kWindow);
ConfigureSessionCache(RESUME_BOTH, RESUME_TICKET);
ConfigureVersion(SSL_LIBRARY_VERSION_TLS_1_3);
server_->Set0RttEnabled(true);
StartConnect();
client_->Handshake(); // ClientHello
server_->Handshake(); // ServerHello
PR_Sleep(PR_MillisecondsToInterval(10));
AdvanceTime(1 + kWindow / 2);
Handshake(); // Remainder of handshake
CheckConnected();
SendReceive();
@ -227,9 +259,6 @@ TEST_P(TlsConnectTls13, ZeroRttRejectPrematureTicket) {
Reset();
client_->Set0RttEnabled(true);
server_->Set0RttEnabled(true);
EXPECT_EQ(SECSuccess, SSL_SetupAntiReplay(1, 1, 3));
SSLInt_RolloverAntiReplay(); // Make sure to flush replay state.
SSLInt_RolloverAntiReplay();
ExpectResumption(RESUME_TICKET);
ExpectEarlyDataAccepted(false);
StartConnect();
@ -649,6 +678,351 @@ TEST_P(TlsConnectTls13, ZeroRttOrdering) {
EXPECT_EQ(2U, step);
}
// Early data remains available after the handshake completes for TLS.
TEST_F(TlsConnectStreamTls13, ZeroRttLateReadTls) {
SetupForZeroRtt();
client_->Set0RttEnabled(true);
server_->Set0RttEnabled(true);
ExpectResumption(RESUME_TICKET);
client_->Handshake(); // ClientHello
// Write some early data.
const uint8_t data[] = {1, 2, 3, 4, 5, 6, 7, 8};
PRInt32 rv = PR_Write(client_->ssl_fd(), data, sizeof(data));
EXPECT_EQ(static_cast<PRInt32>(sizeof(data)), rv);
// Consume the ClientHello and generate ServerHello..Finished.
server_->Handshake();
// Read some of the data.
std::vector<uint8_t> small_buffer(1 + sizeof(data) / 2);
rv = PR_Read(server_->ssl_fd(), small_buffer.data(), small_buffer.size());
EXPECT_EQ(static_cast<PRInt32>(small_buffer.size()), rv);
EXPECT_EQ(0, memcmp(data, small_buffer.data(), small_buffer.size()));
Handshake(); // Complete the handshake.
ExpectEarlyDataAccepted(true);
CheckConnected();
// After the handshake, it should be possible to read the remainder.
uint8_t big_buf[100];
rv = PR_Read(server_->ssl_fd(), big_buf, sizeof(big_buf));
EXPECT_EQ(static_cast<PRInt32>(sizeof(data) - small_buffer.size()), rv);
EXPECT_EQ(0, memcmp(&data[small_buffer.size()], big_buf,
sizeof(data) - small_buffer.size()));
// And that's all there is to read.
rv = PR_Read(server_->ssl_fd(), big_buf, sizeof(big_buf));
EXPECT_GT(0, rv);
EXPECT_EQ(PR_WOULD_BLOCK_ERROR, PORT_GetError());
}
// Early data that arrives before the handshake can be read after the handshake
// is complete.
TEST_F(TlsConnectDatagram13, ZeroRttLateReadDtls) {
SetupForZeroRtt();
client_->Set0RttEnabled(true);
server_->Set0RttEnabled(true);
ExpectResumption(RESUME_TICKET);
client_->Handshake(); // ClientHello
// Write some early data.
const uint8_t data[] = {1, 2, 3};
PRInt32 written = PR_Write(client_->ssl_fd(), data, sizeof(data));
EXPECT_EQ(static_cast<PRInt32>(sizeof(data)), written);
Handshake(); // Complete the handshake.
ExpectEarlyDataAccepted(true);
CheckConnected();
// Reading at the server should return the early data, which was buffered.
uint8_t buf[sizeof(data) + 1] = {0};
PRInt32 read = PR_Read(server_->ssl_fd(), buf, sizeof(buf));
EXPECT_EQ(static_cast<PRInt32>(sizeof(data)), read);
EXPECT_EQ(0, memcmp(data, buf, sizeof(data)));
}
class PacketHolder : public PacketFilter {
public:
PacketHolder() = default;
virtual Action Filter(const DataBuffer& input, DataBuffer* output) {
packet_ = input;
Disable();
return DROP;
}
const DataBuffer& packet() const { return packet_; }
private:
DataBuffer packet_;
};
// Early data that arrives late is discarded for DTLS.
TEST_F(TlsConnectDatagram13, ZeroRttLateArrivalDtls) {
SetupForZeroRtt();
client_->Set0RttEnabled(true);
server_->Set0RttEnabled(true);
ExpectResumption(RESUME_TICKET);
client_->Handshake(); // ClientHello
// Write some early data. Twice, so that we can read bits of it.
const uint8_t data[] = {1, 2, 3};
PRInt32 written = PR_Write(client_->ssl_fd(), data, sizeof(data));
EXPECT_EQ(static_cast<PRInt32>(sizeof(data)), written);
// Block and capture the next packet.
auto holder = std::make_shared<PacketHolder>();
client_->SetFilter(holder);
written = PR_Write(client_->ssl_fd(), data, sizeof(data));
EXPECT_EQ(static_cast<PRInt32>(sizeof(data)), written);
EXPECT_FALSE(holder->enabled()) << "the filter should disable itself";
// Consume the ClientHello and generate ServerHello..Finished.
server_->Handshake();
// Read some of the data.
std::vector<uint8_t> small_buffer(sizeof(data));
PRInt32 read =
PR_Read(server_->ssl_fd(), small_buffer.data(), small_buffer.size());
EXPECT_EQ(static_cast<PRInt32>(small_buffer.size()), read);
EXPECT_EQ(0, memcmp(data, small_buffer.data(), small_buffer.size()));
Handshake(); // Complete the handshake.
ExpectEarlyDataAccepted(true);
CheckConnected();
server_->SendDirect(holder->packet());
// Reading now should return nothing, even though a valid packet was
// delivered.
read = PR_Read(server_->ssl_fd(), small_buffer.data(), small_buffer.size());
EXPECT_GT(0, read);
EXPECT_EQ(PR_WOULD_BLOCK_ERROR, PORT_GetError());
}
// Early data reads in TLS should be coalesced.
TEST_F(TlsConnectStreamTls13, ZeroRttCoalesceReadTls) {
SetupForZeroRtt();
client_->Set0RttEnabled(true);
server_->Set0RttEnabled(true);
ExpectResumption(RESUME_TICKET);
client_->Handshake(); // ClientHello
// Write some early data. In two writes.
const uint8_t data[] = {1, 2, 3, 4, 5, 6};
PRInt32 written = PR_Write(client_->ssl_fd(), data, 1);
EXPECT_EQ(1, written);
written = PR_Write(client_->ssl_fd(), data + 1, sizeof(data) - 1);
EXPECT_EQ(static_cast<PRInt32>(sizeof(data) - 1), written);
// Consume the ClientHello and generate ServerHello..Finished.
server_->Handshake();
// Read all of the data.
std::vector<uint8_t> buffer(sizeof(data));
PRInt32 read = PR_Read(server_->ssl_fd(), buffer.data(), buffer.size());
EXPECT_EQ(static_cast<PRInt32>(sizeof(data)), read);
EXPECT_EQ(0, memcmp(data, buffer.data(), sizeof(data)));
Handshake(); // Complete the handshake.
ExpectEarlyDataAccepted(true);
CheckConnected();
}
// Early data reads in DTLS should not be coalesced.
TEST_F(TlsConnectDatagram13, ZeroRttNoCoalesceReadDtls) {
SetupForZeroRtt();
client_->Set0RttEnabled(true);
server_->Set0RttEnabled(true);
ExpectResumption(RESUME_TICKET);
client_->Handshake(); // ClientHello
// Write some early data. In two writes.
const uint8_t data[] = {1, 2, 3, 4, 5, 6};
PRInt32 written = PR_Write(client_->ssl_fd(), data, 1);
EXPECT_EQ(1, written);
written = PR_Write(client_->ssl_fd(), data + 1, sizeof(data) - 1);
EXPECT_EQ(static_cast<PRInt32>(sizeof(data) - 1), written);
// Consume the ClientHello and generate ServerHello..Finished.
server_->Handshake();
// Try to read all of the data.
std::vector<uint8_t> buffer(sizeof(data));
PRInt32 read = PR_Read(server_->ssl_fd(), buffer.data(), buffer.size());
EXPECT_EQ(1, read);
EXPECT_EQ(0, memcmp(data, buffer.data(), 1));
// Read the remainder.
read = PR_Read(server_->ssl_fd(), buffer.data(), buffer.size());
EXPECT_EQ(static_cast<PRInt32>(sizeof(data) - 1), read);
EXPECT_EQ(0, memcmp(data + 1, buffer.data(), sizeof(data) - 1));
Handshake(); // Complete the handshake.
ExpectEarlyDataAccepted(true);
CheckConnected();
}
// Early data reads in DTLS should fail if the buffer is too small.
TEST_F(TlsConnectDatagram13, ZeroRttShortReadDtls) {
SetupForZeroRtt();
client_->Set0RttEnabled(true);
server_->Set0RttEnabled(true);
ExpectResumption(RESUME_TICKET);
client_->Handshake(); // ClientHello
// Write some early data. In two writes.
const uint8_t data[] = {1, 2, 3, 4, 5, 6};
PRInt32 written = PR_Write(client_->ssl_fd(), data, sizeof(data));
EXPECT_EQ(static_cast<PRInt32>(sizeof(data)), written);
// Consume the ClientHello and generate ServerHello..Finished.
server_->Handshake();
// Try to read all of the data into a small buffer.
std::vector<uint8_t> buffer(sizeof(data));
PRInt32 read = PR_Read(server_->ssl_fd(), buffer.data(), 1);
EXPECT_GT(0, read);
EXPECT_EQ(SSL_ERROR_RX_SHORT_DTLS_READ, PORT_GetError());
// Read again with more space.
read = PR_Read(server_->ssl_fd(), buffer.data(), buffer.size());
EXPECT_EQ(static_cast<PRInt32>(sizeof(data)), read);
EXPECT_EQ(0, memcmp(data, buffer.data(), sizeof(data)));
Handshake(); // Complete the handshake.
ExpectEarlyDataAccepted(true);
CheckConnected();
}
// There are few ways in which TLS uses the clock and most of those operate on
// timescales that would be ridiculous to wait for in a test. This is the one
// test we have that uses the real clock. It tests that time passes by checking
// that a small sleep results in rejection of early data. 0-RTT has a
// configurable timer, which makes it ideal for this.
TEST_F(TlsConnectStreamTls13, TimePassesByDefault) {
// Calling EnsureTlsSetup() replaces the time function on client and server,
// and sets up anti-replay, which we don't want, so initialize each directly.
client_->EnsureTlsSetup();
server_->EnsureTlsSetup();
// StartConnect() calls EnsureTlsSetup(), so avoid that too.
client_->StartConnect();
server_->StartConnect();
// Set a tiny anti-replay window. This has to be at least 2 milliseconds to
// have any chance of being relevant as that is the smallest window that we
// can detect. Anything smaller rounds to zero.
static const unsigned int kTinyWindowMs = 5;
ResetAntiReplay(static_cast<PRTime>(kTinyWindowMs * PR_USEC_PER_MSEC));
server_->SetAntiReplayContext(anti_replay_);
ConfigureSessionCache(RESUME_BOTH, RESUME_TICKET);
ConfigureVersion(SSL_LIBRARY_VERSION_TLS_1_3);
server_->Set0RttEnabled(true);
Handshake();
CheckConnected();
SendReceive(); // Absorb a session ticket.
CheckKeys();
// Clear the first window.
PR_Sleep(PR_MillisecondsToInterval(kTinyWindowMs));
Reset();
client_->EnsureTlsSetup();
server_->EnsureTlsSetup();
client_->StartConnect();
server_->StartConnect();
// Early data is rejected by the server only if time passes for it as well.
client_->Set0RttEnabled(true);
server_->Set0RttEnabled(true);
ExpectResumption(RESUME_TICKET);
ZeroRttSendReceive(true, false, []() {
// Sleep long enough that we minimize the risk of our RTT estimation being
// duped by stutters in test execution. This is very long to allow for
// flaky and low-end hardware, especially what our CI runs on.
PR_Sleep(PR_MillisecondsToInterval(1000));
return true;
});
Handshake();
ExpectEarlyDataAccepted(false);
CheckConnected();
}
// Test that SSL_CreateAntiReplayContext doesn't pass bad inputs.
TEST_F(TlsConnectStreamTls13, BadAntiReplayArgs) {
SSLAntiReplayContext* p;
// Zero or negative window.
EXPECT_EQ(SECFailure, SSL_CreateAntiReplayContext(0, -1, 1, 1, &p));
EXPECT_EQ(SEC_ERROR_INVALID_ARGS, PORT_GetError());
EXPECT_EQ(SECFailure, SSL_CreateAntiReplayContext(0, 0, 1, 1, &p));
EXPECT_EQ(SEC_ERROR_INVALID_ARGS, PORT_GetError());
// Zero k.
EXPECT_EQ(SECFailure, SSL_CreateAntiReplayContext(0, 1, 0, 1, &p));
EXPECT_EQ(SEC_ERROR_INVALID_ARGS, PORT_GetError());
// Zero bits.
EXPECT_EQ(SECFailure, SSL_CreateAntiReplayContext(0, 1, 1, 0, &p));
EXPECT_EQ(SEC_ERROR_INVALID_ARGS, PORT_GetError());
EXPECT_EQ(SECFailure, SSL_CreateAntiReplayContext(0, 1, 1, 1, nullptr));
EXPECT_EQ(SEC_ERROR_INVALID_ARGS, PORT_GetError());
// Prove that these parameters do work, even if they are useless..
EXPECT_EQ(SECSuccess, SSL_CreateAntiReplayContext(0, 1, 1, 1, &p));
ASSERT_NE(nullptr, p);
ScopedSSLAntiReplayContext ctx(p);
// The socket isn't a client or server until later, so configuring a client
// should work OK.
client_->EnsureTlsSetup();
EXPECT_EQ(SECSuccess, SSL_SetAntiReplayContext(client_->ssl_fd(), ctx.get()));
EXPECT_EQ(SECSuccess, SSL_SetAntiReplayContext(client_->ssl_fd(), nullptr));
}
// See also TlsConnectGenericResumption.ResumeServerIncompatibleCipher
TEST_P(TlsConnectTls13, ZeroRttDifferentCompatibleCipher) {
EnsureTlsSetup();
server_->EnableSingleCipher(TLS_AES_128_GCM_SHA256);
SetupForZeroRtt();
client_->Set0RttEnabled(true);
server_->Set0RttEnabled(true);
// Change the ciphersuite. Resumption is OK because the hash is the same, but
// early data will be rejected.
server_->EnableSingleCipher(TLS_CHACHA20_POLY1305_SHA256);
ExpectResumption(RESUME_TICKET);
StartConnect();
ZeroRttSendReceive(true, false);
Handshake();
ExpectEarlyDataAccepted(false);
CheckConnected();
SendReceive();
}
// See also TlsConnectGenericResumption.ResumeServerIncompatibleCipher
TEST_P(TlsConnectTls13, ZeroRttDifferentIncompatibleCipher) {
EnsureTlsSetup();
server_->EnableSingleCipher(TLS_AES_256_GCM_SHA384);
SetupForZeroRtt();
client_->Set0RttEnabled(true);
server_->Set0RttEnabled(true);
// Resumption is rejected because the hash is different.
server_->EnableSingleCipher(TLS_CHACHA20_POLY1305_SHA256);
ExpectResumption(RESUME_NONE);
StartConnect();
ZeroRttSendReceive(true, false);
Handshake();
ExpectEarlyDataAccepted(false);
CheckConnected();
SendReceive();
}
#ifndef NSS_DISABLE_TLS_1_3
INSTANTIATE_TEST_CASE_P(Tls13ZeroRttReplayTest, TlsZeroRttReplayTest,
TlsConnectTestBase::kTlsVariantsAll);