Fix incorrect namespace use.

This commit is contained in:
wolfbeast 2018-07-11 23:03:23 +02:00 committed by Roy Tam
commit bdf323b915

View file

@ -295,8 +295,8 @@ ShaderValidator::CanLinkTo(const ShaderValidator* prev, nsCString* const out_log
}
}
{
const auto vertVars = sh::GetInterfaceBlocks(prev->mHandle);
const auto fragVars = sh::GetInterfaceBlocks(mHandle);
const auto vertVars = ShGetInterfaceBlocks(prev->mHandle);
const auto fragVars = ShGetInterfaceBlocks(mHandle);
if (!vertVars || !fragVars) {
nsPrintfCString error("Could not create uniform block list.");
*out_log = error;