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Fix incorrect namespace use.
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1 changed files with 2 additions and 2 deletions
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@ -295,8 +295,8 @@ ShaderValidator::CanLinkTo(const ShaderValidator* prev, nsCString* const out_log
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}
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}
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{
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const auto vertVars = sh::GetInterfaceBlocks(prev->mHandle);
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const auto fragVars = sh::GetInterfaceBlocks(mHandle);
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const auto vertVars = ShGetInterfaceBlocks(prev->mHandle);
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const auto fragVars = ShGetInterfaceBlocks(mHandle);
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if (!vertVars || !fragVars) {
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nsPrintfCString error("Could not create uniform block list.");
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*out_log = error;
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