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Issue #2030 - Dispatch click on common interactive ancestor if mousdown/up are not on the same element
For example, if the mouse is dragged from one element to another while staying inside the same button, dispatch from their common ancestor
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6 changed files with 103 additions and 56 deletions
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@ -2377,6 +2377,56 @@ nsContentUtils::GetCommonAncestor(nsINode* aNode1,
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return parent;
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}
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// static
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nsINode*
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nsContentUtils::GetCommonAncestorUnderInteractiveContent(nsINode* aNode1,
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nsINode* aNode2)
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{
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if (!aNode1 || !aNode2) {
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return nullptr;
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}
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if (aNode1 == aNode2) {
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return aNode1;
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}
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// Build the chain of parents
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AutoTArray<nsINode*, 30> parents1;
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do {
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parents1.AppendElement(aNode1);
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if (aNode1->IsElement() &&
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aNode1->AsElement()->IsInteractiveHTMLContent(true)) {
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break;
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}
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aNode1 = aNode1->GetFlattenedTreeParentNode();
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} while (aNode1);
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AutoTArray<nsINode*, 30> parents2;
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do {
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parents2.AppendElement(aNode2);
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if (aNode2->IsElement() &&
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aNode2->AsElement()->IsInteractiveHTMLContent(true)) {
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break;
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}
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aNode2 = aNode2->GetFlattenedTreeParentNode();
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} while (aNode2);
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// Find where the parent chain differs
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uint32_t pos1 = parents1.Length();
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uint32_t pos2 = parents2.Length();
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nsINode* parent = nullptr;
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for (uint32_t len = std::min(pos1, pos2); len > 0; --len) {
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nsINode* child1 = parents1.ElementAt(--pos1);
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nsINode* child2 = parents2.ElementAt(--pos2);
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if (child1 != child2) {
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break;
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}
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parent = child1;
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}
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return parent;
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}
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/* static */
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bool
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nsContentUtils::PositionIsBefore(nsINode* aNode1, nsINode* aNode2)
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@ -324,6 +324,15 @@ public:
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static nsINode* GetCommonAncestor(nsINode* aNode1,
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nsINode* aNode2);
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/**
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* Returns the common ancestor under interactive content, if any.
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* If neither one has interactive content as ancestor, common ancestor will be
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* returned. If only one has interactive content as ancestor, null will be
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* returned. If the nodes are the same, that node is returned.
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*/
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static nsINode* GetCommonAncestorUnderInteractiveContent(nsINode* aNode1,
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nsINode* aNode2);
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/**
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* Returns true if aNode1 is before aNode2 in the same connected
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* tree.
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@ -194,6 +194,11 @@ NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(Event)
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default:
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break;
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}
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if (WidgetMouseEvent* mouseEvent = tmp->mEvent->AsMouseEvent()) {
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NS_CYCLE_COLLECTION_NOTE_EDGE_NAME(cb, "mEvent->mClickTarget");
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cb.NoteXPCOMChild(mouseEvent->mClickTarget);
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}
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}
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mPresContext)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mExplicitOriginalTarget)
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@ -434,11 +434,8 @@ NS_IMPL_CYCLE_COLLECTION(EventStateManager,
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mGestureDownContent,
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mGestureDownFrameOwner,
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mLastLeftMouseDownContent,
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mLastLeftMouseDownContentParent,
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mLastMiddleMouseDownContent,
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mLastMiddleMouseDownContentParent,
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mLastRightMouseDownContent,
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mLastRightMouseDownContentParent,
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mActiveContent,
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mHoverContent,
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mURLTargetContent,
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@ -4576,16 +4573,13 @@ EventStateManager::SetClickCount(WidgetMouseEvent* aEvent,
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nsEventStatus* aStatus)
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{
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nsCOMPtr<nsIContent> mouseContent;
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nsIContent* mouseContentParent = nullptr;
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if (mCurrentTarget) {
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mCurrentTarget->GetContentForEvent(aEvent, getter_AddRefs(mouseContent));
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}
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if (mouseContent) {
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if (mouseContent->IsNodeOfType(nsINode::eTEXT)) {
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mouseContent = mouseContent->GetParent();
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}
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if (mouseContent && mouseContent->IsRootOfNativeAnonymousSubtree()) {
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mouseContentParent = mouseContent->GetParent();
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if (mouseContent && mouseContent->IsNodeOfType(nsINode::eTEXT)) {
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nsINode* parent = mouseContent->GetFlattenedTreeParentNode();
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if (parent && parent->IsContent()) {
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mouseContent = parent->AsContent();
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}
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}
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@ -4593,54 +4587,51 @@ EventStateManager::SetClickCount(WidgetMouseEvent* aEvent,
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case WidgetMouseEvent::eLeftButton:
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if (aEvent->mMessage == eMouseDown) {
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mLastLeftMouseDownContent = mouseContent;
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mLastLeftMouseDownContentParent = mouseContentParent;
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} else if (aEvent->mMessage == eMouseUp) {
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if (mLastLeftMouseDownContent == mouseContent ||
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mLastLeftMouseDownContentParent == mouseContent ||
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mLastLeftMouseDownContent == mouseContentParent) {
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aEvent->mClickTarget =
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nsContentUtils::GetCommonAncestorUnderInteractiveContent(
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mouseContent, mLastLeftMouseDownContent);
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if (aEvent->mClickTarget) {
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aEvent->mClickCount = mLClickCount;
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mLClickCount = 0;
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} else {
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aEvent->mClickCount = 0;
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}
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mLastLeftMouseDownContent = nullptr;
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mLastLeftMouseDownContentParent = nullptr;
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}
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break;
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case WidgetMouseEvent::eMiddleButton:
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if (aEvent->mMessage == eMouseDown) {
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mLastMiddleMouseDownContent = mouseContent;
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mLastMiddleMouseDownContentParent = mouseContentParent;
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} else if (aEvent->mMessage == eMouseUp) {
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if (mLastMiddleMouseDownContent == mouseContent ||
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mLastMiddleMouseDownContentParent == mouseContent ||
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mLastMiddleMouseDownContent == mouseContentParent) {
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aEvent->mClickTarget =
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nsContentUtils::GetCommonAncestorUnderInteractiveContent(
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mouseContent, mLastMiddleMouseDownContent);
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if (aEvent->mClickTarget) {
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aEvent->mClickCount = mMClickCount;
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mMClickCount = 0;
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} else {
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aEvent->mClickCount = 0;
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}
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mLastMiddleMouseDownContent = nullptr;
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mLastMiddleMouseDownContentParent = nullptr;
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}
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break;
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case WidgetMouseEvent::eRightButton:
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if (aEvent->mMessage == eMouseDown) {
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mLastRightMouseDownContent = mouseContent;
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mLastRightMouseDownContentParent = mouseContentParent;
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} else if (aEvent->mMessage == eMouseUp) {
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if (mLastRightMouseDownContent == mouseContent ||
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mLastRightMouseDownContentParent == mouseContent ||
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mLastRightMouseDownContent == mouseContentParent) {
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aEvent->mClickTarget =
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nsContentUtils::GetCommonAncestorUnderInteractiveContent(
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mouseContent, mLastRightMouseDownContent);
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if (aEvent->mClickTarget) {
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aEvent->mClickCount = mRClickCount;
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mRClickCount = 0;
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} else {
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aEvent->mClickCount = 0;
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}
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mLastRightMouseDownContent = nullptr;
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mLastRightMouseDownContentParent = nullptr;
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}
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break;
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}
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@ -4662,7 +4653,7 @@ EventStateManager::EventCausesClickEvents(const WidgetMouseEvent& aMouseEvent)
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}
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// If mouse is still over same element, clickcount will be > 1.
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// If it has moved it will be zero, so no click.
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if (!aMouseEvent.mClickCount) {
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if (!aMouseEvent.mClickCount || !aMouseEvent.mClickTarget) {
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return false;
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}
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// Check that the window isn't disabled before firing a click
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@ -4681,7 +4672,7 @@ EventStateManager::InitAndDispatchClickEvent(WidgetMouseEvent* aMouseUpEvent,
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{
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MOZ_ASSERT(aMouseUpEvent);
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MOZ_ASSERT(EventCausesClickEvents(*aMouseUpEvent));
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MOZ_ASSERT(aMouseUpContent || aCurrentTarget || aOverrideClickTarget);
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MOZ_ASSERT(aMouseUpContent || aCurrentTarget);
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WidgetMouseEvent event(aMouseUpEvent->IsTrusted(), aMessage,
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aMouseUpEvent->mWidget, WidgetMouseEvent::eReal);
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@ -4695,6 +4686,10 @@ EventStateManager::InitAndDispatchClickEvent(WidgetMouseEvent* aMouseUpEvent,
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event.button = aMouseUpEvent->button;
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event.inputSource = aMouseUpEvent->inputSource;
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if (!aMouseUpContent->IsInComposedDoc()) {
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return NS_OK;
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}
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// Use local event status for each click event dispatching since it'll be
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// cleared by EventStateManager::PreHandleEvent(). Therefore, dispatching
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// an event means that previous event status will be ignored.
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@ -4730,22 +4725,12 @@ EventStateManager::PostHandleMouseUp(WidgetMouseEvent* aMouseUpEvent,
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return NS_OK;
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}
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nsCOMPtr<nsIContent> mouseUpContent = GetEventTargetContent(aMouseUpEvent);
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// Click events apply to *elements* not nodes. At this point the target
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// content may have been reset to some non-element content, and so we need
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// to walk up the closest ancestor element, just like we do in
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// nsPresShell::HandlePositionedEvent.
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while (mouseUpContent && !mouseUpContent->IsElement()) {
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mouseUpContent = mouseUpContent->GetFlattenedTreeParent();
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}
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if (!mouseUpContent && !mCurrentTarget) {
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return NS_OK;
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}
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nsCOMPtr<nsIContent> clickTarget = do_QueryInterface(aMouseUpEvent->mClickTarget);
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NS_ENSURE_STATE(clickTarget);
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// Fire click events if the event target is still available.
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nsresult rv = DispatchClickEvents(presShell, aMouseUpEvent, aStatus,
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mouseUpContent);
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clickTarget);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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@ -4756,13 +4741,13 @@ nsresult
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EventStateManager::DispatchClickEvents(nsIPresShell* aPresShell,
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WidgetMouseEvent* aMouseUpEvent,
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nsEventStatus* aStatus,
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nsIContent* aMouseUpContent)
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nsIContent* aClickTarget)
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{
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MOZ_ASSERT(aPresShell);
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MOZ_ASSERT(aMouseUpEvent);
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MOZ_ASSERT(EventCausesClickEvents(*aMouseUpEvent));
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MOZ_ASSERT(aStatus);
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MOZ_ASSERT(aMouseUpContent || mCurrentTarget || aOverrideClickTarget);
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MOZ_ASSERT(aClickTarget);
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bool notDispatchToContents =
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(aMouseUpEvent->button == WidgetMouseEvent::eMiddleButton ||
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@ -4770,12 +4755,10 @@ EventStateManager::DispatchClickEvents(nsIPresShell* aPresShell,
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bool fireAuxClick = notDispatchToContents;
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// HandleEvent clears out mCurrentTarget which we might need again
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nsWeakFrame currentTarget = mCurrentTarget;
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nsWeakFrame currentTarget = aClickTarget->GetPrimaryFrame();
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nsresult ret =
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InitAndDispatchClickEvent(aMouseUpEvent, aStatus, eMouseClick,
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aPresShell, aMouseUpContent, currentTarget,
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aPresShell, aClickTarget, currentTarget,
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notDispatchToContents);
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if (NS_WARN_IF(NS_FAILED(ret))) {
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return ret;
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@ -4783,21 +4766,20 @@ EventStateManager::DispatchClickEvents(nsIPresShell* aPresShell,
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// Fire double click event if click count is 2.
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if (aMouseUpEvent->mClickCount == 2 &&
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aMouseUpContent && aMouseUpContent->IsInComposedDoc()) {
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aClickTarget && aClickTarget->IsInComposedDoc()) {
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ret = InitAndDispatchClickEvent(aMouseUpEvent, aStatus, eMouseDoubleClick,
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aPresShell, aMouseUpContent, currentTarget,
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aPresShell, aClickTarget, currentTarget,
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notDispatchToContents);
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if (NS_WARN_IF(NS_FAILED(ret))) {
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return ret;
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}
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}
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}
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}
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// Fire auxclick even if necessary.
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if (fireAuxClick &&
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aMouseUpContent && aMouseUpContent->IsInComposedDoc()) {
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aClickTarget && aClickTarget->IsInComposedDoc()) {
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ret = InitAndDispatchClickEvent(aMouseUpEvent, aStatus, eMouseAuxClick,
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aPresShell, aMouseUpContent, currentTarget,
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aPresShell, aClickTarget, currentTarget,
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false);
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NS_WARNING_ASSERTION(NS_SUCCEEDED(ret), "Failed to dispatch eMouseAuxClick");
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}
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@ -1014,11 +1014,8 @@ private:
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uint16_t mGestureDownButtons;
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nsCOMPtr<nsIContent> mLastLeftMouseDownContent;
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nsCOMPtr<nsIContent> mLastLeftMouseDownContentParent;
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nsCOMPtr<nsIContent> mLastMiddleMouseDownContent;
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nsCOMPtr<nsIContent> mLastMiddleMouseDownContentParent;
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nsCOMPtr<nsIContent> mLastRightMouseDownContent;
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nsCOMPtr<nsIContent> mLastRightMouseDownContentParent;
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nsCOMPtr<nsIContent> mActiveContent;
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nsCOMPtr<nsIContent> mHoverContent;
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@ -275,6 +275,10 @@ public:
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return result;
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}
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// If during mouseup handling we detect that click event might need to be
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// dispatched, this is setup to be the target of the click event.
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nsCOMPtr<dom::EventTarget> mClickTarget;
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// mReason indicates the reason why the event is fired:
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// - Representing mouse operation.
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// - Synthesized for emulating mousemove event when the content under the
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