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[WebGL] Turn on more validation/error checking in webgl (when not on Win)
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3 changed files with 16 additions and 3 deletions
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@ -4338,6 +4338,13 @@ pref("webgl.dxgl.enabled", true);
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pref("webgl.dxgl.needs-finish", false);
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#endif
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// Disable ANGLE's validation layer?
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#ifdef XP_WIN
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pref("webgl.gl_khr_no_validation", true);
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#else
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pref("webgl.gl_khr_no_validation", false);
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#endif
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pref("gfx.offscreencanvas.enabled", false);
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// Stagefright prefs
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