Merge remote-tracking branch 'origin/tracking' into custom

This commit is contained in:
roytam1 2024-04-02 22:57:21 +08:00
commit a944026bae
276 changed files with 1072 additions and 11108 deletions

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# DO NOT EDIT! This is a auto-generated temporary list for Stylo testing
default-preferences pref(canvas.filters.enabled,true)
== default-color.html default-color.html
== drop-shadow.html drop-shadow.html
== drop-shadow-transformed.html drop-shadow-transformed.html
fuzzy-if(azureSkia,1,1500) == global-alpha.html global-alpha.html
== global-composite-operation.html global-composite-operation.html
== liveness.html liveness.html
== multiple-drop-shadows.html multiple-drop-shadows.html
== shadow.html shadow.html
== subregion-fill-paint.html subregion-fill-paint.html
== subregion-stroke-paint.html subregion-stroke-paint.html
== svg-bbox.html svg-bbox.html
== svg-inline.html svg-inline.html
== svg-liveness.html svg-liveness.html
== svg-off-screen.html svg-off-screen.html
== units.html units.html
== units-em.html units-em.html
== units-ex.html units-ex.html
== units-off-screen.html units-off-screen.html

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# DO NOT EDIT! This is a auto-generated temporary list for Stylo testing
# WebGL Reftests!
default-preferences pref(webgl.force-enabled,true) pref(media.useAudioChannelAPI,true) pref(dom.audiochannel.mutedByDefault,false)
# Check that disabling works:
== webgl-disable-test.html?nogl webgl-disable-test.html?nogl
pref(webgl.disabled,true) == webgl-disable-test.html webgl-disable-test.html
# Basic WebGL tests:
# Do we get pixels to the screen at all?
# Neither of these should ever break.
== webgl-clear-test.html webgl-clear-test.html
pref(webgl.force-layers-readback,true) == webgl-clear-test.html?readback webgl-clear-test.html?readback
# Make sure that our choice of attribs doesn't break rendering.
== webgl-clear-test.html?depth webgl-clear-test.html?depth
== webgl-clear-test.html?stencil webgl-clear-test.html?stencil
== webgl-clear-test.html?depth&stencil webgl-clear-test.html?depth&stencil
# Check that resize works:
== webgl-resize-test.html webgl-resize-test.html
# Check that captureStream() displays in a local video element
== webgl-capturestream-test.html?preserve webgl-capturestream-test.html?preserve
# Some of the failure conditions are a little crazy. I'm (jgilbert) setting these based on
# failures encountered when running on Try, and then targetting the Try config by
# differences in the `sandbox` contents. That is, I'm labeling based on symptoms rather
# than cause.
# WinXP R: winWidget && layersGPUAccelerated && !d3d11
# Win7+ R: winWidget && layersGPUAccelerated && d3d11
# Win7+ Ru: winWidget && !layersGPUAccelerated && d3d11
# (Note that we have to remove spaces when used below)
# IMPORTANT: Expected outcomes are evaluated left-to-right, and they replace eachother.
# That means that if an unconditional status (`fuzzy()`) is to the right of another status
# (such as fails-if), it will overwrite the old status.
#
# As such, all unconditional statuses should be to the left of conditional statuses.
# (See /layout/tools/reftest/reftest.js:945)
# Does we draw the correct colors in the correct places?
# Combinations: PowerSet([readback, aa, preserve, premult, alpha]) x [frame=1,frame=6]
# This is 2^6 = 64 combinations.
== webgl-color-test.html?frame=1&__&________&_______&_____ webgl-color-test.html?frame=1&__&________&_______&_____
== webgl-color-test.html?frame=1&aa&________&_______&_____ webgl-color-test.html?frame=1&aa&________&_______&_____
== webgl-color-test.html?frame=1&__&preserve&_______&_____ webgl-color-test.html?frame=1&__&preserve&_______&_____
== webgl-color-test.html?frame=1&aa&preserve&_______&_____ webgl-color-test.html?frame=1&aa&preserve&_______&_____
== webgl-color-test.html?frame=1&__&________&premult&_____ webgl-color-test.html?frame=1&__&________&premult&_____
== webgl-color-test.html?frame=1&aa&________&premult&_____ webgl-color-test.html?frame=1&aa&________&premult&_____
== webgl-color-test.html?frame=1&__&preserve&premult&_____ webgl-color-test.html?frame=1&__&preserve&premult&_____
== webgl-color-test.html?frame=1&aa&preserve&premult&_____ webgl-color-test.html?frame=1&aa&preserve&premult&_____
fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=1&__&________&_______&alpha webgl-color-test.html?frame=1&__&________&_______&alpha
fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=1&aa&________&_______&alpha webgl-color-test.html?frame=1&aa&________&_______&alpha
fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=1&__&preserve&_______&alpha webgl-color-test.html?frame=1&__&preserve&_______&alpha
fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=1&aa&preserve&_______&alpha webgl-color-test.html?frame=1&aa&preserve&_______&alpha
== webgl-color-test.html?frame=1&__&________&premult&alpha webgl-color-test.html?frame=1&__&________&premult&alpha
== webgl-color-test.html?frame=1&aa&________&premult&alpha webgl-color-test.html?frame=1&aa&________&premult&alpha
== webgl-color-test.html?frame=1&__&preserve&premult&alpha webgl-color-test.html?frame=1&__&preserve&premult&alpha
== webgl-color-test.html?frame=1&aa&preserve&premult&alpha webgl-color-test.html?frame=1&aa&preserve&premult&alpha
== webgl-color-test.html?frame=6&__&________&_______&_____ webgl-color-test.html?frame=6&__&________&_______&_____
== webgl-color-test.html?frame=6&aa&________&_______&_____ webgl-color-test.html?frame=6&aa&________&_______&_____
== webgl-color-test.html?frame=6&__&preserve&_______&_____ webgl-color-test.html?frame=6&__&preserve&_______&_____
== webgl-color-test.html?frame=6&aa&preserve&_______&_____ webgl-color-test.html?frame=6&aa&preserve&_______&_____
== webgl-color-test.html?frame=6&__&________&premult&_____ webgl-color-test.html?frame=6&__&________&premult&_____
== webgl-color-test.html?frame=6&aa&________&premult&_____ webgl-color-test.html?frame=6&aa&________&premult&_____
== webgl-color-test.html?frame=6&__&preserve&premult&_____ webgl-color-test.html?frame=6&__&preserve&premult&_____
== webgl-color-test.html?frame=6&aa&preserve&premult&_____ webgl-color-test.html?frame=6&aa&preserve&premult&_____
fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=6&__&________&_______&alpha webgl-color-test.html?frame=6&__&________&_______&alpha
fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=6&aa&________&_______&alpha webgl-color-test.html?frame=6&aa&________&_______&alpha
fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=6&__&preserve&_______&alpha webgl-color-test.html?frame=6&__&preserve&_______&alpha
fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=6&aa&preserve&_______&alpha webgl-color-test.html?frame=6&aa&preserve&_______&alpha
== webgl-color-test.html?frame=6&__&________&premult&alpha webgl-color-test.html?frame=6&__&________&premult&alpha
== webgl-color-test.html?frame=6&aa&________&premult&alpha webgl-color-test.html?frame=6&aa&________&premult&alpha
== webgl-color-test.html?frame=6&__&preserve&premult&alpha webgl-color-test.html?frame=6&__&preserve&premult&alpha
== webgl-color-test.html?frame=6&aa&preserve&premult&alpha webgl-color-test.html?frame=6&aa&preserve&premult&alpha
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&_______&_____ webgl-color-test.html?frame=1&readback&__&________&_______&_____
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&_______&_____ webgl-color-test.html?frame=1&readback&aa&________&_______&_____
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&_______&_____ webgl-color-test.html?frame=1&readback&__&preserve&_______&_____
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&_______&_____ webgl-color-test.html?frame=1&readback&aa&preserve&_______&_____
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&premult&_____ webgl-color-test.html?frame=1&readback&__&________&premult&_____
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&premult&_____ webgl-color-test.html?frame=1&readback&aa&________&premult&_____
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&premult&_____ webgl-color-test.html?frame=1&readback&__&preserve&premult&_____
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&premult&_____ webgl-color-test.html?frame=1&readback&aa&preserve&premult&_____
fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&_______&alpha webgl-color-test.html?frame=1&readback&__&________&_______&alpha
fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&_______&alpha webgl-color-test.html?frame=1&readback&aa&________&_______&alpha
fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&_______&alpha webgl-color-test.html?frame=1&readback&__&preserve&_______&alpha
fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&_______&alpha webgl-color-test.html?frame=1&readback&aa&preserve&_______&alpha
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&premult&alpha webgl-color-test.html?frame=1&readback&__&________&premult&alpha
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&premult&alpha webgl-color-test.html?frame=1&readback&aa&________&premult&alpha
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&premult&alpha webgl-color-test.html?frame=1&readback&__&preserve&premult&alpha
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&premult&alpha webgl-color-test.html?frame=1&readback&aa&preserve&premult&alpha
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&_______&_____ webgl-color-test.html?frame=6&readback&__&________&_______&_____
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&_______&_____ webgl-color-test.html?frame=6&readback&aa&________&_______&_____
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&_______&_____ webgl-color-test.html?frame=6&readback&__&preserve&_______&_____
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&_______&_____ webgl-color-test.html?frame=6&readback&aa&preserve&_______&_____
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&premult&_____ webgl-color-test.html?frame=6&readback&__&________&premult&_____
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&premult&_____ webgl-color-test.html?frame=6&readback&aa&________&premult&_____
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&premult&_____ webgl-color-test.html?frame=6&readback&__&preserve&premult&_____
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&premult&_____ webgl-color-test.html?frame=6&readback&aa&preserve&premult&_____
fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&_______&alpha webgl-color-test.html?frame=6&readback&__&________&_______&alpha
fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&_______&alpha webgl-color-test.html?frame=6&readback&aa&________&_______&alpha
fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&_______&alpha webgl-color-test.html?frame=6&readback&__&preserve&_______&alpha
fuzzy(1,30000) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&_______&alpha webgl-color-test.html?frame=6&readback&aa&preserve&_______&alpha
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&premult&alpha webgl-color-test.html?frame=6&readback&__&________&premult&alpha
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&premult&alpha webgl-color-test.html?frame=6&readback&aa&________&premult&alpha
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&premult&alpha webgl-color-test.html?frame=6&readback&__&preserve&premult&alpha
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&premult&alpha webgl-color-test.html?frame=6&readback&aa&preserve&premult&alpha
# Check for hanging bindings/state settings:
== webgl-hanging-fb-test.html?__&________ webgl-hanging-fb-test.html?__&________
== webgl-hanging-fb-test.html?aa&________ webgl-hanging-fb-test.html?aa&________
== webgl-hanging-fb-test.html?__&preserve webgl-hanging-fb-test.html?__&preserve
== webgl-hanging-fb-test.html?aa&preserve webgl-hanging-fb-test.html?aa&preserve
pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&__&________ webgl-hanging-fb-test.html?readback&__&________
pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&aa&________ webgl-hanging-fb-test.html?readback&aa&________
pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&__&preserve webgl-hanging-fb-test.html?readback&__&preserve
pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&aa&preserve webgl-hanging-fb-test.html?readback&aa&preserve
== webgl-hanging-scissor-test.html?__ webgl-hanging-scissor-test.html?__
== webgl-hanging-scissor-test.html?aa webgl-hanging-scissor-test.html?aa
pref(webgl.force-layers-readback,true) == webgl-hanging-scissor-test.html?readback&__ webgl-hanging-scissor-test.html?readback&__
pref(webgl.force-layers-readback,true) == webgl-hanging-scissor-test.html?readback&aa webgl-hanging-scissor-test.html?readback&aa
# Check that our experimental prefs still work:
# 16bpp for Android/B2G: [16bpp] * PowerSet([readback, premult, alpha])
# RGB565 dithers 127 to [123,132]. (Max error: 5)
# RGBA4444 dithers 128 to [119,136], and 191 to [192]. (Max error: 9)
fuzzy(5,30000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&_______&_____ webgl-color-test.html?16bpp&________&_______&_____
fuzzy(5,30000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&_______&_____ webgl-color-test.html?16bpp&readback&_______&_____
fuzzy(5,30000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&premult&_____ webgl-color-test.html?16bpp&________&premult&_____
fuzzy(5,30000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&premult&_____ webgl-color-test.html?16bpp&readback&premult&_____
fuzzy(9,40000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&_______&alpha webgl-color-test.html?16bpp&________&_______&alpha
fuzzy(9,40000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&_______&alpha webgl-color-test.html?16bpp&readback&_______&alpha
fuzzy(9,40000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&premult&alpha webgl-color-test.html?16bpp&________&premult&alpha
fuzzy(9,40000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&premult&alpha webgl-color-test.html?16bpp&readback&premult&alpha
# Force native GL (Windows):
skip-if(!winWidget) pref(webgl.disable-angle,true) == webgl-color-test.html?native-gl webgl-color-test.html?native-gl
# Non-WebGL Reftests!
# Do we correctly handle multiple clip paths?
== clip-multiple-paths.html clip-multiple-paths.html
# Bug 1255062
== clip-multiple-move-1.html clip-multiple-move-1.html
== clip-multiple-move-2.html clip-multiple-move-2.html
# Bug 815648
== stroketext-shadow.html stroketext-shadow.html
# focus rings
pref(canvas.focusring.enabled,true) skip-if(B2G) skip-if(cocoaWidget) skip-if(winWidget) needs-focus == drawFocusIfNeeded.html drawFocusIfNeeded.html
pref(canvas.customfocusring.enabled,true) skip-if(B2G) skip-if(cocoaWidget) skip-if(Android) skip-if(winWidget) fuzzy-if(gtkWidget,64,410) needs-focus == drawCustomFocusRing.html drawCustomFocusRing.html
# Check that captureStream() displays in a local video element
skip == capturestream.html capturestream.html
fuzzy-if(azureSkia,16,2) fuzzy-if(Android,3,40) fuzzy-if(/^Windows\x20NT\x2010\.0/.test(http.oscpu),1,1) == 1177726-text-stroke-bounds.html 1177726-text-stroke-bounds.html
# Canvas Filter Reftests
include filters/reftest-stylo.list